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Operative 1171 Aajli
Bragian Order Amarr Empire
96
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Posted - 2013.07.28 18:33:00 -
[1] - Quote
Protostomping is a symptom of only one thing: premade squading.
Split premade squads and solo players into two different groups for matchmaking.
If you enter a match already squaded then you are going to usually end up against proto guys.
If you solo play then you can join a squad upon entering the match.
If you are in the same corp then the system will automatically knock a player into another que or if not that many players, will stagger the team assignments.
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Stefan Stahl
Seituoda Taskforce Command Caldari State
178
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Posted - 2013.07.28 18:38:00 -
[2] - Quote
Keep posting the idea. At some point it'll sink into CCP's heads. |
Operative 1171 Aajli
Bragian Order Amarr Empire
98
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Posted - 2013.07.30 04:03:00 -
[3] - Quote
Refresh |
Divinity XV
Holdfast Syndicate Amarr Empire
1
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Posted - 2013.07.30 04:05:00 -
[4] - Quote
For the love of all that is holy, bump. CCP. Do something. |
Thurak1
Psygod9 RISE of LEGION
17
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Posted - 2013.07.30 04:25:00 -
[5] - Quote
I dont think its this simple. Or at least the solution shouldnt be. Judging gear and skill based simply on being in a squad is inaccurate. Honestly i think there should be a matchmaking system that matches players up based on skill points. It might not be fool proof but i think that matching players based on skill would be a good rough way to do it. There would have to be an acceptable variance in skill like say allowing up to 2 million sp difference between the teams. I think SP would be good because the more you play the more sp you get the more you play the more isk your bound to have with both comes better gear.
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FLAYLOCK Steve
Hellstorm Inc League of Infamy
7
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Posted - 2013.07.30 05:04:00 -
[6] - Quote
Lol seriously? I enjoy going against teams with more or better squads. It makes it more interesting and actually I get better that way. Let me guess, it takes you out of your comfort zone when facing a organized sqaud. Leave it as it is. I own people that have proto suits in pubs with my bpo dren suits. The only suit I have that isn't a bpo is a advanced min basic light frame suit and no I don't go around with flay locks like these try hards. I like my mass driver and tac ar :) or hmg or fg or sg! Lol idk hard to stick with one. But seriously get good. |
Oso Peresoso
RisingSuns
386
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Posted - 2013.07.30 05:28:00 -
[7] - Quote
Operative 1171 Aajli wrote:Protostomping is a symptom of only one thing: premade squading.
This implies that people only use proto gear when they're with a squad of friends. This is not true. You're also implying that a premade squad with adv gear is not going to protostomp anyone. While technically true, they often can dominate the same.
CCP has already said the matchmaking system will seek to group squads against other squads. |
Operative 1171 Aajli
Bragian Order Amarr Empire
98
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Posted - 2013.08.01 18:02:00 -
[8] - Quote
Oso Peresoso wrote:Operative 1171 Aajli wrote:Protostomping is a symptom of only one thing: premade squading.
This implies that people only use proto gear when they're with a squad of friends. This is not true. You're also implying that a premade squad with adv gear is not going to protostomp anyone. While technically true, they often can dominate the same. CCP has already said the matchmaking system will seek to group squads against other squads.
As I stated, if you group with a premade you run the risk of going against a proto squad. If you aren't all proto geared then you will have it tough. But, some people are apparently ok with this so they get to continue the "sandbox, anything goes" challenge.
Proto geared players can still dominate but the problem is the premade groups that are communicating AND from the same corp or corps that usually work together. Having a random matchmaking system can determine teams through matchmaking mechanics. Variables for separating players into teams or queues could be based on same corp, prevalence of corps that group together, same alliance etc.
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Operative 1171 Aajli
Bragian Order Amarr Empire
98
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Posted - 2013.08.01 18:16:00 -
[9] - Quote
FLAYLOCK Steve wrote:Lol seriously? I enjoy going against teams with more or better squads. It makes it more interesting and actually I get better that way. Let me guess, it takes you out of your comfort zone when facing a organized sqaud. Leave it as it is. I own people that have proto suits in pubs with my bpo dren suits. The only suit I have that isn't a bpo is a advanced min basic light frame suit and no I don't go around with flay locks like these try hards. I like my mass driver and tac ar :) or hmg or fg or sg! Lol idk hard to stick with one. But seriously get good.
There are a lot of players complaining about the lopsided matchmaking system. I offered a solution.
I should get good? What about the other players? Your being so leet isn't going to win a game if you don't already have a group that is as good as you. Proto stomps don't mean the players are better. It only means the gear is better.
There is no need for a video game based solely on how good the player is. You will lose customers. Nor should a game be based solely on the gear.
If you enjoy the challenge of going against highly organized proto squads then my suggested system would still allow that. If you organized a premade you will enter into the battles that the premade proto squads are playing.
Again, the point of my suggestion is that the premade grouping of corp mates that are proto geared is the problem, not that they are simply proto geared. It's the combination of gear, comms and experience with the game. Sure you might get some people going to great lengths to cheat the system but separating teams based on several criteria could go a long way to get a better mix instead of a bunch of leet corp protos exploiting the pub match system to farm easy kills.
I've been in many matches when the usual group of leet proto corps are not playing and I get into some much better matches that have more back and forth play. Either side could win. The proto guys winning is not as much of a forgone conclusion when they are not coming in already organized. |
TechMechMeds
Swamp Marines
138
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Posted - 2013.08.01 18:45:00 -
[10] - Quote
I like the idea of matchmaking based on squads but not sp and equipment as vets can't train their corp newbs. |
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Delenne Arran
Ivory Hounds
55
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Posted - 2013.08.01 20:48:00 -
[11] - Quote
Matchmaking based on SP sounds like a good idea...until you factor in Passive SP. Someone who creates an account in January but only plays a few matches on the weekend will be getting lumped in with those who created theirs a few months later but cap out every week. That just recreates the old 'leaving the academy' problem. People would have no choice but to fight more skilled people in the same gear as them in every battle, simply because they don't play often. |
Hulk Avenger
Blackwater Voodoo N.O.M.A.D.S
0
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Posted - 2013.08.01 21:07:00 -
[12] - Quote
I don't really agree with this idea. Isn't the point of dust to be tactical? If you're running solo you're not having the full experience of the game, in this case team play. There is a reason why squads exist in this game. With that saying, i Believe CCP should be working on auto-balancing teams with squads, possibly in the future there will be corporation ranks implemented in the game and before being deployed your ranking has been scanned and the game is fair. Besides there's the option to join other squads in a game, why not? Yet some people dislike random squad ups but it's either you have a mic, be a real good utility to the squad or type really fast in order to not get them to kick you. |
Dunk Mujunk
Forty-Nine Fedayeen Minmatar Republic
1
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Posted - 2013.08.02 00:40:00 -
[13] - Quote
I've seen a lot of people calling for matchmaking to be completely or partially decided by equipment, and I personally feel that's the best way to go, at least for the BA. I may be reaching here a bit, but for those of you who played the 1st Final Fantasy Online, they had that level sync deal, so I could take my level 70 Red Mage and actually have meaningful, entertaining play time with my friends level 27 Thief. The only hit the high level player took from level syncing was any skills learned above what the sync level was were unavailable, i'm pretty sure things like HP and MP stayed the same, but don't quote me on that. I'm making this reference not to say "use that exact same system", but the spirit of the idea is a good one in my opinion. I understand where TechMechMeds is coming from, and there could be plenty of ways around his valid point. Maybe (and this ain't my idea, seen others recommend this or something like it) a tier system based on gear. Lets all be realistic here. Gear is far and away the largest deciding factor in the outcome of pretty much all of the battles in the BA right now. People can claim if I used different tactics, or "played better", I would be just as good and/or effective as any vet. That's a load of bullshit. I say If you don't have a low level dropsuit set up to come harvest my tears (yea i'm a noob, day 3 baby, don't know what that right side number under the Kill Count represents but, not to brag, mines pretty big ;) ((what is it, newberrie? Did I spell that right? I don't think I did)) ) then you can't join the lower tier matches. If you really want to crush my hopes and dreams, an advanced player could easily (guessing at this, don't really know personally) throw together a cheap low tier suit to jump into the low tier matches. And of course (again, not my idea) you have the option of playing all the same types of matches sans the tier requirements. I don't think vets need high level gear to train noobs. If you want to impart your wisdom upon me and make me a better player, lead by example and show me your killing skills and strategic superiority by using the garbage i'm currently stuck with. I know this isn't the case, but if vets can't still dominate while wearing the same suit of old RC Cola cans held together by duct tape that I got on, then I would delete Dust with the quickness, but again, I know that's not the case. Another plus to the FF level sync system, when your high level character synced up with a low level character and y'all went killing, the high level character received XP as if he was a low level character. It was a benefit for the Vets to drop down. Maybe incorporate this system. If your a Dust vet and your running a clinic in a low tier match with low tier equipment, you deserve a SP or ISK boost or whatever. Get the vets to come out of their Fort Knox-esq suits and put down their MassFlaylock15 Hand Cannon 5000 (with or without can opener) and the game gets better for everyone. This SHOULDN'T give noobs any advantage over Vets, as experience is always the best tool, be it video games or real life. I don't think the over all outcome of matches would be effected to much, but i'll tell you this (gets ready to write a check he doesn't know if he can cash) if you vets had the same crap as me, and I caught you one on one away from your heard, you better believe i'm gonna drop you like an AIDS infected baby covered in 90 weight gear oil (and I say that in a loving way lol). It's the BATTLE ACADEMY, what the **** do vets care what equipment is or isn't allowed in the absolute earliest matches available to the newest of players. Although, I guess it would be a lot harder to farm us for SP and ISK if this..........ohh..........OOHHHHHHHHHHHHHHHHHHHH...........
**Hits post as Johnny Nash's "I Can See Clearly Now" plays in the background** |
Rusty Sandstorm
Raven Accord Black Core Alliance
19
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Posted - 2013.08.03 21:42:00 -
[14] - Quote
Just do some kind of quick match balancing. Any kind, at least try. Red lining isn't fun from either side. |
DJINN leukoplast
Hellstorm Inc League of Infamy
907
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Posted - 2013.08.03 22:15:00 -
[15] - Quote
I've been asking for squad-free for a while, as without a doubt it would balance the heck out of the game. Squads only face other squads, and solo only face solo, it's win-win on so many different levels. The issue isn't proto gear in pub matches, it is 6 player squads vs randoms, and it becomes exponentially worse when they are all proto and PC hardened.
I made a thread in general once again pleading for an answer to no-squads, I believe it was FoxFour that replied and said that Null was working on MM, and that they are going to try that first before attempting any other changes.
No idea when they are going to release it, probably with 1.4. But I really doubt it is going to do much of anything to the stacked squad stomping problem that is absolutely destroying this game (at least pub matches). |
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