Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Exmaple Core
Who Gives A Flux
560
|
Posted - 2013.07.19 07:56:00 -
[1] - Quote
In chrosome, we had weak lavs that was able to get 2 hit by standard AV nades and easily moped up by miltia AV. it got its owner around as intended and the lavs you speced into was reasonably durable and versitile, it was great. Then in the regression to Uprising, the milita lavs do not die, get ppl were they need to be and kills everyone. Also, the Speced lavs are more dangerous, survivable and mobility. So, we asked for the lavs to go back to their most perfect state and only be reliable transports again. A logical solution right?
Instead, no one can have lavs because their blue print is being removed. Also, lavs are being added with a higher shield recharge rate than tanks, built in resistance mods to continue them being more durable, and a missle launcher to look cute as ppl get ran over. Wtf? that is the exact opposite of what we wanted. Weve been cringing and QQing to get these things nerfed but instead ppl have to walk and those who do use lavs get batter lavs. Thats how we fix the current lav promblem, yes.
We want shield tanks buffed to be on par with armor tanks and tanks to suck a whole lot less against AV. AV isentreally OP, our tanks suck balls so its OP to us. We also want dropships to become usefull, these things are useless.
So, im anticipating the armor tanks to get nerfed to be on par with shield tanks so all tanks will be worthless in all senarios while AV grenades 2 shot everything but lavs instead of 3 shotting them like they do now. And dropships will remain untouched and forget about, as usually.
^ considering CCPs history on grasping vehicals, this is prolly accurate. Do the opposite of what they want! |
Dale Templar
Ghost Wolf Industries Alpha Wolf Pack
290
|
Posted - 2013.07.19 07:59:00 -
[2] - Quote
No, I wanted MLT LAV's removed AND LLAV's nerfed.
tyvm |
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
8
|
Posted - 2013.07.19 08:00:00 -
[3] - Quote
I'd be happy if they stopped cueing the 'death music' every time my dropship is airborne so I don't instantly run into a wall of missiles |
Panther Alpha
DarkWingsss
619
|
Posted - 2013.07.19 08:04:00 -
[4] - Quote
This is only the first step, and a very good one indeed. They already said that is more fixes coming to the LAV's on top of this ones;
Quote:Further to these two fixes, weGÇÖre in the process of updating how collision damage is calculated and addressing vehicles, vehicle modules, turrets and vehicle skills in a rebalance pass that weGÇÖre hoping to complete for Uprising 1.4 or a hot-fix thereafter. This is likely to be a fairly substantial overhaul so once weGÇÖre in a position to do so weGÇÖll make sure you all get a good look at them and weGÇÖll attempt to address any concerns before finalizing the update.
|
Grimmiers
0uter.Heaven EoN.
226
|
Posted - 2013.07.19 08:08:00 -
[5] - Quote
I hope for the vehicle balance update they remove that horrendous 40% proficiency rating for small turrets against vehicles. Remember that early trailer when a lav slides in and destroys a tank in like 3 seconds? Well I want that to not be a complete joke, but also not that overpowered obviously.
I also hope the collision damage is not only realistic based on a lav's speed hitting a dropsuit, but also has some sort of anti-dragging physics like halo where we can bounce off a bit in order to recover. It's kinda funny that when we get hit by lavs we can now see that they're doing a wopping 10k damage. I would like it if they capped it at 600~700 damage at max speed and anything that wasn't killed did some damage to the lav.
I'm not too peeved about free lavs being removed. I'm going to keep my baloch-impact as a souvenir. |
Sona Nara
DUST University Ivy League
8
|
Posted - 2013.07.19 08:37:00 -
[6] - Quote
A load of people asked for free LAVs to be removed. And this was only the first, quickest step of a lot of vehicle rebalancing.
Personally I think it's great they've been removed. With fewer free LAVs there will be less AV farming the free LAV WPs. Also, fewer people will carry AV nades. This means that tanks and dropships won't be so vulnerable as soon as they appear. I can't wait to see the rest of the vehicle changes! |
steadyhand amarr
Royal Uhlans Amarr Empire
952
|
Posted - 2013.07.19 08:56:00 -
[7] - Quote
Uuhh no loads of people asked for this change you can still buy your lav the whole removed argument is void |
Celeste Cyra
Fraternity of St. Venefice Amarr Empire
0
|
Posted - 2013.07.19 12:15:00 -
[8] - Quote
Panther Alpha wrote:This is only the first step, and a very good one indeed. They already said that is more fixes coming to the LAV's on top of this ones; Quote:Further to these two fixes, weGÇÖre in the process of updating how collision damage is calculated and addressing vehicles, vehicle modules, turrets and vehicle skills in a rebalance pass that weGÇÖre hoping to complete for Uprising 1.4 or a hot-fix thereafter. This is likely to be a fairly substantial overhaul so once weGÇÖre in a position to do so weGÇÖll make sure you all get a good look at them and weGÇÖll attempt to address any concerns before finalizing the update.
Can I get a link to the source please? |
Panther Alpha
DarkWingsss
619
|
Posted - 2013.07.19 12:17:00 -
[9] - Quote
Celeste Cyra wrote:Panther Alpha wrote:This is only the first step, and a very good one indeed. They already said that is more fixes coming to the LAV's on top of this ones; Quote:Further to these two fixes, weGÇÖre in the process of updating how collision damage is calculated and addressing vehicles, vehicle modules, turrets and vehicle skills in a rebalance pass that weGÇÖre hoping to complete for Uprising 1.4 or a hot-fix thereafter. This is likely to be a fairly substantial overhaul so once weGÇÖre in a position to do so weGÇÖll make sure you all get a good look at them and weGÇÖll attempt to address any concerns before finalizing the update. Can I get a link to the source please?
Really ? Ok.. then..
https://forums.dust514.com/default.aspx?g=posts&t=95372&find=unread
|
KalOfTheRathi
Talon Strike Force LTD Covert Intervention
544
|
Posted - 2013.07.19 12:25:00 -
[10] - Quote
Since when has doing the right thing been the expected answer to 'what have they done now'?
Those that have skilled into Logistic LAVs are even more able to run down players.
Removing free LAVs should have only been considered once teleportation was enabled. Seriously, walking about the maps in Beta was horrible, now we have devolved to choosing between a $30K LAV or Having to walk there so we can be easier targets for The Logistics Murder Taxi Game! Classic CCP/Shanghai. |
|
Tharak Meuridiar
The Empyrean Agency
182
|
Posted - 2013.07.19 12:27:00 -
[11] - Quote
LAV = Light Assault Vehicle
Their description mentions nothing about transportation but instead talks about how they are effective against infantry.
They are nearly identical to / modeled after warthogs from Halo, which are quite effective in combat.
There is absolutely nothing to back up the argument that LAVs are meant as transports. They have always been meant as killing machines and the older versions were so easy to kill I was afraid to hop inside of one even as a transport.
If anything about the LAV needs changing to could trade some impact damage for drastically improved turret performance. |
Celeste Cyra
Fraternity of St. Venefice Amarr Empire
1
|
Posted - 2013.07.19 12:30:00 -
[12] - Quote
Panther Alpha wrote:Celeste Cyra wrote:Panther Alpha wrote:This is only the first step, and a very good one indeed. They already said that is more fixes coming to the LAV's on top of this ones; Quote:Further to these two fixes, weGÇÖre in the process of updating how collision damage is calculated and addressing vehicles, vehicle modules, turrets and vehicle skills in a rebalance pass that weGÇÖre hoping to complete for Uprising 1.4 or a hot-fix thereafter. This is likely to be a fairly substantial overhaul so once weGÇÖre in a position to do so weGÇÖll make sure you all get a good look at them and weGÇÖll attempt to address any concerns before finalizing the update. Can I get a link to the source please? Really ? Ok.. then.. https://forums.dust514.com/default.aspx?g=posts&t=95372&find=unread
Thank you |
Panther Alpha
DarkWingsss
626
|
Posted - 2013.07.19 12:32:00 -
[13] - Quote
Tharak Meuridiar wrote:LAV = Light Assault Vehicle
Their description mentions nothing about transportation but instead talks about how they are effective against infantry.
They are nearly identical to / modeled after warthogs from Halo, which are quite effective in combat.
There is absolutely nothing to back up the argument that LAVs are meant as transports. They have always been meant as killing machines and the older versions were so easy to kill I was afraid to hop inside of one even as a transport.
If anything about the LAV needs changing to could trade some impact damage for drastically improved turret performance.
LAV = Light Assault Vehicle
LIGHT... tanks are HEAVY, tanks are killing machines. NOT LAV's ... seriously... i just don't know...
*Facepalm* |
Tharak Meuridiar
The Empyrean Agency
182
|
Posted - 2013.07.19 12:41:00 -
[14] - Quote
Panther Alpha wrote:LAV = Light Assault Vehicle
LIGHT... tanks are HEAVY, tanks are killing machines. NOT LAV's ... seriously... i just don't know...
*Facepalm*
Light = Fast & mobile. Any good LAV player uses it for hit & run / harassment.
Heavy = Slow & powerful. HAVs move around slowly destroying everything in their path including LAVs that don't run away fast enough.
The "light" doesn't override the "assault". If it was a transport vehicle it would be called a Light Transport Vehicle.
|
Elite Girl Gamers
Molon Labe. League of Infamy
5
|
Posted - 2013.07.19 12:49:00 -
[15] - Quote
I like it. I JUST STARTED getting really good at driving them around, too. However, I think that 28,000 ISK is a decent price for a Baloch. I won't mind shelling it out if I feel like calling in an LAV. I mean...they really didn't make any changes except requiring people to purchase them instead of having them free.
|
Panther Alpha
DarkWingsss
627
|
Posted - 2013.07.19 12:49:00 -
[16] - Quote
Tharak Meuridiar wrote:Panther Alpha wrote:LAV = Light Assault Vehicle
LIGHT... tanks are HEAVY, tanks are killing machines. NOT LAV's ... seriously... i just don't know...
*Facepalm* Light = Fast & mobile. Any good LAV player uses it for hit & run / harassment. Heavy = Slow & powerful. HAVs move around slowly destroying everything in their path including LAVs that don't run away fast enough. The "light" doesn't override the "assault". If it was a transport vehicle it would be called a Light Transport Vehicle.
"Assault" in a vehicle doesn't means what you think it means. You also have Assault helicopters that their main function is to deliver "ASSAULT" troops to the front line safely.
A LAV is a support unit for ASSAULT troops. |
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
10
|
Posted - 2013.07.19 12:54:00 -
[17] - Quote
Tharak Meuridiar wrote:LAV = Light Assault Vehicle
erm... isn't it Light Armoured Vehicle? |
Panther Alpha
DarkWingsss
627
|
Posted - 2013.07.19 12:56:00 -
[18] - Quote
broonfondle majikthies wrote:Tharak Meuridiar wrote:LAV = Light Assault Vehicle
erm... isn't it Light Armoured Vehicle?
Yeah.. all the trolling got me confuse ... Light Armoured Vehicle / Infantry Support. |
Tharak Meuridiar
The Empyrean Agency
182
|
Posted - 2013.07.19 13:35:00 -
[19] - Quote
Actually I guess we were both wrong, it's Light Attack Vehicle.
The wiki used the same description as the wikia. I'm not sure if either of those are the in-game description but I am 100% sure that like these two blurbs, it directly mentions it's anti infantry role but makes no direct reference to it's use as a transport.
I'm not trolling. I'm giving the facts. |
Shae Daix
Sebiestor Field Sappers Minmatar Republic
15
|
Posted - 2013.07.19 13:47:00 -
[20] - Quote
broonfondle majikthies wrote:I'd be happy if they stopped cueing the 'death music' every time my dropship is airborne so I don't instantly run into a wall of missiles
This is a really great point. If the LAV's had music to let you know where they are, there be no undetectable, invisible, murder taxi issue. Or at lest a much smaller one.
But seriously, getting rid of that drop ship sound? Great idea. Is it music, though? Or is it considered the sound of the engines?
If it is music, I bet the title is "kill the dropship" as music it stinks. It should be like "kill the wabbit" from the old bugs bunny cartoon.
|
|
Delta 749
Kestrel Reconnaissance
1356
|
Posted - 2013.07.19 13:49:00 -
[21] - Quote
Tharak Meuridiar wrote:Actually I guess we were both wrong, it's Light Attack Vehicle. The wiki used the same description as the wikia. I'm not sure if either of those are the in-game description but I am 100% sure that like these two blurbs, it directly mentions it's anti infantry role but makes no direct reference to it's use as a transport. I'm not trolling. I'm giving the facts.
Im fairly certain that when they said anti infantry they meant using the turret, not running people over all match |
Tharak Meuridiar
The Empyrean Agency
182
|
Posted - 2013.07.19 13:57:00 -
[22] - Quote
Well then as I said, the turret needs a massive buff. I can't even remember the last time I was killed by an LAV's gunner.
Make the turret deadly enough to justify the vehicle cost and 2 people needed to man a gunned LAV / 2 kills received if it blows up, and I will happily accept a nerf to impact damage. Until then it should be left as is. |
Scheneighnay McBob
Tribal Band Dust Mercenaries Immortals of War
2440
|
Posted - 2013.07.19 14:25:00 -
[23] - Quote
LAVs aren't meant to be transports. |
Vethosis
Eir Gaming
604
|
Posted - 2013.07.19 14:47:00 -
[24] - Quote
bro, who gives a flux. |
Jake Diesel
The Shadow Cavalry Mercenaries DARKSTAR ARMY
4
|
Posted - 2013.07.19 15:03:00 -
[25] - Quote
Tharak Meuridiar wrote:LAV = Light Assault Vehicle
Their description mentions nothing about transportation but instead talks about how they are effective against infantry.
They are nearly identical to / modeled after warthogs from Halo, which are quite effective in combat.
There is absolutely nothing to back up the argument that LAVs are meant as transports. They have always been meant as killing machines and the older versions were so easy to kill I was afraid to hop inside of one even as a transport.
If anything about the LAV needs changing it could trade some impact damage for drastically improved turret performance.
You're reasoning for using the word "assault" in the way you did could not be more off in regards to the way LAV's are being used in this game. Assault doesn't literally mean ramming someone 90% of the time with that vehicle. It means exactly as described "assaulting", which in turns means to attack. To ASSAULT. That term can mean both ramming and shooting with its support guns. Unfortunately, the LAV driver literally disregards the weapon mounted on its and considers them more as cool decorations. I'm a purist when it comes to tactical military style shooting games whether it's sci-fi or modern day. LAV's are a replication of today's current military humvees. Those carry 50 caliber machine guns on top and is heavily armored against light arms fire. The Halo Warthog is also a sci-fi version of the humvee. Now think about that for second. Does the military spend billions of dollars on military machines like this as a primary source of "ramming" people. Sorry, but the concept of murder taxi is far from the true descritpion of what the LAV is supposed to be. And yes humvees can still ram people. It's just tactically safer to use distance and that nice 50 caliber Machinegun that can tear through walls. |
ADAM-OF-EVE
Svartur Bjorn
124
|
Posted - 2013.07.19 15:12:00 -
[26] - Quote
easy fix for you.....buy some |
Tharak Meuridiar
The Empyrean Agency
188
|
Posted - 2013.07.19 15:23:00 -
[27] - Quote
@Jake- I've never argued that an LAVs primary function is ramming people. Just killing people. I'm fine with LAVs that make heavy use of their turrets instead of their bumpers. But at the moment that is not even a semi-viable role for LAVs.
I've quite literally killed more people with plasma cannons than LAV turrets. |
Jake Diesel
The Shadow Cavalry Mercenaries DARKSTAR ARMY
4
|
Posted - 2013.07.19 16:23:00 -
[28] - Quote
Tharak Meuridiar wrote:@Jake- I've never argued that an LAVs primary function is ramming people. Just killing people. I'm fine with LAVs that make heavy use of their turrets instead of their bumpers. But at the moment that is not even a semi-viable role for LAVs.
I've quite literally killed more people with plasma cannons than LAV turrets.
Oh shoot, my bad. Now I understand what you meant. And I actually agree. You can barely go anywhere with the LAV, switch to the turret to start blasting away and a moment later you'll get blown up with Swarmers from far range. The problem for the fix is tricky. Because LLAV are the answer to that armor issue, but then the current ramming issue exists. I think that other than the current fix that's in the works. I feel that a new type of non-lock-on type of grenade can be carried by everyone that's specifically used for close range, kinda like an emp grenade but with a very short radius of like 3m that would completely slow down incoming LLAV's so they can be shot at. No effect to HAV's. |
gbghg
L.O.T.I.S. RISE of LEGION
2698
|
Posted - 2013.07.19 17:10:00 -
[29] - Quote
The removal of free LAV's is a very good thing ice wanted for ages, it now means that lav's have some value, and it will make speccing into them more valuable. Maple how do you think people would treat tanks if everyone had access to a free fit? |
Exmaple Core
Who Gives A Flux
565
|
Posted - 2013.07.19 17:19:00 -
[30] - Quote
gbghg wrote:The removal of free LAV's is a very good thing ice wanted for ages, it now means that lav's have some value, and it will make speccing into them more valuable. Maple how do you think people would treat tanks if everyone had access to a free fit?
If ppl had free miltia tank fits than it would get alot of players blown up and ppl would get the drift to not use them becuase of how reta rd UP they are. srly, all youl be doing is getting blown up in those whhy use them? miltia lavs are more survivable on the other hand and 1 hit ppl on the ram. So they do anti infaintry like a tank does and still survives to do it again and again in the same battle. Thats the difference, if LAVs were weak back to what they were in chromosome were no one complained about lavs because they were reasonable, then they would continue to be reasonable and no one would bring this up as an issue. Now ppl are gona get cought by the ppl who speced into LLAV wich are getting buffed because they dont have a ride. Feel bad for the new players. If they nerfed them back to what they were new players could at least get away |
|
gbghg
L.O.T.I.S. RISE of LEGION
2698
|
Posted - 2013.07.19 17:29:00 -
[31] - Quote
Exmaple Core wrote:gbghg wrote:The removal of free LAV's is a very good thing ice wanted for ages, it now means that lav's have some value, and it will make speccing into them more valuable. Maple how do you think people would treat tanks if everyone had access to a free fit? If ppl had free miltia tank fits than it would get alot of players blown up and ppl would get the drift to not use them becuase of how reta rd UP they are. srly, all youl be doing is getting blown up in those whhy use them? miltia lavs are more survivable on the other hand and 1 hit ppl on the ram. So they do anti infaintry like a tank does and still survives to do it again and again in the same battle. Thats the difference, if LAVs were weak back to what they were in chromosome were no one complained about lavs because they were reasonable, then they would continue to be reasonable and no one would bring this up as an issue. Now ppl are gona get cought by the ppl who speced into LLAV wich are getting buffed because they dont have a ride. Feel bad for the new players. If they nerfed them back to what they were new players could at least get away What would happen is that people would be like "why spec into them and pay isk when you get loads of free ones?" any kind of free vehicles instantly devalue any one who decides to specialising into them. Making infantry have to actually pay isk and sp for their vehicles will hopefully make them more aware of the issues vehicles face and will help them understand how vehicles work more. This is quite simply one of the best moves CCP could have made. |
Poonmunch
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
122
|
Posted - 2013.07.19 17:33:00 -
[32] - Quote
LAV = Light Assault Vehicle
Made for moving around.
Umm . . . I just added that for symmetry.
Munch
|
Poonmunch
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
122
|
Posted - 2013.07.19 17:38:00 -
[33] - Quote
Shae Daix wrote:broonfondle majikthies wrote:I'd be happy if they stopped cueing the 'death music' every time my dropship is airborne so I don't instantly run into a wall of missiles This is a really great point. If the LAV's had music to let you know where they are, there be no undetectable, invisible, murder taxi issue. Or at lest a much smaller one. But seriously, getting rid of that drop ship sound? Great idea. Is it music, though? Or is it considered the sound of the engines? If it is music, I bet the title is "kill the dropship" as music it stinks. It should be like "kill the wabbit" from the old bugs bunny cartoon.
I think they should use the "Death Star music" from Star Wars.
Or Ride of the Valkyries (like they do in Apocalypse Now).
Munch
|
Exmaple Core
Who Gives A Flux
566
|
Posted - 2013.07.19 17:39:00 -
[34] - Quote
gbghg wrote:Exmaple Core wrote:gbghg wrote:The removal of free LAV's is a very good thing ice wanted for ages, it now means that lav's have some value, and it will make speccing into them more valuable. Maple how do you think people would treat tanks if everyone had access to a free fit? If ppl had free miltia tank fits than it would get alot of players blown up and ppl would get the drift to not use them becuase of how reta rd UP they are. srly, all youl be doing is getting blown up in those whhy use them? miltia lavs are more survivable on the other hand and 1 hit ppl on the ram. So they do anti infaintry like a tank does and still survives to do it again and again in the same battle. Thats the difference, if LAVs were weak back to what they were in chromosome were no one complained about lavs because they were reasonable, then they would continue to be reasonable and no one would bring this up as an issue. Now ppl are gona get cought by the ppl who speced into LLAV wich are getting buffed because they dont have a ride. Feel bad for the new players. If they nerfed them back to what they were new players could at least get away What would happen is that people would be like "why spec into them and pay isk when you get loads of free ones?" any kind of free vehicles instantly devalue any one who decides to specialising into them. Making infantry have to actually pay isk and sp for their vehicles will hopefully make them more aware of the issues vehicles face and will help them understand how vehicles work more. This is quite simply one of the best moves CCP could have made.
I almost agree. I wont say that this is a "bad" fix but this also opens up more promblems. The sagas are getting buffed with built in hardners and a fearsome natural recharge rate that is greater than a tanks (wich a tank should have -_-) so their becoming more hardy than they are. Plus, the veteran players are pretty gone and this game is populated by open beta, low SP noobs who dont know how to play. Their not going to be able to comprehend or afford to buy milita lavs their gona walk. So, those who speced into lavs already are gona come out with buffs and run everyone over even harder. Noobs are going to see this and spec into this because they cant win the conventional methods of warfare (i.e. shoooting ppl) and continue to run ppl over. The promblem will arise again.
Like i said in the OP. We asked for a fix because Lavs are too powerful, they are harder to kill than tanks and kill everyone they touch, a very easy feat as we all know. So, free lavs are removed and the exsisting, powerful lavs gets buffed. That is the oppisite of what we asked for, now ppl are going to spec into lavs and kill everyone with even more impossible to kill Lavs |
Hyuan BubblePOP
Seituoda Taskforce Command Caldari State
1
|
Posted - 2013.07.19 17:41:00 -
[35] - Quote
i really hope they add APC's like in the dust video looks like an apc not sure and the truck that was shooting missiles its an old video on there youtube page |
gbghg
L.O.T.I.S. RISE of LEGION
2699
|
Posted - 2013.07.19 17:50:00 -
[36] - Quote
Exmaple Core wrote:gbghg wrote:Exmaple Core wrote:gbghg wrote:The removal of free LAV's is a very good thing ice wanted for ages, it now means that lav's have some value, and it will make speccing into them more valuable. Maple how do you think people would treat tanks if everyone had access to a free fit? If ppl had free miltia tank fits than it would get alot of players blown up and ppl would get the drift to not use them becuase of how reta rd UP they are. srly, all youl be doing is getting blown up in those whhy use them? miltia lavs are more survivable on the other hand and 1 hit ppl on the ram. So they do anti infaintry like a tank does and still survives to do it again and again in the same battle. Thats the difference, if LAVs were weak back to what they were in chromosome were no one complained about lavs because they were reasonable, then they would continue to be reasonable and no one would bring this up as an issue. Now ppl are gona get cought by the ppl who speced into LLAV wich are getting buffed because they dont have a ride. Feel bad for the new players. If they nerfed them back to what they were new players could at least get away What would happen is that people would be like "why spec into them and pay isk when you get loads of free ones?" any kind of free vehicles instantly devalue any one who decides to specialising into them. Making infantry have to actually pay isk and sp for their vehicles will hopefully make them more aware of the issues vehicles face and will help them understand how vehicles work more. This is quite simply one of the best moves CCP could have made. I almost agree. I wont say that this is a "bad" fix but this also opens up more promblems. The sagas are getting buffed with built in hardners and a fearsome natural recharge rate that is greater than a tanks (wich a tank should have -_-) so their becoming more hardy than they are. Plus, the veteran players are pretty gone and this game is populated by open beta, low SP noobs who dont know how to play. Their not going to be able to comprehend or afford to buy milita lavs their gona walk. So, those who speced into lavs already are gona come out with buffs and run everyone over even harder. Noobs are going to see this and spec into this because they cant win the conventional methods of warfare (i.e. shoooting ppl) and continue to run ppl over. The promblem will arise again. Like i said in the OP. We asked for a fix because Lavs are too powerful, they are harder to kill than tanks and kill everyone they touch, a very easy feat as we all know. So, free lavs are removed and the exsisting, powerful lavs gets buffed. That is the oppisite of what we asked for, now ppl are going to spec into lavs and kill everyone with even more impossible to kill Lavs I have to agree that it doesn't solve the murder taxi issue, though it gone some way to reducing the amount you see. Well probably have to wait untill 1.4 for it to be fixed but at least they're working on it. And I think your getting the saga co feed with the sage 2, which is a tier 2 vehicle. Think of it this way, if a tier 2 LAV is better than a tier 1 tank, what must the tier 2 tanks be like? |
Exmaple Core
Who Gives A Flux
567
|
Posted - 2013.07.19 17:59:00 -
[37] - Quote
gbghg wrote:Exmaple Core wrote:gbghg wrote:Exmaple Core wrote:gbghg wrote:The removal of free LAV's is a very good thing ice wanted for ages, it now means that lav's have some value, and it will make speccing into them more valuable. Maple how do you think people would treat tanks if everyone had access to a free fit? If ppl had free miltia tank fits than it would get alot of players blown up and ppl would get the drift to not use them becuase of how reta rd UP they are. srly, all youl be doing is getting blown up in those whhy use them? miltia lavs are more survivable on the other hand and 1 hit ppl on the ram. So they do anti infaintry like a tank does and still survives to do it again and again in the same battle. Thats the difference, if LAVs were weak back to what they were in chromosome were no one complained about lavs because they were reasonable, then they would continue to be reasonable and no one would bring this up as an issue. Now ppl are gona get cought by the ppl who speced into LLAV wich are getting buffed because they dont have a ride. Feel bad for the new players. If they nerfed them back to what they were new players could at least get away What would happen is that people would be like "why spec into them and pay isk when you get loads of free ones?" any kind of free vehicles instantly devalue any one who decides to specialising into them. Making infantry have to actually pay isk and sp for their vehicles will hopefully make them more aware of the issues vehicles face and will help them understand how vehicles work more. This is quite simply one of the best moves CCP could have made. I almost agree. I wont say that this is a "bad" fix but this also opens up more promblems. The sagas are getting buffed with built in hardners and a fearsome natural recharge rate that is greater than a tanks (wich a tank should have -_-) so their becoming more hardy than they are. Plus, the veteran players are pretty gone and this game is populated by open beta, low SP noobs who dont know how to play. Their not going to be able to comprehend or afford to buy milita lavs their gona walk. So, those who speced into lavs already are gona come out with buffs and run everyone over even harder. Noobs are going to see this and spec into this because they cant win the conventional methods of warfare (i.e. shoooting ppl) and continue to run ppl over. The promblem will arise again. Like i said in the OP. We asked for a fix because Lavs are too powerful, they are harder to kill than tanks and kill everyone they touch, a very easy feat as we all know. So, free lavs are removed and the exsisting, powerful lavs gets buffed. That is the oppisite of what we asked for, now ppl are going to spec into lavs and kill everyone with even more impossible to kill Lavs I have to agree that it doesn't solve the murder taxi issue, though it gone some way to reducing the amount you see. Well probably have to wait untill 1.4 for it to be fixed but at least they're working on it. And I think your getting the saga co feed with the sage 2, which is a tier 2 vehicle. Think of it this way, if a tier 2 LAV is better than a tier 1 tank, what must the tier 2 tanks be like? i belive its a temperorary fix wich is cool and all, it will make playing infaintry less gay for awhile untill it gets worse than it is now. With any luck, the other fixes will improve the situation. Tho with how rough this start is i think they will only make them worse, for all vehicals. I belive you were there for the Black Ops tanks in closed beta right? i belive they were like, 10 months ago. CCP took them out because "they were broken and needed to be fixed". Our advanced tanks, the sagaris and surya, were awsume, very proper and fair tanks. Then CCP said "they are broken and need to be fixed". So were prolly never getting them back. But, a tier 2 lav should not be more combat effective than a tier one tank. My gunlogi should be better at killing ppl than the saga 2. Ones a tank and ones a jeep. nuff said. Jeep can only have one small weapon and i can have 2 of whatever weapon it picks plus a large weapon. More than twice the amount of firepower, lavs should not compare at all |
sxwr
M.T.A.C Assault Operations Command
19
|
Posted - 2013.07.19 18:01:00 -
[38] - Quote
Exmaple Core wrote:In chrosome, we had weak lavs that was able to get 2 hit by standard AV nades and easily moped up by miltia AV. it got its owner around as intended and the lavs you speced into was reasonably durable and versitile, it was great. Then in the regression to Uprising, the milita lavs do not die, get ppl were they need to be and kills everyone. Also, the Speced lavs are more dangerous, survivable and mobility. So, we asked for the lavs to go back to their most perfect state and only be reliable transports again. A logical solution right?
Instead, no one can have lavs because their blue print is being removed. Also, lavs are being added with a higher shield recharge rate than tanks, built in resistance mods to continue them being more durable, and a missle launcher to look cute as ppl get ran over. Wtf? that is the exact opposite of what we wanted. Weve been cringing and QQing to get these things nerfed but instead ppl have to walk and those who do use lavs get batter lavs. Thats how we fix the current lav promblem, yes.
We want shield tanks buffed to be on par with armor tanks and tanks to suck a whole lot less against AV. AV isentreally OP, our tanks suck balls so its OP to us. We also want dropships to become usefull, these things are useless.
So, im anticipating the armor tanks to get nerfed to be on par with shield tanks so all tanks will be worthless in all senarios while AV grenades 2 shot everything but lavs instead of 3 shotting them like they do now. And dropships will remain untouched and forget about, as usually.
^ considering CCPs history on grasping vehicals, this is prolly accurate. Do the opposite of what they want!
yea XD it forced people to buy into it and get better stuff making it more difficult |
gbghg
L.O.T.I.S. RISE of LEGION
2699
|
Posted - 2013.07.19 18:17:00 -
[39] - Quote
@maple I was talking about survivability, not firepower. Tanks will always be the king in that regard. The lav's being such good killers right now is down to the murder taxi issue, but that said back in chromosome I knew of a couple of methana fits thT could give a tank a run for it's money in kill count, provided it had a good crew that is.
And unfortunately I wasn't, I first got into the closed beta around September but for various reasons didn't start playing u til January. |
Exmaple Core
Who Gives A Flux
567
|
Posted - 2013.07.19 18:25:00 -
[40] - Quote
gbghg wrote:@maple I was talking about survivability, not firepower. Tanks will always be the king in that regard. The lav's being such good killers right now is down to the murder taxi issue, but that said back in chromosome I knew of a couple of methana fits thT could give a tank a run for it's money in kill count, provided it had a good crew that is.
And unfortunately I wasn't, I first got into the closed beta around September but for various reasons didn't start playing u til January.
Ah i see. Judging by your likes i thought you wouldve been here by the beginning. Obviously you just a very likable person ;)
If their speed/maneuverability plus the decent tanking ability they have can get them out of situations than thats cool, np with that, no reason a jeep cant get away from stuff. But like you said, lavs have more firepower than tanks because of its bumper (excuse the exaggeration but its true) and the buffs comming out to the lavs are making them even more survivable! The lavs are showing up tanks pretty hard. Its getting to the point were they can straight up sit still and survive as much punishment as a tank, go were they please and run everyone over. The tank and derpship changes in 1.4 better change the tanks into, youknow, tanks and morph the derpships into dropships. But they wont, because CCP does the opposite of what we want. The vehical devs dont post on the forums so the vehical guys remaining take orders from the dropsuit department, as someone stated |
|
Pvt Numnutz
BetaMax Beta CRONOS.
82
|
Posted - 2013.07.19 18:28:00 -
[41] - Quote
Nope I wanted free lav BPO removed. If everyone gets a free lav then why can't I have free dropships? I wanted people to pay for those, especially because they have almost as much if not more ehp than my 1.1mil assault dropship. I'm glad to be rid of them. If people can just run people over for free it breaks the entire idea of dust, I'm happy people have to pay for them now. |
Anuliadon Gortusk
Who Gives A Flux
73
|
Posted - 2013.07.19 18:30:00 -
[42] - Quote
Tharak Meuridiar wrote:@Jake- I've never argued that an LAVs primary function is ramming people. Just killing people. I'm fine with LAVs that make heavy use of their turrets instead of their bumpers. But at the moment that is not even a semi-viable role for LAVs.
I've quite literally killed more people with plasma cannons than LAV turrets. Just need a nice blaster on a logi lav i went 8-0 and let me tell you it would have been much higher if we didnt run everything over so quickly |
Akdhar Saif
Resistance of Tomorrow
32
|
Posted - 2013.07.19 18:33:00 -
[43] - Quote
They better add jetbikes sometime soon. |
hooc order
Deep Space Republic Top Men.
727
|
Posted - 2013.07.19 18:46:00 -
[44] - Quote
To be honest the free LAV was not even close to OP....swarms and av nades could take me out with ease.
And forcing people to stay out of the open and take cover and use transport themselves was a feature not a bug.
If anything the only real problem was the Uber-LLAVs
Of course a free LAV with its turret can easily shoot out the driver of an LLAV....
So basically CCP buffed the problem by nerfing the solution. |
Cygnus Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
111
|
Posted - 2013.07.19 19:25:00 -
[45] - Quote
Is there an LAV BPO you can buy for ISK on the market, or are the Elite and Veteran mercenary packs the only way to get them (BPOs, I mean...)? |
Mike Poole
Kirkinen Risk Control Caldari State
349
|
Posted - 2013.07.19 19:35:00 -
[46] - Quote
The LAV situation will never truly be fixed until CCP wakes up and gets rid of road kills.
Removing free LAVs just leaves fewer more powerful LAVs zooming around running people down. If LAV users actually had to work together and drive in a manner where they were dependent on turret kills for their WP they wouldn't be zooming around at top speed every single minute and even LLAVs would be easier targets. |
Marston VC
SVER True Blood
611
|
Posted - 2013.07.19 20:11:00 -
[47] - Quote
Exmaple Core wrote:In chrosome, we had weak lavs that was able to get 2 hit by standard AV nades and easily moped up by miltia AV. it got its owner around as intended and the lavs you speced into was reasonably durable and versitile, it was great. Then in the regression to Uprising, the milita lavs do not die, get ppl were they need to be and kills everyone. Also, the Speced lavs are more dangerous, survivable and mobile. So, we asked for the lavs to go back to their most perfect state and only be reliable transports again. A logical solution right?
Instead, no one can have lavs because their blue print is being removed. Also, lavs are being added with a higher shield recharge rate than tanks, built in resistance mods to continue them being more durable, and a missle launcher to look cute as ppl get ran over. Wtf? that is the exact opposite of what we wanted. Weve been cringing and QQing to get these things nerfed but instead ppl have to walk and those who do use lavs get batter lavs. Thats how we fix the current lav promblem, yes.
We want shield tanks buffed to be on par with armor tanks and tanks to suck a whole lot less against AV. AV isentreally OP, our tanks suck balls so its OP to us. We also want dropships to become usefull, these things are useless.
So, im anticipating the armor tanks to get nerfed to be on par with shield tanks so all tanks will be worthless in all senarios while AV grenades 2 shot everything but lavs instead of 3 shotting them like they do now. And dropships will remain untouched and forget about, as usually.
^ considering CCPs history on grasping vehicals, this is prolly accurate. Do the opposite of what they want!
I don't know much about tanks but LAV's still get two shotted by AV nades..... And blasters kill LAV drivers instantly, so if your having a problem with Logi LAV spam you just need to get a gunner and a semi-decent turret on your LAV and boom, the problem is fixed. Serioulsy, its a glitch, the splash damage from blasters does damage to the driver of an LAV regardless of where the bullets landed on the LAV. |
Marston VC
SVER True Blood
611
|
Posted - 2013.07.19 20:17:00 -
[48] - Quote
Mike Poole wrote:The LAV situation will never truly be fixed until CCP wakes up and gets rid of road kills. Removing free LAVs just leaves fewer more powerful LAVs zooming around running people down. If LAV users actually had to work together and drive in a manner where they were dependent on turret kills for their WP they wouldn't be zooming around at top speed every single minute and even LLAVs would be easier targets. Cygnus Gogela wrote:Is there an LAV BPO you can buy for ISK on the market, or are the Elite and Veteran mercenary packs the only way to get them (BPOs, I mean...)? About 99% sure they only come in the packs. As if this game needed more examples of p2w.
Its not P2W when you can spend 12k SP and get the same LAV....... |
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
20
|
Posted - 2013.07.19 21:22:00 -
[49] - Quote
Shae Daix wrote:
But seriously, getting rid of that drop ship sound? Great idea. Is it music, though? Or is it considered the sound of the engines?
If it is music, I bet the title is "kill the dropship" as music it stinks. It should be like "kill the wabbit" from the old bugs bunny cartoon.
Seeing as it can be heard all over the battlefield I'd say its a music cue for dramatic effect and not the sound of the engines.
LOl |
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
20
|
Posted - 2013.07.19 21:30:00 -
[50] - Quote
Shae Daix wrote:But seriously, getting rid of that drop ship sound? Great idea. Is it music, though? Or is it considered the sound of the engines?
If it is music, I bet the title is "kill the dropship" as music it stinks. It should be like "kill the wabbit" from the old bugs bunny cartoon.
It is heard across the battlefield by both side so I suppose it is music and not the engines. shame the game doesn't warn me about enforcer tanks parked across the map blowing me out of the sky -¼_-¼
Lol cool title :D |
|
ADAM-OF-EVE
Svartur Bjorn
124
|
Posted - 2013.07.20 10:50:00 -
[51] - Quote
i believe the very same lav's are now available on the market under milltia vehicles for a measly 24k isk... its a bargain, go buy some |
Mary Sedillo
BetaMax. CRONOS.
153
|
Posted - 2013.07.20 10:55:00 -
[52] - Quote
Exmaple Core wrote:In chrosome, we had weak lavs that was able to get 2 hit by standard AV nades and easily moped up by miltia AV. it got its owner around as intended and the lavs you speced into was reasonably durable and versitile, it was great. Then in the regression to Uprising, the milita lavs do not die, get ppl were they need to be and kills everyone. Also, the Speced lavs are more dangerous, survivable and mobile. So, we asked for the lavs to go back to their most perfect state and only be reliable transports again. A logical solution right?
Instead, no one can have lavs because their blue print is being removed. Also, lavs are being added with a higher shield recharge rate than tanks, built in resistance mods to continue them being more durable, and a missle launcher to look cute as ppl get ran over. Wtf? that is the exact opposite of what we wanted. Weve been cringing and QQing to get these things nerfed but instead ppl have to walk and those who do use lavs get batter lavs. Thats how we fix the current lav promblem, yes.
We want shield tanks buffed to be on par with armor tanks and tanks to suck a whole lot less against AV. AV isentreally OP, our tanks suck balls so its OP to us. We also want dropships to become usefull, these things are useless.
So, im anticipating the armor tanks to get nerfed to be on par with shield tanks so all tanks will be worthless in all senarios while AV grenades 2 shot everything but lavs instead of 3 shotting them like they do now. And dropships will remain untouched and forget about, as usually.
^ considering CCPs history on grasping vehicals, this is prolly accurate. Do the opposite of what they want!
Perhaps you need to *get a grasp* of the actual situation with LAVs.
*cough*
LLAVs had their armor and shields nerfed. Mine USED to have more Armor than my Dropship...
Insert stealth nerf
Lowered armor, Slightly lowered resistance.
Its obvious you don't have one.
It is ALSO OBVIOUS that you haven't noticed how easy it is to shoot out the driver now. I do it all the time with the dropships blaster turret or the heavier tank blaster turret. Hell, forge gunners can do it easier now as well.
Even with all the resistances, AV still does a beating on the LLAVs. In the end it comes to user skill.
They do not need a nerf.
You can't patch out stupidity. |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
245
|
Posted - 2013.07.20 11:22:00 -
[53] - Quote
Tharak Meuridiar wrote:LAV = Light Assault Vehicle
Their description mentions nothing about transportation but instead talks about how they are effective against infantry.
They are nearly identical to / modeled after warthogs from Halo, which are quite effective in combat.
There is absolutely nothing to back up the argument that LAVs are meant as transports. They have always been meant as killing machines and the older versions were so easy to kill I was afraid to hop inside of one even as a transport.
If anything about the LAV needs changing it could trade some impact damage for drastically improved turret performance.
This^^^
Before uprising I would never hope into anyone elses LAV for fear that it may be nothing more than a death trap. Since uprising I catch rides all the time now. I still think that, no mater what you do to a militia LAV, it should still die to two std AV nades. |
|
|
|
Pages: 1 2 :: [one page] |