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Marston VC
SVER True Blood Public Disorder.
384
|
Posted - 2013.06.25 16:12:00 -
[1] - Quote
You see..... all of you guys are falling for the same mistakes weve made in the past..... "DROPSHIPS R OP, WHY ARE GUNNERS GOING 40-2 RAWRRRRR" now look at dropships...... "MISSILE TANKS ARW GOD MODE, ME SO ANGRY" when was the last time you guys saw a missile tank doing well in a match? He'll look at what tanks are like in general...... "LAZOR RIFLES OP, ME HATE THEM" me and my friends had an MCC rave party using the lasers as a light show..... but on a practical standpoint, who doesn't laugh at those who still use them?
So what do we have now? We have "OP Logi, OP Lav's, and the OP flaylock" all three of which, are likely candidates for nerfing due to their over-effectiveness in their particular niche. To me this is also a list of "things to be nerf-raped, and broken" So heres my opinion on what we should do in regards to "balancing" the relationship between logi's and assault suits (because I don't care about the flaylock pistol or LAV).
Have you ever considered that maybe the assault suits are just underpowered? I mean..... a big problem people have with the assault suit is how it gets outperformed in a slayer role by Logistics suits of the same tier. FIRST off I would like to point out that, that particular theory is only true if your considering the Proto Caldari logi, VS other assault suits. With 5 high slots and a 25% bonus to shield extender efficacy you can have a suit with over 600 shields. This just simply isn't true for ANY other suit. So I want to make it clear RIGHT NOW, that not all logi's need a nerf, just specific ones.
But without further delay ill describe what I would do to "balance" the relationship between all logis (at a proto level) with their proto assault counterparts.
Caldari
Just switch the names. Lol, make the caldari logi the caldari assault (minus one low slot and two equipment slots + one sidearm slot) That would give the caldari logi 4 highs, 3 equipments, and 3 lows (which I think is balanced for a logi) And it would give the caldari assault 5 highs 1 equipment, and 3 lows (plus higher base health) would give it a clear advantage over its logi counterpart. AND it wouldn't break the proto caldari logi, it would just make it weaker then its assault counter part (statistically). But still allows skilled players to pull a win in a 1v1 if their clever enough. Then do the same thing for the respective Tiers of that race.
Gallente
Same deal, give the LGK0 4 low slots instead of 5 and give the AGK0 5 low slots with higher base health. This switches the focus of slots onto the assault suit variant. The LGKO would still be a superb logistics/equipment suit, but the AGK0 would just be statistically more capable of tanking/killing people.
Amar
Give amar assault one more high slot and one more low slot, the amar logi is literally the same as the amar assault only with more PG, CPU and equipment slots (minus the laser heat up bonus which is nearly useless to 90% of the playerbase anyway). I mean seriously..... give the assault of that race a reason to spec into, don't nerf the logi of that race and make it even less popular......
Minmatar
I always thought this suit was pretty balanced to be honest...... Nothing to say here, though others may disagree.
and so that's it..... all of what I said pretty much sums up what I think would "balance" the suits. It would put them on a sort of..... balance where, sure the logi isn't quite as strong as its assault variant, but can still hold its own in a fight, and even win if the user is good enough. This wouldn't break the suit, and I would personally be happy with that sort of change. Or at the very least content.
CUTTING OFF THE LIGHT WEAPON SLOT IS NOT A BALANCE FOR THIS ROLE. Its a deterrent..... That would break the suit for soooo many people, and it still wouldn't necessarily fix things because if fitted properly a sidearm can be just as effective in its niche as a light weapon is in its. So then you might say "why not change it to that then?" because theres literally no difference..... The only guy who strate up beat me yesterday was in a proto caldari logi suits. He had it bricked to all hell, and his primary weapon was the prototype SMG...... So in short the problem would still remain, only now we've wasted even more time changing it to something that didn't work out anyway. |
Jin Robot
Foxhound Corporation General Tso's Alliance
1040
|
Posted - 2013.06.25 16:13:00 -
[2] - Quote
You are biased. As a logi slayorz, we know what you want. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
108
|
Posted - 2013.06.25 16:15:00 -
[3] - Quote
You go Marston - protect your baby. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4014
|
Posted - 2013.06.25 16:16:00 -
[4] - Quote
Why make another thread when your other one is actually going fairly well now? |
Marston VC
SVER True Blood Public Disorder.
385
|
Posted - 2013.06.25 16:26:00 -
[5] - Quote
DUST Fiend wrote:Why make another thread when your other one is actually going fairly well now?
Because the information I posted on Page 7 of my other thread isn't as easy to find as the information I posted originally in this one.... But that's fine, im still argueing the point on that one too if you want to stick their with it |
Marston VC
SVER True Blood Public Disorder.
386
|
Posted - 2013.06.25 16:28:00 -
[6] - Quote
Jin Robot wrote:You are biased. As a logi slayorz, we know what you want.
Its not biased..... its trying to stop CCP from breaking ANOTHER one of the things I specced into..... Theirs a clear difference between breaking and balancing, and many of you people seem to not notice the difference. By pointing this out, and raising awareness, im hoping to prevent the class as a whole from getting nerfed to the pits of hell, were if it does go that way, the logi could chill with the LR, Missiles, Tac rifles, tanks, and dropships....... |
Jin Robot
Foxhound Corporation General Tso's Alliance
1043
|
Posted - 2013.06.25 16:32:00 -
[7] - Quote
Marston VC wrote:Jin Robot wrote:You are biased. As a logi slayorz, we know what you want. Its not biased..... its trying to stop CCP from breaking ANOTHER one of the things I specced into..... Theirs a clear difference between breaking and balancing, and many of you people seem to not notice the difference. By pointing this out, and raising awareness, im hoping to prevent the class as a whole from getting nerfed to the pits of hell, were if it does go that way, the logi could chill with the LR, Missiles, Tac rifles, tanks, and dropships....... What an amazing coincidence that it just happens to be about your gear. I dont see anything but someone defending their op fit. |
Marston VC
SVER True Blood Public Disorder.
387
|
Posted - 2013.06.25 17:06:00 -
[8] - Quote
Jin Robot wrote:Marston VC wrote:Jin Robot wrote:You are biased. As a logi slayorz, we know what you want. Its not biased..... its trying to stop CCP from breaking ANOTHER one of the things I specced into..... Theirs a clear difference between breaking and balancing, and many of you people seem to not notice the difference. By pointing this out, and raising awareness, im hoping to prevent the class as a whole from getting nerfed to the pits of hell, were if it does go that way, the logi could chill with the LR, Missiles, Tac rifles, tanks, and dropships....... What an amazing coincidence that it just happens to be about your gear. I dont see anything but someone defending their op fit. Seriously this reminds me of when TAR users tried to keep their OP gun by saying not to nerf it, but to buff SR.
Well I mean..... If the bank is going to take your house away would you not fight them in court? Lol, of course im going to fight for gear I use. But let me try and prove something to you since you seem to be so dead-set on calling me biased. Once upon a time I was a lazor specialist. We all know how OP the Laser used to be correct? Did I try defending it? Sort of.... I posted a similar thread to this one, cautioning CCP to not break the gun when they decided it was time to nerf them. Well look at what they did.......
The only difference now is that my LGK0 is not NEARLY as effective in its niche role as the LR was in its Niche...... It might need a tweak, and im willing to accept that. But it doesn't need a nerf hammer..... and as for my success..... Im NOT a bad player. Im in most cases, better then the man im fighting. This isn't me being cocky either, this is fact based off the 12 months ive spent playing this game giving me an advantage over those who don't have the same amount of experience.
So don't confuse my success yesterday (with a full proto squad btw) as the suit being OP..... Because that just isn't the case. I was just an above average player, using premium gear, in a squad with other above average players who were all using premium gear as well. Im not going to lie and say the suit didn't make things easier, but its not like the suit is 100% responsible for my success either...... |
KingBabar
NorwegianWood
868
|
Posted - 2013.06.25 17:15:00 -
[9] - Quote
If we look at the difference between the Cal Logi and assault suits its quite clear that the assault suit is better for the slayer role than the logi suit.
A cal Logi suit needs:
1 Proto shield recharger 1 Enhanced kinetic catalyser 1 Enchanced green stamina thingy
A cal Assault suit needs: 1 Proto armor repper
And this is just to more or less make the suits equal in terms of speed, stamina and Shiled/armor regen.
The strafing speed is still a major advantage the assault suit has.
The assult suit has more basic HP.
So what are we left with?
- 4 high slots for both suits - 2 low slots for the logi, 3 for the assault - The assult suit has a sidearm, which is a major advantage, not only in a QCQ fights to finish someone off, but it makes going AV a much more viable option, also using Tac ARs, Scramblers (not assault), MD's and lasers, basically the more "situational" weapons wich is a viable choice since you carry a sidearm too. As a logi you're baically stuck with AR's, Scramblers and occationally MD's, but only if you play very tight in a group.
- 2 extra equipment slots for the logi is definately a pluss, but apart from the RE's everything else is purely for team oriented use.
Yes you can tank a cal logi suit to 679 shields if I'm correct, but in order to do so you have to sacrifice yet another low slot for a PG upgrade, at least if you plan to fit decent weapons and equipment on it.
The 5 logi armor recharge is a very nice ability, but not really worth much considering you either end up with the basic 112 armor, or your suit will be even slower than it already is. The upcoming new plates will help on the speed, if these plates can be fitted without sacrificing more. The self repping plates will definately be a big pluss for all the assault suits.
And then there is the major gap in skillpoints needed to fit a decent cal logi suit compared to an assault fit.
If max tanking, and especially shield tanking is the only meassure of how good a suit is, then the cal logi win the contest, in my opinion there is more to it than that.
If the Cal logi suit haters could skill into and try and fit the suit I think most would change their minds. A decent proto fitted cal logi suit is also extremely expensive to fit, 200K +.
In my humble opinion the solluton to this "problem" is to give the proto assault suits their second equipment slot back, with roughly a +5 PG and +20 CPU boost.
Removing that second equipment slot has made the game more bland, there is less use of equipment all over and the game suffers even more from lack of variety. 0 |
Jin Robot
Foxhound Corporation General Tso's Alliance
1043
|
Posted - 2013.06.25 17:18:00 -
[10] - Quote
Nothing personal man, I have long wished logis would be logis, that is all. I want a support role, not a half assault, half support. I just want a pure support role. I thought there was an assault suit already. Whatever man enjoy. |
|
Byozuma Kegawa
Shining Flame Amarr Empire
136
|
Posted - 2013.06.25 17:20:00 -
[11] - Quote
I do think that some of the logistics suits need some tweaking. Not sure about swapping slot spreads, though, but definitely some tweaking. I use an Amarr logistics suit (advanced, prototype is something that deserves more SP commitment than I have at present) and I drag behind my other logistics counterparts pretty severely. I'm having to maintain twice the fits as they do just to cover all the bases, meaning I'm having to rely on deaths or supply depots to make up for my deficiencies. Also have to pick what I start with and hope I don't need something else in the time between the afore mentioned refitting.
I honestly miss my Sever from Chromosome, but I'm not going to spec into non-Amarr dropsuits just to get that back. |
Colonel Killar
DUST CORE DARKSTAR ARMY
27
|
Posted - 2013.06.25 17:20:00 -
[12] - Quote
KingBabar wrote:If we look at the difference between the Cal Logi and assault suits its quite clear that the assault suit is better for the slayer role than the logi suit.
A cal Logi suit needs:
OR 5 complex shield extenders
A cal Assault suit needs: 1 Proto armor repper
And this is just to more or less make the suits equal in terms of speed, stamina and Shiled/armor regen.
The strafing speed is still a major advantage the assault suit has.
The assult suit has more basic HP.
So what are we left with?
- 4 high slots for both suits - 2 low slots for the logi, 2 for the assault - The assult suit has a sidearm, which is a major advantage, not only in a QCQ fights to finish someone off, but it makes going AV a much more viable option, also using Tac ARs, Scramblers (not assault), MD's and lasers, basically the more "situational" weapons wich is a viable choice since you carry a sidearm too. As a logi you're baically stuck with AR's, Scramblers and occationally MD's, but only if you play very tight in a group.
- 2 extra equipment slots for the logi is definately a pluss, but apart from the RE's everything else is purely for team oriented use.
Yes you can tank a cal logi suit to 679 shields if I'm correct, but in order to do so you have to sacrifice yet another low slot for a PG upgrade, at least if you plan to fit decent weapons and equipment on it.
The 5 logi armor recharge is a very nice ability, but not really worth much considering you either end up with the basic 112 armor, or your suit will be even slower than it already is. The upcoming new plates will help on the speed, if these plates can be fitted without sacrificing more. The self repping plates will definately be a big pluss for all the assault suits.
And then there is the major gap in skillpoints needed to fit a decent cal logi suit compared to an assault fit.
If max tanking, and especially shield tanking is the only meassure of how good a suit is, then the cal logi win the contest, in my opinion there is more to it than that.
If the Cal logi suit haters could skill into and try and fit the suit I think most would change their minds. A decent proto fitted cal logi suit is also extremely expensive to fit, 200K +.
In my humble opinion the solluton to this "problem" is to give the proto assault suits their second equipment slot back, with roughly a +5 PG and +20 CPU boost.
Removing that second equipment slot has made the game more bland, there is less use of equipment all over and the game suffers even more from lack of variety. 0
|
KPDATNIKKA
HavoK Core RISE of LEGION
1
|
Posted - 2013.06.25 17:23:00 -
[13] - Quote
Marston VC wrote:You see..... all of you guys are falling for the same mistakes weve made in the past..... "DROPSHIPS R OP, WHY ARE GUNNERS GOING 40-2 RAWRRRRR" now look at dropships...... "MISSILE TANKS ARW GOD MODE, ME SO ANGRY" when was the last time you guys saw a missile tank doing well in a match? He'll look at what tanks are like in general...... "LAZOR RIFLES OP, ME HATE THEM" me and my friends had an MCC rave party using the lasers as a light show..... but on a practical standpoint, who doesn't laugh at those who still use them?
So what do we have now? We have "OP Logi, OP Lav's, and the OP flaylock" all three of which, are likely candidates for nerfing due to their over-effectiveness in their particular niche. To me this is also a list of "things to be nerf-raped, and broken" So heres my opinion on what we should do in regards to "balancing" the relationship between logi's and assault suits (because I don't care about the flaylock pistol or LAV).
Have you ever considered that maybe the assault suits are just underpowered? I mean..... a big problem people have with the assault suit is how it gets outperformed in a slayer role by Logistics suits of the same tier. FIRST off I would like to point out that, that particular theory is only true if your considering the Proto Caldari logi, VS other assault suits. With 5 high slots and a 25% bonus to shield extender efficacy you can have a suit with over 600 shields. This just simply isn't true for ANY other suit. So I want to make it clear RIGHT NOW, that not all logi's need a nerf, just specific ones.
But without further delay ill describe what I would do to "balance" the relationship between all logis (at a proto level) with their proto assault counterparts.
Caldari
Just switch the names. Lol, make the caldari logi the caldari assault (minus one low slot and two equipment slots + one sidearm slot) That would give the caldari logi 4 highs, 3 equipments, and 3 lows (which I think is balanced for a logi) And it would give the caldari assault 5 highs 1 equipment, and 3 lows (plus higher base health) would give it a clear advantage over its logi counterpart. AND it wouldn't break the proto caldari logi, it would just make it weaker then its assault counter part (statistically). But still allows skilled players to pull a win in a 1v1 if their clever enough. Then do the same thing for the respective Tiers of that race.
Gallente
Same deal, give the LGK0 4 low slots instead of 5 and give the AGK0 5 low slots with higher base health. This switches the focus of slots onto the assault suit variant. The LGKO would still be a superb logistics/equipment suit, but the AGK0 would just be statistically more capable of tanking/killing people.
Amar
Give amar assault one more high slot and one more low slot, the amar logi is literally the same as the amar assault only with more PG, CPU and equipment slots (minus the laser heat up bonus which is nearly useless to 90% of the playerbase anyway). I mean seriously..... give the assault of that race a reason to spec into, don't nerf the logi of that race and make it even less popular......
Minmatar
I always thought this suit was pretty balanced to be honest...... Nothing to say here, though others may disagree.
and so that's it..... all of what I said pretty much sums up what I think would "balance" the suits. It would put them on a sort of..... balance where, sure the logi isn't quite as strong as its assault variant, but can still hold its own in a fight, and even win if the user is good enough. This wouldn't break the suit, and I would personally be happy with that sort of change. Or at the very least content.
CUTTING OFF THE LIGHT WEAPON SLOT IS NOT A BALANCE FOR THIS ROLE. Its a deterrent..... That would break the suit for soooo many people, and it still wouldn't necessarily fix things because if fitted properly a sidearm can be just as effective in its niche as a light weapon is in its. So then you might say "why not change it to that then?" because theres literally no difference..... The only guy who strate up beat me yesterday was in a proto caldari logi suits. He had it bricked to all hell, and his primary weapon was the prototype SMG...... So in short the problem would still remain, only now we've wasted even more time changing it to something that didn't work out anyway. here we go again trying find way nerf **** this what kill the game here all haters hating on **** cause they get pwn by.it.
|
Colonel Killar
DUST CORE DARKSTAR ARMY
27
|
Posted - 2013.06.25 17:24:00 -
[14] - Quote
KPDATNIKKA wrote:Marston VC wrote:You see..... all of you guys are falling for the same mistakes weve made in the past..... "DROPSHIPS R OP, WHY ARE GUNNERS GOING 40-2 RAWRRRRR" now look at dropships...... "MISSILE TANKS ARW GOD MODE, ME SO ANGRY" when was the last time you guys saw a missile tank doing well in a match? He'll look at what tanks are like in general...... "LAZOR RIFLES OP, ME HATE THEM" me and my friends had an MCC rave party using the lasers as a light show..... but on a practical standpoint, who doesn't laugh at those who still use them?
So what do we have now? We have "OP Logi, OP Lav's, and the OP flaylock" all three of which, are likely candidates for nerfing due to their over-effectiveness in their particular niche. To me this is also a list of "things to be nerf-raped, and broken" So heres my opinion on what we should do in regards to "balancing" the relationship between logi's and assault suits (because I don't care about the flaylock pistol or LAV).
Have you ever considered that maybe the assault suits are just underpowered? I mean..... a big problem people have with the assault suit is how it gets outperformed in a slayer role by Logistics suits of the same tier. FIRST off I would like to point out that, that particular theory is only true if your considering the Proto Caldari logi, VS other assault suits. With 5 high slots and a 25% bonus to shield extender efficacy you can have a suit with over 600 shields. This just simply isn't true for ANY other suit. So I want to make it clear RIGHT NOW, that not all logi's need a nerf, just specific ones.
But without further delay ill describe what I would do to "balance" the relationship between all logis (at a proto level) with their proto assault counterparts.
Caldari
Just switch the names. Lol, make the caldari logi the caldari assault (minus one low slot and two equipment slots + one sidearm slot) That would give the caldari logi 4 highs, 3 equipments, and 3 lows (which I think is balanced for a logi) And it would give the caldari assault 5 highs 1 equipment, and 3 lows (plus higher base health) would give it a clear advantage over its logi counterpart. AND it wouldn't break the proto caldari logi, it would just make it weaker then its assault counter part (statistically). But still allows skilled players to pull a win in a 1v1 if their clever enough. Then do the same thing for the respective Tiers of that race.
Gallente
Same deal, give the LGK0 4 low slots instead of 5 and give the AGK0 5 low slots with higher base health. This switches the focus of slots onto the assault suit variant. The LGKO would still be a superb logistics/equipment suit, but the AGK0 would just be statistically more capable of tanking/killing people.
Amar
Give amar assault one more high slot and one more low slot, the amar logi is literally the same as the amar assault only with more PG, CPU and equipment slots (minus the laser heat up bonus which is nearly useless to 90% of the playerbase anyway). I mean seriously..... give the assault of that race a reason to spec into, don't nerf the logi of that race and make it even less popular......
Minmatar
I always thought this suit was pretty balanced to be honest...... Nothing to say here, though others may disagree.
and so that's it..... all of what I said pretty much sums up what I think would "balance" the suits. It would put them on a sort of..... balance where, sure the logi isn't quite as strong as its assault variant, but can still hold its own in a fight, and even win if the user is good enough. This wouldn't break the suit, and I would personally be happy with that sort of change. Or at the very least content.
CUTTING OFF THE LIGHT WEAPON SLOT IS NOT A BALANCE FOR THIS ROLE. Its a deterrent..... That would break the suit for soooo many people, and it still wouldn't necessarily fix things because if fitted properly a sidearm can be just as effective in its niche as a light weapon is in its. So then you might say "why not change it to that then?" because theres literally no difference..... The only guy who strate up beat me yesterday was in a proto caldari logi suits. He had it bricked to all hell, and his primary weapon was the prototype SMG...... So in short the problem would still remain, only now we've wasted even more time changing it to something that didn't work out anyway. here we go again trying find way nerf **** this what kill the game here all haters hating on **** cause they get pwn by.it. Thank you for constructive critisism *sarcasm* |
Konohamaru Sarutobi
Ahrendee Mercenaries Omega Commission
435
|
Posted - 2013.06.25 17:26:00 -
[15] - Quote
Lol, already crying because you went Logi.
Be less obvious at least. Make the effort |
Zatara Rought
TeamPlayers EoN.
315
|
Posted - 2013.06.25 17:27:00 -
[16] - Quote
Marston VC wrote:DUST Fiend wrote:Why make another thread when your other one is actually going fairly well now? Because the information I posted on Page 7 of my other thread isn't as easy to find as the information I posted originally in this one.... But that's fine, im still argueing the point on that one too if you want to stick their with it
And neither is the fitting hints. |
Jin Robot
Foxhound Corporation General Tso's Alliance
1044
|
Posted - 2013.06.25 17:40:00 -
[17] - Quote
Konohamaru Sarutobi wrote:Lol, already crying because you went Logi.
Be less obvious at least. Make the effort
Edited : "I beat 1 vs 1 every suit, 95% of the time". Marston VC
You're such a funny guy.
Edited 2: Lol, I can't stop laughing.
I put the Dust forum and I see this:
1) Marston VC forum thread: "I went Logi after my respec and I'm like a Dusty God"
2) Marston VC forum thread: "Stop crying for a logi nerf, you don't know anything about the game" Pride comes before the fall. He did it to himself, starting a "logi slayer" thread about going 40-1. |
Paran Tadec
Imperfects Negative-Feedback
1129
|
Posted - 2013.06.25 17:53:00 -
[18] - Quote
another STB scrub who thinks he knows Dust....
just remove the shield bonus and a low slot on the caldari logi. All other logis are OK. |
KingBabar
NorwegianWood
869
|
Posted - 2013.06.25 17:57:00 -
[19] - Quote
Colonel Killar wrote:Cal logi needs 3 low slots and a bonus related to logistics skills possibly +10% to repper repair or a bounus towards something more related to the Caldari
Like something with the shields? |
Marston VC
SVER True Blood Public Disorder.
388
|
Posted - 2013.06.25 18:03:00 -
[20] - Quote
Jin Robot wrote:Nothing personal man, I have long wished logis would be logis, that is all. I want a support role, not a half assault, half support. I just want a pure support role. I thought there was an assault suit already. Whatever man enjoy.
Nothing is stopping you from doing that...... Pick a logi, fit him with the BEST all PROTO equipment you can, then fit as many codebreakers, and precision enhancers that you want. ABSOLUTELY NOTHING is stopping you from running 100% support. Hell, you could even run mass drivers and that there would be 100%. Just because the Suits CAN go half and half, doesn't mean they CANT go full support. Its all about the playstyle you want to play,
and I just don't think I should be forced out of my playstyle, because you think your playstyle is the only one a logistics suit should cover...... go figure huh? |
|
Marston VC
SVER True Blood Public Disorder.
388
|
Posted - 2013.06.25 18:06:00 -
[21] - Quote
Paran Tadec wrote:another STB scrub who thinks he knows Dust....
just remove the shield bonus and a low slot on the caldari logi. All other logis are OK.
Another Imp scrub with his condescending attitude born from all the circle jerking imps do.......
That's basically what needs to be done with the LCK0, but that does not address all the concerns 75% of this community has, so I attempted to address everything. That is all. If you think you know anything more about this game then I do, then go make a thread about it, post your thoughts on what should be done, and then will let CCP decide what there going to do. |
Jin Robot
Foxhound Corporation General Tso's Alliance
1049
|
Posted - 2013.06.25 18:09:00 -
[22] - Quote
Marston VC wrote:Jin Robot wrote:Nothing personal man, I have long wished logis would be logis, that is all. I want a support role, not a half assault, half support. I just want a pure support role. I thought there was an assault suit already. Whatever man enjoy. Nothing is stopping you from doing that...... Pick a logi, fit him with the BEST all PROTO equipment you can, then fit as many codebreakers, and precision enhancers that you want. ABSOLUTELY NOTHING is stopping you from running 100% support. Hell, you could even run mass drivers and that there would be 100%. Just because the Suits CAN go half and half, doesn't mean they CANT go full support. Its all about the playstyle you want to play, and I just don't think I should be forced out of my playstyle, because you think your playstyle is the only one a logistics suit should cover...... go figure huh? I meant half the logis on the battlefield are not logis, and have no interest in being a logistics. They are pure assaults |
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
32
|
Posted - 2013.06.25 18:10:00 -
[23] - Quote
Marston VC wrote: Give amar assault one more high slot and one more low slot, the amar logi is literally the same as the amar assault only with more PG,
The Amarr logi has less PG than it's Ass counter part..... And i have to equip all this proto PGdrainer equip.....
One of BIGGER problem is that people SIMPLY DON'T KNOW what their are talking about (talking general Marston, not an attack at you)
The only thing that we need is to switch ONLY the racial Bonus on the caldari. With this, we have a caldari Ass with less slot so he can't get too high with shield ext ( dont forget the major base stat and speed) and have a logi that can still live shield tanking.
The lack of a sideARM is not something so simple, but hey, it's easy to complain about than found your strength
Leave other logi alone. |
Colonel Killar
DUST CORE DARKSTAR ARMY
27
|
Posted - 2013.06.25 18:13:00 -
[24] - Quote
KingBabar wrote:Colonel Killar wrote:Cal logi needs 3 low slots and a bonus related to logistics skills possibly +10% to repper repair or a bounus towards something more related to the Caldari Like something with the shields? Not their shields though maybe allow their reppers to also heal shields even if it is to a lesser degree |
Nicholas Silverton
Red Star. EoN.
7
|
Posted - 2013.06.25 18:24:00 -
[25] - Quote
I say just leave CCP to it. Eventually every weapon, dropsuit and equipment will have been hit with the almighty nerf hammer, leaving the game completely balanced lol. Also, going with FOTM is entirely your fault unless you genuinely like that playstyle I.e. actually supporting the team in a logi suit. |
Marston VC
SVER True Blood Public Disorder.
389
|
Posted - 2013.06.25 18:25:00 -
[26] - Quote
Konohamaru Sarutobi wrote:Lol, already crying because you went Logi.
Be less obvious at least. Make the effort
Edited : "I beat 1 vs 1 every suit, 95% of the time". Marston VC
You're such a funny guy.
Edited 2: Lol, I can't stop laughing.
I put the Dust forum and I see this:
1) Marston VC forum thread: "I went Logi after my respec and I'm like a Dusty God"
2) Marston VC forum thread: "Stop crying for a logi nerf, you don't know anything about the game"
Wow that's some paraphrasing you got going there. Im glad that's what you got out of the book's worth of writing ive put in between these two threads...... Yup im doing really well with my new suit because unlike before, 100% of my points are put into it. (before I had all of my points spread between 3 different races due to various reasons). Sorry I don't want CCP to break the suit I just put 100% of my points into, heaven forbid I argue that point on the forums as best I can....... |
Jin Robot
Foxhound Corporation General Tso's Alliance
1050
|
Posted - 2013.06.25 18:28:00 -
[27] - Quote
Marston VC wrote:Konohamaru Sarutobi wrote:Lol, already crying because you went Logi.
Be less obvious at least. Make the effort
Edited : "I beat 1 vs 1 every suit, 95% of the time". Marston VC
You're such a funny guy.
Edited 2: Lol, I can't stop laughing.
I put the Dust forum and I see this:
1) Marston VC forum thread: "I went Logi after my respec and I'm like a Dusty God"
2) Marston VC forum thread: "Stop crying for a logi nerf, you don't know anything about the game" Wow that's some paraphrasing you got going there. Im glad that's what you got out of the book's worth of writing ive put in between these two threads...... Yup im doing really well with my new suit because unlike before, 100% of my points are put into it. (before I had all of my points spread between 3 different races due to various reasons). Sorry I don't want CCP to break the suit I just put 100% of my points into, heaven forbid I argue that point on the forums as best I can....... Well, are you saying we shouldnt be able to counter point. I have tried to be civil, and have no rage on this issue. I actually have enjoyed the debate. |
Marston VC
SVER True Blood Public Disorder.
389
|
Posted - 2013.06.25 18:33:00 -
[28] - Quote
Jin Robot wrote:Marston VC wrote:Konohamaru Sarutobi wrote:Lol, already crying because you went Logi.
Be less obvious at least. Make the effort
Edited : "I beat 1 vs 1 every suit, 95% of the time". Marston VC
You're such a funny guy.
Edited 2: Lol, I can't stop laughing.
I put the Dust forum and I see this:
1) Marston VC forum thread: "I went Logi after my respec and I'm like a Dusty God"
2) Marston VC forum thread: "Stop crying for a logi nerf, you don't know anything about the game" Wow that's some paraphrasing you got going there. Im glad that's what you got out of the book's worth of writing ive put in between these two threads...... Yup im doing really well with my new suit because unlike before, 100% of my points are put into it. (before I had all of my points spread between 3 different races due to various reasons). Sorry I don't want CCP to break the suit I just put 100% of my points into, heaven forbid I argue that point on the forums as best I can....... Well, are you saying we shouldnt be able to counter point? I have tried to be civil, and have no rage on this issue. I actually have enjoyed the debate.
Debate is good, what he did wasn't debate, it was name calling. He basically put me in the same category as every other "my OP weapon isn't OP crier" In other words hes calling me a joke. Now maybe its silly of me to take it that way. But I view this whole debate as a challenge to "change the community" or at-least get them to look at this whole situation objectively. As such im taking it seriously (though I wont lie im enjoying it too). I think the publicity my thread got will really show CCP the community stance on this, and if nothing else, will hopefully give them some ideas on what they should do to fix the "Logistics are OP" problem..... |
Marston VC
SVER True Blood Public Disorder.
390
|
Posted - 2013.06.25 18:49:00 -
[29] - Quote
Jin Robot wrote:Marston VC wrote:Jin Robot wrote:Nothing personal man, I have long wished logis would be logis, that is all. I want a support role, not a half assault, half support. I just want a pure support role. I thought there was an assault suit already. Whatever man enjoy. Nothing is stopping you from doing that...... Pick a logi, fit him with the BEST all PROTO equipment you can, then fit as many codebreakers, and precision enhancers that you want. ABSOLUTELY NOTHING is stopping you from running 100% support. Hell, you could even run mass drivers and that there would be 100%. Just because the Suits CAN go half and half, doesn't mean they CANT go full support. Its all about the playstyle you want to play, and I just don't think I should be forced out of my playstyle, because you think your playstyle is the only one a logistics suit should cover...... go figure huh? I meant half the logis on the battlefield are not logis, and have no interest in being a logistics. They are pure assaults
Then the assault suit needs a buff so as to encourage assault playstyles being used on the assault suits. but meh! im tired of saying the same thing over and over again. Some suits need a nerf. others need a buff. But I know for a fact that having all logis nerfed to compensate the UP assault suits wont make this game much better...... it'll just shift the OPness from one class to another. |
Paran Tadec
Imperfects Negative-Feedback
1131
|
Posted - 2013.06.25 18:54:00 -
[30] - Quote
Marston VC wrote:Paran Tadec wrote:another STB scrub who thinks he knows Dust....
just remove the shield bonus and a low slot on the caldari logi. All other logis are OK. Another Imp scrub with his condescending attitude born from all the circle jerking imps do....... That's basically what needs to be done with the LCK0, but that does not address all the concerns 75% of this community has, so I attempted to address everything. That is all. If you think you know anything more about this game then I do, then go make a thread about it, post your thoughts on what should be done, and then will let CCP decide what there going to do.
How's PC working out for you?
Anyways,
The other logi suits are fine. 75% of the problem? 75% of the problem is no one knows what balance is outside of "nerf everything except the gear I use" |
|
Nicholas Silverton
Red Star. EoN.
7
|
Posted - 2013.06.25 18:57:00 -
[31] - Quote
Marston VC wrote:Jin Robot wrote:Nothing personal man, I have long wished logis would be logis, that is all. I want a support role, not a half assault, half support. I just want a pure support role. I thought there was an assault suit already. Whatever man enjoy. Nothing is stopping you from doing that...... Pick a logi, fit him with the BEST all PROTO equipment you can, then fit as many codebreakers, and precision enhancers that you want. ABSOLUTELY NOTHING is stopping you from running 100% support. Hell, you could even run mass drivers and that there would be 100%. Just because the Suits CAN go half and half, doesn't mean they CANT go full support. Its all about the playstyle you want to play, and I just don't think I should be forced out of my playstyle, because you think your playstyle is the only one a logistics suit should cover...... go figure huh? In this game you are supposed to be rewarded for skilling very specifically, so the fact that you can use a specialized SUPPORT suit as an ASSAULT suit makes no sense. However you are right about some people wanting to go half and half and that is what the basic frame should be for. |
Konohamaru Sarutobi
Ahrendee Mercenaries Omega Commission
436
|
Posted - 2013.06.25 19:07:00 -
[32] - Quote
Nicholas Silverton wrote:I say just leave CCP to it. Eventually every weapon, dropsuit and equipment will have been hit with the almighty nerf hammer, leaving the game completely balanced lol. Also, going with FOTM is entirely your fault unless you genuinely like that playstyle I.e. actually supporting the team in a logi suit.
"Eventually". Yes, "eventually" all the game will be fixed, but "eventually" I will be playing in my Play Station 9, or making food for my childrends. |
The dark cloud
Seraphim Initiative. CRONOS.
1557
|
Posted - 2013.06.25 21:38:00 -
[33] - Quote
Wasnt bothered to read trough the whole topic posts. But one thing is for sure: the only logi thats OP is caldari logi so stop trying to nerf the other suits. Gallante logis can be 1 hit killed with core locus grenades, amarr is just a joke and i barely see minmatarr logis for a reason that is unknown. Probs because its just a damn ugly suit. |
Django Quik
R.I.f.t
755
|
Posted - 2013.06.25 21:45:00 -
[34] - Quote
The dark cloud wrote:Wasnt bothered to read trough the whole topic posts. But one thing is for sure: the only logi thats OP is caldari logi so stop trying to nerf the other suits. Gallante logis can be 1 hit killed with core locus grenades, amarr is just a joke and i barely see minmatarr logis for a reason that is unknown. Probs because its just a damn ugly suit. Most suits can be be OHKd with a core locus grenade. |
zBroadway
Hellstorm Inc League of Infamy
26
|
Posted - 2013.06.25 21:57:00 -
[35] - Quote
I feel like nerfing a dropsuit is much different than nerfing a weapon. Choosing a specific dropsuit and grinding to get the proto is SUCH a skill point investment...as opposed to a weapon that you can get the prototype variant in a week with boosters and a little bit of grinding. I didnt get a respec so ive got the basic medium frame proto suit along with the caldari logi proto suit which is 3,731,040 sp of my current 13.6 mil sp. Which is a little more than 25& of my total sp. as opposed to 621,000 sp it takes to get a light weapon to lvl 5...which is like less than 5% of my total sp.
If they are going to nerf any type of dropsuit...i think they should offer a skill respec for those players who have those suits considering the drastic amount of sp they have spent obtaining the prototype variant of it.
If they nerfed a weapon I used..id just suck it up because in the grand scheme of things..its not THAT much sp for a player like myself who has a good amount of sp. |
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
32
|
Posted - 2013.06.25 22:13:00 -
[36] - Quote
You're right Broadway
The only Logi who need to be look at, and the only that will suffer from it are the CODboys that choose him for his bonus. So no respecc for them. If ALL the logi take a change, a respecc is necessary, but we cant nerf ALL logi, it's MADNESS.
I use an Amarr logi and people asking "logiNerf" should tell me HOW am i OP.
The answer is simple, switch the bonus from ASS to LOGI and then you have your fix.
|
Colonel Killar
DUST CORE DARKSTAR ARMY
35
|
Posted - 2013.06.25 22:14:00 -
[37] - Quote
Jastad wrote:You're right Broadway The only Logi who need to be look at, and the only that will suffer from it are the CODboys that choose him for his bonus. So no respecc for them. If ALL the logi take a change, a respecc is necessary, but we cant nerf ALL logi, it's MADNESS. I use an Amarr logi and people asking "logiNerf" should tell me HOW am i OP. The answer is simple, switch the bonus from ASS to LOGI and then you have your fix. What was the Assault Bonus? |
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
32
|
Posted - 2013.06.25 22:18:00 -
[38] - Quote
Colonel Killar wrote: What was the Assault Bonus?
2% Hybrid weap reload.
With this change we have and ASS with bonus (but with less slot, that make it a little less gamebreaking ) and a Logi that reload faster with His only weapon. |
Colonel Killar
DUST CORE DARKSTAR ARMY
35
|
Posted - 2013.06.25 22:26:00 -
[39] - Quote
Jastad wrote:Colonel Killar wrote: What was the Assault Bonus? 2% Hybrid weap reload. With this change we have and ASS with bonus (but with less slot, that make it a little less gamebreaking ) and a Logi that reload faster with His only weapon. Was that the general bounus or racial bounus? |
zBroadway
Hellstorm Inc League of Infamy
26
|
Posted - 2013.06.25 22:32:00 -
[40] - Quote
Jastad wrote:You're right Broadway The only Logi who need to be look at, and the only that will suffer from it are the CODboys that choose him for his bonus. So no respecc for them. If ALL the logi take a change, a respecc is necessary, but we cant nerf ALL logi, it's MADNESS. I use an Amarr logi and people asking "logiNerf" should tell me HOW am i OP. The answer is simple, switch the bonus from ASS to LOGI and then you have your fix.
I dont mind if they switch be bonuses from the caldari logi to the caldari assault...BUT if the whole point of speccing into a racial suit is for the different slot layouts + the racial bonuses that come with them...and one of those two are drastically changed/nerfed then I feel like a respecc is warrented.
If CCP decided to nerf any racial suit..whether it be a heavy, scout, logi, or assault...i would be in total support of those individuals who have the proto variants of those suits being granted a respecc...or better yet, a refund of the sp they dumped into drop suits...similar to the refund they gave players when they tweaked the multiplier for the dropsuits. Im sorry..i didnt think of that before..and that should have been my original suggestion..a total skill respecc isnt needed.
Answer this question honestly..Lets say the Amarr logi was hypothetically OP like the caldari logi is...and CCP decided to nerf and/or switch the bonuses to that suit like your suggesting they do to the caldari logi..would you not want a refund on all the sp you spent on that dropsuit? |
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Vyzion Eyri
The Southern Legion RISE of LEGION
776
|
Posted - 2013.06.25 22:41:00 -
[41] - Quote
Isn't nerfing what appears to be overpowered creating an outcome which is exactly the same as buffing everything else up to a relatively equal level?
Unless you mean you only want to buff the assault suits and not anything else. If that's the case, you'll find the scouts and heavies thoughts on your idea won't be supportive.
And if you're saying all other dropsuits should be buffed, then why not simply nerf what's overpowered?
Buffs and nerfs should be measured out. Too many nerfs and no one has HP to survive half an AR clip. Too many buffs and your nanohives are popped before you kill one person.
And this is especially important for dropsuits. CCP has to be careful what they do to them, and currently fights against all but prototype caldari logistics suits geared for shields and equipped with uplinks, nanohives and an AR are fairly balanced. I do well in my STD logistics suit in every game but PC, and in PC when I use my PRO gear, I'm usually making a difference. But pit a shield tanked cal logi against me and it all falls to bits. Even if I land a flux, they simply have to get out for a few seconds for their regulators to replenish their tank, or simply take the flux and kill me because by the time it detonates, I'm respawning.
Buffing all other suits means having to find that balance again. Right now it's not so bad, besides that one suit everyone's losing their minds over. |
zBroadway
Hellstorm Inc League of Infamy
26
|
Posted - 2013.06.25 22:42:00 -
[42] - Quote
Jastad wrote:Colonel Killar wrote: What was the Assault Bonus? 2% Hybrid weap reload. With this change we have and ASS with bonus (but with less slot, that make it a little less gamebreaking ) and a Logi that reload faster with His only weapon.
I really dont think its the bonuses that make the caldari logi unfair...i mean they are definitely the best bonuses out of all the suits, in my opinion. I kinda think that its the amount of High and low slots that make it OP. Yea not having a side arm definitely sucksss. And 3 equipment slots is nice..but at most I use 2 (nanohives and uplinks..both lvl1 because id rather use up my cpu/pg on other things since i play the assault role out of the logi suit)..normally I only use 1 of the 3 available equipment slots.
Dont get me wrong..i agree that the caldari logi is OP...and something should be done to balance it out a little bit since it is exploited by a lot of assault guys, including myself. But i dont think it is OP for those people who choose to play true support logi role with that suit...they would have proto nano, proto uplinks..proto repair hive..ect ect.. All of which take up a ton of pg/cpu, thus not leaving them a whole lot left for complex extenders, regulators, damage mods..ect ect. Which, in my opinion...makes it a balanced suit for a true support logi. Like i said..it is exploited and used differently then CCP imagined it would be..cant argue that...a dropsuit sp refund should be available for those who did choose to skill into it..regardless of how you outfit the suit or play the game. |
Nicholas Silverton
Red Star. EoN.
8
|
Posted - 2013.06.25 23:20:00 -
[43] - Quote
zBroadway wrote:Jastad wrote:Colonel Killar wrote: What was the Assault Bonus? 2% Hybrid weap reload. With this change we have and ASS with bonus (but with less slot, that make it a little less gamebreaking ) and a Logi that reload faster with His only weapon. I really dont think its the bonuses that make the caldari logi unfair...i mean they are definitely the best bonuses out of all the suits, in my opinion. I kinda think that its the amount of High and low slots that make it OP. Yea not having a side arm definitely sucksss. And 3 equipment slots is nice..but at most I use 2 (nanohives and uplinks..both lvl1 because id rather use up my cpu/pg on other things since i play the assault role out of the logi suit)..normally I only use 1 of the 3 available equipment slots. Dont get me wrong..i agree that the caldari logi is OP...and something should be done to balance it out a little bit since it is exploited by a lot of assault guys, including myself. But i dont think it is OP for those people who choose to play true support logi role with that suit...they would have proto nano, proto uplinks..proto repair hive..ect ect.. All of which take up a ton of pg/cpu, thus not leaving them a whole lot left for complex extenders, regulators, damage mods..ect ect. Which, in my opinion...makes it a balanced suit for a true support logi. Like i said..it is exploited and used differently then CCP imagined it would be..cant argue that...a dropsuit sp refund should be available for those who did choose to skill into it..regardless of how you outfit the suit or play the game. I agree 100% and I don't think there is an obvious way to deter the assault guys from using it without affecting the genuine logi guys, it's going to take some serious thinking on CCPs part. Maybe requiring all equipment slots to be filled? |
Berserker007
Imperfects Negative-Feedback
319
|
Posted - 2013.06.26 00:14:00 -
[44] - Quote
Seeing as i was a Caldari Logi and actually specc'd out of it, here is what i think should be done for that suit to help balance it to assautls all around.
As Marston said w/ going to a 4-3 slot setup would work good. However, i believe in ALL assault suits, the proto RACIAL variant should have 2 equip slots; as it'd be a great way to distinguish it from the basic proto suit besides just a passive skill which atm can be quite crappy. I like the idea of the 5-3 for the assault suit, however i think you'd need to up the CPU & PG the suit has, as unless you run a recharger in 1 of the 5 high slots you'll be over PG for a certainty; and even then it requires you to skill into rechargers if you haven't, and get lv 4 or 5 in Circuity for max CPU and for use of proto CPU upgrades which you may need at that point (as proto recharger costs 90 CPU).
In doing those changes, CCP would probably need to alter the CPU & PG of all assault and logi suits a bit
In regards to LAV's, remove the HP buff they were given in Uprising. If issue still persists, change the passive skill on them
Flaylocks: this is interesting, as i was going to skill them myself so may be bias. I think they are a bit of a problem especially on direct damage, but at same time you only have 3 (or 4 shots). One thing that could be done would be to lower its efficiency against shields to something like 50-60% so people would actually need to use it as a sidearm, or if its your AV backup, make sure you have flux. Im unsure here, as from what people say, the flaylock isn't all the good till proto anyway, so 620k for something to be good isn't a horrible idea when u consider can use a GEK for ~130k . |
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