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261. Ran an AA Experiment - in General Discussions [original thread]
I turned off my Aim Assist for about 15 matches. I discovered some very unexplainable things and it's worse than I thought. First, I should state that DUST 514 is the first FPS I used AA on. I played it with KB/M when I first started, but my USB ...
- by 8213 - at 2014.03.12 01:29:00
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262. I CAN'T DEPLOY!! - in General Discussions [original thread]
Happened to me too. Also, people are getting into games where there is nobody on the other team... all over again. People are also getting into game were its 3-6 vs. a full team. I've been getting placed into games that have 3 squads on the other...
- by 8213 - at 2014.03.12 00:46:00
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263. I think 1.8 is ready but CCP is waiting! - in General Discussions [original thread]
Well, I for one am not playing a single more minute of this game until those that patch comes. I'[m tired of the rail rifle spam, Im tired of the tank spam, Im tired of the broken hit detection, Im tired of 1.7 and all the no-skill bullsh*t it put...
- by 8213 - at 2014.03.12 00:44:00
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264. Testing or scam? - in General Discussions [original thread]
Is this million kill challenge to test what's most used in the game? Is it a method to sell omega boosters? Because 1 million is very high for this small of a playerbase. Probably best if we all just take an alt and throw it into gunfire as mu...
- by 8213 - at 2014.03.11 12:00:00
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265. caldari ASSAULT BONUS - in General Discussions [original thread]
No... no... no.... No No No, no, no because, no
- by 8213 - at 2014.03.11 11:56:00
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266. 500 kills each - in General Discussions [original thread]
California Catdog, can you skip sleep this week?
- by 8213 - at 2014.03.11 11:53:00
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267. best corp in dust history - in General Discussions [original thread]
Jastad wrote: Sorry NO From beta Imperfect and PFBHZ and in modern times Teamplayers. Bingo
- by 8213 - at 2014.03.11 10:08:00
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268. Bring back burn damage on vehicles - in General Discussions [original thread]
Knight Soiaire wrote: You cant recall a burning vehicle. Sometimes
- by 8213 - at 2014.03.09 18:45:00
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269. biggest WTF moment ever in dust - in General Discussions [original thread]
1.8
- by 8213 - at 2014.03.09 08:37:00
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270. Wonder if there are any other islanders in here. - in General Discussions [original thread]
Micro
- by 8213 - at 2014.03.09 06:18:00
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271. Judge VS Bamm - in General Discussions [original thread]
Takahiro Kashuken wrote: CamClarke wrote: Judge's railgun TTK video says everything. https://www.youtube.com/watch?v=YTu_98jR8yI&index=2&list=UUy11xToip47aIW0M9TSOKrQ lol Hovering? Check No hardener on? Check Easy target?...
- by 8213 - at 2014.03.09 06:16:00
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272. Proto gear may need a price increase. - in General Discussions [original thread]
There are many factors to consider. 1. Player Market - With a player market someday being put into this game, Officer gear and Prototype gear will be used more often by the super rich, because they afford it. Raing the price of Prototype weapons ...
- by 8213 - at 2014.03.08 09:28:00
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273. Why can't tanks just be another dropsuit? - in General Discussions [original thread]
Meeko Fent wrote: Can we please just say what we never thought we wanted to say? We want 1.6 back. We want 1.6, with these costs back. Give it up. I liked 1.6 everything about tanks. It was a skill back then. Not just a crutch to a build....
- by 8213 - at 2014.03.08 08:39:00
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274. Damage mods makes Assault Vehicles even more OP? - in General Discussions [original thread]
Godin Thekiller wrote: 1: Maybe for you, Many people I see don't even use dam. mods w/e AV. 2: Instead of bitchin about it, maybe you could think of a reasonable solution? Name one serious player that AVs that doesn't use damage mods?? Sol...
- by 8213 - at 2014.03.08 01:26:00
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275. Plasma Cannon - The new shield AV - in General Discussions [original thread]
The PLC can't be an effective AV weapon until it has more than one shot in the chamber, and doesn't have the ridiculous fitting usage. A PLC can hit you, and you shields are already under way to almost fully restored before the user can reload an...
- by 8213 - at 2014.03.08 01:24:00
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276. Damage mods makes Assault Vehicles even more OP? - in General Discussions [original thread]
Are vehicles still going to have the 30% damage mod, while AV now has had there damage mods taken from them? With TTK being lowered, I see more people just using the most OP infantry killers available; which are Large Blaster Turrets. Since AV wi...
- by 8213 - at 2014.03.08 01:19:00
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277. CCP, Are you ever going to fix M/KB? - in General Discussions [original thread]
Honestly, who cares? How do you balance two things when one in its normalcy is completely superior to the other? Sorry, but KB/M on this game was one of CCP's many mistakes. Its was just a stupid attempt to try and look unique and possibly attra...
- by 8213 - at 2014.03.08 01:15:00
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278. FG sniping and ADS-ing - in General Discussions [original thread]
http://www.youtube.com/watch?v=sktAvbnHvE4&list=UUJe8E36GLsS5__3B3SYC0fw&feature=share&index=5 This is what FG Gods did back in the day
- by 8213 - at 2014.03.06 21:31:00
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279. was the ar nerf justified? - in General Discussions [original thread]
It has to play out. You can't go by just the numbers always. Once we get our hands on the guns, and see how the disperse, kick, handle, etc, then we can truly judge. If you went by just the numbers, then everybody would be using a Plasma Cannon...
- by 8213 - at 2014.03.06 20:49:00
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280. FG sniping and ADS-ing - in General Discussions [original thread]
medomai grey wrote: Can you elaborate? I'm not a hundred percent sure what your asking. Back in the day, a guy with a FG could sit on high spot and blast people. The splash radius of the FG was 6m, and did enough damage to kill just about an...
- by 8213 - at 2014.03.06 20:43:00
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