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201. Heavy Assault Vehicles - Owners Manual (Guide to HAVs) - in Rookie Training Grounds [original thread]
ladwar wrote: just a quick question how do you avoid your own team trolling you with LAV ramming? i just found it rather annoying but little to no effect on my driving. Hardeners and the like. Minimize the dmg to your tank. Try to hit any ...
- by 0 Try Harder - at 2013.04.04 01:58:00
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202. BPO - in Rookie Training Grounds [original thread]
And to clear up some possible confusion, the Assault - Frontline suit is entirely free. It comes with BPO mods and a BPO MLT assault rifle. I change stuff around, but grabbing the Assault - Frontline BPO suit and changing out a mod or two for pers...
- by 0 Try Harder - at 2013.04.04 00:07:00
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203. BPO - in Rookie Training Grounds [original thread]
Joseph Ridgeson wrote: Don't worry too much about money. Work it out like this: X * Y < Z X is the price of the suit, Y is the most amount of times you will die in a match, and Z is the average cash you make for a match. An Assault Type I ...
- by 0 Try Harder - at 2013.04.03 23:56:00
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204. Hacking Research Trials - in Rookie Training Grounds [original thread]
Beren Hurin wrote: ChromeBreaker wrote: Il save you some time n say the type of suit isnt a factor up to the point of how many code breakers you can fit How sure are you of this...? I could have sworn that logis have a bonus... Yes, l...
- by 0 Try Harder - at 2013.04.03 22:38:00
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205. BPO - in Rookie Training Grounds [original thread]
Joseph Ridgeson wrote: I say stay away from Militia BPO. It won't save you much ISK having Miltia gear and you will want to replace the Militia gear sooner rather than later. The militia BPO is good O.O It will save you lots of ISK because...
- by 0 Try Harder - at 2013.04.03 15:10:00
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206. Tank Fits - in Rookie Training Grounds [original thread]
+1 to Joseph Joseph Ridgeson wrote: Damage Control Unit is extra resistances on a 30 second active / 30 seconds cooldown time. I agree with everything you said except the DCU :P. The mod stacking penalties give you reduced effectiveness for...
- by 0 Try Harder - at 2013.04.02 17:19:00
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207. Clarification in wording of assult rifle Operations - in Rookie Training Grounds [original thread]
It's supposed to mean reduction. For a long time it only said that it reduced kick, but it did not reduce kick, it reduced dispersion. Now it says it reduces dispersion too. I'm not sure if they fixed it so it reduces kick. But either way you're ...
- by 0 Try Harder - at 2013.04.02 16:42:00
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208. L.O.T.I.S. Community Service - in Rookie Training Grounds [original thread]
gbghg wrote: but their already on the blacklist as the number 1 corp Not my corp, me!
- by 0 Try Harder - at 2013.04.02 02:28:00
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209. L.O.T.I.S. Community Service - in Rookie Training Grounds [original thread]
Sign me up for the black list please ^.^
- by 0 Try Harder - at 2013.04.02 01:59:00
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210. Newbie Tips - in Rookie Training Grounds [original thread]
CCP needs to remove the passive SP gain so that people stop getting confused about how to get better.
- by 0 Try Harder - at 2013.04.01 17:48:00
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211. Newbie Tips - in Rookie Training Grounds [original thread]
Michael Arck wrote: There is a learning curve, what are you talking about? You can't just put a suit together and jump in the battlefield now can you? There are free, BPO, completely outfitted FREE SUITS. So yes, you can just jump into batt...
- by 0 Try Harder - at 2013.04.01 17:44:00
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212. BPO - in Rookie Training Grounds [original thread]
Yani Nabari wrote: I'd buy a BPO crap drop ship though There is no BPO drop ship. Yani Nabari wrote: I figured the Sever, Raven, and Dragonfly would be worthwhile BPO's. Probably not. The dragonfly comes with the Merc Pack, and if yo...
- by 0 Try Harder - at 2013.04.01 17:39:00
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213. DUST 514 Mentors/Teachers/Helpers ? - in Rookie Training Grounds [original thread]
Naedeus wrote: If you're looking for a corporation that will help you learn the game, I'd suggest signing up with Dust University. At least to see if we can help you with what you're wanting to do. IMO you guys should just start a public c...
- by 0 Try Harder - at 2013.04.01 06:43:00
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214. Hello! - in Rookie Training Grounds [original thread]
Michael Arck wrote: No matter how boring it sounds, read these forums and learn about everything. Even stuff you don't use, learn it. Be wary of people for this game is set in the EVE universe. Reading helps a small amount, but you get good...
- by 0 Try Harder - at 2013.04.01 06:33:00
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215. Attention Tank Drivers and Fitters - in Rookie Training Grounds [original thread]
KalOfTheRathi wrote: To each their own. Or in your view, to each their own as long as they agree with you. I think he's just trying to be helpful. With the way stacking penalties work, there's no point to a DCU. There was a question about...
- by 0 Try Harder - at 2013.04.01 06:24:00
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216. Attention Tank Drivers and Fitters - in Rookie Training Grounds [original thread]
Also, the DCU activated ability combines with any other active hardeners, and as everyone knows there are stacking penalties. Using a DCU effectively reduces your EHP. (other mods ftw.) So yah, I agree with the OP. They are terribad, even for ar...
- by 0 Try Harder - at 2013.03.31 23:42:00
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217. How to: Squad Leader commands to Orbitals - in Rookie Training Grounds [original thread]
You can also call in orbitals from the overhead map. If you have an orbital available, and you are squad leader, you can open the overhead map, and when you select a location on the map (like you would for a defend mark) there will be an extra opt...
- by 0 Try Harder - at 2013.03.31 23:35:00
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218. Hello! - in Rookie Training Grounds [original thread]
Start playing the game! Make like 5+ extra characters with each on a different PSN and activate passive SP. Passive SP gives you SP at a steady rate. It is unaffected if you play or not. It can only be activated on one character per account. Tha...
- by 0 Try Harder - at 2013.03.31 23:17:00
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219. Stacking penalties on active hardeners?? - in Rookie Training Grounds [original thread]
Heligg wrote: Is the penalty only effective when both modules are activated or is it effective all the time? It's only when both modules are activated.
- by 0 Try Harder - at 2013.03.31 22:00:00
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220. Tank fitting ? - in Rookie Training Grounds [original thread]
Chances Ghost wrote: where have you gotten this information from? Step 1: Corp battle with your friend Step 2: Fit two Sicas. Put two shield extenders on one, and the same two shield extenders on the other. Leave one spot open for th...
- by 0 Try Harder - at 2013.03.28 16:40:00
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