|
Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Zahle Undt
The Tritan Industries RISE of LEGION
208
|
Posted - 2013.06.18 18:00:00 -
[1] - Quote
Delta 749 wrote:GM Vegas wrote:Shadow heat wrote:- Is way to make people buy SP boosters ...That does not make sense. CCP Cmdr Wang wrote: * Active skill boosters do not increase skill point cap - this is by design.
The aim of the skill cap is to ensure players progress through the skill tree at a steady pace, to dis-incentivize 24/7 grinding and to maintain a manageable gap between casual and hardcore players. Can I get you on record as saying that the entire skill system acts as something of a crutch to players whose actual playing ability would not be on the same level as their peers?
First, have you never played an RPG of any kind ever? Second, have you really looked at the differences in gear? Its not that much and skill will beat gear any day, if players have about equal skill, yeah better gear will win. If you think gear is the only reason you ever lose...you're delusional.
|
Zahle Undt
The Tritan Industries RISE of LEGION
208
|
Posted - 2013.06.18 18:04:00 -
[2] - Quote
Delta 749 wrote:CHICAGOCUBS4EVER wrote:KING SALASI wrote:CHICAGOCUBS4EVER wrote:to keep me from maxing the skill tree in 3 months....
if there was no cap I would have about 50 million SP by now.. 6 months later.
that is why there is a SP cap. cause these kind of games will always have people like me ;P You don't have a job, school, social life? full time job, family of 4, weekend cottage... and still in playing 5-6 hours a day have a boatload of SP but thanks for the attempted troll, it failed with grace ;) With that much playing time I bet youll max out the skill tree before the Cubs win a pennant
He can play an hour a week and do that :P
|
Zahle Undt
The Tritan Industries RISE of LEGION
208
|
Posted - 2013.06.18 18:08:00 -
[3] - Quote
BL4CKST4R wrote:A'Real Fury wrote:Noc Tempre wrote:A'Real Fury wrote:Personally I would raise the SP cap to 1 mil SP per week, with a corresponding increase in the SP formula per battle I.e. each battle would give more SP then it currently produces.
If I remember correctly to max out everything comes to 282 mil SP which would take over 13.5 years with boosters under this revised cap and does not factor in future additions to the skill tree but it would allow new players the ability to produce a decent fit within 5-10 weeks while the rest of us would be working on our 2nd or 3rd fit. You missed a digit there...Edit: my bad I missed revised. Carry on. naughty. Playing with my calcs. For those going urmmmmm here is the rough calc Cap 1 mil SP With booster - 1.5 mil SP per week 52 weeks = 78 mil SP 282 divided by 78 = 3.61 years. CCP said that to max out a character it would take 7 years, so the SP should be: 282/7= 40 <---40M exp a year 40/53=0.75 <--750K exp a week, rounded to 53 since 1 year is 52.11 weeks The SP cap should be 750K exp a week. Building a decent fit takes about 7M SP 7 / .75= 9.3 or 2 months and 4 days,it would take a hardcore new player 2 months and 4 days to catch up to a veteran, this is rather fair even if the veteran is also hardcore playing. Mostly because after you can build 1 proto build you can't really go above that, you go for tanks or LAVs but after 7M SP, or the SP to build 1 proto suit, SP becomes a luxury. Also if we account for passive SP then it would take a newbie 7.62 weeks or 1 month 23 days. Lets use the current SP cap: 190K a week 190 x 52.11= 9.9M SP a year 282/9.9 = 28.48 years to max out a character This is... I don't even think I will be alive by them, I will be 50 years old before I max my character out! I think my ps3 would have died 7 times over before I max out. I do not support a cap whatsever, but if there is to be a rework of the cap it should be increased to at least 750K.
CCP said it would take 7 years to max all skills not max one character. If you are a closed beta tester and maxed out since the beginning you probably have 1 character with skills maxed out or nearly so. That is in 6 or so months of grind
|
Zahle Undt
The Tritan Industries RISE of LEGION
208
|
Posted - 2013.06.18 18:28:00 -
[4] - Quote
For those of you not here or that forget "history" during closed beta we requested a rolling cap so that new people could grind more to catch up. We were told that this would be hard to implement but that they would work on it while doing the next best thing they could, which is our current weekly cap.
While ideas such as caps based on current SP sound great, I doubt they are going to happen because that is basically the rolling cap, which if was working I assume would be in already.
Matchmaking is supposedly coming out in July unless it was axed for the 1.2 Uprising update.
Interim best solution I guess is to extend the life of academy until 2 million SP or so with regular battles unlocking at 1 million if one want to be a brave soul.
Seriously though people. Cubs wasn't lying when he said that if there was no SP cap there would be people with EVERYTHING maxed. People would have a maxed out variant of every suit type and weapon they could pull out in any situation not to mention all the weapons and vehicles. You think the gap is bad now, it would be even worse then.
If you hit cap by the end of weekend, do what a lot of us do, play an alt on Monday and Tuesday |
Zahle Undt
The Tritan Industries RISE of LEGION
208
|
Posted - 2013.06.18 18:32:00 -
[5] - Quote
BL4CKST4R wrote:Zahle Undt wrote: CCP said it would take 7 years to max all skills not max one character. If you are a closed beta tester and maxed out since the beginning you probably have 1 character with skills maxed out or nearly so. That is in 6 or so months of grind
Could you explain the difference between maxing out a character and maxing out all skills? Aren't they the same thing...
By maxing out a character I mean you have a specialty pretty much leveled plus the basic skills. For example my main character specialization is an Amarr logi. If I had Amarr logistics drop suit to level 5, Dropsuit core upgrades level 5, Shield and armor upgrades all level 5, Nanocircutry 5, Uplink 5, repair tool level 5, and all the skills associated with the 2 main weapons I use leveled to 5. That would be a maxed specialty.
Note I would still have no skills in vehicles, other dropsuits, other weaposn, etc...
My bad on poor terminology usage |
Zahle Undt
The Tritan Industries RISE of LEGION
209
|
Posted - 2013.06.18 19:12:00 -
[6] - Quote
Zatara Rought wrote:Zahle Undt wrote:BL4CKST4R wrote:Zahle Undt wrote: CCP said it would take 7 years to max all skills not max one character. If you are a closed beta tester and maxed out since the beginning you probably have 1 character with skills maxed out or nearly so. That is in 6 or so months of grind
Could you explain the difference between maxing out a character and maxing out all skills? Aren't they the same thing... By maxing out a character I mean you have a specialty pretty much leveled plus the basic skills. For example my main character specialization is an Amarr logi. If I had Amarr logistics drop suit to level 5, Dropsuit core upgrades level 5, Shield and armor upgrades all level 5, Nanocircutry 5, Uplink 5, repair tool level 5, and all the skills associated with the 2 main weapons I use leveled to 5. That would be a maxed specialty. Note I would still have no skills in vehicles, other dropsuits, other weaposn, etc... My bad on poor terminology usage So...Take Chicagocubs, the man has like 20mil sp. He has like hmg proficiency 5, forge proficiency 5, smg proficiency 3, shield extension 5, armor upgrades 5, shield upgrades 5, I think he has reload speed up to 3 on each weapon, like hacking 3, electronics 5, powergrid upgrades 5, dropsuit command 3, his heavy suit to 5, he's got skills in armor plating and repping and blah blah blah...he STIL needs/wants reloading to be maxed, he still is now debating getting one of these core godlock pistols, and he still needs to save up for when he gets his 1st (as in he doesn't have a sentinel suit!) racial proto suit. And he plays more than more people combined.
I can't believe he went to level 5 in Amarr heavy and didn't stop at level 3 and start leveling in Sentinel. That's what I did for Amarr logi. But anyway it sounds like Cubs has almost maxed out his build (much better term). Now if he started on tanks next or maybe a medium frame suit of some sort he would be working on his next build. That is a nother thing, people say newcomers can't catch up, but after about 15 mil or so when you have one build pretty much maxed you are caught up. Everything after that is branching outward to be more versatile, you can't continuously build upwards
|
Zahle Undt
The Tritan Industries RISE of LEGION
209
|
Posted - 2013.06.18 19:33:00 -
[7] - Quote
BMSTUBBYxx wrote:GM Vegas wrote:
Then there is the P2W quote that comes up again. Skill points are nice, but they don't guarantee victory on the Battlefield. Believe me, I don't do any better in proto gear over militia one (Yes, yes, yes.... I might not be the best! ;) ).
Then do away with SP's and the skill tree all together and allow everyone access to all gear and skills and only play this game for ISK. With your logic what is the point of grinding for SP? You all preach all the time that proto gear is no different than militia and the gear don't matter its you skills, blah blah blah! Why are you forcing us all to grind for SP then? Oh wait yeah that's right SP boosters = $$$$. Please!
You can't be serious right? Just unlock everything....no game does that, even in Halo, CoD, other generic multiplayer shooter here, you have to play the game to unlock things like new gear, weapons, custom looks etc..
If you don't like grinding for SP, then don't, you don't want to pay for boosters don't. I really love how you whine about CCP selling boosters to make money, but they aren't a non-profit charity, they need to make money, like any other business.
I'm not very happy with Dust at the moment or the promises CCP makes that it intends to fulfill 5 or 6 years down the road, but I'm not going to begrudge them trying to make some money to pay their bills and keep the devs paid, hell maybe if they sold more boosters they can get developers not based in China probably working for slave wages but can pay some Japanese or Western developers to get this game made properly.
|
Zahle Undt
The Tritan Industries RISE of LEGION
209
|
Posted - 2013.06.18 19:42:00 -
[8] - Quote
Zatara Rought wrote:
That's just not true though...he still needs to max skills related to reload speed and ammo capacity, and that would put him around 22 mill. Thats a lot of sp.
He's got 2 primary weapons both to proficiency 5 anti-infantry and anti-vehicle so that is almost like having 2 specialties. If he was an assault or maybe even logi he would be about done at this point and on to the next specialty. I'm at almost 13 million and I need to get nanocircutry, uplinks, and reppers from 3 to 5 and get all 5 levels of proficiency for my main weapon and sidearm, thus my figure was a ballpark based on what I estimate I still have to earn and spend to have my logi build "done". So I may have been low balling it a bit.
But my point still is that at some point (where ever that point is) you can only become more versatile due to SP and not anymore powerful.
|
|
|
|