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2381. First time using a plasma cannon - in General Discussions [original thread]
I have never seen the Plasma Cannon used in the 6 months I've been play DUST... it hasn't shown up in the kill feed ONCE.
- by 8213 - at 2013.07.26 19:52:00
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2382. Things i LIKE about DUST - in General Discussions [original thread]
Oso Peresoso wrote: I would say that Dust has delivered a number of unforgettable moments of pure awesome. The kind of moments you would expect to see in a game trailer, where a minute later you say "wow, that really just happened." Best part i...
- by 8213 - at 2013.07.26 19:46:00
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2383. Grenade Idea: Reduce all grenades damage by 50% - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: 8213 wrote: Malkai Inos wrote: 8213 wrote: In other games, Grenades do about the same damage has 3 hits from a standard weapon. In DUST they do 8x the damage(minimum) In most other games (that are not arena styl...
- by 8213 - at 2013.07.26 19:41:00
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2384. Things i LIKE about DUST - in General Discussions [original thread]
Feel free to share your list. 1. Every session is completely different. Sometimes I play matches and every one is a landslide victory or crushing defeat because of the spawning. I don't know if it is because of faulty game mechanics, or intention...
- by 8213 - at 2013.07.26 19:34:00
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2385. Petition to decrease strafe speed - in General Discussions [original thread]
Its more of a hit box problem. Because I've shot into an enemy's path when they are doing that strafe thing, and they strafe right into my bullets, but I don't get so much as a hitmarker. Its annoying, but nothing is stopping me from using the sam...
- by 8213 - at 2013.07.26 19:11:00
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2386. KB/M is obviously superior to DS3 - in General Discussions [original thread]
Panther Alpha wrote: We already been there... THAT IS WHY THE MOUSE IS NERF RIGHT NOW. I think CCP have realize now that doesn't give a HUGE advantage. BECAUSE it doesn't. Tactical Awareness and FPS experience are the main factors. That's s...
- by 8213 - at 2013.07.26 19:01:00
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2387. KB/M is obviously superior to DS3 - in General Discussions [original thread]
ZDub 303 wrote: 8213 wrote: just as consoles have no place on PC. Can you clarify this a little? Like... my console shouldn't be placed on top of my PC? Why is that a problem? Actually that is a bad idea. 1. One or the other can ove...
- by 8213 - at 2013.07.26 18:46:00
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2388. Grenade Idea: Reduce all grenades damage by 50% - in Feedback/Requests [original thread]
Malkai Inos wrote: 8213 wrote: In other games, Grenades do about the same damage has 3 hits from a standard weapon. In DUST they do 8x the damage(minimum) In most other games (that are not arena style shooters, but those have no throwable g...
- by 8213 - at 2013.07.26 18:43:00
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2389. Black screen limbo?? - in Technical Support/Bugs [original thread]
I was waiting for a match to begin, the screen went black. The battle music started, but the screen was black. BUT, as I have never experienced before, the computer voice was still saying her loop of sound bites. Telling me to buy AURM, suicide no...
- by 8213 - at 2013.07.26 18:27:00
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2390. Grenade Idea: Reduce all grenades damage by 50% - in Feedback/Requests [original thread]
shaman oga wrote: except for contact the nades are fine, if you are good with them, you deserve the +50 or more No doubt, because they eliminate the "lucky shot" that most people get in this game, because all they do is spam nades
- by 8213 - at 2013.07.26 17:41:00
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2391. Grenade Idea: Reduce all grenades damage by 50% - in Feedback/Requests [original thread]
It takes away a skill element. People are just spamming grenades instead of relying on tactics and knowledge. The players have 100s of HP to add to the teamwork and skill element of the game. One weapon shouldn't be able to wipe all that out. In...
- by 8213 - at 2013.07.26 17:40:00
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2392. KB/M is obviously superior to DS3 - in General Discussions [original thread]
KB&M has no mother f*cking place on a console game, just as consoles have no place on PC. That was one of the worst decisions probably ever implemented in FPS game developing history. Aim assist is no match what-so-ever to KB&M, and can n...
- by 8213 - at 2013.07.26 17:19:00
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2393. Grenade Idea: Reduce all grenades damage by 50% - in Feedback/Requests [original thread]
Mainly applying to infantry grenades. The grenades damage are disproportional to the gun damage in this game. Simple as that.
- by 8213 - at 2013.07.26 17:08:00
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2394. Drunk Dust Night Fridays at 9PM EST/1AM GMT - in General Discussions [original thread]
Its a lot of fun. Maybe i'll stop by too for a bit tonight
- by 8213 - at 2013.07.26 15:45:00
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2395. Request: In Game Voting System - in Feedback/Requests [original thread]
Whoa, whoa, whoa... Developers wouldn't go for that for the simple reason the things they are incapable of correcting would consistently be voted. Or, they wouldn't offer it as a choice in the first place. Bottom line is this. video games are a ...
- by 8213 - at 2013.07.23 23:10:00
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2396. [Request] Sniper rifle bullet drop - in Feedback/Requests [original thread]
TheEnd762 wrote: Anticipating a target's movement is skill. If that person didn't want to get sniped, they should've zig-zagged. Running in a straight line, out in the open, not using cover, spraying AR rounds all over the place like Rambo take...
- by 8213 - at 2013.07.22 21:53:00
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2397. Those ****** who buy Aurum - in General Discussions [original thread]
The biggest joy in my playing of this game is using my standard gear setup to kill those AUR players, especially the "Neo" Prototypes. If people want to spend money on an incomplete, inconsistent, garbage game... let them. I'll keep killing them :)
- by 8213 - at 2013.07.22 21:48:00
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2398. My opinion about the GN-13 Flaylock - in General Discussions [original thread]
I direct hit with a Proto Flaylock caused me 560+ damage... the fact is: its a secondary, no secondary should be able to be a one-hit-kill.
- by 8213 - at 2013.07.22 21:44:00
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2399. [Request] Sniper rifle bullet drop - in Feedback/Requests [original thread]
TheEnd762 wrote: Right. Because lining up a tiny dot with another MOVING tiny dot, hundreds of yards away, and pulling the trigger during that 1/100 of a second when they overlap takes no skill. What a bunch of rocket scientists we have here. ...
- by 8213 - at 2013.07.22 21:38:00
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2400. [suggestion] Sniper Rifle Damage. - in Feedback/Requests [original thread]
Niuvo wrote: It looks like 60m is a no snipe zone, because the AR will get you good, while you are trying to slowly get those shots out. People disappear at long ranges, late hit detection, lag while enemy is running. Sniping sux atm. what is t...
- by 8213 - at 2013.07.22 21:34:00
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