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omega 015
Deepspace Digital
81
|
Posted - 2013.08.01 01:49:00 -
[31] - Quote
Cat Merc wrote:Seriously wtf, how can you **** it up so badly? EVERY SINGLE AMBUSH MATCH has me die at least 3 times on spawn. I often see myself surrounded by enemy fire from everywhere.
Heck for two matches in a row I died 4 times within 5 seconds from spawning.
Uplinks are not an excuse to have a terrible spawn system.
Is it really that hard to tell the game: "If there are red people, don't spawn that person there!"
I told the game not to spawn me next to red people but it did it anyways, maybe if a dev speaks to it it might do something. |
Cat Merc
BetaMax.
3681
|
Posted - 2013.08.01 01:51:00 -
[32] - Quote
omega 015 wrote:Cat Merc wrote:Seriously wtf, how can you **** it up so badly? EVERY SINGLE AMBUSH MATCH has me die at least 3 times on spawn. I often see myself surrounded by enemy fire from everywhere.
Heck for two matches in a row I died 4 times within 5 seconds from spawning.
Uplinks are not an excuse to have a terrible spawn system.
Is it really that hard to tell the game: "If there are red people, don't spawn that person there!" I told the game not to spawn me next to red people but it did it anyways, maybe if a dev speaks to it it might do something. Because that's how game development works... Right? |
omega 015
Deepspace Digital
81
|
Posted - 2013.08.01 01:57:00 -
[33] - Quote
Cat Merc wrote:omega 015 wrote:Cat Merc wrote:Seriously wtf, how can you **** it up so badly? EVERY SINGLE AMBUSH MATCH has me die at least 3 times on spawn. I often see myself surrounded by enemy fire from everywhere.
Heck for two matches in a row I died 4 times within 5 seconds from spawning.
Uplinks are not an excuse to have a terrible spawn system.
Is it really that hard to tell the game: "If there are red people, don't spawn that person there!" I told the game not to spawn me next to red people but it did it anyways, maybe if a dev speaks to it it might do something. Because that's how game development works... Right?
This is how Siri works and look how accurate she is! |
Cat Merc
BetaMax.
3682
|
Posted - 2013.08.01 02:03:00 -
[34] - Quote
omega 015 wrote:Cat Merc wrote:omega 015 wrote:Cat Merc wrote:Seriously wtf, how can you **** it up so badly? EVERY SINGLE AMBUSH MATCH has me die at least 3 times on spawn. I often see myself surrounded by enemy fire from everywhere.
Heck for two matches in a row I died 4 times within 5 seconds from spawning.
Uplinks are not an excuse to have a terrible spawn system.
Is it really that hard to tell the game: "If there are red people, don't spawn that person there!" I told the game not to spawn me next to red people but it did it anyways, maybe if a dev speaks to it it might do something. Because that's how game development works... Right? This is how Siri works and look how accurate she is! I told her to search for Dust 514. She gave me Dolls of War :S |
Taeryn Frost
Zumari Force Projection Caldari State
20
|
Posted - 2013.08.01 02:05:00 -
[35] - Quote
I don't squad much, so I know already I'm going to get flack for that. When I used to spawn at the beginning of a match, then I learned early on that I was possibly going to be dropped in a pack of reds. Its hardly random since most teams spawn near each other instead of, as you lot like to say, randomly across the map.
If I wait 30 or so secs I can usually see a main pack of teammates and then 3 or 4 who were lucky enough to be deployed either way out in the middle of nowhere or conveniently located on top of the enemy team. If I randomly spawn in after those 30 or so seconds 90% of the time my random spawn is in the middle of a friendly patch of blues. Though there's sometimes an unfriendly tank decimating said group of blues. At that point I can only say **** happens.
Edit: I suppose I should also say, as far as using the team drop uplinks. Since I'm not in a player corp there's a large percentage of teammates or even squaddies that can be quite ******** about their placement. Out in the open? Seems like a good place for a drop uplink. And once again, yes I know I should be in a squad or corp or whatever. Not my style, so I'll accept a reasonable amount of risk. |
Acezero 44
Ikomari-Onu Enforcement Caldari State
119
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Posted - 2013.08.01 02:18:00 -
[36] - Quote
its a rush to see 3-8 reds all spawning in looking around at the start of a match, I meen someone has to get spawned into a world of sh!t.
I LOVE BEING THAT GUY,.
but to spawn into a camped location, or to spawn when there is almost no blue on the map is risky in any fps,.
Avid players can circumvent most of the bad spawn luck, or is it good spawn luck? I really think its just perspective opinion.
so all QQ on the matter is worth nothing..
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Taeryn Frost
Zumari Force Projection Caldari State
20
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Posted - 2013.08.01 02:25:00 -
[37] - Quote
Acezero 44 wrote:its a rush to see 3-8 reds all spawning in looking around at the start of a match, I meen someone has to get spawned into a world of sh!t.
I LOVE BEING THAT GUY,.
but to spawn into a camped location, or to spawn when there is almost no blue on the map is risky in any fps,.
Avid players can circumvent most of the bad spawn luck, or is it good spawn luck? I really think its just perspective opinion.
so all QQ on the matter is worth nothing..
I like your kind though. Buy me time to run away while the heavy gunner is eating your face with bullets. They'll probably get me anyway but I'll still give myself a shot at surviving. |
Avinash Decker
BetaMax.
63
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Posted - 2013.08.01 02:33:00 -
[38] - Quote
Cat Merc wrote: OR OR CCP failed hard. Because I'm talking with the devs on IRC, this is 100% unintended. CCP can't teach us about something they didn't intend to be there :P
Nah the CCP employer lied , it's obviously intentional to have people spawn in front of many enemies. Said player is at fault for expecting the system they have no control over , to not randomly spawn them in front of other enemies so they won't lose a clone for their team. |
General Regret
PSU GHOST SYNDICATE DARKSTAR ARMY
17
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Posted - 2013.08.01 02:37:00 -
[39] - Quote
How about team spawns landing you face first into a concrete wall |
Baal Roo
Subdreddit Test Alliance Please Ignore
2076
|
Posted - 2013.08.01 03:00:00 -
[40] - Quote
Cat Merc wrote: OR OR CCP failed hard. Because I'm talking with the devs on IRC, this is 100% unintended. CCP can't teach us about something they didn't intend to be there :P
CCP always backpedal in IRC, that place is a cesspool of QQing badposters. |
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Anita Hardone
Fraternity of St. Venefice Amarr Empire
211
|
Posted - 2013.08.01 03:13:00 -
[41] - Quote
aden slayer wrote:Cat Merc wrote:
Is it really that hard to tell the game: "If there are red people, don't spawn that person there!"
If it was easy it would be fixed by now. But this is CCP we are talking about so........
I think they consider it the same as if you were camping a Jump Gate in EvE. And when you put it in that context, we can all say get over it. **** happens.
Only problem is the game hasnt progressed enough for that to be a bearable fact... |
Cat Merc
BetaMax.
3686
|
Posted - 2013.08.01 03:18:00 -
[42] - Quote
Anita Hardone wrote:aden slayer wrote:Cat Merc wrote:
Is it really that hard to tell the game: "If there are red people, don't spawn that person there!"
If it was easy it would be fixed by now. But this is CCP we are talking about so........ I think they consider it the same as if you were camping a Jump Gate in EvE. And when you put it in that context, we can all say get over it. **** happens. Only problem is the game hasnt progressed enough for that to be a bearable fact... You can avoid a camped jump gate. Dust forces you to spawn wherever it wants, or have an unreliable spawn uplink that may or may not be camped. |
Anita Hardone
Fraternity of St. Venefice Amarr Empire
211
|
Posted - 2013.08.01 03:21:00 -
[43] - Quote
Cat Merc wrote:Anita Hardone wrote:aden slayer wrote:Cat Merc wrote:
Is it really that hard to tell the game: "If there are red people, don't spawn that person there!"
If it was easy it would be fixed by now. But this is CCP we are talking about so........ I think they consider it the same as if you were camping a Jump Gate in EvE. And when you put it in that context, we can all say get over it. **** happens. Only problem is the game hasnt progressed enough for that to be a bearable fact... You can avoid a camped jump gate. Dust forces you to spawn wherever it wants, or have an unreliable spawn uplink that may or may not be camped.
Easiest way to fix this problem. Airdrop clones.
Hi-lite a certain are where people can spawn into, let them select it as if they were going to drop an OB. |
Baal Roo
Subdreddit Test Alliance Please Ignore
2076
|
Posted - 2013.08.01 03:23:00 -
[44] - Quote
Cat Merc wrote:Anita Hardone wrote:aden slayer wrote:Cat Merc wrote:
Is it really that hard to tell the game: "If there are red people, don't spawn that person there!"
If it was easy it would be fixed by now. But this is CCP we are talking about so........ I think they consider it the same as if you were camping a Jump Gate in EvE. And when you put it in that context, we can all say get over it. **** happens. Only problem is the game hasnt progressed enough for that to be a bearable fact... You can avoid a camped jump gate. Dust forces you to spawn wherever it wants, or have an unreliable spawn uplink that may or may not be camped.
Again with this odd rhetoric that doesn't actually resemble the gameplay.
Dust doesn't force you to random spawn, unless you haven't planned ahead. Why would you spawn on a camped uplink? What makes them "unreliable?"
Do you really want CCP to focus on removing as much teamwork and strategy as possible?
And for what purpose? Just so new and lazy players can excel without having to think about what they're doing or why?
Anita Hardone wrote: Easiest way to fix this problem. Airdrop clones.
Hi-lite a certain are where people can spawn into, let them select it as if they were going to drop an OB.
This is exactly how uplinks work. |
Anita Hardone
Fraternity of St. Venefice Amarr Empire
211
|
Posted - 2013.08.01 03:25:00 -
[45] - Quote
Drop links can be camped which seems to be the issue.
When someone sees a link, they know the enemy will spawn right on top of it. All you have to do is wait until your cursor turns red. |
Cat Merc
BetaMax.
3686
|
Posted - 2013.08.01 03:26:00 -
[46] - Quote
Anita Hardone wrote:Cat Merc wrote:Anita Hardone wrote:aden slayer wrote:Cat Merc wrote:
Is it really that hard to tell the game: "If there are red people, don't spawn that person there!"
If it was easy it would be fixed by now. But this is CCP we are talking about so........ I think they consider it the same as if you were camping a Jump Gate in EvE. And when you put it in that context, we can all say get over it. **** happens. Only problem is the game hasnt progressed enough for that to be a bearable fact... You can avoid a camped jump gate. Dust forces you to spawn wherever it wants, or have an unreliable spawn uplink that may or may not be camped. Easiest way to fix this problem. Airdrop clones. Hi-lite a certain are where people can spawn into, let them select it as if they were going to drop an OB. YES I've been saying that for months! |
Cat Merc
BetaMax.
3686
|
Posted - 2013.08.01 03:29:00 -
[47] - Quote
Raal Roo, you're assuming everyone runs with a squad. Assuming that will kill this game.
New players don't run in squads, if they get frustrated they will leave, stopping the flow of new players. If the flow stops, the game will die because the vets will eventually get bored and leave. |
Johnny Guilt
Algintal Core Gallente Federation
211
|
Posted - 2013.08.01 03:31:00 -
[48] - Quote
It was better afew builds about before uprising,now you can spawn milies away from the rest of the group at the start of the match sometimes,guess ill make use of that suicide button more now... |
Baal Roo
Subdreddit Test Alliance Please Ignore
2076
|
Posted - 2013.08.01 03:59:00 -
[49] - Quote
Cat Merc wrote:Raal Roo, you're assuming everyone runs with a squad. Assuming that will kill this game.
New players don't run in squads, if they get frustrated they will leave, stopping the flow of new players. If the flow stops, the game will die because the vets will eventually get bored and leave.
And again, I believe this is a problem with CCP's inability to put in a decent new player experience.
Sure, the way the game is right now, with no tutorials or info for new players, you're correct. If the game explained to new players that they need to play in squads to get the full experience (just like any other MMO or tactical shooter), then it wouldn't be a problem.
The main thing that sets Dust 514 apart is it's heavy focus on community. Without corps and the heavy focus on squad play, what is left? A really sub-par CoD style game.
There are two choices:
A) make the game casual and lone wolf friendly by emulating the "one man army" aspect of modern FPS titles like CoD
B) make the game require tactical gameplay revolving around teamwork and outsmarting your opponents
If it's A that you think they should be striving for, then I agree with your assessment.
If it's B, then they can't just dumb down and simplify any mechanic that "confuses a new player," especially if there are ZERO tutorials explaining how things work.
Currently, the gameplay mechanics are just too obscured from view for new players. They think "this spawning sucks" because CCP didn't bother to show them how to set up a drop uplink, and express the importance of working with their squad members to keep those uplinks clear.
Most players interested in Dust 514 are looking for a tactical shooter that requires teamwork, not a run and gun lonewolf arcade shooter. |
Rusty Sandstorm
Raven Accord Black Core Alliance
8
|
Posted - 2013.08.01 10:41:00 -
[50] - Quote
I spawned under an enemy LAV in a skirmish match earlier. 10k dmg. |
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Slickeeboy
Frag1st
4
|
Posted - 2013.08.01 10:44:00 -
[51] - Quote
Beowulf Folkvar wrote:Lol wait till ur stuck on the spawn screen waiting to spawn for 5 minutes after spawn countdown hits 0
Push up on the D-pad and bring up the score board. Dunno why it works but it seems to. Try it. 9/10. |
KGB Sleep
Ikomari-Onu Enforcement Caldari State
17
|
Posted - 2013.08.01 10:48:00 -
[52] - Quote
Slickeeboy wrote:Beowulf Folkvar wrote:Lol wait till ur stuck on the spawn screen waiting to spawn for 5 minutes after spawn countdown hits 0 Push up on the D-pad and bring up the score board. Dunno why it works but it seems to. Try it. 9/10.
This works. You instaspawn as soon as you leave the scoreboard. |
Repe Susi
Rautaleijona Top Men.
543
|
Posted - 2013.08.01 10:55:00 -
[53] - Quote
Deluxe Edition wrote:I find either you spawn in the middle of the enemy team... or on the complete other side of the map which on foot takes 3-5 mins just to get back in the action.
Helloooo Heavy-boy. Can I be your Logi-lover? j/k I just saw the 3-5 mins which really is not the case is it.
Anyway, the initial spawns are dangerous but I haven't had too much trouble with them, yet.
But didn't CCP state some time ago that they tweaked the spawn system so you're more likely to spawn near your team/squad?
So Baal Roo, the spawning system is not actually RANDOM. |
Nin Ker
Red Star Jr. EoN.
45
|
Posted - 2013.08.01 11:02:00 -
[54] - Quote
Personally don't see the big deal.
Play as a squad, place multiple uplinks and succeed. It's highly unlikely three or more well positioned up links will be camped.
Random spawn does what it says, randomly spawns you.
If something in that description seems hard to explain, I try saying it again. |
PROh3at
ThatsHott
13
|
Posted - 2013.08.01 11:09:00 -
[55] - Quote
Cat Merc wrote:Seriously wtf, how can you **** it up so badly? EVERY SINGLE AMBUSH MATCH has me die at least 3 times on spawn. I often see myself surrounded by enemy fire from everywhere.
Heck for two matches in a row I died 4 times within 5 seconds from spawning.
Uplinks are not an excuse to have a terrible spawn system.
Is it really that hard to tell the game: "If there are red people, don't spawn that person there!" at least were not predicting their next spawn rushing it then killing them |
steadyhand amarr
Foxhound Corporation General Tso's Alliance
1013
|
Posted - 2013.08.01 11:14:00 -
[56] - Quote
Cat your engaging in a shouting match and weaking your argument as result. Whats your solution to the problem. Because everyone bitched like hell over the random spawns
Or were not around for that?? |
CrotchGrab 360
187.
161
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Posted - 2013.08.01 11:17:00 -
[57] - Quote
Cat Merc wrote:Seriously wtf, how can you **** it up so badly? EVERY SINGLE AMBUSH MATCH has me die at least 3 times on spawn. I often see myself surrounded by enemy fire from everywhere.
Heck for two matches in a row I died 4 times within 5 seconds from spawning.
Uplinks are not an excuse to have a terrible spawn system.
Is it really that hard to tell the game: "If there are red people, don't spawn that person there!"
I thought this problem had been fixed. I had a random dude who I shot in the back spawn with our team the other day but haven't had this since my experiment.
It spawned me in the middle of where the enemies were, I died instantly and thought, maybe I selected a nanohive. So I made sure to press auto-deploy, it spawns me in the middle again and I die.
I decided to experiment to see how many times it would spawn me with the enemy. I died 7 times in a row that game. |
Viktor Zokas
187.
109
|
Posted - 2013.08.01 11:35:00 -
[58] - Quote
Cat Merc wrote:Baal Roo wrote:Cat Merc wrote:Baal Roo wrote:who the hell spawns random in ambush?
What's so hard to understand about "random?"
If you don't want to spawn randomly, pick your spawn point from your squad's uplink locations. If your squad doesn't have uplinks down, then you deserve to lose. ^ Stupidity at it's finest. Care to counter, or are you just going to stick to the ad hominem? Why should you not be given a chance? Spawning infront of 5 enemies should never, ever happen.
War is hell. |
Shadow of War88
0uter.Heaven EoN.
25
|
Posted - 2013.08.01 11:41:00 -
[59] - Quote
another step backwards for CCP,.....they worked hard to fix spawning system in chromosome and now were stuck with the crappy system again |
steadyhand amarr
Foxhound Corporation General Tso's Alliance
1014
|
Posted - 2013.08.01 12:14:00 -
[60] - Quote
It's the same spawning system it's been like that for ages now I'm fairly sure cat is just trolling cuz he is bored and it's dead easy to get the mob going in this place |
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