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N1ck Comeau
Pro Hic Immortalis
546
|
Posted - 2013.07.01 00:13:00 -
[1] - Quote
So i find that as a heavy, needing more range sucks but the Flaylock gives extra range
It's insane. It must be at least 60 meters. If there out of range from a hmg the flaylock will take care of them.
once you find out the way the arc works which isn't that hard to find out. or get used too. It's a beast at a distance.
Getting direct hits isn't that hard with some practice. So not only does this gun have almost no pg usage. Is a beast with splash damage a beast at cqc it is also good at semi long range. |
Nocturnal Soul
Immortal Retribution
18
|
Posted - 2013.07.01 00:14:00 -
[2] - Quote
I agree its a side arm everything about it should be a watered down version of the real thing currently not. But ccp got it right with the scrambler rifle im happy about that. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
1230
|
Posted - 2013.07.01 00:15:00 -
[3] - Quote
Arc?
Are we talking about the flaylock, or a mass driver? |
N1ck Comeau
Pro Hic Immortalis
546
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Posted - 2013.07.01 00:17:00 -
[4] - Quote
TheAmazing FlyingPig wrote:Arc?
Are we talking about the flaylock, or a mass driver? it has a little arc. It's more noticeable shooting from range. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4218
|
Posted - 2013.07.01 00:19:00 -
[5] - Quote
TheAmazing FlyingPig wrote:Arc?
Are we talking about the flaylock, or a mass driver? I love how people say the flaylock has bad aiming....unless the Godlock gets worse, they aim pretty freaking amazingly to me. The cheap ones have **** for splash, but even 1.5 on the advanced is ballin', nevermind 2.0 on the Godlock.
With splash this high, who needs direct hits?
Trollolol |
Banning Hammer
Tal-Romon Legion Amarr Empire
101
|
Posted - 2013.07.01 00:20:00 -
[6] - Quote
I got killed twice by Flaylocks in the past 3 days... I really don't understand why you guys are complaining about it... |
N1ck Comeau
Pro Hic Immortalis
547
|
Posted - 2013.07.01 00:22:00 -
[7] - Quote
Banning Hammer wrote:I got killed twice by Flaylocks in the past 3 days... I really don't understand why you guys are complaining about it... they don't kill me often either because i have really high ehp. But i can tell it's way to easy to be accurate and abuse the range it has |
Buster Friently
Rosen Association
828
|
Posted - 2013.07.01 00:24:00 -
[8] - Quote
N1ck Comeau wrote:Banning Hammer wrote:I got killed twice by Flaylocks in the past 3 days... I really don't understand why you guys are complaining about it... they don't kill me often either because i have really high ehp. But i can tell it's way to easy to be accurate and abuse the range it has lol, so you don't get killed by it, but you can tell the wielder is abusing it?
Pretentious much? |
N1ck Comeau
Pro Hic Immortalis
547
|
Posted - 2013.07.01 00:27:00 -
[9] - Quote
Buster Friently wrote:N1ck Comeau wrote:Banning Hammer wrote:I got killed twice by Flaylocks in the past 3 days... I really don't understand why you guys are complaining about it... they don't kill me often either because i have really high ehp. But i can tell it's way to easy to be accurate and abuse the range it has lol, so you don't get killed by it, but you can tell the wielder is abusing it? Pretentious much? My aim sucks, thats have the reason i am a heavy. So if i can aim good with it anyone can. |
XeroTheBigBoss
TeamPlayers EoN.
596
|
Posted - 2013.07.01 00:29:00 -
[10] - Quote
The Core Flaylock Pistols are a bigger problem than you guys believe. |
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N1ck Comeau
Pro Hic Immortalis
547
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Posted - 2013.07.01 00:31:00 -
[11] - Quote
This is just with the advanced Pistol. |
Buster Friently
Rosen Association
828
|
Posted - 2013.07.01 00:33:00 -
[12] - Quote
XeroTheBigBoss wrote:The Core Flaylock Pistols are a bigger problem than you guys believe. Well, which is it then, the range too far, the accuracy too high, the damage too high, the ROF too high, or the splash too high? I've seen all of these posted in the last few days with no actual facts to back any of it up.
I don't see every other Merc (or even half that) running around with any Flaylock. Until I do, it isn't a problem, merely a perceived one.
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N1ck Comeau
Pro Hic Immortalis
549
|
Posted - 2013.07.01 00:38:00 -
[13] - Quote
Buster Friently wrote:XeroTheBigBoss wrote:The Core Flaylock Pistols are a bigger problem than you guys believe. Well, which is it then, the range too far, the accuracy too high, the damage too high, the ROF too high, or the splash too high? I've seen all of these posted in the last few days with no actual facts to back any of it up. I don't see every other Merc (or even half that) running around with any Flaylock. Until I do, it isn't a problem, merely a perceived one. I don't need to use facts to prove that something is a problem. It's to easy to use. The Accuracy is to high, which i can't back up with the facts because the accuracy meter doesn't make sense. Damage is too high, and it is to easy to abuse splash damage. Because the gun is so accurate. |
Buster Friently
Rosen Association
828
|
Posted - 2013.07.01 00:40:00 -
[14] - Quote
N1ck Comeau wrote:Buster Friently wrote:XeroTheBigBoss wrote:The Core Flaylock Pistols are a bigger problem than you guys believe. Well, which is it then, the range too far, the accuracy too high, the damage too high, the ROF too high, or the splash too high? I've seen all of these posted in the last few days with no actual facts to back any of it up. I don't see every other Merc (or even half that) running around with any Flaylock. Until I do, it isn't a problem, merely a perceived one. I don't need to use facts to prove that something is a problem. It's to easy to use. The Accuracy is to high, which i can't back up with the facts because the accuracy meter doesn't make sense. Damage is too high, and it is to easy to abuse splash damage. Because the gun is so accurate.
These aren't facts. I'm willing to entertain that this weapon is a problem. Show some killfeeds, let's get some statistics on it. Otherwise, it's just whining. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
112
|
Posted - 2013.07.01 00:43:00 -
[15] - Quote
Sorry Nick but as a heavy - the Godlock was created to be the bane of your existence......cue evil laugh. |
N1ck Comeau
Pro Hic Immortalis
549
|
Posted - 2013.07.01 00:50:00 -
[16] - Quote
Buster Friently wrote:N1ck Comeau wrote:Buster Friently wrote:XeroTheBigBoss wrote:The Core Flaylock Pistols are a bigger problem than you guys believe. Well, which is it then, the range too far, the accuracy too high, the damage too high, the ROF too high, or the splash too high? I've seen all of these posted in the last few days with no actual facts to back any of it up. I don't see every other Merc (or even half that) running around with any Flaylock. Until I do, it isn't a problem, merely a perceived one. I don't need to use facts to prove that something is a problem. It's to easy to use. The Accuracy is to high, which i can't back up with the facts because the accuracy meter doesn't make sense. Damage is too high, and it is to easy to abuse splash damage. Because the gun is so accurate. These aren't facts. I'm willing to entertain that this weapon is a problem. Show some killfeeds, let's get some statistics on it. Otherwise, it's just whining. It's just my opinion about the gun. I know other people agree. But you have to agree it's a little to strong in multiple areas |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
113
|
Posted - 2013.07.01 00:52:00 -
[17] - Quote
If you are getting hit at range by an FP it is your fault though. You can dodge those.
As a heavy maybe you need to carry a pistol if the flaylock is becoming an issue.
Also heavies probably need a mid range weapon to deal with some of these issues. |
Buster Friently
Rosen Association
828
|
Posted - 2013.07.01 00:52:00 -
[18] - Quote
N1ck Comeau wrote:Buster Friently wrote:N1ck Comeau wrote:Buster Friently wrote:XeroTheBigBoss wrote:The Core Flaylock Pistols are a bigger problem than you guys believe. Well, which is it then, the range too far, the accuracy too high, the damage too high, the ROF too high, or the splash too high? I've seen all of these posted in the last few days with no actual facts to back any of it up. I don't see every other Merc (or even half that) running around with any Flaylock. Until I do, it isn't a problem, merely a perceived one. I don't need to use facts to prove that something is a problem. It's to easy to use. The Accuracy is to high, which i can't back up with the facts because the accuracy meter doesn't make sense. Damage is too high, and it is to easy to abuse splash damage. Because the gun is so accurate. These aren't facts. I'm willing to entertain that this weapon is a problem. Show some killfeeds, let's get some statistics on it. Otherwise, it's just whining. It's just my opinion about the gun. I know other people agree. But you have to agree it's a little to strong in multiple areas
Here's what I think about it. Unlike a lot of weapons, the AR and HMG in particular, the Flaylock has a high skill ceiling. This means that players who practice with it, get very good with it. I don't think that makes it OP, or too good, by any measure.
Now, if it is the case that people are getting kills disproportionately, or half the players migrate to it, then yeah, there's a problem. I don't see this though.
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N1ck Comeau
Pro Hic Immortalis
549
|
Posted - 2013.07.01 00:59:00 -
[19] - Quote
Daxxis KANNAH wrote:If you are getting hit at range by an FP it is your fault though. You can dodge those.
As a heavy maybe you need to carry a pistol if the flaylock is becoming an issue.
Also heavies probably need a mid range weapon to deal with some of these issues. thats like blaming a player who gets tagged by a sniper he can't see. It's not his fault. |
ZDub 303
TeamPlayers EoN.
536
|
Posted - 2013.07.01 01:39:00 -
[20] - Quote
Buster Friently wrote:Here's what I think about it. Unlike a lot of weapons, the AR and HMG in particular, the Flaylock has a high skill ceiling. This means that players who practice with it, get very good with it. I don't think that makes it OP, or too good, by any measure.
Now, if it is the case that people are getting kills disproportionately, or half the players migrate to it, then yeah, there's a problem. I don't see this though.
High skill ceiling? Are you serious? It takes the intelligence of a toddler to use that thing.
I swear every post I read from you its clear you've never used it, you have no idea what it does or how it works.
You've obviously never played in PC... hell im beginning to wonder if you've ever actually played a match in this game at all. |
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Buster Friently
Rosen Association
828
|
Posted - 2013.07.01 01:44:00 -
[21] - Quote
ZDub 303 wrote:Buster Friently wrote:Here's what I think about it. Unlike a lot of weapons, the AR and HMG in particular, the Flaylock has a high skill ceiling. This means that players who practice with it, get very good with it. I don't think that makes it OP, or too good, by any measure.
Now, if it is the case that people are getting kills disproportionately, or half the players migrate to it, then yeah, there's a problem. I don't see this though.
High skill ceiling? Are you serious? It takes the intelligence of a toddler to use that thing. I swear every post I read from you its clear you've never used it, you have no idea what it does or how it works. You've obviously never played in PC... hell im beginning to wonder if you've ever actually played a match in this game at all.
The only part of this that's even close to accurate is that I don't play PC. So, most Dust players don't play in PC.
Bring some facts, or STFU.
All you guys do is whine like children. |
N1ck Comeau
Pro Hic Immortalis
549
|
Posted - 2013.07.01 01:46:00 -
[22] - Quote
ZDub 303 wrote:Buster Friently wrote:Here's what I think about it. Unlike a lot of weapons, the AR and HMG in particular, the Flaylock has a high skill ceiling. This means that players who practice with it, get very good with it. I don't think that makes it OP, or too good, by any measure.
Now, if it is the case that people are getting kills disproportionately, or half the players migrate to it, then yeah, there's a problem. I don't see this though.
High skill ceiling? Are you serious? It takes the intelligence of a toddler to use that thing. I swear every post I read from you its clear you've never used it, you have no idea what it does or how it works. You've obviously never played in PC... hell im beginning to wonder if you've ever actually played a match in this game at all. it doesn't take much skill at all to use. |
Buster Friently
Rosen Association
828
|
Posted - 2013.07.01 01:47:00 -
[23] - Quote
N1ck Comeau wrote:ZDub 303 wrote:Buster Friently wrote:Here's what I think about it. Unlike a lot of weapons, the AR and HMG in particular, the Flaylock has a high skill ceiling. This means that players who practice with it, get very good with it. I don't think that makes it OP, or too good, by any measure.
Now, if it is the case that people are getting kills disproportionately, or half the players migrate to it, then yeah, there's a problem. I don't see this though.
High skill ceiling? Are you serious? It takes the intelligence of a toddler to use that thing. I swear every post I read from you its clear you've never used it, you have no idea what it does or how it works. You've obviously never played in PC... hell im beginning to wonder if you've ever actually played a match in this game at all. it doesn't take much skill at all to use.
Well, get to it then. Let's see your killfeed with it. |
N1ck Comeau
Pro Hic Immortalis
551
|
Posted - 2013.07.01 01:59:00 -
[24] - Quote
Buster Friently wrote:N1ck Comeau wrote:ZDub 303 wrote:Buster Friently wrote:Here's what I think about it. Unlike a lot of weapons, the AR and HMG in particular, the Flaylock has a high skill ceiling. This means that players who practice with it, get very good with it. I don't think that makes it OP, or too good, by any measure.
Now, if it is the case that people are getting kills disproportionately, or half the players migrate to it, then yeah, there's a problem. I don't see this though.
High skill ceiling? Are you serious? It takes the intelligence of a toddler to use that thing. I swear every post I read from you its clear you've never used it, you have no idea what it does or how it works. You've obviously never played in PC... hell im beginning to wonder if you've ever actually played a match in this game at all. it doesn't take much skill at all to use. Well, get to it then. Let's see your killfeed with it. Thats not the point. People that used the tac AR didn't get amazing huge killfeeds. It just doesn't take all that much skill. Like a swarm launcher. Kinda just point and click flaylock is kind of the same thing, you see it aim for the ground and win. |
loumanchew
Ametat Security Amarr Empire
25
|
Posted - 2013.07.01 02:29:00 -
[25] - Quote
N1ck Comeau wrote:ZDub 303 wrote:Buster Friently wrote:Here's what I think about it. Unlike a lot of weapons, the AR and HMG in particular, the Flaylock has a high skill ceiling. This means that players who practice with it, get very good with it. I don't think that makes it OP, or too good, by any measure.
Now, if it is the case that people are getting kills disproportionately, or half the players migrate to it, then yeah, there's a problem. I don't see this though.
High skill ceiling? Are you serious? It takes the intelligence of a toddler to use that thing. I swear every post I read from you its clear you've never used it, you have no idea what it does or how it works. You've obviously never played in PC... hell im beginning to wonder if you've ever actually played a match in this game at all. it doesn't take much skill at all to use.
You are right, but then again so doesn't the AR and SMG. For once CCP has gotten it right on the nose with what a weapon is supposed to be good at. The proto is pretty efficient but nowhere near a Duvolle while the lower versions are pretty crappy. Now there is something else that can kill, other than the standard weapon of choice, and I think it should be embraced rather than watered down to only be brought back to the stone age that is the AR. |
N1ck Comeau
Pro Hic Immortalis
551
|
Posted - 2013.07.01 02:32:00 -
[26] - Quote
loumanchew wrote:N1ck Comeau wrote:ZDub 303 wrote:Buster Friently wrote:Here's what I think about it. Unlike a lot of weapons, the AR and HMG in particular, the Flaylock has a high skill ceiling. This means that players who practice with it, get very good with it. I don't think that makes it OP, or too good, by any measure.
Now, if it is the case that people are getting kills disproportionately, or half the players migrate to it, then yeah, there's a problem. I don't see this though.
High skill ceiling? Are you serious? It takes the intelligence of a toddler to use that thing. I swear every post I read from you its clear you've never used it, you have no idea what it does or how it works. You've obviously never played in PC... hell im beginning to wonder if you've ever actually played a match in this game at all. it doesn't take much skill at all to use. You are right, but then again so doesn't the AR and SMG. For once CCP has gotten it right on the nose with what a weapon is supposed to be good at. The proto is pretty efficient but nowhere near a Duvolle while the lower versions are pretty crappy. Now there is something else that can kill, other than the standard weapon of choice, and I think it should be embraced rather than watered down to only be brought back to the stone age that is the AR. Well the flaylock has splash damage where the ar doesn't. the flaylock also has a faster reload, of course only with 3 rounds a shot. |
loumanchew
Ametat Security Amarr Empire
25
|
Posted - 2013.07.01 02:41:00 -
[27] - Quote
The AR is much more precise and more efficient at long range. It is just a different weapon that can also kill. I understand why FOTM people using their almighty AR logis are screaming now....They can be killed... by a scout!!! oh my, BLASPHEMY |
The Black Art
Pro Hic Immortalis
152
|
Posted - 2013.07.01 02:47:00 -
[28] - Quote
N1ck Comeau wrote:[ I don't need to use facts to prove that something is a problem.
Stop posting. |
N1ck Comeau
Pro Hic Immortalis
552
|
Posted - 2013.07.01 03:04:00 -
[29] - Quote
The Black Art wrote:N1ck Comeau wrote:[ I don't need to use facts to prove that something is a problem. Stop posting. I'll admit that was a stupid thing to say. I'm sorry. But you have to admit that it is a problem, and i could pull up the stats but people know them so i don't have too. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
113
|
Posted - 2013.07.01 03:27:00 -
[30] - Quote
N1ck Comeau wrote:Daxxis KANNAH wrote:If you are getting hit at range by an FP it is your fault though. You can dodge those.
As a heavy maybe you need to carry a pistol if the flaylock is becoming an issue.
Also heavies probably need a mid range weapon to deal with some of these issues. thats like blaming a player who gets tagged by a sniper he can't see. It's not his fault.
Snipers like me - I'm free lunch (Scout) but I go hunt them down on my next clone.
If a flaylock user rapid fires you from range and you dont see it then that is them working an advantage / you not being situationally aware. If you see the missiles coming you can dodge them - an ability you dont have with a sniper opponent.
If you are a heavy you have to understand that the flaylock was created to kill you so if you carry a heavy weapon and worry about it get trained up in a pistol. You can pick off FP users quicker if you are a good shot.
I empathized with you that CCP hasnt created a heavy mid range weapon.
Really dont know what else you want - a hug?
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N1ck Comeau
Pro Hic Immortalis
552
|
Posted - 2013.07.01 03:30:00 -
[31] - Quote
Daxxis KANNAH wrote:N1ck Comeau wrote:Daxxis KANNAH wrote:If you are getting hit at range by an FP it is your fault though. You can dodge those.
As a heavy maybe you need to carry a pistol if the flaylock is becoming an issue.
Also heavies probably need a mid range weapon to deal with some of these issues. thats like blaming a player who gets tagged by a sniper he can't see. It's not his fault. Snipers like me - I'm free lunch (Scout) but I go hunt them down on my next clone. If a flaylock user rapid fires you from range and you dont see it then that is them working an advantage / you not being situationally aware. If you see the missiles coming you can dodge them - an ability you dont have with a sniper opponent. If you are a heavy you have to understand that the flaylock was created to kill you so if you carry a heavy weapon and worry about it get trained up in a pistol. You can pick off FP users quicker if you are a good shot. I empathized with you that CCP hasnt created a heavy mid range weapon. Really dont know what else you want - a hug? good points. It's that this sidearm has very low pg/cpu requirements and decent range. compared to the SMG for example. It is easily balanced if the range is shortened slightly and increase pg/cpu requirements |
DRDEEZENUTSZ TWOpointo
Zumari Force Projection Caldari State
3
|
Posted - 2013.07.01 03:51:00 -
[32] - Quote
Flaylock are fine it's like the new mass driver |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
114
|
Posted - 2013.07.01 03:54:00 -
[33] - Quote
While I agree on the requirements I blame that on CCP
I believe they have a plan, the same way they gave Plasma Cannon no PG but they never explained why these things are so. The only reason we debate this though is because the Core FP is an effective weapon.
I dont think range is an issue because of the speed of the projectiles; splash damage or maybe slight radius reduction can be argued but the fact that it takes all 3 shots to kill an advanced or higher suit makes it fall in line with other weapons. 3 shots is the clip. Maybe slightly increase reload time but a good opponent will kill you in that time so really not an issue.
But as others have already argued, proto smg is also deadly and a scrambler pistol even at lower levels can be more deadly if you have the skill.
Also a group of players running AR / ScR could slaughter much more than a group running flaylocks and we have the former everyday all day.
And when the bullet fall off comes into play all guns will have more range with flaylocks remaining as they are.
Wait and see before continuing the crusade. |
IR Scifi
Silver Talon Corporation
43
|
Posted - 2013.07.01 14:05:00 -
[34] - Quote
I'm on a wait and see stance right now. Currently I know that in a one on one the flaylock will utterly beat the pants off my mass driver but that's mostly because of issues with the splash damage not registering all the time. If that problem gets solved and it's still out damaging my mass driver (which I consider the flaylocks bigger brother) I might have an issue or two with it. |
Oso Peresoso
RisingSuns
53
|
Posted - 2013.07.01 14:19:00 -
[35] - Quote
I think one-hit-kill sidearms with long range, splash damage, and low fittings required is a bad idea. Especially if on top of that they rip through vehicle armor. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1026
|
Posted - 2013.07.01 18:20:00 -
[36] - Quote
I have a couple questions for the people who think the core flaylock is a problem as I never see them in the matches I play
1. What ranges is the weapon actually good at? is it dropping people at 60+ meters or is it just able to go toe to toe with an AR?
2. are other weapons still able to compete or is this a Tac AR 2.0 where there is no reason to use anything else?
3. what would you suggest for balancing it? Just crying OP would make the flaylock get nerfed too hard like the LR. |
N1ck Comeau
Pro Hic Immortalis
554
|
Posted - 2013.07.01 19:01:00 -
[37] - Quote
Talos Alomar wrote:I have a couple questions for the people who think the core flaylock is a problem as I never see them in the matches I play
1. What ranges is the weapon actually good at? is it dropping people at 60+ meters or is it just able to go toe to toe with an AR?
2. are other weapons still able to compete or is this a Tac AR 2.0 where there is no reason to use anything else?
3. what would you suggest for balancing it? Just crying OP would make the flaylock get nerfed too hard like the LR. 1. It is good at close and medium range. I use adv flaylock btw. So core is probably even better. 2. Other weapons can compete but this is the bset sidearm by far 3. Shorter range and reduced rate of fire. |
Scheneighnay McBob
Bojo's School of the Trades
1855
|
Posted - 2013.07.01 19:05:00 -
[38] - Quote
The range is nothing to be worried about- it's a relatively slow projectile, and has a harder arc to predict than mass drivers. Plus I don't think it even does damage after a while, even though you can still see the projectile. |
Wojciak
Soldiers Of One Network Orion Empire
43
|
Posted - 2013.07.01 19:31:00 -
[39] - Quote
The FP kills two types of suite fast, light and heavy. most of the time when i get kills with the FP or even the PC (plasma canon) people just stand still and take the hit, happens more with the plasma canon. the biggest draw back is missing a little can mean you do no damage. |
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