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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
429
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Posted - 2013.06.27 21:50:00 -
[1] - Quote
I originally posted this in another thread. I was told it would be a good idea for another topic. So here goes.
Alaika Arbosa wrote:Only reason I opened this thread was because I wanted to know why you wanted my corp and I to DIAF. No real interest in PC at all until it isn't a broken mess of a passive faucet. TBH, the passive nature of it is the most broken aspect of it all if you ask me. I remember reading about how "wanting PvE is wanting Farmville". I think of it differently, wanting Passive is wanting Farmville. The inclusion of PvE and removal of Passive Income Generation (PIG for short) will do more for this game than the retention of PIG. Districts should open invadable anoms which need to be defended and plexed to gather the wealth that would otherwise come from PIG under the current system. They should be available only in held Districts and plexable by any who can get to the District. The value of the daily bounties available should total the amount of daily Income available under PIG, though it will force corps to "work" for their income though not only PvE, but also PvPvE. In closing, anyone who is considering this foolishness should really think again and do yourselves a favor, don't submit to their rental terms.
PIG facilitates things like pubstomping. Also, PIG doesn't incentivize war, it incentivizes NAPs and Blueberry Muffins (why fight when we can all get rich?). I really do not want this game to stagnate (any more than it already has), IMHO, PIG can only lead to stagnation and Blueberry Muffins. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
430
|
Posted - 2013.06.27 22:32:00 -
[2] - Quote
Draco Cerberus wrote:I'm not sure that the 50,000 isk awarded to mercs for non-participation in a pub-skirm is really detrimental to the game although I would really enjoy seeing some drones to kill as well as something else to do rather than solely a PvP game. Eve has made it 10 years by including a wide variety of ways to earn income and I tend to believe it didn't just start out with people blowing ships up without a way to replace them.
The expansion of PC to include a variety of PvE activities would be a nice way to introduce the feature and allow for a nice Risk vs Reward payout that would go a long way to improving mercenary skills and tactics as well as their pocketbooks.
While I am not directly addressing the MCC AFKers with this, I do however think that is a good side effect.
I am directly addressing the PIG of PC, it should be done away with, both here and in Eve (bring PI and Moon Mining to Dust for "Activity"). |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
430
|
Posted - 2013.06.28 00:33:00 -
[3] - Quote
Talos Alomar wrote:I cam here ready to lay a smackdown because I read "PIG" as pust "PG", and was pleasantly surprised to see a good post.
At its current phase PC is useless, and the PIG gained from districts doesnt encourage fighting, it just means that two corps will fight over a district until one of them is out of clones/ISK, then the other will either idle while the other corp goes and grinds (not playing - grinding) pub matches to get enough ISK to get a few clone packs.
Unless the corp that won gets another challenger, and then they'll be low on clones with no way to reinforce and no way to recoup their losses on clone packs without grinding pub matches some more.
The way things are currently is just reinforcing a cycle of grind - fun war - grind again.
Yeah, there is no real point to PC right at the moment aside from PIGing to fund protostomping, which does nothing positive for the game whatsoever.
I'm kinda surprised that there hasn't been a march of the pigs through this thread yet, feverishly defending their PIG.
If the point of PC is conflict, we should be required to actively maintain our Districts, reaping great rewards for doing so, but the key is that it needs to be Active Income Generation. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
432
|
Posted - 2013.06.28 21:44:00 -
[4] - Quote
Draco Cerberus wrote:Alaika Arbosa wrote:Draco Cerberus wrote:I'm not sure that the 50,000 isk awarded to mercs for non-participation in a pub-skirm is really detrimental to the game although I would really enjoy seeing some drones to kill as well as something else to do rather than solely a PvP game. Eve has made it 10 years by including a wide variety of ways to earn income and I tend to believe it didn't just start out with people blowing ships up without a way to replace them.
The expansion of PC to include a variety of PvE activities would be a nice way to introduce the feature and allow for a nice Risk vs Reward payout that would go a long way to improving mercenary skills and tactics as well as their pocketbooks. While I am not directly addressing the MCC AFKers with this, I do however think that is a good side effect. I am directly addressing the PIG of PC, it should be done away with, both here and in Eve (bring PI and Moon Mining to Dust for "Activity"). The payouts of PC are the only actual battles that will pay to proto fit any suit, I don't believe that you are on the right track with this although I would like to see PI as a Dust activity I don't believe the one kind of battle that pays to win should be an unrewarding experience. Consider the cost involved in setting up a battle in the first place (80 mil without a district to pull clones from) is a huge expense and with only a return of around 1-2mil from a PC win you are still going negative isk on the successful attack of a district. Now if you would have said make the other battles pay more appropriately and bring us PI I would be all the way on board.
I am not stating that PC matches shouldn't have a payout. I am stating that Districts shouldn't provide PIG.
Owning a District should open up planetary anomalies which could run by anyone who can reach the District. It would then be up to the owning corporation to run the anomalies to gather the income that would otherwise be provided through PIG. They would also need to pay attention to their District and actively monitor them so that neighbors couldn't show up and run the anomalies themselves thus robbing the corp of some of the income they could generate actively through the day.
PC should still be the best source of wealth in the game, it should just be acquired through Active Generation rather than PIG. Active Generation creates interactivity and potential conflict whereas PIG is just a handout for maintaining nice fences (i.e. Blueberry Muffins). |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
434
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Posted - 2013.06.28 22:18:00 -
[5] - Quote
I still think PIG is detrimental to the longevity of the game.
Active, OTOH, will open up new possibilities for PvE and PvPvE. It would also give a bottom-up method for wealth generation. Corporations would need their members as much as their members would need their corporation.
Make more bacon for us all, kill PIG. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
749
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Posted - 2013.07.25 23:46:00 -
[6] - Quote
Mintqueer wrote:Maybe... CCP should remove PC since it only accomplished to burn out all the "good players" and right now it seems only one interest group of blue'd corporations hold most of molden heat, why would indie corps would want to hold a district if the district might be bullied by a group of "elite" players.
The longer it stays open the more ISK that will be accumulated and then when we get a player's market the ISK will be devalued making items increase exponentially their price and a monopoly over certain goods may be achieved if the wealthy decide to focus on several items making them scarce resources
Very good points.
It almost feels like CCP is shooting themselves in the foot with PIG. |
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