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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Kane Fyea
DUST University Ivy League
1476
|
Posted - 2013.07.26 03:29:00 -
[1] - Quote
As the title says I think swarm launchers should be able to lock onto neutral installations. At least tell me the reason why we shouldn't be able to. I really don't see a down side since FGs and Plasma cannons can destroy neutral installations. |
10123Jman
The Unholy Legion Of DarkStar DARKSTAR ARMY
23
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Posted - 2013.07.26 03:32:00 -
[2] - Quote
Its cause as soon as people would spawn they would SWARM every installation to get 100 wp each |
Kane Fyea
DUST University Ivy League
1479
|
Posted - 2013.07.26 03:41:00 -
[3] - Quote
10123Jman wrote:Its cause as soon as people would spawn they would SWARM every installation to get 100 wp each People already do it with forge guns, plasma cannons, other turrets, and vehicles. |
DeadlyAztec11
Max-Pain-inc Dark Taboo
1679
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Posted - 2013.07.26 03:43:00 -
[4] - Quote
10123Jman wrote:Its cause as soon as people would spawn they would SWARM every installation to get 100 wp each I disagree, forger gunners don't seem to be an issue. Plus militia swarms take 4 shots to kill one. Plus, you would have to switch back to your actual class later... So I doubt it's an issue. |
Galthur
CrimeWave Syndicate
145
|
Posted - 2013.07.26 05:19:00 -
[5] - Quote
Kane Fyea wrote:10123Jman wrote:Its cause as soon as people would spawn they would SWARM every installation to get 100 wp each People already do it with forge guns, plasma cannons, other turrets, and vehicles. LIES, Lies I tell you, if one attempts to kill a installation with a PC a flaylock ******* steals the kill |
Nocturnal Soul
Immortal Retribution
278
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Posted - 2013.07.26 05:21:00 -
[6] - Quote
I think swarms should be like valkyrie rockets but we dont always get what we wont |
Garth Mandra
The Southern Legion
51
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Posted - 2013.07.26 07:52:00 -
[7] - Quote
Let us dumb fire them.
Some balancing would be required to prevent them being used as shotguns like they once were.
CCP were lazy with the turning off dumbfire during beta. They should fix the balance properly (warhead activation time, spread, launch time, etc) so that they can turn dumbfire back on. |
Kane Fyea
DUST University Ivy League
1486
|
Posted - 2013.07.26 11:01:00 -
[8] - Quote
Garth Mandra wrote:Let us dumb fire them.
Some balancing would be required to prevent them being used as shotguns like they once were.
CCP were lazy with the turning off dumbfire during beta. They should fix the balance properly (warhead activation time, spread, launch time, etc) so that they can turn dumbfire back on. I would like them to dumb fire but if I could lock onto installations it would be just fine. |
Kane Fyea
DUST University Ivy League
1486
|
Posted - 2013.07.26 11:02:00 -
[9] - Quote
Galthur wrote:Kane Fyea wrote:10123Jman wrote:Its cause as soon as people would spawn they would SWARM every installation to get 100 wp each People already do it with forge guns, plasma cannons, other turrets, and vehicles. LIES, Lies I tell you, if one attempts to kill a installation with a PC a flaylock ******* steals the kill I've seen a plasma cannon destroy an installation quite easily actually. It has decent damage just slow travel time and a tight blast radius. |
Jathniel
G I A N T EoN.
704
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Posted - 2013.07.26 11:03:00 -
[10] - Quote
?
I can lock on to neutral installations just fine? |
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Kane Fyea
DUST University Ivy League
1486
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Posted - 2013.07.26 11:06:00 -
[11] - Quote
Jathniel wrote:?
I can lock on to neutral installations just fine? Are you high? Seriously I'm a dedicated swarm launcher user and I know you cannot lock onto neutral installations. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
358
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Posted - 2013.07.26 11:06:00 -
[12] - Quote
just turn the swarm launcher in a dumb fire weapon & eliminate splash damage |
Eris Ernaga
Super Nerds
365
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Posted - 2013.07.26 11:34:00 -
[13] - Quote
10123Jman wrote:Its cause as soon as people would spawn they would SWARM every installation to get 100 wp each
People do it anyways with different weapons and vehicles. |
Kane Fyea
DUST University Ivy League
1489
|
Posted - 2013.07.27 00:03:00 -
[14] - Quote
/Bump |
Sgt Buttscratch
G I A N T EoN.
539
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Posted - 2013.07.27 00:45:00 -
[15] - Quote
so as of now, 6/16 players in skirm/dom run to the hills and snipe, 1 of them may actually be worth 2 *****. then add 6 more nuggets running around looking for 100pnt fixes, the game would be great |
Kane Fyea
DUST University Ivy League
1489
|
Posted - 2013.07.27 00:49:00 -
[16] - Quote
Sgt Buttscratch wrote:so as of now, 6/16 players in skirm/dom run to the hills and snipe, 1 of them may actually be worth 2 *****. then add 6 more nuggets running around looking for 100pnt fixes, the game would be great People already do it with forge guns, plasma cannons, other turrets, and vehicles. Also I spawn in my AV fit so I can destroy vehicles anyways. |
Smooth Assassin
Condotta Rouvenor Gallente Federation
2
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Posted - 2013.07.27 00:50:00 -
[17] - Quote
Galthur wrote:Kane Fyea wrote:10123Jman wrote:Its cause as soon as people would spawn they would SWARM every installation to get 100 wp each People already do it with forge guns, plasma cannons, other turrets, and vehicles. LIES, Lies I tell you, if one attempts to kill a installation with a PC a flaylock ******* steals the kill Thats where i come in. >:D |
Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
248
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Posted - 2013.07.27 01:25:00 -
[18] - Quote
Never understood why they couldn't....... |
Kane Fyea
DUST University Ivy League
1492
|
Posted - 2013.07.27 01:33:00 -
[19] - Quote
Aizen Intiki wrote:Never understood why they couldn't....... Me neither man. |
Galthur
CrimeWave Syndicate
146
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Posted - 2013.07.27 02:14:00 -
[20] - Quote
Kane Fyea wrote:Galthur wrote:Kane Fyea wrote:10123Jman wrote:Its cause as soon as people would spawn they would SWARM every installation to get 100 wp each People already do it with forge guns, plasma cannons, other turrets, and vehicles. LIES, Lies I tell you, if one attempts to kill a installation with a PC a flaylock ******* steals the kill I've seen a plasma cannon destroy an installation quite easily actually. It has decent damage just slow travel time and a tight blast radius. It takes 3 rounds with 2 damage mods and level 4 proficiency to leave it with less then 150 health.... (adv) |
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Kane Fyea
DUST University Ivy League
1494
|
Posted - 2013.07.27 02:30:00 -
[21] - Quote
Galthur wrote:Kane Fyea wrote:Galthur wrote:Kane Fyea wrote:10123Jman wrote:Its cause as soon as people would spawn they would SWARM every installation to get 100 wp each People already do it with forge guns, plasma cannons, other turrets, and vehicles. LIES, Lies I tell you, if one attempts to kill a installation with a PC a flaylock ******* steals the kill I've seen a plasma cannon destroy an installation quite easily actually. It has decent damage just slow travel time and a tight blast radius. It takes 3 rounds with 2 damage mods and level 4 proficiency to leave it with less then 150 health.... (adv) Most people stack 3 damage mods for AV. Also use the proto version. |
Kane Fyea
DUST University Ivy League
1494
|
Posted - 2013.07.27 04:02:00 -
[22] - Quote
/bump |
Kane Fyea
DUST University Ivy League
1498
|
Posted - 2013.07.27 22:51:00 -
[23] - Quote
/bump |
Meeko Fent
Seituoda Taskforce Command Caldari State
392
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Posted - 2013.07.28 00:47:00 -
[24] - Quote
shaman oga wrote:just turn the swarm launcher in a dumb fire weapon & eliminate splash damage They used to be dumb fire from what I hear, but they were being used more for AI bazookas then actual AV weapons. They were the flaylocks of early beta from what I heard. |
Kane Fyea
DUST University Ivy League
1503
|
Posted - 2013.07.28 00:52:00 -
[25] - Quote
Meeko Fent wrote:shaman oga wrote:just turn the swarm launcher in a dumb fire weapon & eliminate splash damage They used to be dumb fire from what I hear, but they were being used more for AI bazookas then actual AV weapons. They were the flaylocks of early beta from what I heard. Yes they were but that's because they had too much splash and splash damage. |
Gorgoth24Reborn
Kang Lo Directorate Gallente Federation
15
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Posted - 2013.07.28 01:45:00 -
[26] - Quote
+1
Never saw why this wasn't enabled |
Kane Fyea
DUST University Ivy League
1510
|
Posted - 2013.07.28 04:28:00 -
[27] - Quote
Gorgoth24Reborn wrote:+1
Never saw why this wasn't enabled Yea it's pretty stupid in my opinion. |
Jathniel
G I A N T EoN.
712
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Posted - 2013.07.28 10:00:00 -
[28] - Quote
Kane Fyea wrote:Jathniel wrote:?
I can lock on to neutral installations just fine? Are you high? Seriously I'm a dedicated swarm launcher user and I know you cannot lock onto neutral installations.
Me too. Proto swarms with max proficiency. lol
I swear i've blown up neutral installations before, specifically to stop enemies from getting them.
Maybe my screen was glitched each time, or maybe it's been changed? |
Kane Fyea
DUST University Ivy League
1516
|
Posted - 2013.07.28 22:03:00 -
[29] - Quote
Jathniel wrote:Kane Fyea wrote:Jathniel wrote:?
I can lock on to neutral installations just fine? Are you high? Seriously I'm a dedicated swarm launcher user and I know you cannot lock onto neutral installations. Me too. Proto swarms with max proficiency. lol I swear i've blown up neutral installations before, specifically to stop enemies from getting them. Maybe my screen was glitched each time, or maybe it's been changed? It's never been like that. You use to be able to dumb fire swarms but not actually lock onto neutral installations. |
jorge jostar
Handsome Jackal Company
0
|
Posted - 2013.07.29 00:13:00 -
[30] - Quote
They need to make it so you don't get points for destroying neutral things. |
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