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121. Fixing the dropships - in Feedback/Requests [original thread]
*cough*
- by 843 nerfnut96 - at 2013.08.08 13:18:00
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122. Feedback - Assault Dropships - in Feedback/Requests [original thread]
Please add these posts to this thread, it'll make CCP take notice if one thread has a massive post count. https://forums.dust514.com/default.aspx?g=posts&t=96070&find=unread
- by 843 nerfnut96 - at 2013.08.04 18:20:00
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123. Can't Connect to Voice Chat - in Technical Support/Bugs [original thread]
Many of my corp mates are having the same thing happen, we have a PC battle tonight, i hope you can fix this fast.
- by 843 nerfnut96 - at 2013.08.04 02:19:00
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124. Planet: Fight Club - in The War Room [original thread]
I know this is late, but i don't think anyone from Burgezz ETF has checked in yet so.... Here we are.
- by 843 nerfnut96 - at 2013.08.04 01:03:00
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125. Fixing the dropships - in Feedback/Requests [original thread]
I would also like to see duel pilot controlled turrets on the front. I would however suggest that the be limited to being the same make and model.
- by 843 nerfnut96 - at 2013.08.03 05:49:00
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126. I FOUND OUT WHY MD IS OP!!! - in Feedback/Requests [original thread]
You guys call MDs OP, they nerf them, people like me are SOL, we say you nerfed them way to much please give us back some damage, they give us a buff back to about half of what they were before, we can kill you again, you get butt hurt, you scrape...
- by 843 nerfnut96 - at 2013.08.03 05:31:00
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127. [BUG] Excessive knockback on Flaylock v Vehicles (LAV/Dropship) - in Technical Support/Bugs [original thread]
I would like to say that this was not fixed in 1.3 and that the flaylock still has more knockback than a forgegun or railgun.
- by 843 nerfnut96 - at 2013.08.01 05:01:00
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128. [BUG] Caldari Logistics LAV not applying bonuses - in Technical Support/Bugs [original thread]
Um... really... No one is going to troll this guy for complaining about LLAVs not getting harder to kill??? But on a side note my friend was telling me the same thing so yeah i guess this does need attention.
- by 843 nerfnut96 - at 2013.08.01 04:59:00
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129. first mod starts stack penalty - in Technical Support/Bugs [original thread]
I can verify this, my tank has a passive shield resistance of 6% and a ward amp (15%) that should come to 21% but instead comes to 18.2, i'm glad someone else saw this.
- by 843 nerfnut96 - at 2013.08.01 04:54:00
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130. Fixing the dropships - in Feedback/Requests [original thread]
*bump* CCP give us a reply or a like or some sort of acknowledgment please, i beg of you let us know you care!
- by 843 nerfnut96 - at 2013.08.01 04:49:00
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131. [Feedback - Caldari Logi Nerf] - in Feedback/Requests [original thread]
First of let me say i'm glad you did something about the caldari logi suit it was overpowered, and i say this even though i use it, i'm not even whining and asking for a respec, i made my choice and i'll live with it . But let me ask you why you d...
- by 843 nerfnut96 - at 2013.08.01 04:42:00
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132. Fixing the dropships - in Feedback/Requests [original thread]
BUMP
- by 843 nerfnut96 - at 2013.07.30 03:31:00
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133. Fixing the dropships - in Feedback/Requests [original thread]
Here is my take on fixing ADS's: 1: You need to be able to, i don't know..... LOOK DOWN!? In first person veiw you need to be able to moke the cammera independently up and down using the left stick just like in third person view. 2: Be able to l...
- by 843 nerfnut96 - at 2013.07.29 14:12:00
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134. Orbital / NeoCom integration - in Feedback/Requests [original thread]
It was a lot like this in MAG, you could press select to pull up a map for long range and precision targeting or you could press one of the Dpad buttons for line of site targeting allowing you to aim at a group of reds that you may not be able to ...
- by 843 nerfnut96 - at 2013.07.29 13:36:00
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135. Getting logged off while in Vehicle fittings - in Technical Support/Bugs [original thread]
Your main problem may be that they removed the Sagaris HAV at the start of uprising...
- by 843 nerfnut96 - at 2013.07.29 13:25:00
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136. [Feedback] Dropship Vs Weapon Knockback. (Dev please read) - in Feedback/Requests [original thread]
Ok so i have been flying Assault dropships (ADS) lately and i have learned to deal with most of the biggest complaints like the lack of Hp, hard to aim, etc, but here is my only and biggest complaint... the knockback of the flaylock pistol when i ...
- by 843 nerfnut96 - at 2013.07.20 23:06:00
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137. Mobile CRUs (and LDS CRUs) not working completely - in Technical Support/Bugs [original thread]
I have also be having trouble with this, Me and a corp mate were playing in a pub match when i told him to spawn in on my ship, he told me he could see the ship on the map but could not spawn in on it even though there was no one in it. Next he sa...
- by 843 nerfnut96 - at 2013.07.20 21:11:00
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138. Tank Petittion - in Intergalactic Summit [original thread]
Ok, so i have recently gotten back into tanking and vehicles on my alt. Over all i am rather satisfied with the vehicle side of things, except for one thing.... The vehicle engineering skill, it is rather useless the only thing it does is reduce t...
- by 843 nerfnut96 - at 2013.07.15 04:19:00
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139. {Request} Vehicle Engineering Skill - in Feedback/Requests [original thread]
I searched the forums and i can't find a thread about this. Ok, so i have recently gotten back into tanking and vehicles on my alt. Over all i am rather satisfied with the vehicle side of things, except for one thing.... The vehicle engineering s...
- by 843 nerfnut96 - at 2013.07.15 01:44:00
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140. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
Well, to start with i would have a single player training mode (much like MAG) that runs down how to hack, drive, shoot basic small arms, through 'nades, etc. And them once they finish that they could play the academy game mode that you have in pl...
- by 843 nerfnut96 - at 2013.06.05 17:20:00
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