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Draco Cerberus
Hellstorm Inc League of Infamy
164
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Posted - 2013.06.27 22:27:00 -
[1] - Quote
I'm not sure that the 50,000 isk awarded to mercs for non-participation in a pub-skirm is really detrimental to the game although I would really enjoy seeing some drones to kill as well as something else to do rather than solely a PvP game. Eve has made it 10 years by including a wide variety of ways to earn income and I tend to believe it didn't just start out with people blowing ships up without a way to replace them.
The expansion of PC to include a variety of PvE activities would be a nice way to introduce the feature and allow for a nice Risk vs Reward payout that would go a long way to improving mercenary skills and tactics as well as their pocketbooks. |
Draco Cerberus
Hellstorm Inc League of Infamy
169
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Posted - 2013.06.28 05:29:00 -
[2] - Quote
Alaika Arbosa wrote:Draco Cerberus wrote:I'm not sure that the 50,000 isk awarded to mercs for non-participation in a pub-skirm is really detrimental to the game although I would really enjoy seeing some drones to kill as well as something else to do rather than solely a PvP game. Eve has made it 10 years by including a wide variety of ways to earn income and I tend to believe it didn't just start out with people blowing ships up without a way to replace them.
The expansion of PC to include a variety of PvE activities would be a nice way to introduce the feature and allow for a nice Risk vs Reward payout that would go a long way to improving mercenary skills and tactics as well as their pocketbooks. While I am not directly addressing the MCC AFKers with this, I do however think that is a good side effect. I am directly addressing the PIG of PC, it should be done away with, both here and in Eve (bring PI and Moon Mining to Dust for "Activity"). The payouts of PC are the only actual battles that will pay to proto fit any suit, I don't believe that you are on the right track with this although I would like to see PI as a Dust activity I don't believe the one kind of battle that pays to win should be an unrewarding experience. Consider the cost involved in setting up a battle in the first place (80 mil without a district to pull clones from) is a huge expense and with only a return of around 1-2mil from a PC win you are still going negative isk on the successful attack of a district. Now if you would have said make the other battles pay more appropriately and bring us PI I would be all the way on board. |
Draco Cerberus
Hellstorm Inc League of Infamy
213
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Posted - 2013.07.28 01:17:00 -
[3] - Quote
Alaika Arbosa wrote:Draco Cerberus wrote:I'm not sure that the 50,000 isk awarded to mercs for non-participation in a pub-skirm is really detrimental to the game although I would really enjoy seeing some drones to kill as well as something else to do rather than solely a PvP game. Eve has made it 10 years by including a wide variety of ways to earn income and I tend to believe it didn't just start out with people blowing ships up without a way to replace them.
The expansion of PC to include a variety of PvE activities would be a nice way to introduce the feature and allow for a nice Risk vs Reward payout that would go a long way to improving mercenary skills and tactics as well as their pocketbooks. While I am not directly addressing the MCC AFKers with this, I do however think that is a good side effect. I am directly addressing the PIG of PC, it should be done away with, both here and in Eve (bring PI and Moon Mining to Dust for "Activity"). I haul my PI to market to sell in Eve, how am I supposed to do this in Dust, no space ship, no hanger, no market...I like the idea of passive income and all that yet fail to see how moving PI to Dust would be in anyone's best interest in today's non market no isk exchange between Dust and Eve. Also because CCP seems to have indicated that their plans are to keep manufacturing in the hands of Eve players I feel that pulling PI into Dust player's hands is simply a way of removing a viable isk source from Eve players and giving it to Dust players. I would rather Dust players had the ability to earn isk by keeping Eve player's PI manufacturing facilities clear of Rogue Drones to improve production rates. |
Draco Cerberus
Hellstorm Inc League of Infamy
214
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Posted - 2013.07.28 01:30:00 -
[4] - Quote
Jathniel wrote:Yet the call for PvE rings once again.
We've been singing this tune for a year.
But apparently the protobear crowd thinks that fixing LLAVs and aiming should be the biggest priorities right now. CCP thinks that nerfing armor reps is the biggest priority right now.
In the end, there needs to be content. People need PvE, and LOTS of it. We need to be able to get lost in PvE, and suddenly fixing LLAVs won't be so high up on the priority plate. If all you do is PVP, everything that is a minor bug or annoyance, can start to seem a LOT larger than it really is.
You know.... those days when simply playing the game annoys and makes you upset..... EVEN WHEN YOU'RE WINNING. Thats because you need more content in the game.
EoN won PC. It's over. The human fighting spirit is not eternal. People want to relax from PvP. I'm a ProtoBear and I advocate a strong push to invent more reasons for PVE as it would give us a reason to go to the battlefield more compelling than just KDR or WP or even SP, by giving us a storyline reason to be there or an Eve player's real need to have their PI processing facilities defended.
As for relaxation from PVP, I don't think that this is the case but rather a need for more game modes that expand Dust into something bigger than a deathmatch or capture the flag game. I agree with you that if we had PVE we would not be so focused on the little tiny minuscule problems that an LLAV with too many HP or a flaylock that can oneshot someone can bring.
CCP, if you expand Dust to include this you will win the hearts and minds of more than one disgruntled gamer and give us more reasons to log in, time to grind! |
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