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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4479
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Posted - 2013.06.22 02:04:00 -
[1] - Quote
Johnny Guilt wrote:I was thinking of tweaking Domination where the objective terminal point would move to different terminals around the map randomly to keep the players and gameplay moving and not just stagnate once it became apparent that the opposing team have given up and the winning team had so much footing into the area that there be no way for the opposing team to even get within the area.
Stumbled upon this, and think it would be a great idea. Perhaps as a change to the Domination; it needs more differences to set itself apart from Skirmish. It could also be a new variation. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4505
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Posted - 2013.06.24 00:09:00 -
[2] - Quote
126 views and no comments? |
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CCP LogicLoop
C C P C C P Alliance
169
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Posted - 2013.06.26 06:35:00 -
[3] - Quote
KAGEHOSHI Horned Wolf wrote:Johnny Guilt wrote:I was thinking of tweaking Domination where the objective terminal point would move to different terminals around the map randomly to keep the players and gameplay moving and not just stagnate once it became apparent that the opposing team have given up and the winning team had so much footing into the area that there be no way for the opposing team to even get within the area. Stumbled upon this, and think it would be a great idea. Perhaps as a change to the Domination; it needs more differences to set itself apart from Skirmish. It could also be a new variation.
We have discussed this as well actually. I believe based on one of the posts here in the forums. It is an idea we are very interested in. However, this would take some code changes and we are not going to be able to get that kind of change in in the immediate future. Game design and level design both really like the idea. |
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Terra Thesis
HDYLTA Defiant Legacy
254
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Posted - 2013.06.26 12:52:00 -
[4] - Quote
CCP LogicLoop wrote:KAGEHOSHI Horned Wolf wrote:Johnny Guilt wrote:I was thinking of tweaking Domination where the objective terminal point would move to different terminals around the map randomly to keep the players and gameplay moving and not just stagnate once it became apparent that the opposing team have given up and the winning team had so much footing into the area that there be no way for the opposing team to even get within the area. Stumbled upon this, and think it would be a great idea. Perhaps as a change to the Domination; it needs more differences to set itself apart from Skirmish. It could also be a new variation. We have discussed this as well actually. I believe based on one of the posts here in the forums. It is an idea we are very interested in. However, this would take some code changes and we are not going to be able to get that kind of change in in the immediate future. Game design and level design both really like the idea.
\o/ |
M3DIC 2U
Hellstorm Inc League of Infamy
68
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Posted - 2013.07.05 15:31:00 -
[5] - Quote
I think making it random if you hack it over would be cool. New point drops in and is already under the control of the new hack. This way you don't have to then sprint/drive to rehack but rather to then reestablish your defence or quickly seize/relocate it.
Would make for an interesting challenge. +1 |
J Lav
OSG Planetary Operations Covert Intervention
185
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Posted - 2013.09.02 03:19:00 -
[6] - Quote
Missed this, just started a thread with a similar idea. +1 |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6897
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Posted - 2013.11.04 06:29:00 -
[7] - Quote
Still would like to see it happen.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads Gû¦Gû+
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CCP LogicLoop
C C P C C P Alliance
1254
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Posted - 2013.11.14 05:47:00 -
[8] - Quote
Only magic happens instantly Kagehosh. I stated before this is something we find interesting. When new game modes are being designed it will be taken into consideration. :)
You can catch more flies with honey than with vinegar.
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7055
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Posted - 2013.11.14 05:50:00 -
[9] - Quote
CCP LogicLoop wrote:Only magic happens instantly Kagehosh. I stated before this is something we find interesting. When new game modes are being designed it will be taken into consideration. :) I know, but I think its probably best to keep bumping things so its not forgotten. I've seen even promised features get forgotten before.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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CCP LogicLoop
C C P C C P Alliance
1255
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Posted - 2013.11.14 06:24:00 -
[10] - Quote
Hmmm. I think I have a solution for this.
Edit: Give me some time. I need to coerce with CCP Frame.
You can catch more flies with honey than with vinegar.
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SponkSponkSponk
The Southern Legion The Umbra Combine
512
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Posted - 2013.11.14 06:38:00 -
[11] - Quote
CCP LogicLoop wrote:Edit: Give me some time. I need to coerce with CCP Frame.
Like, twist his arm behind his back and whisper menacingly into his ear?
"Pulvis et umbra sumus. (We are but dust and shadow.)"
GÇò Horace, The Odes of Horace
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CCP LogicLoop
C C P C C P Alliance
1259
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Posted - 2013.11.14 07:22:00 -
[12] - Quote
SponkSponkSponk wrote:CCP LogicLoop wrote:Edit: Give me some time. I need to coerce with CCP Frame. Like, twist his arm behind his back and whisper menacingly into his ear?
Sort of. But with a little more love.
You can catch more flies with honey than with vinegar.
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3772
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Posted - 2013.11.14 11:20:00 -
[13] - Quote
CCP LogicLoop wrote:SponkSponkSponk wrote:CCP LogicLoop wrote:Edit: Give me some time. I need to coerce with CCP Frame. Like, twist his arm behind his back and whisper menacingly into his ear? Sort of. But with a little more love.
I recommend appealing to his sense of hunger or thirst. This works very well with Wolfman (honeyed lamb) and FoxFour (whiskey, if I'm not mistaken. Or gravity.)
ANON Diplomat -//- I Support SP Rollover ^_^
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CCP LogicLoop
C C P C C P Alliance
1278
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Posted - 2013.11.15 00:45:00 -
[14] - Quote
Aeon Amadi wrote:CCP LogicLoop wrote:SponkSponkSponk wrote:CCP LogicLoop wrote:Edit: Give me some time. I need to coerce with CCP Frame. Like, twist his arm behind his back and whisper menacingly into his ear? Sort of. But with a little more love. I recommend appealing to his sense of hunger or thirst. This works very well with Wolfman (honeyed lamb) and FoxFour (whiskey, if I'm not mistaken. Or gravity.)
I didn't have to do anything but ask, and provide the info he needed. Because CCP Frame is awesome like that.
You can catch more flies with honey than with vinegar.
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3779
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Posted - 2013.11.15 00:58:00 -
[15] - Quote
CCP LogicLoop wrote:Aeon Amadi wrote:CCP LogicLoop wrote:SponkSponkSponk wrote:CCP LogicLoop wrote:Edit: Give me some time. I need to coerce with CCP Frame. Like, twist his arm behind his back and whisper menacingly into his ear? Sort of. But with a little more love. I recommend appealing to his sense of hunger or thirst. This works very well with Wolfman (honeyed lamb) and FoxFour (whiskey, if I'm not mistaken. Or gravity.) I didn't have to do anything but ask, and provide the info he needed. Because CCP Frame is awesome like that.
Damn... Was hoping for key bribe info on that one... ANOTHER DAY!
ANON Diplomat -//- I Support SP Rollover ^_^
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Johnny Guilt
Algintal Core
467
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Posted - 2014.01.25 09:38:00 -
[16] - Quote
i smell a new gamemode coming...
A strange game.
The only winning move is
not to play.
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pinsolbaby
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
4
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Posted - 2014.02.09 01:41:00 -
[17] - Quote
NO! What do you think skirmish is for? The whole point of domination is "1" stationary objective
Swarm Launchers= useless / AV grenades= semi-useless
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
8965
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Posted - 2014.02.09 01:50:00 -
[18] - Quote
pinsolbaby wrote:NO! What do you think skirmish is for? The whole point of domination is "1" stationary objective It would still only be one objective active at a time, so the intense aspect of Domination where everyone focuses on one objective will sill be maintained.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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Marcus Stormfire
G.R.A.V.E INTERGALACTIC WARPIGS
14
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Posted - 2014.04.11 20:26:00 -
[19] - Quote
+1 I like the idea. Keeps the intense one objective fight but allows the use of different tactics when the objective moves.
-Marcus |
Seeth Mensch
Capital Acquisitions LLC Dirt Nap Squad.
215
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Posted - 2014.04.21 02:05:00 -
[20] - Quote
CCP LogicLoop wrote:KAGEHOSHI Horned Wolf wrote:Johnny Guilt wrote:I was thinking of tweaking Domination where the objective terminal point would move to different terminals around the map randomly to keep the players and gameplay moving and not just stagnate once it became apparent that the opposing team have given up and the winning team had so much footing into the area that there be no way for the opposing team to even get within the area. Stumbled upon this, and think it would be a great idea. Perhaps as a change to the Domination; it needs more differences to set itself apart from Skirmish. It could also be a new variation. We have discussed this as well actually. I believe based on one of the posts here in the forums. It is an idea we are very interested in. However, this would take some code changes and we are not going to be able to get that kind of change in in the immediate future. Game design and level design both really like the idea.
I know you all are short on people up there, CCP, but since your MMO dried up...put a few of them on this.
We have to have, if not a unique experience, at least one rivalling competitors. I WANT DUST TO LIVE!
/fades away
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