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Nephiliel
Foxhound Corporation General Tso's Alliance
17
|
Posted - 2013.06.24 13:11:00 -
[1] - Quote
So i get my respec, I am a Mass Driver in a Minnie Assault, with EXO, and a flaylock side.
So, I'm in a tight space against this other guy, right near his drop uplink to kill him. Well he comes out of it, I shoot out all my ammo from my Flaylock and Mass Driver. He's in militia gear, NOTHING HITS HIM. I have 25% added AOE bonus to Mass Drivers as well. I'm shooting the ground, it doesn't do anything.
He spawned, standing there, my flaylock aimed right onto him, didn't do damage, at all. Switched to my Mass Driver, shoot him with multiple clips, he's still alive, and he kills me. I have 600 hp! My nades wouldn't hurt him either.
So, I go back to that place, he's still there, i try it again, but now, guess what, he gets up in my face. I shoot him with my mass driver right on, it kills me, no damage to him
WOW, are you kidding me? Fix your f*cking explosives in this game they are utter f*cking sh*t!!!!! |
Maya Blackheart
R.I.f.t
0
|
Posted - 2013.06.24 13:12:00 -
[2] - Quote
Learn to play with your newly speced weapons before you come here raging on the forums :) |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4511
|
Posted - 2013.06.24 13:14:00 -
[3] - Quote
Maya Blackheart wrote:Learn to play with your newly speced weapons before you come here raging on the forums :) Why are you so sure that the fault lies with him? |
Nephiliel
Foxhound Corporation General Tso's Alliance
17
|
Posted - 2013.06.24 13:15:00 -
[4] - Quote
I've been using Mass Drivers for a month, just not the ADV ones....
This is the worst I've seen. And seriously, how about you read what I wrote? If I had this on video, you'd sh*t your pants.
You know the map where you can get up on the pipes? there are 3 pipes, 1 low, 2 high. Yeah, that's where we dueled it out, explosives do NOTHING THERE. Absolutely nothing.
We literally dueled for 30 seconds a piece. He couldn't kill me with his militia gear, it took him 30 seconds, but I couldn't kill him at all, because apparently EXPLOSIVES DO NOT F*CKING EXIST |
Crash Monster
Snipers Anonymous
748
|
Posted - 2013.06.24 13:17:00 -
[5] - Quote
Sounds like a good time for a bug report? |
calisk galern
BurgezzE.T.F
320
|
Posted - 2013.06.24 13:18:00 -
[6] - Quote
flaylock has a style to it, at first I tried to use it like you did, and was incredibly disappointed.
I figured out how to make it work and it's a solid weapon. |
Jin Robot
Foxhound Corporation General Tso's Alliance
1004
|
Posted - 2013.06.24 13:19:00 -
[7] - Quote
Yeah, hopefully its just a weird bug. |
RoundEy3
Metal Mind Industries
125
|
Posted - 2013.06.24 13:19:00 -
[8] - Quote
I had a similar issue like this with the flaylock. I was on a roof top sniping, saw an enemy flank the building, so I figured he was going to come up the ladder. I move to that edge of the building, look over, he fires a couple rounds at me, and I step back just waiting for him to come up the ladder. When the guy steps off the ladder I dump 3 flaylock shots on his feet, and he took absolutely no damage from it.
Then I proceeded to strafe about getting stuck on all sorts of little objects on the roof while trying to reload. Further insult to injury the reload animation never completed because everytime my character stuttered on the small pipes or conduits on the roof surface it interrupted the reload. Just utter crap.
AND Sometimes the damn flaylock will kill people I didn't even come close to hitting. For me it works better if I make absolutely no effort to be accurate. |
Nephiliel
Foxhound Corporation General Tso's Alliance
18
|
Posted - 2013.06.24 13:19:00 -
[9] - Quote
It's mainly the Mass Driver. It did no Damage in a space of about, 1 meter. The pipe is about 3 or 4 feet wide. Yet I can't hit someone aiming at the floor of the pipe.... Or when my Mass Driver hits them right in the face, instead it kills me. |
Twelve Guage
The Generals EoN.
3
|
Posted - 2013.06.24 13:23:00 -
[10] - Quote
The trolls nephiliel the trolls did I not tell you that they would try and run lols all over you. |
|
Reav Hannari
Red Rock Outriders
639
|
Posted - 2013.06.24 13:29:00 -
[11] - Quote
I'm having the same issue with the Flaylock. I get some decent kills with it and then can't do any damage with aimed shots at stationary targets while looking down on them.
Switching to SMG as my full time sidearm. |
Malkai Inos
Opus Arcana Orion Empire
434
|
Posted - 2013.06.24 13:31:00 -
[12] - Quote
Some people speced into MDs with their respec?
Seriously though. MDs currently suffer from explosion and lag related bugs that make them a lot weaker then what the numbers indicate. The fix is supposedly done and could come with the next client side patch (wich would be 1.2 next month).
Until that get some flux nades and aim for people with low/depleted shields to make the best of the current situation. |
Crash Monster
Snipers Anonymous
750
|
Posted - 2013.06.24 13:31:00 -
[13] - Quote
Is this because the pipes are not flat... and any vertical offset nerfs explosives (or is that a fixed issue)? |
RoundEy3
Metal Mind Industries
125
|
Posted - 2013.06.24 13:39:00 -
[14] - Quote
Issues with explosives seem to happen on just about any given surface. Or at least any that aren't perfectly flat, which is a whole lot of them. |
Maken Tosch
DUST University Ivy League
2850
|
Posted - 2013.06.24 13:40:00 -
[15] - Quote
Maya Blackheart wrote:Learn to play with your newly speced weapons before you come here raging on the forums :)
Learn to troll better with your newly pimped out Trollmobile before you come here pretending that you know how to troll. The guy said he was shooting at a stationary target dead on and the target suffered no damage. I suggest you read the post next time. |
Duran Lex
Silver Talon Corporation
22
|
Posted - 2013.06.24 13:54:00 -
[16] - Quote
Currently, there is a problem with weapons like the mass driver and flaylock (as well as forge gun)..well..basically all weapons that cause splash damage, minus grenades and explosives.
It's a problem when registering hits between client side, and server side. They aren't syncing together correctly which is causing direct hits to become radius damage, and radius damage to miss. and sometimes direct hits simply don't even register as anything.
It's been a known problem for awhile and CCP is working on it. |
Nephiliel
Foxhound Corporation General Tso's Alliance
19
|
Posted - 2013.06.24 13:59:00 -
[17] - Quote
K thanks, glad they're fixing it |
Azura Sakura
Militaires-Sans-Frontieres
149
|
Posted - 2013.06.24 14:05:00 -
[18] - Quote
1st mistake: deciding to attack the guy after he receive no damage 2nd mistake: going back to him after you knew he took no dmg
Please post this on the technical forum as well. We need all the info we can get to fix this since I run Mass driver as well. :( |
ladwar
Dead Six Initiative Lokun Listamenn
668
|
Posted - 2013.06.24 14:07:00 -
[19] - Quote
actually this is been a stealth update where they don't take damage within 3 sec of spawn ins even if cloak is broke |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
2068
|
Posted - 2013.06.24 14:56:00 -
[20] - Quote
Along with desynch bugs, the MD was nerfed to the ground, and will probably stay that way since someone got butthurt over an in house game. Just use dual flaylocks until those get nerfed as well. |
|
Medic 1879
Tritan's Onslaught RISE of LEGION
470
|
Posted - 2013.06.24 15:03:00 -
[21] - Quote
Duran Lex wrote:Currently, there is a problem with weapons like the mass driver and flaylock (as well as forge gun)..well..basically all weapons that cause splash damage, minus grenades and explosives.
It's a problem when registering hits between client side, and server side. They aren't syncing together correctly which is causing direct hits to become radius damage, and radius damage to miss. and sometimes direct hits simply don't even register as anything.
It's been a known problem for awhile and CCP is working on it.
Supposedly they have fixed it but because its a certain type of fix it must wait on the next large patch to be implemented so hopefully it gets better and in the video where they accidentally announced the new armour plates you see someone using the MD and it has the old smoke cloud effect so hopefully we get that back as well. |
reydient
ROGUE SPADES EoN.
7
|
Posted - 2013.06.24 15:54:00 -
[22] - Quote
There is some bugs with explosions as a whole. There are fixes coming. Please post in the technical support section. |
Mike Poole
Kirkinen Risk Control Caldari State
280
|
Posted - 2013.06.24 16:37:00 -
[23] - Quote
If the developers for this game actually cared about their work this problem would have been fixed weeks ago when they let it slip that they had already figured out the solution but just didn't feel like implementing it yet.
I mean where's the priority in fixing every single explosive weapon from grenades to mass drivers to rockets? It's not like this is a game that relies heavily on weapon damage or something. Just use an AR like every single other player until they eventually get around to fixing something so trivial some time next month... maybe. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3982
|
Posted - 2013.06.24 16:41:00 -
[24] - Quote
Flaylocks murder heavies so fast it's obnoxious |
Crash Monster
Snipers Anonymous
757
|
Posted - 2013.06.24 16:43:00 -
[25] - Quote
I had thought the delay was due to the release cycle... some fixes can simply be done by changing numbers on the server that the client can use while others require new code -- which goes through the PSN release cycle.
I don't know anything about the PSN release cycle -- just regurgitating some info I consumed a while back. |
zBroadway
Hellstorm Inc League of Infamy
19
|
Posted - 2013.06.24 17:26:00 -
[26] - Quote
I feel bad for the OP..that scenario definitely sucks. But my empathy for you and all MD/Flaylock users only goes so far.
This is just my personal opinion and is not directed towards any particular player who chooses to use these weapons, its your ps3 and you can play which ever way you choose. I grew up playing shooters, the original Socom for ps2 was my first online shooter..and definitely left an impact on how I view shooters and the way they're played. Yes there were grenade launchers in the socom series (somewhat comparable to MD's..not as many grenades in a clip) but only noobs used them. Not saying you guys are noobs! A players skill was determined in gunfights. Anyone can use a grenade launcher and get a kill in that game..its not difficult to aim in someones general direction and launch a grenade at their feet to get the kill. And i kind of view MD/Flaylocks the same way on this game as well. Sure I could use them too...i choose not to because im playing a First person shooter...not a First person grenade launcher. I personally dont find it the least bit gratifying to spam somebody with projectile grenades and kill them. Id much rather get in a gunfight with somebody and win it because my aim is better..that's what does it for me.
No matter how many times i get killed by the flaylock or MD...ill never use it. To me, there's just something so unethical about playing with one in a FPS or any shooter. Perhaps its because ive played on a competitive level in all shooters ive played over the years..and the use of any kind of grenade other than those you threw with your hand was frowned upon.
Again, just my opinion...if you enjoy using MD/Flaylock..rock on. I just think its a cheap way of killing somebody. |
Fox Gaden
DUST University Ivy League
540
|
Posted - 2013.06.24 18:00:00 -
[27] - Quote
Malkai Inos wrote:Some people speced into MDs with their respec?
Seriously though. MDs currently suffer from explosion and lag related bugs that make them a lot weaker then what the numbers indicate. The fix is supposedly done and could come with the next client side patch (wich would be 1.2 next month).
Until that get some flux nades and aim for people with low/depleted shields to make the best of the current situation. This |
Fox Gaden
DUST University Ivy League
540
|
Posted - 2013.06.24 18:23:00 -
[28] - Quote
zBroadway wrote:I feel bad for the OP..that scenario definitely sucks. But my empathy for you and all MD/Flaylock users only goes so far.
This is just my personal opinion and is not directed towards any particular player who chooses to use these weapons, its your ps3 and you can play which ever way you choose. I grew up playing shooters, the original Socom for ps2 was my first online shooter..and definitely left an impact on how I view shooters and the way they're played. Yes there were grenade launchers in the socom series (somewhat comparable to MD's..not as many grenades in a clip) but only noobs used them. Not saying you guys are noobs! A players skill was determined in gunfights. Anyone can use a grenade launcher and get a kill in that game..its not difficult to aim in someones general direction and launch a grenade at their feet to get the kill. And i kind of view MD/Flaylocks the same way on this game as well. Sure I could use them too...i choose not to because im playing a First person shooter...not a First person grenade launcher. I personally dont find it the least bit gratifying to spam somebody with projectile grenades and kill them. Id much rather get in a gunfight with somebody and win it because my aim is better..that's what does it for me.
No matter how many times i get killed by the flaylock or MD...ill never use it. To me, there's just something so unethical about playing with one in a FPS or any shooter. Perhaps its because ive played on a competitive level in all shooters ive played over the years..and the use of any kind of grenade other than those you threw with your hand was frowned upon.
Again, just my opinion...if you enjoy using MD/Flaylock..rock on. I just think its a cheap way of killing somebody. You are judging the MD by the Grenade Launchers you knew from other games. The proverbial Noob Tub argument. This is common among players with experience in other FPS games, who have never bothered to use the MD themselves in DUST 514.
Even in the Open Beta when the MD was more powerful and did not have this bug, it was harder to kill someone with a MD than it was to kill them with an Assault Rifle. With the AR you just point and shoot. With the MD you have to do a trigonometry equation in your head to figure out how much to elevate your shot to get the charge to land anywhere close to your target, unless you where close up, in which case the challenge was to kill your opponent without killing yourself.
Any noob can pick up an Assault Riffle, point it at someone and pull the tricker to get a kill. Getting the kill with a Mass Driver is much more complicated than that. Of course people who used it a lot eventually got a feel for it and became very good at estimating the arch of the shells, but that still sort of invalidates your argument that it is easy, when it is only easy for the experts. Granted some people used it situationally from elevated positions to make the math less complicated, but there are situations where aiming an AR can be made less complicated as well.
From my experiences, the mass driver is the most difficult to use of any weapon I have used in DUST. I will grant you that you can sometimes kill multiple people in one shot if they all cluster together and you make the shot, but with a MD you normally just get a lot of assists without a lot of kills. It is meant to be an area denial weapon, and once this bug is fixed it will work well for that. |
Thor Odinson42
Molon Labe. League of Infamy
430
|
Posted - 2013.06.24 18:31:00 -
[29] - Quote
Your next game you'll go 15-0 and feel like a God with your MD.
Sometimes it won't even let you pull the trigger, like the game wants you to have a 1 round per minute ROF.
Welcome to the most inconsistent weapon in the history of FPS. |
SnakeSix
Pradox One
0
|
Posted - 2013.06.24 18:32:00 -
[30] - Quote
only weapon that doesn't have aiming problems is the shotgun |
|
Thor Odinson42
Molon Labe. League of Infamy
430
|
Posted - 2013.06.24 18:33:00 -
[31] - Quote
zBroadway wrote:I feel bad for the OP..that scenario definitely sucks. But my empathy for you and all MD/Flaylock users only goes so far.
This is just my personal opinion and is not directed towards any particular player who chooses to use these weapons, its your ps3 and you can play which ever way you choose. I grew up playing shooters, the original Socom for ps2 was my first online shooter..and definitely left an impact on how I view shooters and the way they're played. Yes there were grenade launchers in the socom series (somewhat comparable to MD's..not as many grenades in a clip) but only noobs used them. Not saying you guys are noobs! A players skill was determined in gunfights. Anyone can use a grenade launcher and get a kill in that game..its not difficult to aim in someones general direction and launch a grenade at their feet to get the kill. And i kind of view MD/Flaylocks the same way on this game as well. Sure I could use them too...i choose not to because im playing a First person shooter...not a First person grenade launcher. I personally dont find it the least bit gratifying to spam somebody with projectile grenades and kill them. Id much rather get in a gunfight with somebody and win it because my aim is better..that's what does it for me.
No matter how many times i get killed by the flaylock or MD...ill never use it. To me, there's just something so unethical about playing with one in a FPS or any shooter. Perhaps its because ive played on a competitive level in all shooters ive played over the years..and the use of any kind of grenade other than those you threw with your hand was frowned upon.
Again, just my opinion...if you enjoy using MD/Flaylock..rock on. I just think its a cheap way of killing somebody.
Damn, I'm going to feel awkward around you from now on. Not really, but I'll never feel bad about using a MD in a game where someone can use a tank to kill you. |
Medic 1879
Tritan's Onslaught RISE of LEGION
471
|
Posted - 2013.06.24 18:34:00 -
[32] - Quote
Fox Gaden wrote:zBroadway wrote:I feel bad for the OP..that scenario definitely sucks. But my empathy for you and all MD/Flaylock users only goes so far.
This is just my personal opinion and is not directed towards any particular player who chooses to use these weapons, its your ps3 and you can play which ever way you choose. I grew up playing shooters, the original Socom for ps2 was my first online shooter..and definitely left an impact on how I view shooters and the way they're played. Yes there were grenade launchers in the socom series (somewhat comparable to MD's..not as many grenades in a clip) but only noobs used them. Not saying you guys are noobs! A players skill was determined in gunfights. Anyone can use a grenade launcher and get a kill in that game..its not difficult to aim in someones general direction and launch a grenade at their feet to get the kill. And i kind of view MD/Flaylocks the same way on this game as well. Sure I could use them too...i choose not to because im playing a First person shooter...not a First person grenade launcher. I personally dont find it the least bit gratifying to spam somebody with projectile grenades and kill them. Id much rather get in a gunfight with somebody and win it because my aim is better..that's what does it for me.
No matter how many times i get killed by the flaylock or MD...ill never use it. To me, there's just something so unethical about playing with one in a FPS or any shooter. Perhaps its because ive played on a competitive level in all shooters ive played over the years..and the use of any kind of grenade other than those you threw with your hand was frowned upon.
Again, just my opinion...if you enjoy using MD/Flaylock..rock on. I just think its a cheap way of killing somebody. You are judging the MD by the Grenade Launchers you knew from other games. The proverbial Noob Tub argument. This is common among players with experience in other FPS games, who have never bothered to use the MD themselves in DUST 514. Even in the Open Beta when the MD was more powerful and did not have this bug, it was harder to kill someone with a MD than it was to kill them with an Assault Rifle. With the AR you just point and shoot. With the MD you have to do a trigonometry equation in your head to figure out how much to elevate your shot to get the charge to land anywhere close to your target, unless you where close up, in which case the challenge was to kill your opponent without killing yourself. Any noob can pick up an Assault Riffle, point it at someone and pull the tricker to get a kill. Getting the kill with a Mass Driver is much more complicated than that. Of course people who used it a lot eventually got a feel for it and became very good at estimating the arch of the shells, but that still sort of invalidates your argument that it is easy, when it is only easy for the experts. Granted some people used it situationally from elevated positions to make the math less complicated, but there are situations where aiming an AR can be made less complicated as well. From my experiences, the mass driver is the most difficult to use of any weapon I have used in DUST. I will grant you that you can sometimes kill multiple people in one shot if they all cluster together and you make the shot, but with a MD you normally just get a lot of assists without a lot of kills. It is meant to be an area denial weapon, and once this bug is fixed it will work well for that.
^ This plus factor in that the MD is useless against shields so you have to hit them with a flux first and if you like me are a logi MD you have no back up weapon so its flux then kill them in 6 shots or your done pretty much. |
ahumar nexrad
Resheph Interstellar Strategy Gallente Federation
0
|
Posted - 2013.06.24 18:43:00 -
[33] - Quote
ehhh i never use explosives anyway. never have an effect on anyone. |
TEBOW BAGGINS
Greatness Achieved Through Training EoN.
610
|
Posted - 2013.06.24 18:49:00 -
[34] - Quote
ignore the trolls and keep spamming this issue +1
i mean FFS the heavy crowd spammed whined and moaned for 48 hours and look how it turned out for them they got their fix in like 1 day
the MD crowd being that despite what rungungame kids claim takes skill so our vocal community is more of a minority than the win button heavy crowd was. they had the numbers to seriously camp barbarians at the forum gates and they got their results.
anything short of the freedom i find is absolute garbage. i made an alt in battle academy and OMG the STD MD with no skills to back it is absolute trash even vs militia.
the freedom can kill but usually it takes all 5-6 rounds,with about 1 out of 5 being a somewhat random OHK, which forced my playstyle to change into hit and run with LAV, by the second MD round i can tell if it's going to turn out well, giving me the option to get back in LLAV and take off.
and theres something very satisfying when you do kill with MD because that enemy just got killed by a nerfed weapon |
TEBOW BAGGINS
Greatness Achieved Through Training EoN.
610
|
Posted - 2013.06.24 18:53:00 -
[35] - Quote
ladwar wrote:actually there have been a stealth update where they don't take damage within 3 sec of spawn ins even if cloak is broke
/facepalm
what will they add next, fukng diapers and training wheels?
no matter how many crutches you add the little kids and noob hordes are not going to play this get it thru your head already CCP
if your so desperate to gain players just add farmville in space all while stepping on real gamer's toes |
zBroadway
Hellstorm Inc League of Infamy
21
|
Posted - 2013.06.24 19:26:00 -
[36] - Quote
Thor Odinson42 wrote:zBroadway wrote:I feel bad for the OP..that scenario definitely sucks. But my empathy for you and all MD/Flaylock users only goes so far.
This is just my personal opinion and is not directed towards any particular player who chooses to use these weapons, its your ps3 and you can play which ever way you choose. I grew up playing shooters, the original Socom for ps2 was my first online shooter..and definitely left an impact on how I view shooters and the way they're played. Yes there were grenade launchers in the socom series (somewhat comparable to MD's..not as many grenades in a clip) but only noobs used them. Not saying you guys are noobs! A players skill was determined in gunfights. Anyone can use a grenade launcher and get a kill in that game..its not difficult to aim in someones general direction and launch a grenade at their feet to get the kill. And i kind of view MD/Flaylocks the same way on this game as well. Sure I could use them too...i choose not to because im playing a First person shooter...not a First person grenade launcher. I personally dont find it the least bit gratifying to spam somebody with projectile grenades and kill them. Id much rather get in a gunfight with somebody and win it because my aim is better..that's what does it for me.
No matter how many times i get killed by the flaylock or MD...ill never use it. To me, there's just something so unethical about playing with one in a FPS or any shooter. Perhaps its because ive played on a competitive level in all shooters ive played over the years..and the use of any kind of grenade other than those you threw with your hand was frowned upon.
Again, just my opinion...if you enjoy using MD/Flaylock..rock on. I just think its a cheap way of killing somebody. Damn, I'm going to feel awkward around you from now on. Not really, but I'll never feel bad about using a MD in a game where someone can use a tank to kill you.
Lol you shouldnt. Do what you do. Youre a cool dude..thats what matters to me..you can run around and get your kills however you want. |
McFurious
TeamPlayers EoN.
149
|
Posted - 2013.06.24 19:37:00 -
[37] - Quote
Use the MD before you call it OP. It's not a COD noobtube. Other's have crunched the numbers and AR's still out-DPS it by a wide margin. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
244
|
Posted - 2013.06.24 19:45:00 -
[38] - Quote
Nephiliel wrote:So i get my respec, I am a Mass Driver in a Minnie Assault, with EXO, and a flaylock side.
So, I'm in a tight space against this other guy, right near his drop uplink to kill him. Well he comes out of it, I shoot out all my ammo from my Flaylock and Mass Driver. He's in militia gear, NOTHING HITS HIM. I have 25% added AOE bonus to Mass Drivers as well. I'm shooting the ground, it doesn't do anything.
He spawned, standing there, my flaylock aimed right onto him, didn't do damage, at all. Switched to my Mass Driver, shoot him with multiple clips, he's still alive, and he kills me. I have 600 hp! My nades wouldn't hurt him either.
So, I go back to that place, he's still there, i try it again, but now, guess what, he gets up in my face. I shoot him with my mass driver right on, it kills me, no damage to him
WOW, are you kidding me? Fix your f*cking explosives in this game they are utter f*cking sh*t!!!!!
Yeah blowing yourself up doesn't help anyone in game except Amarr players like me, we need you to beat up on the "other" team...but what do I expect from Minmatar slaves? |
zBroadway
Hellstorm Inc League of Infamy
21
|
Posted - 2013.06.24 19:54:00 -
[39] - Quote
Fox Gaden wrote:zBroadway wrote:I feel bad for the OP..that scenario definitely sucks. But my empathy for you and all MD/Flaylock users only goes so far.
This is just my personal opinion and is not directed towards any particular player who chooses to use these weapons, its your ps3 and you can play which ever way you choose. I grew up playing shooters, the original Socom for ps2 was my first online shooter..and definitely left an impact on how I view shooters and the way they're played. Yes there were grenade launchers in the socom series (somewhat comparable to MD's..not as many grenades in a clip) but only noobs used them. Not saying you guys are noobs! A players skill was determined in gunfights. Anyone can use a grenade launcher and get a kill in that game..its not difficult to aim in someones general direction and launch a grenade at their feet to get the kill. And i kind of view MD/Flaylocks the same way on this game as well. Sure I could use them too...i choose not to because im playing a First person shooter...not a First person grenade launcher. I personally dont find it the least bit gratifying to spam somebody with projectile grenades and kill them. Id much rather get in a gunfight with somebody and win it because my aim is better..that's what does it for me.
No matter how many times i get killed by the flaylock or MD...ill never use it. To me, there's just something so unethical about playing with one in a FPS or any shooter. Perhaps its because ive played on a competitive level in all shooters ive played over the years..and the use of any kind of grenade other than those you threw with your hand was frowned upon.
Again, just my opinion...if you enjoy using MD/Flaylock..rock on. I just think its a cheap way of killing somebody. You are judging the MD by the Grenade Launchers you knew from other games. The proverbial Noob Tub argument. This is common among players with experience in other FPS games, who have never bothered to use the MD themselves in DUST 514. Even in the Open Beta when the MD was more powerful and did not have this bug, it was harder to kill someone with a MD than it was to kill them with an Assault Rifle. With the AR you just point and shoot. With the MD you have to do a trigonometry equation in your head to figure out how much to elevate your shot to get the charge to land anywhere close to your target, unless you where close up, in which case the challenge was to kill your opponent without killing yourself. Any noob can pick up an Assault Riffle, point it at someone and pull the tricker to get a kill. Getting the kill with a Mass Driver is much more complicated than that. Of course people who used it a lot eventually got a feel for it and became very good at estimating the arch of the shells, but that still sort of invalidates your argument that it is easy, when it is only easy for the experts. Granted some people used it situationally from elevated positions to make the math less complicated, but there are situations where aiming an AR can be made less complicated as well. From my experiences, the mass driver is the most difficult to use of any weapon I have used in DUST. I will grant you that you can sometimes kill multiple people in one shot if they all cluster together and you make the shot, but with a MD you normally just get a lot of assists without a lot of kills. It is meant to be an area denial weapon, and once this bug is fixed it will work well for that.
Grenade launchers in other FPS games have similar mechanics as well as aiming cursors. Where do you think CCP got the idea for the MD? CCP didnt pioneer the projectile grenade launcher..its been around since online shooters have. I am not correlating the MD to GLs from other shooters as far as the mechanics are concerned...rather the way in which they are used and how much easier it is to get a kill with. I will agree with you, there is certainly a learning curve to the MD. Maybe more so than other weapons. However, there is no absence of a learning curve for an Assault rifle either. I have actually tried using the Mass Driver on an alt last build just to see how difficult it was because that is a common argument from those who use it and I wanted to see for myself. Yes, it took me a few maps to really get the hang of it..ill admit it. But once I got the hang of it...it was so easy. You speak of using the MD, claiming that you need to do trigonometry in order to land successful shots...im not going to lie, that made me laugh a little bit. Its not rocket science like youre making it out to be..i got the hang of it in a few maps. And just like any other weapon..the more you use it..the better you get with it. Isnt that essentially what being an expert with a weapon is based off of? Nobody picks up a weapon and is an expert with it right off the bat..so to create a premise implying that mathematical equations and only those who are good at math will become experts with a MD invalidates your conclusion that: "MD is only easy for the experts". That would be like me saying, in order to be an expert with an Assault Rifle, you must have played other online shooters prior to Dust 514. Its just not true.
Do you know how easy it is to get up in a high place and point down and shoot grenades into a crowd of people?? I mean you said yourself that it was lol. Have you tried getting up high and aiming directly below you with an assault rifle and trying to kill somebody? That is quite possibly the toughest shot in the game for an AR. You claim that with an AR all you have to do is point and shoot..and that any noob can pick one up and do good with it. Disagree. There is so much more to using an AR than point and shoot...anyone can tell you that. The main difference between AR and MD is that us AR users do not get rewarded for missing our shots like MD users do. If I empty half of my clip a foot or so to the left or right of a person..no damage is done.. |
P14GU3
The Southern Legion RISE of LEGION
116
|
Posted - 2013.06.24 19:58:00 -
[40] - Quote
@zbroadway
I agree with your noobtube arguement to a point. I never used one in anygame, except BF3 to take down vehicles. The reason people call it a noobtube tho, is because its a OHK weapon. Same reason people hate shotguns and snipers. The mass driver is far from that. It technically doesn't even shoot grenades, by dust standards at least.
Secondly, you don't have to lead with an AR in dust. So your "better aim" argument is also invalid. See you get a little read dot when you are one target. I actually have to lead with a mass driver, albiet to a larger target area. I would say it takes about the same "skill" to use both weapons.
Btw, your corp spams contact grenades. OMGTHESKILLZ! |
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hooc roht
Deep Space Republic
75
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Posted - 2013.06.24 20:00:00 -
[41] - Quote
When someone just spawns they are immune to damage for a few moments. |
XeroTheBigBoss
TeamPlayers EoN.
568
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Posted - 2013.06.24 20:03:00 -
[42] - Quote
I know when they first get spawned out of uplink or in general they get like 1.5 seconds of godmode. Perhaps you used all your ammo while it was on?
Flaylock of course. The MD only hurts armor effectively now not very strong against shields. |
zBroadway
Hellstorm Inc League of Infamy
21
|
Posted - 2013.06.24 20:06:00 -
[43] - Quote
but if you miss to the left or right of somebody by a foot with half your clip..plenty of damage is dealt. AND you have the ability to direct hit somebody as well as do splash damage from landing your round in close proximity. AR's can only do damage from direct hits..taking more skill to use effectively than a mass driver. If you think pointing and shooting is all it takes...youre sadly mistaken. We have to deal with recoil and take that into consideration while shooting..adjusting your cursor during the gunfight to consistently land shots. You have to be versatile enough to be effective with your hip fire as well as your down the sight aiming.
I personally feel, and im sure many would agree, being in a gunfight where both players are strafing and hip firing is quite possibly the most difficult things to be really good at. If it were that easy, explain the dramatic kdr ratio differences between Assault Rifle users? If it were THAT easy to use an AR...why doesnt everyone who uses one have a really good kdr? And im not speaking on behalf of the MD/flaylock users using KDR as a baseline for skill...im only speaking about AR users. |
P14GU3
The Southern Legion RISE of LEGION
116
|
Posted - 2013.06.24 20:14:00 -
[44] - Quote
Not everyone is equal z. Even if they both have an AR you know this. Each weapon has its niche as well.
Answer a question for me. If the AR is not easy mode, why is it most used? (Like the cal logi, contact grenades, llavs, and now flaylock) |
TonYtigr
Rebelles A Quebec Orion Empire
37
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Posted - 2013.06.24 20:30:00 -
[45] - Quote
zBroadway wrote:but if you miss to the left or right of somebody by a foot with half your clip..plenty of damage is dealt. AND you have the ability to direct hit somebody as well as do splash damage from landing your round in close proximity. AR's can only do damage from direct hits..taking more skill to use effectively than a mass driver. If you think pointing and shooting is all it takes...youre sadly mistaken. We have to deal with recoil and take that into consideration while shooting..adjusting your cursor during the gunfight to consistently land shots. You have to be versatile enough to be effective with your hip fire as well as your down the sight aiming.
I personally feel, and im sure many would agree, being in a gunfight where both players are strafing and hip firing is quite possibly one of, if not the most difficult thing to be really good at. If it were that easy, explain the dramatic kdr ratio differences between Assault Rifle users? If it were THAT easy to use an AR...why doesnt everyone who uses one have a really good kdr? And im not speaking on behalf of the MD/flaylock users using KDR as a baseline for skill...im only speaking about AR users.
Wow you really make me laugh! I agree I can get good kills with the MD. Ok if I miss the direct hit i'm gonna do some splash damage ( when the planets are aligned on the servers). The direct hit on armor is a killer... But it does nothing on shield. Don't come here and say it's easy to kill with the MD. Because if it was so easy the kill feed would have much more MD on the list. I did an alt, now with 1.1 mil SP, spent 600k on heavy suit and HMG, I am way better effective with the HMG than this main with 8.5 mil SP on MD (and LR). Maybe I'm ****** with the latter, but I do think the MD is not that easy to be effective. When i'm playing AR, I find it boring and without any challenge... When I die with a MD it's because my opponent had full shield, the terrain is slightly uneven, my clip is empty, the splash or direct hit damage don't register at all or I missed my prior flux nade attack. You, when you die it's because you missed your shot.... nothing else. |
zBroadway
Hellstorm Inc League of Infamy
21
|
Posted - 2013.06.24 20:33:00 -
[46] - Quote
P14GU3 wrote:@zbroadway
I agree with your noobtube arguement to a point. I never used one in anygame, except BF3 to take down vehicles. The reason people call it a noobtube tho, is because its a OHK weapon. Same reason people hate shotguns and snipers. The mass driver is far from that. It technically doesn't even shoot grenades, by dust standards at least.
Secondly, you don't have to lead with an AR in dust. So your "better aim" argument is also invalid. See you get a little read dot when you are one target. I actually have to lead with a mass driver, albiet to a larger target area. I would say it takes about the same "skill" to use both weapons.
Btw, your corp spams contact grenades. OMGTHESKILLZ!
Edit: you made a mass driver alt and did well. Congrats. Do you do better with an AR? I made an HAV alt and dominated pub matches using mlt fit with no skills into AR... is that supposed to mean something?
Double edit cus I sound like a prick now: your a good player z. Better than me. But I don't see how u get off saying that using an inferior weapon makes you less skilled...
I disagree, you speak as if every time i shoot with my AR, my target is standing still. And we both know thats far from the truth..Especially when youre up against good players. If a player is running..i have to adjust my cursor accordingly so that it remains on that player while their sprinting. If im in a hip fire gunfight against a player who is strafing..i also have to simultaneously move my cursor while strafing. Yes, you do have to lead your target while somebody is running as well, im not taking that away from you or any MD/flaylock users..and im sure it takes as much time to get good at as it does to adjust your cursor in the same circumstance while using an AR.
This argument is not at all related to the amount of damage either of the weapons do either..because DPS differs between AR and Flaylock/MD. Although, the same amount of damage is done regardless of distance for flaylock/md...while the same can not be said for the AR. And the MD is inferior, I will agree...but that doesnt mean that its harder to use than the AR. However, this is about what weapon I think takes more skill to use..DPS done for an AR is rewarded only for direct hits...while DPS for MD flaylock get rewarded for both direct shots and splash damage for those rounds placed in close proximity of the target.
I wasnt speaking on behalf of my corp. I do not use contact grenades because I feel like they dont take any skill to use and its an easy way to get a kill. Not the way i choose to play the game.
I do better with an AR because its what i use 80% of the time. Im sure if I put as many hours into using a MD/Flaylock, id be pretty good with that thing too. Again, Time spent using a weapon is directly related to how good you are as an individual with it. Period. |
P14GU3
The Southern Legion RISE of LEGION
116
|
Posted - 2013.06.24 20:44:00 -
[47] - Quote
I agree z. And thank you, you made my point. A skilled player is skilled regardless of weapon use. |
zBroadway
Hellstorm Inc League of Infamy
21
|
Posted - 2013.06.24 20:53:00 -
[48] - Quote
P14GU3 wrote:Not everyone is equal z. Even if they both have an AR you know this. Each weapon has its niche as well.
Answer a question for me. If the AR is not easy mode, why is it most used? (Like the cal logi, contact grenades, llavs, and now flaylock)
Youre absolutely right..not everyone is equal. Majority of the time its because of gear. And it sucks that it has to be like that..if it were up to me..everyone would have the same amount of HP and all ARs would do the same damage...but its not.
I believe it is most used for a couple reasons. Its a FPS...so naturally anyone who plays the game and has played shooters in the past immediately go for the AR because its what they know and what theyre comfortable with. Especially in the beginning. Thats why I picked up the AR..hell, i had no clue about other guns except for when they killed me and I wasnt really interested in using them at that time because I needed to get a feel for the maps/gameplay first before i started playing around with something else.
It is the most versatile weapon in the game...well it was in chromosome by a long shot with sharpshooter increasing range. Gives you the ability to compete in the thick of things while also allowing you to play defensively by hanging back.
I wouldnt consider an AR easy mode weapon though...yes, it caters to both play styles. But outside of a sniper..wouldnt you agree that it takes the most precision to use? Yea..anyone can pick up an AR and be relatively good with it..im not arguing that. But if it were THAT easy to use, wouldnt everyone who used one have an astronomically high Kdr?
Oh i think Flaylocks are WAYYY worse than MD's...in fact i think MD's need some kind of buff to be honest.
Just to clear things up lol...idk why everyone who uses these weapons are getting so offended! By no means do I think youre a garbage player if you use either of those weapons. I just prefer not to use anything along those lines. And i personally feel like it takes more skill to be a game changer with an AR than it does a MD/Flaylock (specifically flaylock..not so much MD). The best way i can put it is like this: when i get killed by somebody using a flaylock..at no point do i think, "wow what an owner..that kid just wrecked me" I just shake my head and roll my eyes..because I know if that same player had an AR..they wouldnt stand a chance. But if some dude melts me with an AR in a gunfight, i gain so much more respect for them as a player..same goes for any weapon that somebody kills me with that isnt a projectile explosive. Unless theyre redline/MCC sniping lol. **** those nerds. |
P14GU3
The Southern Legion RISE of LEGION
116
|
Posted - 2013.06.24 21:14:00 -
[49] - Quote
It does take more precision to use an AR, you also have what? 60 bullets per clip to my 6? Plus a MUCH faster RoF.
Occasionally I do pop in tho. And I took your first comment to be kind or arrogant, and AoE users are scum kind of deal. It takes skill to use any weapon in the game. Tbh, I do much better with an AR. I run a true support logi, I like the playstyle, and the MD is simply the best weapon for that role. I like to be able to flush from cover, deny access at chokepoints, and occasionally rain some cheap death from a bridge or building. |
zBroadway
Hellstorm Inc League of Infamy
24
|
Posted - 2013.06.24 21:28:00 -
[50] - Quote
P14GU3 wrote:It does take more precision to use an AR, you also have what? 60 bullets per clip to my 6? Plus a MUCH faster RoF. Occasionally I do pop in tho. And I took your first comment to be kind or arrogant, and AoE users are scum kind of deal. It takes skill to use any weapon in the game. Tbh, I do much better with an AR. I run a true support logi, I like the playstyle, and the MD is simply the best weapon for that role. I like to be able to flush from cover, deny access at chokepoints, and occasionally rain some cheap death from a bridge or building.
It wasnt meant to be arrogant..and im sorry you took it that way. It had nothing to do with me thinking im a better player because I dont use one..or just thinking im a better player in general. I feel the same way about people who used laser rifles last build lol..idk maybe its just because i look at Any shooter FPS or TPS the same way and i always had the most respect for people who used ARs..definitely a personal perspective, not stemming from arrogance. Mass Drivers are very effective weapons in those scenarios you listed above...the truest Crowd control weapon on the game. |
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St Evilsbitch
HavoK Core RISE of LEGION
102
|
Posted - 2013.06.24 21:32:00 -
[51] - Quote
SnakeSix wrote:only weapon that doesn't have aiming problems is the shotgun
This is patently untrue. You obviously have never used a shotgun in this build.
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P14GU3
The Southern Legion RISE of LEGION
116
|
Posted - 2013.06.24 22:17:00 -
[52] - Quote
zBroadway wrote:P14GU3 wrote:It does take more precision to use an AR, you also have what? 60 bullets per clip to my 6? Plus a MUCH faster RoF. Occasionally I do pop in tho. And I took your first comment to be kind or arrogant, and AoE users are scum kind of deal. It takes skill to use any weapon in the game. Tbh, I do much better with an AR. I run a true support logi, I like the playstyle, and the MD is simply the best weapon for that role. I like to be able to flush from cover, deny access at chokepoints, and occasionally rain some cheap death from a bridge or building. It wasnt meant to be arrogant..and im sorry you took it that way. It had nothing to do with me thinking im a better player because I dont use one..or just thinking im a better player in general. I feel the same way about people who used laser rifles last build lol..idk maybe its just because i look at Any shooter FPS or TPS the same way and i always had the most respect for people who used ARs..definitely a personal perspective, not stemming from arrogance. Mass Drivers are very effective weapons in those scenarios you listed above...the truest Crowd control weapon on the game. I think a lot of fps players have this perception. I used to get it when I played shotgun back in the day (switched to smg for that reason.) In fact I think I pointed out a few "crutches" in my above post ;) I think there is a difference between FotM and someone who chooses a different playstyle though |
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