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Nova Fortis
Commando Perkone Caldari State
39
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Posted - 2013.07.23 13:50:00 -
[1] - Quote
While nanite injectors haven't worked 100% of the time for me, the success rate has gone from about 30% to 80% since the update. This has really inspired me to keep playing, and gives me hope for the future of the game. Thanks, CCP! |
RedRebelCork
Ahrendee Mercenaries EoN.
188
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Posted - 2013.07.23 13:52:00 -
[2] - Quote
Nova Fortis wrote:While nanite injectors haven't worked 100% of the time for me, the success rate has gone from about 30% to 80% since the update. This has really inspired me to keep playing, and gives me hope for the future of the game. Thanks, CCP!
Was just saying this in a game with some corp mates yesterday. It's easy to overlook all the small improvements that went into Uprising 1.2. They all add up though. I'm guardedly optimistic for 1.4 |
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ChribbaX
Otherworld Enterprises Dust Control Otherworld Empire Productions
700
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Posted - 2013.07.23 13:53:00 -
[3] - Quote
So one can actually use them at a proper spot now? That's good news bc I unfitted it before. |
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Stupid Blueberry
Nova Corps Marines Ishuk-Raata Enforcement Directive
29
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Posted - 2013.07.23 13:54:00 -
[4] - Quote
Nova Fortis wrote:While nanite injectors haven't worked 100% of the time for me, the success rate has gone from about 30% to 80% since the update. This has really inspired me to keep playing, and gives me hope for the future of the game. Thanks, CCP!
IKR?! Now we just need to get others to use them |
Reav Hannari
Red Rock Outriders
858
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Posted - 2013.07.23 13:55:00 -
[5] - Quote
The injector fix was a great thing. |
Nelo Angel0
The Nommo Insurance Fraud.
151
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Posted - 2013.07.23 13:56:00 -
[6] - Quote
Nova Fortis wrote:While nanite injectors haven't worked 100% of the time for me, the success rate has gone from about 30% to 80% since the update. This has really inspired me to keep playing, and gives me hope for the future of the game. Thanks, CCP!
Now all CCP has to do is reduce the points a repair tool gives to 10 and get rid of the ******** cap on them. |
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
316
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Posted - 2013.07.23 14:07:00 -
[7] - Quote
I remember a buddy of mine was sniped and rolled all the way down a giant hill, maybe about 30 meters total distance. I was still able to revive him. It was a glorious moment. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
742
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Posted - 2013.07.23 14:10:00 -
[8] - Quote
Tallen Ellecon wrote:I remember a buddy of mine was sniped and rolled all the way down a giant hill, maybe about 30 meters total distance. I was still able to revive him. It was a glorious moment. Noticed extremities like this being successful as well. Very nice. Before 1.2 it was simply,
"Sorry dude, you rolled over. You're dead to me." |
Skihids
Bullet Cluster
1745
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Posted - 2013.07.23 14:13:00 -
[9] - Quote
Nelo Angel0 wrote:Nova Fortis wrote:While nanite injectors haven't worked 100% of the time for me, the success rate has gone from about 30% to 80% since the update. This has really inspired me to keep playing, and gives me hope for the future of the game. Thanks, CCP! Now all CCP has to do is reduce the points a repair tool gives to 10 and get rid of the ******** cap on them.
CCP needs to reward based on HP healed rather than repair cycles run. That would reverse the crazy incentive to run the worst repair tool available. |
Cody Sietz
Bullet Cluster
592
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Posted - 2013.07.23 14:19:00 -
[10] - Quote
A positive post!?
Yeah, its nice to see my logi bros being logis again and saving my dumbass(which needs a lot of saving) |
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Jerry Jemmott
Carbon 7 CRONOS.
6
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Posted - 2013.07.23 14:20:00 -
[11] - Quote
Skihids wrote:Nelo Angel0 wrote:Nova Fortis wrote:While nanite injectors haven't worked 100% of the time for me, the success rate has gone from about 30% to 80% since the update. This has really inspired me to keep playing, and gives me hope for the future of the game. Thanks, CCP! Now all CCP has to do is reduce the points a repair tool gives to 10 and get rid of the ******** cap on them. CCP needs to reward based on HP healed rather than repair cycles run. That would reverse the crazy incentive to run the worst repair tool available.
Wait what ? Are you saying that I'm gimping myself WP wise since I upgraded my injector and my repair tool to be more efficient in combat ?
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Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
319
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Posted - 2013.07.23 14:22:00 -
[12] - Quote
I think logi's in general have a more positive attitude. You dedicate your time and SP to helping you team instead of killing your enemy it says a lot about you. |
Logi Stician
The Vanguardians
74
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Posted - 2013.07.23 14:32:00 -
[13] - Quote
Nova Fortis wrote:While nanite injectors haven't worked 100% of the time for me, the success rate has gone from about 30% to 80% since the update. This has really inspired me to keep playing, and gives me hope for the future of the game. Thanks, CCP!
I am Logi Stician and I approve this message. |
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
34
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Posted - 2013.07.23 14:35:00 -
[14] - Quote
Ive been saying this for ages, thought it was old news
Before you all go off using them try to remember there was a reason the guy got killed, sort that out first so you don't give the enemy extra points for putting him down again |
Jerry Jemmott
Carbon 7 CRONOS.
6
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Posted - 2013.07.23 14:55:00 -
[15] - Quote
Logi Stician wrote:Nova Fortis wrote:While nanite injectors haven't worked 100% of the time for me, the success rate has gone from about 30% to 80% since the update. This has really inspired me to keep playing, and gives me hope for the future of the game. Thanks, CCP! I am Logi Stician and I approve this message.
And a damn good one, playing with you sunday was like going to a master class, I thank you and funguy 2playwith for this fun afternoon. |
Skihids
Bullet Cluster
1748
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Posted - 2013.07.23 16:39:00 -
[16] - Quote
Jerry Jemmott wrote:Skihids wrote:Nelo Angel0 wrote:Nova Fortis wrote:While nanite injectors haven't worked 100% of the time for me, the success rate has gone from about 30% to 80% since the update. This has really inspired me to keep playing, and gives me hope for the future of the game. Thanks, CCP! Now all CCP has to do is reduce the points a repair tool gives to 10 and get rid of the ******** cap on them. CCP needs to reward based on HP healed rather than repair cycles run. That would reverse the crazy incentive to run the worst repair tool available. Wait what ? Are you saying that I'm gimping myself WP wise since I upgraded my injector and my repair tool to be more efficient in combat ?
Yes, that's what I'm saying.
Sad, but true.
You earn the same number of WP's each time a repair cycle finishes. It matters not how many points were repaired in the cycle.
To maximize WPs you need to maximize cycles and that means repairing as few HP per cycle as you possibly can. If you are looking for rewards run the militia BPO repair tool. Oh, and use the militia needle so you have as many HPs as possible to repair as you don't get any more WPs for a 50 or 80% res than a crappy 25% res.
The better tools cost more ISK, require more SP to use, and more PG and CPU to fit, yet they reward you less than no skill, cheap militia crap. The only reason to run the good stuff is to be more effective in keeping your squad alive if you run with friends who are running expensive fits. |
LongLostLust
Dead Six Initiative Lokun Listamenn
95
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Posted - 2013.07.23 16:57:00 -
[17] - Quote
Yeah thanks CCP. You broke injectors that were fine in chromosome. Left the game breaking flaw alone long enough so the lemmings would forget they used to work. And then returned them to past glory so we can say how impressive you are.
You fanboys crack me up! |
Dust Project 514
Dust 514 Evolved
195
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Posted - 2013.07.23 17:01:00 -
[18] - Quote
Sure, but with all the permadeath explosion fests going on, good luck FINDING people to revive! Lol |
Skihids
Bullet Cluster
1748
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Posted - 2013.07.23 17:19:00 -
[19] - Quote
I still find half the mercs who go down opt to bleed out and come back rather than wait for a revive. Some of that could be cheap fits or a fear of a KDR hurting second death, but I think a lot of it is habit based on the long broken needle.
The frozen statute "fix" is also a bit of a cludge. Sometimes a merc is frozen in a nearly upright posture which imitates a live enemy well enough that instinct causes you to fire on it before you realize it's "dead". It would be nice if you didn't have to glue a dead merc to the spot he died on, but rather tie the revive location to the body. |
Jimthefighter
Ostrakon Agency Gallente Federation
0
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Posted - 2013.07.23 17:45:00 -
[20] - Quote
I almost always go and press circle as soon as I die, but since the nanite injector fix, I don't usually try to deploy, since that, and only that causes the auto-bleedout.
What's more frustrating is when are aren't many, if any nanite injectors on the field. I mean come-on, it's fixed for the most part and if there aren't enemies around, you get free points. |
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J Lav
Opus Arcana Covert Intervention
148
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Posted - 2013.07.23 17:51:00 -
[21] - Quote
I was shot on a pipe, and my dead body fell off, landing in a crumpled heap on a rock. A fellow teammate picked me up. Apparently they figured out the ragdoll problems :)
+1 |
Nelo Angel0
The Nommo Insurance Fraud.
152
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Posted - 2013.07.23 18:26:00 -
[22] - Quote
Jerry Jemmott wrote:Skihids wrote:Nelo Angel0 wrote:Nova Fortis wrote:While nanite injectors haven't worked 100% of the time for me, the success rate has gone from about 30% to 80% since the update. This has really inspired me to keep playing, and gives me hope for the future of the game. Thanks, CCP! Now all CCP has to do is reduce the points a repair tool gives to 10 and get rid of the ******** cap on them. CCP needs to reward based on HP healed rather than repair cycles run. That would reverse the crazy incentive to run the worst repair tool available. Wait what ? Are you saying that I'm gimping myself WP wise since I upgraded my injector and my repair tool to be more efficient in combat ?
Higher meta should=WP given.
That should be the case for all equipment imo. But alas i just now thought of this idea so it's not really fleshed out
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