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Thread Statistics | Show CCP posts - 1 post(s) |
Jin Robot
Foxhound Corporation General Tso's Alliance
1189
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Posted - 2013.07.03 14:30:00 -
[1] - Quote
I have revived several dead clones that were still standing upright. It looks like they are frozen in whatever position they were in when they died. |
RKKR
The Southern Legion RISE of LEGION
162
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Posted - 2013.07.03 15:43:00 -
[2] - Quote
I think it's part of the new reviving mechanics. The ragdoll seems to freeze upon a kill (making revives possible) and gets unfrozen when the guy that got killed decides to respawn. People killed by headshots still seem to stand up so not 100% sure if this is correct but it's my best guess. |
F54423
Hand of Azrael
33
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Posted - 2013.07.03 15:53:00 -
[3] - Quote
I've seen this happen a lot. Dead Man Standing. |
Aquinarius Zoltanus
0uter.Heaven League of Infamy
130
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Posted - 2013.07.03 16:54:00 -
[4] - Quote
I've seen this one as well. Kind of amusing really. I saw a tank blow up, the vehicle disappeared, but there were still two upright bodies where the people in the tank had been. And then they slowly disintigrated.... Looked pretty cool, but probably not intended. |
wild wendigo
KILL-EM-QUICK RISE of LEGION
4
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Posted - 2013.07.03 22:23:00 -
[5] - Quote
Aquinarius Zoltanus wrote:I've seen this one as well. Kind of amusing really. I saw a tank blow up, the vehicle disappeared, but there were still two upright bodies where the people in the tank had been. And then they slowly disintigrated.... Looked pretty cool, but probably not intended. Saw the exact same thing last night. |
Delenne Arran
Ivory Hounds
15
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Posted - 2013.07.04 02:43:00 -
[6] - Quote
Yeah, I'm glad they brought back the old "eaten by nanites" death animation, but it's a bit silly when someone dies in a tank and has that... cartoon-y "just got incinerated and their ashes stay in place for a second" thing going on... |
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CCP GeeDiiiiky
C C P C C P Alliance
1
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Posted - 2013.07.04 02:59:00 -
[7] - Quote
Hi there, yeah, we have found that bug as well. it will be fixed in the coming patch. |
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Roofer Madness
Unkn0wn Killers
21
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Posted - 2013.07.04 04:51:00 -
[8] - Quote
Also, I think this may be related but since the patch several deaths to a mass driver have glitched my death screen and made my gun disappear out of my hands. This may be the opposite side of what the dead standing people are seeing. |
Admonishment
The Enclave Syndicate Dark Taboo
0
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Posted - 2013.07.15 21:13:00 -
[9] - Quote
Lmao, I laugh every time I see it happen. One was still aiming his weapon after death lol. |
Luther Mandrix
Planetary Response Organization
85
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Posted - 2013.07.15 21:22:00 -
[10] - Quote
I like seeing the dead laying around for a few seconds.It shows the severity of war. lf the dead stayed.till the end of the match including burning tanks dust could. make a name for itself. My suggestion is new mode called Total War were the above was allowed. Imagine finding cover behind a pile! of bodies. |
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Hobo on Fire
Goonfeet Top Men.
25
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Posted - 2013.07.15 22:25:00 -
[11] - Quote
Luther Mandrix wrote:I like seeing the dead laying around for a few seconds.It shows the severity of war. lf the dead stayed.till the end of the match including burning tanks dust could. make a name for itself. My suggestion is new mode called Total War were the above was allowed. Imagine finding cover behind a pile! of bodies.
No game that actually introduces a lore reason for why we have so many respawns over the course of a battle will ever show the severity of war. I also get the feeling that leaving that many bodies laying around would turn into a ridiculous resource hog. That said, if it were limited to vehicle hulks (objects actually big enough to provide cover) it could make for some interesting gameplay. Your cheap militia tank doesn't need to be in one piece to block sniper fire from a point, or force infantry through a narrow choke point. It might even be worth it to add a "scuttle" option for vehicles on top of recalling them, so an unmanned vehicle in a blocking position couldn't just be hacked and driven away.
There would of course need to be some limit on it, either a timer or some sort of "hulk cap" where the oldest destroyed vehicle would disappear; otherwise people would just build little forts from militia LAVs. If something like this could be implemented at all, I think it would be fine in the existing play modes. |
ECHO PACK
GamersForChrist Orion Empire
68
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Posted - 2013.07.15 23:05:00 -
[12] - Quote
CCP GeeDiiiiky wrote:Hi there, yeah, we have found that bug as well. it will be fixed in the coming patch. let it stay more people want it here than gone. at least let us vote for it |
TunRa
The Vanguardians
1
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Posted - 2013.07.16 05:03:00 -
[13] - Quote
Hobo on Fire wrote:otherwise people would just build little forts from militia LAVs.
I did a form of this the other day. The enemy was just murder taxing and so I made a LAV blockade in the middle of a chokepoint, soon even the blue dots got in on it! It worked until they pulled out swarms and destroyed it. |
Tallen Ellecon
KILL-EM-QUICK rise of legion
265
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Posted - 2013.07.16 12:19:00 -
[14] - Quote
I kinda like it, it's like his armored suit has frozen, but the guy inside is dead. |
Krasymptimo
SyNergy Gaming EoN.
76
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Posted - 2013.07.26 08:13:00 -
[15] - Quote
I love shooting snipers in the head and having them still in the crouch position, I feel like such a badass shot that I shocked their system and froze them in place. |
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