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Heathen Bastard
Kang Lo Directorate Gallente Federation
414
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Posted - 2013.07.29 19:59:00 -
[31] - Quote
Shield tanks, missiles, and assault rifles/hmgs for when I can't field it. no suit core's yet. |
BARDAS
DUST University Ivy League
249
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Posted - 2013.07.29 20:18:00 -
[32] - Quote
6 Million SP
ADV Minmatar Scout Dropsuit PRO Submachine Guns PRO Nova Knives STD Grenades STD Remote Explosives ADV Kinetic Catalizers ADV Cardiac Regulators ADV Shield Extenders STD Drop Uplinks STD Profile Damps
The rest is in Core Skills. |
Oso Peresoso
RisingSuns
382
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Posted - 2013.07.29 20:28:00 -
[33] - Quote
6m SP, listing only stuff that requires a notable investment.
Suits: gal assault lvl 1 gal scout lvl 1 gal logi lvl 3
Weapons: grenades 1 handheld upgrades 3 Light Weapon Op 3 Sidearm Op 2 AR 5 w/ proficiency 3 SCR 2 SMG 2 Snipers 3 Assorted other weapons & sidearms at 1
Dropsuit Upgrades: Dropsuit upgrades 4 Biotic upgrades 3 (1% sprint/stam) Armor Upgrades 5 Armor Plates/repair 3 each shield upgrades 2 core upgrades 4 electronics 3 engineering 2 Uplinks 2 repair tool 2 nanocircuitry 3 hacking 1
assorted other crap.
as you can see, aside from heavy (but not insane) investment in a single weapon, i'm pretty immune to nerfs. I can pick up another weapon if needed more or less immediately, my skills in armor aren't going anywhere, neither are my fittings, biotics, or equipment skills. Aside from being armor focused, I have flexibility in my suit choice, as the majority of my invested SP at this point will follow me around no matter what weapon or suit I use, and the majority of my SP is also invested in skills that give a benefit even if I'm using only STD suits. |
Oso Peresoso
RisingSuns
382
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Posted - 2013.07.29 20:43:00 -
[34] - Quote
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote:
but maxxing shield extenders is not a must
It definitely is if you're shield tanking though. 33 -> 66 doubles the use you get out of a single module slot. Big deal, meaning its worth it even if you're low SP and its a big investment to unlock these.
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote:being gallente i'd spec armor and reppers to lvl5 being the ferroscale give almost the same hp as extenders
without a penalty you can also stack one basic plate with a ferroscale without much penalty in speed
on the repair systems, thats a lot of SP to go from 3.45 hp/s per enhanced module to 5hp/s per complex module, not to mention the fittings cost if you're not using a proto suit. For me, a gal player, upping armor plates/repair from 3/3 to 5/5 seems like not a high priority, at least not compared to a new shield player getting complex extenders.
Also, the "not much penalty" from using a ferroscale with another plate is a bug and INCORRECT application of the stacking formula by CCP. They are very embarrassed by this, and will not acknowledge it. Suffice to say how the stacking penalty formula works is not up for debate considering how well it is understood by the playerbase of Eve. The entire point of the stacking formula is that 1 heavy plate and 1 light plate should NEVER be faster than just one heavy plate. If it is, then its broken, period. If CCP is using a bug as a stealth buff to armor with these modules, then that's very naughty of them and again, they will never publicly acknowledge it.
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote:
but I still wouldn't pass up specing out the AR to lvl3 for the GEK
and then throw sharpshooter 5 on it
Why would you ever train sharpshooter 5 instead of finishing AR OP 5 and getting both kick reduction AND unlocking raw damage from the proficiency skill AND unlocking the duvolle + variants to boot?
I have AR spec 3 but sharpshooter 1, is this really a necessary skill at this point? If it doesn't improve the range of the weapon, then I don't need it, the spread is already insanely low for me. |
Karazantor
Mannar Focused Warfare Gallente Federation
125
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Posted - 2013.07.29 20:54:00 -
[35] - Quote
Klash 816 wrote:Seeing as how soo many are against respecs, made me wonder what people have done with their SP to make them so happy in the suit their in. I can see why people want respecs, but I also wonder what they would do with all that refunded SP :/
My mechanized alt has quite a few million SP stuck aside in case some sort of decent vehicle is released by CCP - maybe MAV's or Fighters?
Main is fully specced into scout suits and a few decent weapons that are unlikely to be nerfed further (and core skills of course) |
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
176
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Posted - 2013.07.29 21:12:00 -
[36] - Quote
Oso Peresoso wrote:XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote:
but maxxing shield extenders is not a must
It definitely is if you're shield tanking though. 33 -> 66 doubles the use you get out of a single module slot. Big deal, meaning its worth it even if you're low SP and its a big investment to unlock these. XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote:being gallente i'd spec armor and reppers to lvl5 being the ferroscale give almost the same hp as extenders
without a penalty you can also stack one basic plate with a ferroscale without much penalty in speed on the repair systems, thats a lot of SP to go from 3.45 hp/s per enhanced module to 5hp/s per complex module, not to mention the fittings cost if you're not using a proto suit. For me, a gal player, upping armor plates/repair from 3/3 to 5/5 seems like not a high priority, at least not compared to a new shield player getting complex extenders. Also, the "not much penalty" from using a ferroscale with another plate is a bug and INCORRECT application of the stacking formula by CCP. They are very embarrassed by this, and will not acknowledge it. Suffice to say how the stacking penalty formula works is not up for debate considering how well it is understood by the playerbase of Eve. The entire point of the stacking formula is that 1 heavy plate and 1 light plate should NEVER be faster than just one heavy plate. If it is, then its broken, period. If CCP is using a bug as a stealth buff to armor with these modules, then that's very naughty of them and again, they will never publicly acknowledge it. XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote:
but I still wouldn't pass up specing out the AR to lvl3 for the GEK
and then throw sharpshooter 5 on it
Why would you ever train sharpshooter 5 instead of finishing AR OP 5 and getting both kick reduction AND unlocking raw damage from the proficiency skill AND unlocking the duvolle + variants to boot? I have AR spec 3 but sharpshooter 1, is this really a necessary skill at this point? If it doesn't improve the range of the weapon, then I don't need it, the spread is already insanely low for me. going to lvl 5 on repper gives you over 6hp repairs just like your opinion on the extenders thats almost double and paired with a logi's auto reps it becomes more beastly. the so called plate glich I dont believe is true putting a ferroscale plate on raises your base armor so the penalty is applied from that new value. the AR is not my weapon of choice, the SMG is, my AR I actually use as my secondary so going to lvl3 for the GEK then training sharpshooter is very valid for my assault class I have a very decent long range weapon with just this trained and if you come closer I will show you what submachine gun can do with skill points invested in it and 95% of the time the AR will not beat me in cqc
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R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
318
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Posted - 2013.07.29 21:20:00 -
[37] - Quote
Vicious Minotaur wrote:1 million wasted on things to make my scout....
310k into HMGs, and some core skills, namely biotics and shields. I have a total of 2.5 million SP. Half of all the SP I earned is wasted, through no fault of my own.
CCP forced you to go the scout route? |
DS 10
G I A N T EoN.
631
|
Posted - 2013.07.29 21:37:00 -
[38] - Quote
~14 mil SP.
Core Skills Armor Rep Module 5 Armor Plate 3 Almost all FG skills HMG to Prof 3 A lot of SMG skills Adv Grenades |
EternalRMG
ZionTCD
471
|
Posted - 2013.07.29 21:44:00 -
[39] - Quote
i misplaced it Dropsuit Core Upgrades and LogiSuit, 10 Mill SP in there if i would get a respec, i would get gallente Light to lvl 3 (to be prepared for pilot suits) and go Full Dropship Pilot Turret Operation and Small Missile Turret to lv 5, Armor and Shield Upgrades to lvl 5, Armor Pltes to lvl , armr hardening lvl 5, armor reps lvl 3 , shield hardening lvl3, CRU Operation Lvl 1, Vehicle Core Upgrades to lvl 5 , cpu and pg skill to lvl 5 and manuvering to lvl 3 Get Incubus
i might Upgrade my SMGs to lvl 3, because double smg scout is awesome |
Captain Wontubulous
Nova Corps Marines Ishuk-Raata Enforcement Directive
44
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Posted - 2013.07.29 21:49:00 -
[40] - Quote
I'm hoarding them. All of them. Never spend. Never!!! |
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Oso Peresoso
RisingSuns
383
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Posted - 2013.07.29 21:50:00 -
[41] - Quote
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote:going to lvl 5 on repper gives you over 6hp repairs just like your opinion on the extenders thats almost double and paired with a logi's auto reps it becomes more beastly. the so called plate glich I dont believe is true putting a ferroscale plate on raises your base armor so the penalty is applied from that new value. the AR is not my weapon of choice, the SMG is, my AR I actually use as my secondary so going to lvl3 for the GEK then training sharpshooter is very valid for my assault class I have a very decent long range weapon with just this trained and if you come closer I will show you what submachine gun can do with skill points invested in it and 95% of the time the AR will not beat me in cqc
ah i see it goes from 3 base to 5 base, so 3.45 hp/s w/ advanced to 6.25hp/s w/ complex, that said, the logi rep bonus just makes the complex armor repairer less necessary (compared to say fitting 2 complex vs 1 complex on an assault suit, where the difference would be pretty big).
I'm not sure what you mean by "penalty applied from that new value." The penalty has to do with your base speed and the armor mods you're using, fitting a normal plate and a ferroscale should give the exact same speed as a normal plate and a repper.
I understand SMGs are good, I use them for sidearms, but my point was that training AR OP 5 and putting the rest in proficiency should ALWAYS be better than AR op 3 plus AR sharpshooter 5. |
low genius
the sound of freedom Renegade Alliance
235
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Posted - 2013.07.29 22:06:00 -
[42] - Quote
Klash 816 wrote:Seeing as how soo many are against respecs, made me wonder what people have done with their SP to make them so happy in the suit their in. I can see why people want respecs, but I also wonder what they would do with all that refunded SP :/
solid heavy suit. solid hmg. solid core skills (still in progress). solid ar. solid shotgun. toying with logi and assault and scout now.
i took the only respec they will ever give. it didn't change much.
i wouldn't spec out of where i'm at now. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
785
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Posted - 2013.07.29 22:11:00 -
[43] - Quote
Klash 816 wrote:Seeing as how soo many are against respecs, made me wonder what people have done with their SP to make them so happy in the suit their in. I can see why people want respecs, but I also wonder what they would do with all that refunded SP :/
I spent some wisely on things that would benefit me no matter what suit I was in or what weapon I held.
After that, I spent more wisely on weapons and dropsuits I thought looked interesting.
I'm not 100% happy with all of my expenditures, though you don't see me bitching and moaning for a respec do you? |
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
176
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Posted - 2013.07.29 22:19:00 -
[44] - Quote
Oso Peresoso wrote:XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote:going to lvl 5 on repper gives you over 6hp repairs just like your opinion on the extenders thats almost double and paired with a logi's auto reps it becomes more beastly. the so called plate glich I dont believe is true putting a ferroscale plate on raises your base armor so the penalty is applied from that new value. the AR is not my weapon of choice, the SMG is, my AR I actually use as my secondary so going to lvl3 for the GEK then training sharpshooter is very valid for my assault class I have a very decent long range weapon with just this trained and if you come closer I will show you what submachine gun can do with skill points invested in it and 95% of the time the AR will not beat me in cqc
ah i see it goes from 3 base to 5 base, so 3.45 hp/s w/ advanced to 6.25hp/s w/ complex, that said, the logi rep bonus just makes the complex armor repairer less necessary (compared to say fitting 2 complex vs 1 complex on an assault suit, where the difference would be pretty big). I'm not sure what you mean by "penalty applied from that new value." The penalty has to do with your base speed and the armor mods you're using, fitting a normal plate and a ferroscale should give the exact same speed as a normal plate and a repper. I understand SMGs are good, I use them for sidearms, but my point was that training AR OP 5 and putting the rest in proficiency should ALWAYS be better than AR op 3 plus AR sharpshooter 5. your right about the plates I was misguided and basing it on armor and totally ignored base speed as for the AR I had the sp to go to sharpshooter5 so I did and dont regret it makes for tighter bullet spread at a distance so you land more as for op and pro I just dont see myself needing to spend over 50,000-70,000isk on a AR but I do understand your point on the AR core skills and as passives gain and I run out of things to skill in im sure my AR will get there but not before my assault scrambler rifle
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XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
176
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Posted - 2013.07.29 22:20:00 -
[45] - Quote
Alaika Arbosa wrote:Klash 816 wrote:Seeing as how soo many are against respecs, made me wonder what people have done with their SP to make them so happy in the suit their in. I can see why people want respecs, but I also wonder what they would do with all that refunded SP :/ I spent some wisely on things that would benefit me no matter what suit I was in or what weapon I held. After that, I spent more wisely on weapons and dropsuits I thought looked interesting. I'm not 100% happy with all of my expenditures, though you don't see me bitching and moaning for a respec do you? ME WANT RESPEC! Y U NO respec me ccp |
cedz636
Brutor Vanguard Minmatar Republic
25
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Posted - 2013.07.29 22:42:00 -
[46] - Quote
Klash 816 wrote:Seeing as how soo many are against respecs, made me wonder what people have done with their SP to make them so happy in the suit their in. I can see why people want respecs, but I also wonder what they would do with all that refunded SP :/
the people who are against respecs are the people who's fits haven't been nerfed. for the players who dumped millions into their cal logi prototype suits, i bet alot of you are on the respec bandwagon now. to be honest I would be too, but the hardcore players would say New Eden is a cutthroat place, and you gotta deal with what you get. so i'm on the fence as far as whether respecs should be given more frequently, if at all. if they are given, I think you should only get refunded for the module in question. for example, if they nerfed a dropsuit or a weapon that your entire fit is based around, I think a respec would be ok since you didn't get what you paid for. you spent your hard earned SP on a particular module, weapon, or suit, and in most cases, built your entire fit around that particular item.
anyway onto what i would do differently if given a respec.......
nothing. i was extremely cautious when allocating my SP, and kept nerfs and buffs in mind when doing so. Start with core skills...you're gonna need them and you'll be kicking yourself if you don't. then i skill into armor and/or shields. survivability should come before any weapons, or that's my opinion at least. i'm a tanker, so i applied this format to the vehicle tree instead of the dropsuit tree, but it applies to suits as well. us tankers, the dying breed that we are, have been through our share of nerfs, but honestly, i wouldn't change a thing. |
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