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41. SP Cap - in Feedback/Requests [original thread]
Its called AURUM, you're supposed to buy it, duh.
- by 8213 - at 2013.08.06 21:57:00
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42. Noob Training Grounds - in Feedback/Requests [original thread]
Give these poor sheep their own lobbies. Once they get 150,000 WP or 1,500,000 SP, boot them out into the rest of New Eden. You're not going to keep new players around with the system you have in place now. They won't stick around to grind it ...
- by 8213 - at 2013.08.06 00:54:00
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43. Here's another one - in Feedback/Requests [original thread]
Turn the lights on! You're light engine is up to par with the PS1
- by 8213 - at 2013.08.04 23:01:00
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44. Stop putting em in done battles - in Feedback/Requests [original thread]
If the clone count on the team you're trying to put me on is 0, don't put me on that team in that battle. Simple.
- by 8213 - at 2013.08.04 22:32:00
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45. [Request] Give majority damage kill credit - in Feedback/Requests [original thread]
DUST does have a good system of sharing a kill. No other game have I seen where 4+ people can get an assist for the same kill. Its just easier to give everyone a set amount. Although sometimes I will run into the problem of shooting a guy to 0 HP...
- by 8213 - at 2013.08.01 21:30:00
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46. [Request] Mid Battle Joining Option - in Feedback/Requests [original thread]
I have always wanted this for every FPS. An option to enable or disable your ability to join battles already in progress. I don't think its fair to join a battle that's already over, or so far gone its not worth playing in. It just wastes time in ...
- by 8213 - at 2013.07.27 21:54:00
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47. Grenade Idea: Reduce all grenades damage by 50% - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: 8213 wrote: Malkai Inos wrote: 8213 wrote: In other games, Grenades do about the same damage has 3 hits from a standard weapon. In DUST they do 8x the damage(minimum) In most other games (that are not arena styl...
- by 8213 - at 2013.07.26 19:41:00
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48. Grenade Idea: Reduce all grenades damage by 50% - in Feedback/Requests [original thread]
Malkai Inos wrote: 8213 wrote: In other games, Grenades do about the same damage has 3 hits from a standard weapon. In DUST they do 8x the damage(minimum) In most other games (that are not arena style shooters, but those have no throwable g...
- by 8213 - at 2013.07.26 18:43:00
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49. Grenade Idea: Reduce all grenades damage by 50% - in Feedback/Requests [original thread]
shaman oga wrote: except for contact the nades are fine, if you are good with them, you deserve the +50 or more No doubt, because they eliminate the "lucky shot" that most people get in this game, because all they do is spam nades
- by 8213 - at 2013.07.26 17:41:00
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50. Grenade Idea: Reduce all grenades damage by 50% - in Feedback/Requests [original thread]
It takes away a skill element. People are just spamming grenades instead of relying on tactics and knowledge. The players have 100s of HP to add to the teamwork and skill element of the game. One weapon shouldn't be able to wipe all that out. In...
- by 8213 - at 2013.07.26 17:40:00
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51. Grenade Idea: Reduce all grenades damage by 50% - in Feedback/Requests [original thread]
Mainly applying to infantry grenades. The grenades damage are disproportional to the gun damage in this game. Simple as that.
- by 8213 - at 2013.07.26 17:08:00
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52. Request: In Game Voting System - in Feedback/Requests [original thread]
Whoa, whoa, whoa... Developers wouldn't go for that for the simple reason the things they are incapable of correcting would consistently be voted. Or, they wouldn't offer it as a choice in the first place. Bottom line is this. video games are a ...
- by 8213 - at 2013.07.23 23:10:00
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53. [Request] Sniper rifle bullet drop - in Feedback/Requests [original thread]
TheEnd762 wrote: Anticipating a target's movement is skill. If that person didn't want to get sniped, they should've zig-zagged. Running in a straight line, out in the open, not using cover, spraying AR rounds all over the place like Rambo take...
- by 8213 - at 2013.07.22 21:53:00
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54. [Request] Sniper rifle bullet drop - in Feedback/Requests [original thread]
TheEnd762 wrote: Right. Because lining up a tiny dot with another MOVING tiny dot, hundreds of yards away, and pulling the trigger during that 1/100 of a second when they overlap takes no skill. What a bunch of rocket scientists we have here. ...
- by 8213 - at 2013.07.22 21:38:00
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55. [suggestion] Sniper Rifle Damage. - in Feedback/Requests [original thread]
Niuvo wrote: It looks like 60m is a no snipe zone, because the AR will get you good, while you are trying to slowly get those shots out. People disappear at long ranges, late hit detection, lag while enemy is running. Sniping sux atm. what is t...
- by 8213 - at 2013.07.22 21:34:00
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56. [suggestion] Sniper Rifle Damage. - in Feedback/Requests [original thread]
If they implement bullet drop and time to target delay, they should up the rifles's damage
- by 8213 - at 2013.07.22 21:31:00
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57. [Request] Sniper rifle bullet drop - in Feedback/Requests [original thread]
Its funny how I typo-d my message but everyone got the point. A buddy of mine uses Forge Guns and he can take out drop ships from a kilometer away simply by pointing and shooting. he gets around 10 a game(all of them the enemy calls in) Sitting ...
- by 8213 - at 2013.07.22 21:22:00
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58. [Request] Sniper rifle bullet drop - in Feedback/Requests [original thread]
I was using some sniper rifles, and notice that there is no bullet drop. When you fire, the projectile stays on a straight line until infinity. When you fire the sniper rifles in this game they should be able to pick someone off at 300-400m simply...
- by 8213 - at 2013.07.21 20:14:00
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59. (REQ) Aim Assits, and aiming improvements? - in Feedback/Requests [original thread]
Demon Buddah wrote: Aim assist should just be removed... Aim on your own, don't need the game to aim for you. EDIT: At least make it possible to turn faster though. Have you forgotten about Keyboard and Mouse players? If everyone had to use...
- by 8213 - at 2013.07.21 04:37:00
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60. I'm tired of being that guy - in Feedback/Requests [original thread]
When the match starts and I spawn with the enemy team and get slaughtered before my gun gets raised. or I spawn a kilometer away from the nearest player, then spawn right back in the middle of the enemy again. The spawn system in this game broken,...
- by 8213 - at 2013.07.15 22:48:00
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