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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
429
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Posted - 2013.06.27 21:50:00 -
[1] - Quote
I originally posted this in another thread. I was told it would be a good idea for another topic. So here goes.
Alaika Arbosa wrote:Only reason I opened this thread was because I wanted to know why you wanted my corp and I to DIAF. No real interest in PC at all until it isn't a broken mess of a passive faucet. TBH, the passive nature of it is the most broken aspect of it all if you ask me. I remember reading about how "wanting PvE is wanting Farmville". I think of it differently, wanting Passive is wanting Farmville. The inclusion of PvE and removal of Passive Income Generation (PIG for short) will do more for this game than the retention of PIG. Districts should open invadable anoms which need to be defended and plexed to gather the wealth that would otherwise come from PIG under the current system. They should be available only in held Districts and plexable by any who can get to the District. The value of the daily bounties available should total the amount of daily Income available under PIG, though it will force corps to "work" for their income though not only PvE, but also PvPvE. In closing, anyone who is considering this foolishness should really think again and do yourselves a favor, don't submit to their rental terms.
PIG facilitates things like pubstomping. Also, PIG doesn't incentivize war, it incentivizes NAPs and Blueberry Muffins (why fight when we can all get rich?). I really do not want this game to stagnate (any more than it already has), IMHO, PIG can only lead to stagnation and Blueberry Muffins. |
Draco Cerberus
Hellstorm Inc League of Infamy
164
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Posted - 2013.06.27 22:27:00 -
[2] - Quote
I'm not sure that the 50,000 isk awarded to mercs for non-participation in a pub-skirm is really detrimental to the game although I would really enjoy seeing some drones to kill as well as something else to do rather than solely a PvP game. Eve has made it 10 years by including a wide variety of ways to earn income and I tend to believe it didn't just start out with people blowing ships up without a way to replace them.
The expansion of PC to include a variety of PvE activities would be a nice way to introduce the feature and allow for a nice Risk vs Reward payout that would go a long way to improving mercenary skills and tactics as well as their pocketbooks. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
430
|
Posted - 2013.06.27 22:32:00 -
[3] - Quote
Draco Cerberus wrote:I'm not sure that the 50,000 isk awarded to mercs for non-participation in a pub-skirm is really detrimental to the game although I would really enjoy seeing some drones to kill as well as something else to do rather than solely a PvP game. Eve has made it 10 years by including a wide variety of ways to earn income and I tend to believe it didn't just start out with people blowing ships up without a way to replace them.
The expansion of PC to include a variety of PvE activities would be a nice way to introduce the feature and allow for a nice Risk vs Reward payout that would go a long way to improving mercenary skills and tactics as well as their pocketbooks.
While I am not directly addressing the MCC AFKers with this, I do however think that is a good side effect.
I am directly addressing the PIG of PC, it should be done away with, both here and in Eve (bring PI and Moon Mining to Dust for "Activity"). |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1001
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Posted - 2013.06.27 22:32:00 -
[4] - Quote
I cam here ready to lay a smackdown because I read "PIG" as pust "PG", and was pleasantly surprised to see a good post.
At its current phase PC is useless, and the PIG gained from districts doesnt encourage fighting, it just means that two corps will fight over a district until one of them is out of clones/ISK, then the other will either idle while the other corp goes and grinds (not playing - grinding) pub matches to get enough ISK to get a few clone packs.
Unless the corp that won gets another challenger, and then they'll be low on clones with no way to reinforce and no way to recoup their losses on clone packs without grinding pub matches some more.
The way things are currently is just reinforcing a cycle of grind - fun war - grind again. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
430
|
Posted - 2013.06.28 00:33:00 -
[5] - Quote
Talos Alomar wrote:I cam here ready to lay a smackdown because I read "PIG" as pust "PG", and was pleasantly surprised to see a good post.
At its current phase PC is useless, and the PIG gained from districts doesnt encourage fighting, it just means that two corps will fight over a district until one of them is out of clones/ISK, then the other will either idle while the other corp goes and grinds (not playing - grinding) pub matches to get enough ISK to get a few clone packs.
Unless the corp that won gets another challenger, and then they'll be low on clones with no way to reinforce and no way to recoup their losses on clone packs without grinding pub matches some more.
The way things are currently is just reinforcing a cycle of grind - fun war - grind again.
Yeah, there is no real point to PC right at the moment aside from PIGing to fund protostomping, which does nothing positive for the game whatsoever.
I'm kinda surprised that there hasn't been a march of the pigs through this thread yet, feverishly defending their PIG.
If the point of PC is conflict, we should be required to actively maintain our Districts, reaping great rewards for doing so, but the key is that it needs to be Active Income Generation. |
Draco Cerberus
Hellstorm Inc League of Infamy
169
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Posted - 2013.06.28 05:29:00 -
[6] - Quote
Alaika Arbosa wrote:Draco Cerberus wrote:I'm not sure that the 50,000 isk awarded to mercs for non-participation in a pub-skirm is really detrimental to the game although I would really enjoy seeing some drones to kill as well as something else to do rather than solely a PvP game. Eve has made it 10 years by including a wide variety of ways to earn income and I tend to believe it didn't just start out with people blowing ships up without a way to replace them.
The expansion of PC to include a variety of PvE activities would be a nice way to introduce the feature and allow for a nice Risk vs Reward payout that would go a long way to improving mercenary skills and tactics as well as their pocketbooks. While I am not directly addressing the MCC AFKers with this, I do however think that is a good side effect. I am directly addressing the PIG of PC, it should be done away with, both here and in Eve (bring PI and Moon Mining to Dust for "Activity"). The payouts of PC are the only actual battles that will pay to proto fit any suit, I don't believe that you are on the right track with this although I would like to see PI as a Dust activity I don't believe the one kind of battle that pays to win should be an unrewarding experience. Consider the cost involved in setting up a battle in the first place (80 mil without a district to pull clones from) is a huge expense and with only a return of around 1-2mil from a PC win you are still going negative isk on the successful attack of a district. Now if you would have said make the other battles pay more appropriately and bring us PI I would be all the way on board. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
432
|
Posted - 2013.06.28 21:44:00 -
[7] - Quote
Draco Cerberus wrote:Alaika Arbosa wrote:Draco Cerberus wrote:I'm not sure that the 50,000 isk awarded to mercs for non-participation in a pub-skirm is really detrimental to the game although I would really enjoy seeing some drones to kill as well as something else to do rather than solely a PvP game. Eve has made it 10 years by including a wide variety of ways to earn income and I tend to believe it didn't just start out with people blowing ships up without a way to replace them.
The expansion of PC to include a variety of PvE activities would be a nice way to introduce the feature and allow for a nice Risk vs Reward payout that would go a long way to improving mercenary skills and tactics as well as their pocketbooks. While I am not directly addressing the MCC AFKers with this, I do however think that is a good side effect. I am directly addressing the PIG of PC, it should be done away with, both here and in Eve (bring PI and Moon Mining to Dust for "Activity"). The payouts of PC are the only actual battles that will pay to proto fit any suit, I don't believe that you are on the right track with this although I would like to see PI as a Dust activity I don't believe the one kind of battle that pays to win should be an unrewarding experience. Consider the cost involved in setting up a battle in the first place (80 mil without a district to pull clones from) is a huge expense and with only a return of around 1-2mil from a PC win you are still going negative isk on the successful attack of a district. Now if you would have said make the other battles pay more appropriately and bring us PI I would be all the way on board.
I am not stating that PC matches shouldn't have a payout. I am stating that Districts shouldn't provide PIG.
Owning a District should open up planetary anomalies which could run by anyone who can reach the District. It would then be up to the owning corporation to run the anomalies to gather the income that would otherwise be provided through PIG. They would also need to pay attention to their District and actively monitor them so that neighbors couldn't show up and run the anomalies themselves thus robbing the corp of some of the income they could generate actively through the day.
PC should still be the best source of wealth in the game, it should just be acquired through Active Generation rather than PIG. Active Generation creates interactivity and potential conflict whereas PIG is just a handout for maintaining nice fences (i.e. Blueberry Muffins). |
Cass Barr
Red Star. EoN.
389
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Posted - 2013.06.28 22:13:00 -
[8] - Quote
This thread is wrong on so many levels.
You completely misunderstand the entire dynamics of PC, and you tie that failed understanding into another one. Corps that get money from PC, whoever they are (SI?), aren't giving that money out to members so they can pubstomp in proto. The people running proto in pubs ALREADY have more ISK than they know what to do with. And it's been that way for long before PC opened.
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
434
|
Posted - 2013.06.28 22:18:00 -
[9] - Quote
I still think PIG is detrimental to the longevity of the game.
Active, OTOH, will open up new possibilities for PvE and PvPvE. It would also give a bottom-up method for wealth generation. Corporations would need their members as much as their members would need their corporation.
Make more bacon for us all, kill PIG. |
Mintqueer
Mikramurka Shock Troop Minmatar Republic
55
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Posted - 2013.07.25 23:45:00 -
[10] - Quote
Maybe... CCP should remove PC since it only accomplished to burn out all the "good players" and right now it seems only one interest group of blue'd corporations hold most of molden heat, why would indie corps would want to hold a district if the district might be bullied by a group of "elite" players.
The longer it stays open the more ISK that will be accumulated and then when we get a player's market the ISK will be devalued making items increase exponentially their price and a monopoly over certain goods may be achieved if the wealthy decide to focus on several items making them scarce resources |
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
749
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Posted - 2013.07.25 23:46:00 -
[11] - Quote
Mintqueer wrote:Maybe... CCP should remove PC since it only accomplished to burn out all the "good players" and right now it seems only one interest group of blue'd corporations hold most of molden heat, why would indie corps would want to hold a district if the district might be bullied by a group of "elite" players.
The longer it stays open the more ISK that will be accumulated and then when we get a player's market the ISK will be devalued making items increase exponentially their price and a monopoly over certain goods may be achieved if the wealthy decide to focus on several items making them scarce resources
Very good points.
It almost feels like CCP is shooting themselves in the foot with PIG. |
Jathniel
G I A N T EoN.
700
|
Posted - 2013.07.26 00:09:00 -
[12] - Quote
Yet the call for PvE rings once again.
We've been singing this tune for a year.
But apparently the protobear crowd thinks that fixing LLAVs and aiming should be the biggest priorities right now. CCP thinks that nerfing armor reps is the biggest priority right now.
In the end, there needs to be content. People need PvE, and LOTS of it. We need to be able to get lost in PvE, and suddenly fixing LLAVs won't be so high up on the priority plate. If all you do is PVP, everything that is a minor bug or annoyance, can start to seem a LOT larger than it really is.
You know.... those days when simply playing the game annoys and makes you upset..... EVEN WHEN YOU'RE WINNING. Thats because you need more content in the game.
EoN won PC. It's over. The human fighting spirit is not eternal. People want to relax from PvP. |
Meeko Fent
Seituoda Taskforce Command Caldari State
373
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Posted - 2013.07.26 03:29:00 -
[13] - Quote
Jathniel wrote:Yet the call for PvE rings once again.
We've been singing this tune for a year.
But apparently the protobear crowd thinks that fixing LLAVs and aiming should be the biggest priorities right now. CCP thinks that nerfing armor reps is the biggest priority right now.
In the end, there needs to be content. People need PvE, and LOTS of it. We need to be able to get lost in PvE, and suddenly fixing LLAVs won't be so high up on the priority plate. If all you do is PVP, everything that is a minor bug or annoyance, can start to seem a LOT larger than it really is.
You know.... those days when simply playing the game annoys and makes you upset..... EVEN WHEN YOU'RE WINNING. Thats because you need more content in the game.
EoN won PC. It's over. The human fighting spirit is not eternal. People want to relax from PvP. The content team needs to start PvE and Matchmaking, and the balancing team needs to fix the Flaylock, LLAVS, Armor versus Shield, shield Tanks, and the like. The bug team needs to fix the HD.
Then, and only then, will DUST be polished and not in a Released Beta state that it is as of now.
Matchmaking, PVE, the HD, and armor versus shield need to be here by next build. Otherwise I will just play Minecraft until I can upgrade my comp for ARMA 3. |
Gorgoth24Reborn
Kang Lo Directorate Gallente Federation
6
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Posted - 2013.07.26 07:08:00 -
[14] - Quote
PIG will eventually be replaced with the materials that are required to make Dust Market Items. Since PIG pulls from EVE's Sov system, that would only make sense.
But, any way you look at it, PIG should be replaced with PVE. I'm all for that |
Draco Cerberus
Hellstorm Inc League of Infamy
213
|
Posted - 2013.07.28 01:17:00 -
[15] - Quote
Alaika Arbosa wrote:Draco Cerberus wrote:I'm not sure that the 50,000 isk awarded to mercs for non-participation in a pub-skirm is really detrimental to the game although I would really enjoy seeing some drones to kill as well as something else to do rather than solely a PvP game. Eve has made it 10 years by including a wide variety of ways to earn income and I tend to believe it didn't just start out with people blowing ships up without a way to replace them.
The expansion of PC to include a variety of PvE activities would be a nice way to introduce the feature and allow for a nice Risk vs Reward payout that would go a long way to improving mercenary skills and tactics as well as their pocketbooks. While I am not directly addressing the MCC AFKers with this, I do however think that is a good side effect. I am directly addressing the PIG of PC, it should be done away with, both here and in Eve (bring PI and Moon Mining to Dust for "Activity"). I haul my PI to market to sell in Eve, how am I supposed to do this in Dust, no space ship, no hanger, no market...I like the idea of passive income and all that yet fail to see how moving PI to Dust would be in anyone's best interest in today's non market no isk exchange between Dust and Eve. Also because CCP seems to have indicated that their plans are to keep manufacturing in the hands of Eve players I feel that pulling PI into Dust player's hands is simply a way of removing a viable isk source from Eve players and giving it to Dust players. I would rather Dust players had the ability to earn isk by keeping Eve player's PI manufacturing facilities clear of Rogue Drones to improve production rates. |
Draco Cerberus
Hellstorm Inc League of Infamy
214
|
Posted - 2013.07.28 01:30:00 -
[16] - Quote
Jathniel wrote:Yet the call for PvE rings once again.
We've been singing this tune for a year.
But apparently the protobear crowd thinks that fixing LLAVs and aiming should be the biggest priorities right now. CCP thinks that nerfing armor reps is the biggest priority right now.
In the end, there needs to be content. People need PvE, and LOTS of it. We need to be able to get lost in PvE, and suddenly fixing LLAVs won't be so high up on the priority plate. If all you do is PVP, everything that is a minor bug or annoyance, can start to seem a LOT larger than it really is.
You know.... those days when simply playing the game annoys and makes you upset..... EVEN WHEN YOU'RE WINNING. Thats because you need more content in the game.
EoN won PC. It's over. The human fighting spirit is not eternal. People want to relax from PvP. I'm a ProtoBear and I advocate a strong push to invent more reasons for PVE as it would give us a reason to go to the battlefield more compelling than just KDR or WP or even SP, by giving us a storyline reason to be there or an Eve player's real need to have their PI processing facilities defended.
As for relaxation from PVP, I don't think that this is the case but rather a need for more game modes that expand Dust into something bigger than a deathmatch or capture the flag game. I agree with you that if we had PVE we would not be so focused on the little tiny minuscule problems that an LLAV with too many HP or a flaylock that can oneshot someone can bring.
CCP, if you expand Dust to include this you will win the hearts and minds of more than one disgruntled gamer and give us more reasons to log in, time to grind! |
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