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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Kain Spero
Imperfects Negative-Feedback
1635
|
Posted - 2013.06.18 06:04:00 -
[1] - Quote
The thing is I really enjoyed myself. Despite what problems Dust has I still have a lot of fun. Everything may not be rosy, but in the end I think that Dust 514 is still something worth putting time into, investing into, and coming back to.
As long as CCP supports this game and keeps iterating that is going to be one of this game's strong suits. People may go to this game and that for a while, but Dust will still be waiting for them when they come back. I do believe our voices matter and that this community matters. With those voices, when people come back after a break or peeking into other games Dust will be better and better.
The key for Dust's future is that the march of progress continue, that changes as they come down the pipe are clearly communicated to the players both in-game and out and that the communication between the players and devs always remains a two way street. Dust has to keep improving so as the iterations keep coming players will come back and fall in love with the game again.
I'm willing to fight for that future and I refuse to let all the blood, sweat, and tears from the early stages of closed beta to now go quietly in the night. It's going to be a long road and it will have its ups and downs, but I'll be happy to travel down it with this community and with all those I've come to know along the way. |
ladwar
Dead Six Initiative Lokun Listamenn
644
|
Posted - 2013.06.18 06:09:00 -
[2] - Quote
wow haven't seen you on in a while... guess that's why. any chance we will get feedback from the devs on whats actually happing? or just more road walls of soon and we will think abouts. |
Kain Spero
Imperfects Negative-Feedback
1636
|
Posted - 2013.06.18 06:17:00 -
[3] - Quote
ladwar wrote:wow haven't seen you on in a while... guess that's why. any chance we will get feedback from the devs on whats actually happing? or just more road walls of soon and we will think abouts.
I really do feel that the communication needs to improve. I think that the understand this more and more every day. I really do feel that the devs will take action on this and improve.
It's not instant. Nothing ever is, but I'm willing to hang on for the ride. |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
239
|
Posted - 2013.06.18 06:18:00 -
[4] - Quote
Kain Spero wrote:The thing is I really enjoyed myself. Despite what problems Dust has I still have a lot of fun. Everything may not be rosy, but in the end I think that Dust 514 is still something worth putting time into, investing into, and coming back to.
As long as CCP supports this game and keeps iterating that is going to be one of this game's strong suits. People may go to this game and that for a while, but Dust will still be waiting for them when they come back. I do believe our voices matter and that this community matters. With those voices, when people come back after a break or peeking into other games Dust will be better and better.
The key for Dust's future is that the march of progress continue, that changes as they come down the pipe are clearly communicated to the players both in-game and out and that the communication between the players and devs always remains a two way street. Dust has to keep improving so as the iterations keep coming players will come back and fall in love with the game again.
I'm willing to fight for that future and I refuse to let all the blood, sweat, and tears from the early stages of closed beta to now go quietly in the night. It's going to be a long road and it will have its ups and downs, but I'll be happy to travel down it with this community and with all those I've come to know along the way.
CPM = bias |
Krythor Motrec
Queen ind.
13
|
Posted - 2013.06.18 06:23:00 -
[5] - Quote
I took a break and tried Planetside 2. I can say I actually like dust Better, Planetside seemed like a BIG vehicle fest with Snipers every where to me. While the large maps are more intriging, I like Dust gameplay better and the graphics in Dust are better IMO. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
985
|
Posted - 2013.06.18 06:35:00 -
[6] - Quote
Krythor Motrec wrote: I took a break and tried Planetside 2. I can say I actually like dust Better, Planetside seemed like a BIG vehicle fest with Snipers every where to me. While the large maps are more intriging, I like Dust gameplay better and the graphics in Dust are better IMO. Pretty much my experience palying PS2 also. If you're not part of a tank zerg, you're a victim of it. |
RuckingFetard
Better Hide R Die D.E.F.I.A.N.C.E
197
|
Posted - 2013.06.18 06:37:00 -
[7] - Quote
TheAmazing FlyingPig wrote:Krythor Motrec wrote: I took a break and tried Planetside 2. I can say I actually like dust Better, Planetside seemed like a BIG vehicle fest with Snipers every where to me. While the large maps are more intriging, I like Dust gameplay better and the graphics in Dust are better IMO. Pretty much my experience palying PS2 also. If you're not part of a tank zerg, you're a victim of it. Are air vehicles nerfed or something? |
GLiMPSE X
IMPSwarm Negative-Feedback
161
|
Posted - 2013.06.18 06:44:00 -
[8] - Quote
Kain Spero wrote:The thing is I really enjoyed myself. Despite what problems Dust has I still have a lot of fun. Everything may not be rosy, but in the end I think that Dust 514 is still something worth putting time into, investing into, and coming back to.
As long as CCP supports this game and keeps iterating that is going to be one of this game's strong suits. People may go to this game and that for a while, but Dust will still be waiting for them when they come back. I do believe our voices matter and that this community matters. With those voices, when people come back after a break or peeking into other games Dust will be better and better.
The key for Dust's future is that the march of progress continue, that changes as they come down the pipe are clearly communicated to the players both in-game and out and that the communication between the players and devs always remains a two way street. Dust has to keep improving so as the iterations keep coming players will come back and fall in love with the game again.
I'm willing to fight for that future and I refuse to let all the blood, sweat, and tears from the early stages of closed beta to now go quietly in the night. It's going to be a long road and it will have its ups and downs, but I'll be happy to travel down it with this community and with all those I've come to know along the way.
Hear, hear!
Good post Kain, I see you're progressing well and representing the values we hold dear with your time in my feeder corp.
I'll consider moving you up to 'IMPSwarm' if you keep this positive attitude and general gamesmanship about you.
<3, GLiMPSEGäó |
ladwar
Dead Six Initiative Lokun Listamenn
644
|
Posted - 2013.06.18 06:45:00 -
[9] - Quote
TheAmazing FlyingPig wrote:Krythor Motrec wrote: I took a break and tried Planetside 2. I can say I actually like dust Better, Planetside seemed like a BIG vehicle fest with Snipers every where to me. While the large maps are more intriging, I like Dust gameplay better and the graphics in Dust are better IMO. Pretty much my experience palying PS2 also. If you're not part of a tank zerg, you're a victim of it. but tanks also don't cost anything to deploy it, just for unlocking.. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
985
|
Posted - 2013.06.18 06:47:00 -
[10] - Quote
RuckingFetard wrote:TheAmazing FlyingPig wrote:Krythor Motrec wrote: I took a break and tried Planetside 2. I can say I actually like dust Better, Planetside seemed like a BIG vehicle fest with Snipers every where to me. While the large maps are more intriging, I like Dust gameplay better and the graphics in Dust are better IMO. Pretty much my experience palying PS2 also. If you're not part of a tank zerg, you're a victim of it. Are air vehicles nerfed or something? Air is in a bad spot. VN ZOE and TR Lockdown make MAX AA extremely strong, coupled with lock-on missiles and Skyguard tanks (I'm OK with AA tanks). Any area with more than a dozen people is a no-fly zone. |
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TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
985
|
Posted - 2013.06.18 06:48:00 -
[11] - Quote
ladwar wrote:TheAmazing FlyingPig wrote:Krythor Motrec wrote: I took a break and tried Planetside 2. I can say I actually like dust Better, Planetside seemed like a BIG vehicle fest with Snipers every where to me. While the large maps are more intriging, I like Dust gameplay better and the graphics in Dust are better IMO. Pretty much my experience palying PS2 also. If you're not part of a tank zerg, you're a victim of it. but tanks also don't cost anything to deploy it, just for unlocking in PS2 as I have heard. You get the stock tanks for free, but to change any guns / upgrade it costs an absurd amount of cert points. Plus they're about to massively increase resource costs on vehicles to push resource boosters / premium membership. |
RuckingFetard
Better Hide R Die D.E.F.I.A.N.C.E
197
|
Posted - 2013.06.18 06:52:00 -
[12] - Quote
TheAmazing FlyingPig wrote:RuckingFetard wrote:TheAmazing FlyingPig wrote:Krythor Motrec wrote: I took a break and tried Planetside 2. I can say I actually like dust Better, Planetside seemed like a BIG vehicle fest with Snipers every where to me. While the large maps are more intriging, I like Dust gameplay better and the graphics in Dust are better IMO. Pretty much my experience palying PS2 also. If you're not part of a tank zerg, you're a victim of it. Are air vehicles nerfed or something? Air is in a bad spot. VN ZOE and TR Lockdown make MAX AA extremely strong, coupled with lock-on missiles and Skyguard tanks (I'm OK with AA tanks). Any area with more than a dozen people is a no-fly zone. Seems like they need better AOE bombers and Kamikaze pilots |
Moronic Farce
Goonfeet Special Planetary Emergency Response Group
50
|
Posted - 2013.06.18 06:52:00 -
[13] - Quote
Kain Spero wrote: that this community matters.
1/10 Strongly disagree. |
ladwar
Dead Six Initiative Lokun Listamenn
644
|
Posted - 2013.06.18 07:02:00 -
[14] - Quote
TheAmazing FlyingPig wrote:ladwar wrote:TheAmazing FlyingPig wrote:Krythor Motrec wrote: I took a break and tried Planetside 2. I can say I actually like dust Better, Planetside seemed like a BIG vehicle fest with Snipers every where to me. While the large maps are more intriging, I like Dust gameplay better and the graphics in Dust are better IMO. Pretty much my experience palying PS2 also. If you're not part of a tank zerg, you're a victim of it. but tanks also don't cost anything to deploy it, just for unlocking in PS2 as I have heard. You start off with access to all vehicles with stock guns (still costs resource points to spawn), but to change any guns / upgrade it costs an absurd amount of cert points. Plus they're about to massively increase resource costs on vehicles to push resource boosters / premium membership. sweet might see that when PS4 comes then maybe, I love me some support roles; snipers, tanks, medic, suppression, artillery, and scouting. forgot all that mess with beaching and close-mid range combat and flight. |
Nstomper
Seituoda Taskforce Command Caldari State
453
|
Posted - 2013.06.18 07:06:00 -
[15] - Quote
Left dust a month or two ago dont feel like coming back but i saw that gamebreakertv video were the dude mentioned rapid updates lets hope with these updates ccp can bring out the good stuff but im not gonna sit here for the ride already did that when we had skirmish 1.0 im impatient |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
985
|
Posted - 2013.06.18 07:08:00 -
[16] - Quote
ladwar wrote:TheAmazing FlyingPig wrote:ladwar wrote:TheAmazing FlyingPig wrote:Krythor Motrec wrote: I took a break and tried Planetside 2. I can say I actually like dust Better, Planetside seemed like a BIG vehicle fest with Snipers every where to me. While the large maps are more intriging, I like Dust gameplay better and the graphics in Dust are better IMO. Pretty much my experience palying PS2 also. If you're not part of a tank zerg, you're a victim of it. but tanks also don't cost anything to deploy it, just for unlocking in PS2 as I have heard. You start off with access to all vehicles with stock guns (still costs resource points to spawn), but to change any guns / upgrade it costs an absurd amount of cert points. Plus they're about to massively increase resource costs on vehicles to push resource boosters / premium membership. sweet might see that when PS4 comes then maybe, I love me some support roles; snipers, tanks, medic, suppression, artillery, and scouting. forgot all that mess with beaching and close-mid range combat and flight. Tbh, there's really no roles in PS2 - you're either part of the zerg or you're feeding yourself to an enemy zerg. There's no middle ground. If you do manage to find a good fight, it'll last all of five minutes before a Sunderer comes along, spawns a mass of infantry, and farm you into the spawn point.
Well, that, or you suicide when you see a never ending column of tanks off in the distance coming down the road. |
ladwar
Dead Six Initiative Lokun Listamenn
644
|
Posted - 2013.06.18 07:10:00 -
[17] - Quote
TheAmazing FlyingPig wrote:Tbh, there's really no roles in PS2 - you're either part of the zerg or you're feeding yourself to an enemy zerg. There's no middle ground. If you do manage to find a good fight, it'll last all of five minutes before a Sunderer comes along, spawns a mass of infantry, and farm you into the spawn point.
Well, that, or you suicide when you see a never ending column of tanks off in the distance coming down the road. whats a sunderer? not played it yet because its only on pc right now. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
985
|
Posted - 2013.06.18 07:16:00 -
[18] - Quote
ladwar wrote:TheAmazing FlyingPig wrote:Tbh, there's really no roles in PS2 - you're either part of the zerg or you're feeding yourself to an enemy zerg. There's no middle ground. If you do manage to find a good fight, it'll last all of five minutes before a Sunderer comes along, spawns a mass of infantry, and farm you into the spawn point.
Well, that, or you suicide when you see a never ending column of tanks off in the distance coming down the road. whats a sunderer? not played it yet because its only on pc right now. Oh, sorry. A Sunderer is an APC that can be fit to resupply ammo / repair nearby vehicles. It can also go into "Deployed" mode, creating a spawn point for everyone on your faction to use while also providing a station to change classes at. |
Aqua-Regia
Ahrendee Frontlinez Omega Commission
216
|
Posted - 2013.06.18 07:16:00 -
[19] - Quote
does someone voices really matter in the dust forum?
at less I know my/this post don't matter because you can't hear my voice, only read my post. |
Django Quik
R.I.f.t
688
|
Posted - 2013.06.18 07:33:00 -
[20] - Quote
Wow, even a member of the CPM saying if feels this way!?
I've watched with disappointment lately as more and more of the longer term players have either taken a break or left entirely. I still see most of the people who joined in open beta and since but these are worrying timer.
The next patch has got to come in 3 weeks and must be really really good with plenty of new content (not just weapons and suits and maps) to turn the current trend around. |
|
Django Quik
R.I.f.t
688
|
Posted - 2013.06.18 08:26:00 -
[21] - Quote
Oh and we need those patch notes way before the patch - like this week!
I gotta say I was impressed a few weeks back when we had over a dozen devs from all different departments commenting on the forums but it has at least halved since that one two day period. I understand that people are busy over E3 and the Boat Festival and running up to a new patch but communication is seriously important and hugely appreciated. |
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CCP Frame
C C P C C P Alliance
1044
|
Posted - 2013.06.18 08:30:00 -
[22] - Quote
Django Quik wrote:I understand that people are busy over E3 and the Boat Festival and running up to a new patch but communication is seriously important and hugely appreciated. We do indeed have those planned together with a major Dev Blog for you guys to highlight everything you need to know about 1.2 Patch. The moment they are all fully assembled and ready to go, we will deliver them to you. |
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Django Quik
R.I.f.t
688
|
Posted - 2013.06.18 08:39:00 -
[23] - Quote
CCP Frame wrote:Django Quik wrote:I understand that people are busy over E3 and the Boat Festival and running up to a new patch but communication is seriously important and hugely appreciated. We do indeed have those planned together with a major Dev Blog for you guys to highlight everything you need to know about 1.2 Patch. The moment they are all fully assembled and ready to go, we will deliver them to you. Great news - thanks Frame. |
Robert JD Niewiadomski
NULLIMPEX INC
192
|
Posted - 2013.06.18 09:27:00 -
[24] - Quote
CCP Frame wrote:Django Quik wrote:I understand that people are busy over E3 and the Boat Festival and running up to a new patch but communication is seriously important and hugely appreciated. We do indeed have those planned together with a major Dev Blog for you guys to highlight everything you need to know about 1.2 Patch. The moment they are all fully assembled and ready to go, we will deliver them to you. Any tangible time frame beside soon(tm)? I am hungry... |
iceyburnz
Crux Special Tasks Group Gallente Federation
757
|
Posted - 2013.06.18 10:27:00 -
[25] - Quote
CCP Frame wrote:Django Quik wrote:I understand that people are busy over E3 and the Boat Festival and running up to a new patch but communication is seriously important and hugely appreciated. We do indeed have those planned together with a major Dev Blog for you guys to highlight everything you need to know about 1.2 Patch. The moment they are all fully assembled and ready to go, we will deliver them to you.
Thanks for the update CCP frame. |
Mortedeamor
Internal Error. Negative-Feedback
75
|
Posted - 2013.06.18 10:44:00 -
[26] - Quote
i agree..however ccp needs to stop spending theyre time making aur equivalencies and fix the game...i still has loads of fun in dust |
Mortedeamor
Internal Error. Negative-Feedback
75
|
Posted - 2013.06.18 10:45:00 -
[27] - Quote
CCP Frame wrote:Django Quik wrote:I understand that people are busy over E3 and the Boat Festival and running up to a new patch but communication is seriously important and hugely appreciated. We do indeed have those planned together with a major Dev Blog for you guys to highlight everything you need to know about 1.2 Patch. The moment they are all fully assembled and ready to go, we will deliver them to you. lovely |
Thor Odinson42
Molon Labe. League of Infamy
391
|
Posted - 2013.06.18 10:47:00 -
[28] - Quote
Kain Spero wrote:The thing is I really enjoyed myself. Despite what problems Dust has I still have a lot of fun. Everything may not be rosy, but in the end I think that Dust 514 is still something worth putting time into, investing into, and coming back to.
As long as CCP supports this game and keeps iterating that is going to be one of this game's strong suits. People may go to this game and that for a while, but Dust will still be waiting for them when they come back. I do believe our voices matter and that this community matters. With those voices, when people come back after a break or peeking into other games Dust will be better and better.
The key for Dust's future is that the march of progress continue, that changes as they come down the pipe are clearly communicated to the players both in-game and out and that the communication between the players and devs always remains a two way street. Dust has to keep improving so as the iterations keep coming players will come back and fall in love with the game again.
I'm willing to fight for that future and I refuse to let all the blood, sweat, and tears from the early stages of closed beta to now go quietly in the night. It's going to be a long road and it will have its ups and downs, but I'll be happy to travel down it with this community and with all those I've come to know along the way.
AfuckingMEN |
|
CCP Frame
C C P C C P Alliance
1053
|
Posted - 2013.06.18 11:12:00 -
[29] - Quote
Robert JD Niewiadomski wrote:CCP Frame wrote:Django Quik wrote:I understand that people are busy over E3 and the Boat Festival and running up to a new patch but communication is seriously important and hugely appreciated. We do indeed have those planned together with a major Dev Blog for you guys to highlight everything you need to know about 1.2 Patch. The moment they are all fully assembled and ready to go, we will deliver them to you. Any tangible time frame beside soon (tm)? I am hungry... There. Fixed that for you! ;) |
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Robert JD Niewiadomski
NULLIMPEX INC
192
|
Posted - 2013.06.18 11:19:00 -
[30] - Quote
CCP Frame wrote:Robert JD Niewiadomski wrote:CCP Frame wrote:Django Quik wrote:I understand that people are busy over E3 and the Boat Festival and running up to a new patch but communication is seriously important and hugely appreciated. We do indeed have those planned together with a major Dev Blog for you guys to highlight everything you need to know about 1.2 Patch. The moment they are all fully assembled and ready to go, we will deliver them to you. Any tangible time frame beside soon (tm)? I am hungry... There. Fixed that for you! ;) Plain "soon" implies it to be faster than soon(tm) indeed but how faster? Sooner than Friday this week? Or later but sooner than Friday next week? |
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BL4CKST4R
WarRavens League of Infamy
282
|
Posted - 2013.06.18 11:20:00 -
[31] - Quote
CCP Frame wrote:Django Quik wrote:I understand that people are busy over E3 and the Boat Festival and running up to a new patch but communication is seriously important and hugely appreciated. We do indeed have those planned together with a major Dev Blog for you guys to highlight everything you need to know about 1.2 Patch. The moment they are all fully assembled and ready to go, we will deliver them to you.
Please define what everything means, we need to know more than just what is in there we need number, stats, all that stuff. |
Devil Music
Intara Direct Action Caldari State
25
|
Posted - 2013.06.18 11:49:00 -
[32] - Quote
CCP Frame wrote:Django Quik wrote:I understand that people are busy over E3 and the Boat Festival and running up to a new patch but communication is seriously important and hugely appreciated. We do indeed have those planned together with a major Dev Blog for you guys to highlight everything you need to know about 1.2 Patch. The moment they are all fully assembled and ready to go, we will deliver them to you.
unfortunately it will be a few weeks after 1.2 comes out. |
Robert JD Niewiadomski
NULLIMPEX INC
192
|
Posted - 2013.06.18 11:53:00 -
[33] - Quote
Devil Music wrote:CCP Frame wrote:Django Quik wrote:I understand that people are busy over E3 and the Boat Festival and running up to a new patch but communication is seriously important and hugely appreciated. We do indeed have those planned together with a major Dev Blog for you guys to highlight everything you need to know about 1.2 Patch. The moment they are all fully assembled and ready to go, we will deliver them to you. unfortunately it will be a few weeks after 1.2 comes out. Yes, relatively speaking you are right... But only if you decide to play DUST back few weeks after 1.2 comes out and you will be reading patch notes while waiting for patch download to complete
Rest of us will be well informed ahead of you... |
Benari Kalidima
Villore Sec Ops Gallente Federation
37
|
Posted - 2013.06.18 11:57:00 -
[34] - Quote
Robert JD Niewiadomski wrote:CCP Frame wrote:Robert JD Niewiadomski wrote:CCP Frame wrote:Django Quik wrote:I understand that people are busy over E3 and the Boat Festival and running up to a new patch but communication is seriously important and hugely appreciated. We do indeed have those planned together with a major Dev Blog for you guys to highlight everything you need to know about 1.2 Patch. The moment they are all fully assembled and ready to go, we will deliver them to you. Any tangible time frame beside soon (tm)? I am hungry... There. Fixed that for you! ;) Plain "soon" implies it to be faster than soon(tm) indeed but how faster? Sooner than Friday this week? Or later but sooner than Friday next week? Well, you can be sure that thursday there will be a new dev update. |
Surt gods end
Demon Ronin
313
|
Posted - 2013.06.18 12:09:00 -
[35] - Quote
Kain Spero wrote:The thing is I really enjoyed myself. Despite what problems Dust has I still have a lot of fun. Everything may not be rosy, but in the end I think that Dust 514 is still something worth putting time into, investing into, and coming back to.
As long as CCP supports this game and keeps iterating that is going to be one of this game's strong suits. People may go to this game and that for a while, but Dust will still be waiting for them when they come back. I do believe our voices matter and that this community matters. With those voices, when people come back after a break or peeking into other games Dust will be better and better.
The key for Dust's future is that the march of progress continue, that changes as they come down the pipe are clearly communicated to the players both in-game and out and that the communication between the players and devs always remains a two way street. Dust has to keep improving so as the iterations keep coming players will come back and fall in love with the game again.
I'm willing to fight for that future and I refuse to let all the blood, sweat, and tears from the early stages of closed beta to now go quietly in the night. It's going to be a long road and it will have its ups and downs, but I'll be happy to travel down it with this community and with all those I've come to know along the way.
Kain.. the jedi chamber is such a mess, M&M wrappers ever where and a bag of bacon left for some unknown reason there. I play dust less then before I'm still playing.
Remember dude, bricks in last of us is used for a distraction. I just lobbed them at people.
*hence you always blow the detection*
shut up.
|
steadyhand amarr
Amarr Immortal Volunteers
725
|
Posted - 2013.06.18 12:39:00 -
[36] - Quote
That post made no sense please rewrite :-) |
Surt gods end
Demon Ronin
314
|
Posted - 2013.06.18 12:57:00 -
[37] - Quote
steadyhand amarr wrote:That post made no sense please rewrite :-)
It does if you head over to the jedi chambers. or the locker room.
And isn't every body taking a break from dust to play TLOU? It's true, bricks are suppose to be as a distraction. But what I do is I throw it at them.
*again, blowing your cover*
aww.. quite! Its called tactics.
*tactics on how to blow your cover* |
gbh08
74656d70
18
|
Posted - 2013.06.18 13:01:00 -
[38] - Quote
CCP Frame wrote:Django Quik wrote:I understand that people are busy over E3 and the Boat Festival and running up to a new patch but communication is seriously important and hugely appreciated. We do indeed have those planned together with a major Dev Blog for you guys to highlight everything you need to know about 1.2 Patch. The moment they are all fully assembled and ready to go, we will deliver them to you.
its been over 4 weeks, do you really think its ok to just leave everyone completly in the dark after all the time we put into your game? and even though were still here playing in this bug fest mess? without us playing wtf have you got? seems you get the respect on the forums you deserve.... None
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Ninjanomyx
Imperfects Negative-Feedback
77
|
Posted - 2013.06.18 13:03:00 -
[39] - Quote
Shout me a holler when SoonGäó is Now & the Game is Good. 'Till then I pay $0 and say "Hi" on Wednesdays. PS4 & MGS5 here I come :P |
Kain Spero
Imperfects Negative-Feedback
1664
|
Posted - 2013.06.18 13:48:00 -
[40] - Quote
Ninjanomyx wrote: Shout me a holler when SoonGäó is Now & the Game is Good. 'Till then I pay $0 and say "Hi" on Wednesdays. PS4 & MGS5 here I come :P
I'll be here. One of both my perks and flaws is that I can be very stubborn when I set my mind to something. |
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CHICAGOCUBS4EVER
TeamPlayers EoN.
461
|
Posted - 2013.06.18 13:50:00 -
[41] - Quote
I just hope the dictionary where CCP gets their definition of 'rapid' is not the same meaning as the Lincoln Park Zoo where 'rapid' is in regard to the gestational period of a marmoset in relation to humans...
hillbilly 4th grader translation: 5 months is 'rapid' compared to 9 months... |
Felix Faraday
KILL-EM-QUICK RISE of LEGION
85
|
Posted - 2013.06.18 13:50:00 -
[42] - Quote
Quote:The key for Dust's future is that the march of progress continue, that changes as they come down the pipe are clearly communicated to the players both in-game and out and that the communication between the players and devs always remains a two way street.
That's the problem, there is almost no real communication. It's all "cool stuff will happen eventually".
Forgetting about balance issues, there are bugs and playability issues that really need to be fixed. Are they being looked into? Are they coming in the next patch? Are they not a priority? I couldn't tell you because we as players don't know.
Things need to change with the 1.2 patch. |
CommanderBolt
A.N.O.N.Y.M.O.U.S. ROFL BROS
47
|
Posted - 2013.06.18 13:54:00 -
[43] - Quote
Kain Spero wrote:The thing is I really enjoyed myself. Despite what problems Dust has I still have a lot of fun. Everything may not be rosy, but in the end I think that Dust 514 is still something worth putting time into, investing into, and coming back to.
As long as CCP supports this game and keeps iterating that is going to be one of this game's strong suits. People may go to this game and that for a while, but Dust will still be waiting for them when they come back. I do believe our voices matter and that this community matters. With those voices, when people come back after a break or peeking into other games Dust will be better and better.
The key for Dust's future is that the march of progress continue, that changes as they come down the pipe are clearly communicated to the players both in-game and out and that the communication between the players and devs always remains a two way street. Dust has to keep improving so as the iterations keep coming players will come back and fall in love with the game again.
I'm willing to fight for that future and I refuse to let all the blood, sweat, and tears from the early stages of closed beta to now go quietly in the night. It's going to be a long road and it will have its ups and downs, but I'll be happy to travel down it with this community and with all those I've come to know along the way.
Damn right. The game is holding a small but reasonable amount of players. The guys in my corp really enjoy this game when it is running stable and not crashing out on us.
If CCP just keep there heads down, fix the lag and issues best they can, work on performance while releasing the rest of the suits / weapons / maps then I'm sure this game will survive. |
Niuvo
The Phoenix Federation
13
|
Posted - 2013.06.18 13:55:00 -
[44] - Quote
Well said friend. The community will improve also. A break is good, but for me, I "itch" to play again. |
GOTDUST
MURDER TAXI COMPANY
32
|
Posted - 2013.06.18 14:26:00 -
[45] - Quote
CCP Frame wrote:Django Quik wrote:I understand that people are busy over E3 and the Boat Festival and running up to a new patch but communication is seriously important and hugely appreciated. We do indeed have those planned together with a major Dev Blog for you guys to highlight everything you need to know about 1.2 Patch. The moment they are all fully assembled and ready to go, we will deliver them to you. Ill be looking for those patch notes in a few months. :) LMFAO |
Cody Sietz
The Tritan Industries RISE of LEGION
221
|
Posted - 2013.06.18 15:06:00 -
[46] - Quote
Taking a break is never a bad thing, it can help you feel like your just doing the same thing over and over again.
Personally, I just mess with new weapons and builds when I get a little board.
I suck at dropships, but I've been trying to finally not suck with them(my team mates will actually wear STD gear in my dropship now, instead of MLT since there is not a 8 percent less chance of us exploding)
Total chance of bit exploding: 12 percent=success! |
ReGnYuM
TeamPlayers EoN.
240
|
Posted - 2013.06.18 15:09:00 -
[47] - Quote
Kain Spero wrote:The thing is I really enjoyed myself. Despite what problems Dust has I still have a lot of fun. Everything may not be rosy, but in the end I think that Dust 514 is still something worth putting time into, investing into, and coming back to.
As long as CCP supports this game and keeps iterating that is going to be one of this game's strong suits. People may go to this game and that for a while, but Dust will still be waiting for them when they come back. I do believe our voices matter and that this community matters. With those voices, when people come back after a break or peeking into other games Dust will be better and better.
The key for Dust's future is that the march of progress continue, that changes as they come down the pipe are clearly communicated to the players both in-game and out and that the communication between the players and devs always remains a two way street. Dust has to keep improving so as the iterations keep coming players will come back and fall in love with the game again.
I'm willing to fight for that future and I refuse to let all the blood, sweat, and tears from the early stages of closed beta to now go quietly in the night. It's going to be a long road and it will have its ups and downs, but I'll be happy to travel down it with this community and with all those I've come to know along the way.
Of Course you're having fun because you either LLAV smash ppl or forge snipe ppl on a tower.
Must be fun abusing the mechanics of a broken game. |
CHICAGOCUBS4EVER
TeamPlayers EoN.
462
|
Posted - 2013.06.18 15:16:00 -
[48] - Quote
ReGnYuM wrote:Kain Spero wrote:The thing is I really enjoyed myself. Despite what problems Dust has I still have a lot of fun. Everything may not be rosy, but in the end I think that Dust 514 is still something worth putting time into, investing into, and coming back to.
As long as CCP supports this game and keeps iterating that is going to be one of this game's strong suits. People may go to this game and that for a while, but Dust will still be waiting for them when they come back. I do believe our voices matter and that this community matters. With those voices, when people come back after a break or peeking into other games Dust will be better and better.
The key for Dust's future is that the march of progress continue, that changes as they come down the pipe are clearly communicated to the players both in-game and out and that the communication between the players and devs always remains a two way street. Dust has to keep improving so as the iterations keep coming players will come back and fall in love with the game again.
I'm willing to fight for that future and I refuse to let all the blood, sweat, and tears from the early stages of closed beta to now go quietly in the night. It's going to be a long road and it will have its ups and downs, but I'll be happy to travel down it with this community and with all those I've come to know along the way. Of Course you're having fun because you either LLAV smash ppl or forge snipe ppl on a tower. Must be fun abusing the mechanics of a broken game.
aww come on now, shooting lightning bolts from the heavens is the closest thing us fat boys can get to being greek gods... well that and being first in line at your local Golden Chorral on Sirloin Sundays...
|
ReGnYuM
TeamPlayers EoN.
240
|
Posted - 2013.06.18 15:18:00 -
[49] - Quote
CHICAGOCUBS4EVER wrote:ReGnYuM wrote:Kain Spero wrote:The thing is I really enjoyed myself. Despite what problems Dust has I still have a lot of fun. Everything may not be rosy, but in the end I think that Dust 514 is still something worth putting time into, investing into, and coming back to.
As long as CCP supports this game and keeps iterating that is going to be one of this game's strong suits. People may go to this game and that for a while, but Dust will still be waiting for them when they come back. I do believe our voices matter and that this community matters. With those voices, when people come back after a break or peeking into other games Dust will be better and better.
The key for Dust's future is that the march of progress continue, that changes as they come down the pipe are clearly communicated to the players both in-game and out and that the communication between the players and devs always remains a two way street. Dust has to keep improving so as the iterations keep coming players will come back and fall in love with the game again.
I'm willing to fight for that future and I refuse to let all the blood, sweat, and tears from the early stages of closed beta to now go quietly in the night. It's going to be a long road and it will have its ups and downs, but I'll be happy to travel down it with this community and with all those I've come to know along the way. Of Course you're having fun because you either LLAV smash ppl or forge snipe ppl on a tower. Must be fun abusing the mechanics of a broken game. aww come on now, shooting lightning bolts from the heavens is the closest thing us fat boys can get to being greek gods... well that and being first in line at your local Golden Chorral on Sirloin Sundays... its AV weapon fat boy grrrrrrrrrr |
Mavado V Noriega
SyNergy Gaming EoN.
3547
|
Posted - 2013.06.18 18:48:00 -
[50] - Quote
Kain Spero wrote:The thing is I really enjoyed myself. Despite what problems Dust has I still have a lot of fun. Everything may not be rosy, but in the end I think that Dust 514 is still something worth putting time into, investing into, and coming back to.
As long as CCP supports this game and keeps iterating that is going to be one of this game's strong suits. People may go to this game and that for a while, but Dust will still be waiting for them when they come back. I do believe our voices matter and that this community matters. With those voices, when people come back after a break or peeking into other games Dust will be better and better.
The key for Dust's future is that the march of progress continue, that changes as they come down the pipe are clearly communicated to the players both in-game and out and that the communication between the players and devs always remains a two way street. Dust has to keep improving so as the iterations keep coming players will come back and fall in love with the game again.
I'm willing to fight for that future and I refuse to let all the blood, sweat, and tears from the early stages of closed beta to now go quietly in the night. It's going to be a long road and it will have its ups and downs, but I'll be happy to travel down it with this community and with all those I've come to know along the way.
needs to be on PS4 till then dont see anyone who is gettin a PS4 coming back to DUST in its current state |
|
Kain Spero
Imperfects Negative-Feedback
1671
|
Posted - 2013.06.18 19:00:00 -
[51] - Quote
Mavado V Noriega wrote: needs to be on PS4 till then dont see anyone who is gettin a PS4 coming back to DUST in its current state
I always thought that moving Dust to PS4 was going to be a priority. I do think it should be part of a whole plan to keep Dust progressing forward.
http://evenews24.com/2013/02/23/an-imperfect-look-at-dusts-future-on-the-playstation-4/
The caveat needs to be that Dust needs to be able to played across both consoles, but my thought was that cross-console play between the PS3 and PS4 would be a given.
|
ZDub 303
TeamPlayers EoN.
409
|
Posted - 2013.06.18 19:12:00 -
[52] - Quote
Kain Spero wrote:Mavado V Noriega wrote: needs to be on PS4 till then dont see anyone who is gettin a PS4 coming back to DUST in its current state
I always thought that moving Dust to PS4 was going to be a priority. I do think it should be part of a whole plan to keep Dust progressing forward. http://evenews24.com/2013/02/23/an-imperfect-look-at-dusts-future-on-the-playstation-4/The caveat needs to be that Dust needs to be able to played across both consoles, but my thought was that cross-console play between the PS3 and PS4 would be a given.
I agree with IWS on this point. If there is cross-platform play between the PS4 and PS3 than there is no point in having it on the PS4, as the PS3 will continue to hold the game back and no advancement can be made.
imho, they need to abandon the PS3 as fast as possible. Its clearly holding this game back... a lot. |
Mortedeamor
Internal Error. Negative-Feedback
80
|
Posted - 2013.06.18 19:23:00 -
[53] - Quote
ReGnYuM wrote:Kain Spero wrote:The thing is I really enjoyed myself. Despite what problems Dust has I still have a lot of fun. Everything may not be rosy, but in the end I think that Dust 514 is still something worth putting time into, investing into, and coming back to.
As long as CCP supports this game and keeps iterating that is going to be one of this game's strong suits. People may go to this game and that for a while, but Dust will still be waiting for them when they come back. I do believe our voices matter and that this community matters. With those voices, when people come back after a break or peeking into other games Dust will be better and better.
The key for Dust's future is that the march of progress continue, that changes as they come down the pipe are clearly communicated to the players both in-game and out and that the communication between the players and devs always remains a two way street. Dust has to keep improving so as the iterations keep coming players will come back and fall in love with the game again.
I'm willing to fight for that future and I refuse to let all the blood, sweat, and tears from the early stages of closed beta to now go quietly in the night. It's going to be a long road and it will have its ups and downs, but I'll be happy to travel down it with this community and with all those I've come to know along the way. Of Course you're having fun because you either LLAV smash ppl or forge snipe ppl on a tower. Must be fun abusing the mechanics of a broken game. actually it great you should try it..makes dust allot less infuriating in some ways ...a lot more infuriating in others |
Mortedeamor
Internal Error. Negative-Feedback
80
|
Posted - 2013.06.18 19:25:00 -
[54] - Quote
ReGnYuM wrote:CHICAGOCUBS4EVER wrote:ReGnYuM wrote:Kain Spero wrote:The thing is I really enjoyed myself. Despite what problems Dust has I still have a lot of fun. Everything may not be rosy, but in the end I think that Dust 514 is still something worth putting time into, investing into, and coming back to.
As long as CCP supports this game and keeps iterating that is going to be one of this game's strong suits. People may go to this game and that for a while, but Dust will still be waiting for them when they come back. I do believe our voices matter and that this community matters. With those voices, when people come back after a break or peeking into other games Dust will be better and better.
The key for Dust's future is that the march of progress continue, that changes as they come down the pipe are clearly communicated to the players both in-game and out and that the communication between the players and devs always remains a two way street. Dust has to keep improving so as the iterations keep coming players will come back and fall in love with the game again.
I'm willing to fight for that future and I refuse to let all the blood, sweat, and tears from the early stages of closed beta to now go quietly in the night. It's going to be a long road and it will have its ups and downs, but I'll be happy to travel down it with this community and with all those I've come to know along the way. Of Course you're having fun because you either LLAV smash ppl or forge snipe ppl on a tower. Must be fun abusing the mechanics of a broken game. aww come on now, shooting lightning bolts from the heavens is the closest thing us fat boys can get to being greek gods... well that and being first in line at your local Golden Chorral on Sirloin Sundays... its AV weapon fat boy grrrrrrrrrr tell ccp that |
BMSTUBBYxx
Algintal Core Gallente Federation
49
|
Posted - 2013.06.18 19:38:00 -
[55] - Quote
Felix Faraday wrote:Quote:The key for Dust's future is that the march of progress continue, that changes as they come down the pipe are clearly communicated to the players both in-game and out and that the communication between the players and devs always remains a two way street. That's the problem, there is almost no real communication. It's all "cool stuff will happen eventually". Forgetting about balance issues, there are bugs and playability issues that really need to be fixed. Are they being looked into? Are they coming in the next patch? Are they not a priority? I couldn't tell you because we as players don't know. Things need to change with the 1.2 patch.
I know one thing that won't be fixed in 1.2 and to some its a FPS game breaking issue,
CCP Mintchip wrote:
Aiming fixes aren't coming in 1.2, but we're looking to get them out soon after (as in 1.3 or later). There will be gun balancing in 1.2 and we look forward to your feedback on that.
CCP Mintchip // Twitter - @CCP_Mintchip Dust 514 Community Rep
But hey look they are going to be doing gun balancing, to bad we can't hit anything with those guns. Hum I wonder how they can balance when hit detection and aim are still going to be broke?
|
Oso Peresoso
Condotta Rouvenor Gallente Federation
1
|
Posted - 2013.06.18 19:47:00 -
[56] - Quote
I basically agree with the OP's feelings. That's why after a month of playing I broke down and forked over some money to CCP for Dust. However as it stands the only good thing about PS3 is there isn't a charge for PSN. Everything else related to the console and its performance is abysmal.
ZDub 303 wrote:Kain Spero wrote:Mavado V Noriega wrote: needs to be on PS4 till then dont see anyone who is gettin a PS4 coming back to DUST in its current state
I always thought that moving Dust to PS4 was going to be a priority. I do think it should be part of a whole plan to keep Dust progressing forward. http://evenews24.com/2013/02/23/an-imperfect-look-at-dusts-future-on-the-playstation-4/The caveat needs to be that Dust needs to be able to played across both consoles, but my thought was that cross-console play between the PS3 and PS4 would be a given. I agree with IWS on this point. If there is cross-platform play between the PS4 and PS3 than there is no point in having it on the PS4, as the PS3 will continue to hold the game back and no advancement can be made. imho, they need to abandon the PS3 as fast as possible. Its clearly holding this game back... a lot. |
Organ Sack
Mercs Inc. ROFL BROS
3
|
Posted - 2013.06.18 19:49:00 -
[57] - Quote
Since people of consequence are reading this thread I'll ask here: Any word on the respecs we were promised over a month ago? Why the gag order? |
CommanderBolt
A.N.O.N.Y.M.O.U.S. ROFL BROS
47
|
Posted - 2013.06.18 20:04:00 -
[58] - Quote
Mortedeamor wrote:ReGnYuM wrote:Kain Spero wrote:The thing is I really enjoyed myself. Despite what problems Dust has I still have a lot of fun. Everything may not be rosy, but in the end I think that Dust 514 is still something worth putting time into, investing into, and coming back to.
As long as CCP supports this game and keeps iterating that is going to be one of this game's strong suits. People may go to this game and that for a while, but Dust will still be waiting for them when they come back. I do believe our voices matter and that this community matters. With those voices, when people come back after a break or peeking into other games Dust will be better and better.
The key for Dust's future is that the march of progress continue, that changes as they come down the pipe are clearly communicated to the players both in-game and out and that the communication between the players and devs always remains a two way street. Dust has to keep improving so as the iterations keep coming players will come back and fall in love with the game again.
I'm willing to fight for that future and I refuse to let all the blood, sweat, and tears from the early stages of closed beta to now go quietly in the night. It's going to be a long road and it will have its ups and downs, but I'll be happy to travel down it with this community and with all those I've come to know along the way. Of Course you're having fun because you either LLAV smash ppl or forge snipe ppl on a tower. Must be fun abusing the mechanics of a broken game. actually it great you should try it..makes dust allot less infuriating in some ways ...a lot more infuriating in others
I love to smash evil red dots with the LAV. I put good sp into logistics LAV and I exercise my right to smash red dots and switch to the blaster for quick kills (And deaths haha)
|
Jathniel
G I A N T EoN.
478
|
Posted - 2013.06.18 20:21:00 -
[59] - Quote
Well, CCP had to be working closely with Sony for Dust to be here. I'm sure Sony is in a hurry to encourage all the developers its in bed with to start work on the PS4. Why would CCP be excluded?
In the end, I wouldn't say the PS3 was the real issue holding back Dust, but the Unreal engine itself (just watch the Fanfest videos, this becomes abundantly clear). Instead of making a home grown engine better optimized for the PS3, CCP opted to go for something more generic with out-of-the-box functionality.
This was both a good move and a bad move.
Why it was a good move - They could deliver a mostly functional game sooner instead of spending an extra year creating a new engine for the PS3, when the PS4 was right around the corner. Why bother make a custom engine for an antiquated piece of hardware?
Why it was a bad move - We experience the bad every day. It needs miracle-worker coding to get even remotely stable. Memory/Graphics Memory leaks abound.
I do agree that a PS4 and/or PC client would be in Dust's long-term interest. |
Kain Spero
Imperfects Negative-Feedback
1675
|
Posted - 2013.06.18 20:53:00 -
[60] - Quote
CCP has a history of working on several systems and at even different graphical levels.
Just take a look at them running Eve on Mac and PC (previously Linux as well).
I think if there is a way forward that can include running Dust on PS3 and PS4 that should be the route to go. I really don't feel CCP should leave behind folks of PS3 out of hand. |
|
Jathniel
G I A N T EoN.
478
|
Posted - 2013.06.18 21:07:00 -
[61] - Quote
Kain Spero wrote:CCP has a history of working on several systems and at even different graphical levels.
Just take a look at them running Eve on Mac and PC (previously Linux as well).
I think if there is a way forward that can include running Dust on PS3 and PS4 that should be the route to go. I really don't feel CCP should leave behind folks of PS3 out of hand.
Unless, they can somehow pull off all that necessary optimization with Unreal for the PS3... they are going to need a better optimized, probably custom engine for it.
The PS3 can handle high graphics demands and 60+ players in a match, they'll just need to make up their mind to roll up their sleeves and put the engine out. (e.g. Dice using Frostbite 2 for Battlefield 3)
If they can get Unreal to behave itself, then yeah, support for Dust on the PS3 can go as long as they want... but if they can't, there is no getting around needing a new engine... besides abandoning the PS3. |
Baal Roo
Subdreddit Test Alliance Please Ignore
1674
|
Posted - 2013.06.18 21:11:00 -
[62] - Quote
CCP Frame wrote:Django Quik wrote:I understand that people are busy over E3 and the Boat Festival and running up to a new patch but communication is seriously important and hugely appreciated. We do indeed have those planned together with a major Dev Blog for you guys to highlight everything you need to know about 1.2 Patch. The moment they are all fully assembled and ready to go, we will deliver them to you.
So, how much closer should we expect you guys to have gotten to your illustrious goal of reaching that Minimum Level of Quality you're striving for? |
hooc order
Deep Space Republic
404
|
Posted - 2013.06.18 21:33:00 -
[63] - Quote
Kain Spero wrote:The thing is I really enjoyed myself. Despite what problems Dust has I still have a lot of fun. Everything may not be rosy, but in the end I think that Dust 514 is still something worth putting time into, investing into, and coming back to.
As long as CCP supports this game and keeps iterating that is going to be one of this game's strong suits. People may go to this game and that for a while, but Dust will still be waiting for them when they come back. I do believe our voices matter and that this community matters. With those voices, when people come back after a break or peeking into other games Dust will be better and better.
The key for Dust's future is that the march of progress continue, that changes as they come down the pipe are clearly communicated to the players both in-game and out and that the communication between the players and devs always remains a two way street. Dust has to keep improving so as the iterations keep coming players will come back and fall in love with the game again.
I'm willing to fight for that future and I refuse to let all the blood, sweat, and tears from the early stages of closed beta to now go quietly in the night. It's going to be a long road and it will have its ups and downs, but I'll be happy to travel down it with this community and with all those I've come to know along the way.
Translation: I made 100 more alts to troll the forums with and tell everyone what a good job i am doing in the council. |
Kain Spero
Imperfects Negative-Feedback
1675
|
Posted - 2013.06.18 22:22:00 -
[64] - Quote
Jathniel wrote: If they can get Unreal to behave itself, then yeah, support for Dust on the PS3 can go as long as they want... but if they can't, there is no getting around needing a new engine... besides abandoning the PS3.
I don't see a new engine being made from the ground up. Not after all this time with Unreal. You might actually be able to run Dust off two different engines, but I'd imagine that would be a programming nightmare even with Crest. |
Himiko Kuronaga
SyNergy Gaming EoN.
620
|
Posted - 2013.06.18 22:24:00 -
[65] - Quote
Kain Spero wrote:The thing is I really enjoyed myself. Despite what problems Dust has I still have a lot of fun. Everything may not be rosy, but in the end I think that Dust 514 is still something worth putting time into, investing into, and coming back to.
As long as CCP supports this game and keeps iterating that is going to be one of this game's strong suits. People may go to this game and that for a while, but Dust will still be waiting for them when they come back. I do believe our voices matter and that this community matters. With those voices, when people come back after a break or peeking into other games Dust will be better and better.
The key for Dust's future is that the march of progress continue, that changes as they come down the pipe are clearly communicated to the players both in-game and out and that the communication between the players and devs always remains a two way street. Dust has to keep improving so as the iterations keep coming players will come back and fall in love with the game again.
I'm willing to fight for that future and I refuse to let all the blood, sweat, and tears from the early stages of closed beta to now go quietly in the night. It's going to be a long road and it will have its ups and downs, but I'll be happy to travel down it with this community and with all those I've come to know along the way.
It's funny you had that reaction.
When I left for a week and came back, all I could recognize was how much better every game was that wasn't Dust. |
Exergonic
TeamPlayers EoN.
81
|
Posted - 2013.06.18 22:40:00 -
[66] - Quote
Kain Spero wrote:ladwar wrote:wow haven't seen you on in a while... guess that's why. any chance we will get feedback from the devs on whats actually happing? or just more road walls of soon and we will think abouts. I really do feel that the communication needs to improve. I think that they understand this more and more every day. I really do feel that the devs will take action on this and improve. It's not instant. Nothing ever is, but I'm willing to hang on for the ride.
+1 kain... Glad to see you again
My tank surely missed your Forge >.< |
Mavado V Noriega
SyNergy Gaming EoN.
3548
|
Posted - 2013.06.18 23:41:00 -
[67] - Quote
ZDub 303 wrote:Kain Spero wrote:Mavado V Noriega wrote: needs to be on PS4 till then dont see anyone who is gettin a PS4 coming back to DUST in its current state
I always thought that moving Dust to PS4 was going to be a priority. I do think it should be part of a whole plan to keep Dust progressing forward. http://evenews24.com/2013/02/23/an-imperfect-look-at-dusts-future-on-the-playstation-4/The caveat needs to be that Dust needs to be able to played across both consoles, but my thought was that cross-console play between the PS3 and PS4 would be a given. I agree with IWS on this point. If there is cross-platform play between the PS4 and PS3 than there is no point in having it on the PS4, as the PS3 will continue to hold the game back and no advancement can be made. imho, they need to abandon the PS3 as fast as possible. Its clearly holding this game back... a lot.
|
Kain Spero
Imperfects Negative-Feedback
1676
|
Posted - 2013.06.18 23:48:00 -
[68] - Quote
Exergonic wrote:
+1 kain... Glad to see you again
My tank surely missed your Forge >.<
Best part of being a forge gunner is coming up against a challenging tank or dropship. |
Draxus Prime
BurgezzE.T.F
711
|
Posted - 2013.06.19 00:05:00 -
[69] - Quote
Robert JD Niewiadomski wrote:CCP Frame wrote:Robert JD Niewiadomski wrote:CCP Frame wrote:Django Quik wrote:I understand that people are busy over E3 and the Boat Festival and running up to a new patch but communication is seriously important and hugely appreciated. We do indeed have those planned together with a major Dev Blog for you guys to highlight everything you need to know about 1.2 Patch. The moment they are all fully assembled and ready to go, we will deliver them to you. Any tangible time frame beside soon (tm)? I am hungry... There. Fixed that for you! ;) Plain "soon" implies it to be faster than soon(tm) indeed but how faster? Sooner than Friday this week? Or later but sooner than Friday next week? early july |
Draxus Prime
BurgezzE.T.F
711
|
Posted - 2013.06.19 00:09:00 -
[70] - Quote
Kain Spero wrote:Exergonic wrote:
+1 kain... Glad to see you again
My tank surely missed your Forge >.<
Best part of being a forge gunner is coming up against a challenging tank or dropship. best part of being a sniper is taking out forge guns user btw want to ever squad up again? |
|
Himiko Kuronaga
SyNergy Gaming EoN.
626
|
Posted - 2013.06.19 02:18:00 -
[71] - Quote
Kain Spero wrote:Exergonic wrote:
+1 kain... Glad to see you again
My tank surely missed your Forge >.<
Best part of being a forge gunner is coming up against a challenging tank or dropship.
Challenging as in, runs away too fast? |
copy left
SyNergy Gaming EoN.
233
|
Posted - 2013.06.19 02:48:00 -
[72] - Quote
Krythor Motrec wrote: I took a break and tried Planetside 2. I can say I actually like dust Better, Planetside seemed like a BIG vehicle fest with Snipers every where to me. While the large maps are more intriging, I like Dust gameplay better and the graphics in Dust are better IMO.
You must be blind , if you think dust 514's graphics are better than Planetside 2 lmao |
dustwaffle
Ill Omens EoN.
81
|
Posted - 2013.06.19 02:56:00 -
[73] - Quote
gbh08 wrote:CCP Frame wrote:Django Quik wrote:I understand that people are busy over E3 and the Boat Festival and running up to a new patch but communication is seriously important and hugely appreciated. We do indeed have those planned together with a major Dev Blog for you guys to highlight everything you need to know about 1.2 Patch. The moment they are all fully assembled and ready to go, we will deliver them to you. its been over 4 weeks, do you really think its ok to just leave everyone completly in the dark after all the time we put into your game? and even though were still here playing in this bug fest mess? without us playing wtf have you got? seems you get the respect on the forums you deserve.... None lolumadbro |
Aliakin Koreck
Chatelain Rapid Response Gallente Federation
0
|
Posted - 2013.06.20 06:11:00 -
[74] - Quote
I took a break for months, im back because of this 1.2 build im hearing about. |
Exergonic
TeamPlayers EoN.
98
|
Posted - 2013.06.20 06:48:00 -
[75] - Quote
CommanderBolt wrote:Mortedeamor wrote:ReGnYuM wrote:Kain Spero wrote:The thing is I really enjoyed myself. Despite what problems Dust has I still have a lot of fun. Everything may not be rosy, but in the end I think that Dust 514 is still something worth putting time into, investing into, and coming back to.
As long as CCP supports this game and keeps iterating that is going to be one of this game's strong suits. People may go to this game and that for a while, but Dust will still be waiting for them when they come back. I do believe our voices matter and that this community matters. With those voices, when people come back after a break or peeking into other games Dust will be better and better.
The key for Dust's future is that the march of progress continue, that changes as they come down the pipe are clearly communicated to the players both in-game and out and that the communication between the players and devs always remains a two way street. Dust has to keep improving so as the iterations keep coming players will come back and fall in love with the game again.
I'm willing to fight for that future and I refuse to let all the blood, sweat, and tears from the early stages of closed beta to now go quietly in the night. It's going to be a long road and it will have its ups and downs, but I'll be happy to travel down it with this community and with all those I've come to know along the way. Of Course you're having fun because you either LLAV smash ppl or forge snipe ppl on a tower. Must be fun abusing the mechanics of a broken game. actually it great you should try it..makes dust allot less infuriating in some ways ...a lot more infuriating in others I love to smash evil red dots with the LAV. I put good sp into logistics LAV and I exercise my right to smash red dots and switch to the blaster for quick kills (And deaths haha)
Ahh so you put in a million skill points like everyone else?? Hope i don't hear you ***** about them when they get nerf'd
QQ i wasted my skill points on the flavor of the month QQ |
Exergonic
TeamPlayers EoN.
98
|
Posted - 2013.06.20 06:51:00 -
[76] - Quote
dustwaffle wrote:gbh08 wrote:CCP Frame wrote:Django Quik wrote:I understand that people are busy over E3 and the Boat Festival and running up to a new patch but communication is seriously important and hugely appreciated. We do indeed have those planned together with a major Dev Blog for you guys to highlight everything you need to know about 1.2 Patch. The moment they are all fully assembled and ready to go, we will deliver them to you. its been over 4 weeks, do you really think its ok to just leave everyone completly in the dark after all the time we put into your game? and even though were still here playing in this bug fest mess? without us playing wtf have you got? seems you get the respect on the forums you deserve.... None lolumadbro
Mad isn't the word...
more so tired/over it
Sad to say Chrom was 100x's better |
Harry Hendersons
Royal Uhlans Amarr Empire
2
|
Posted - 2013.06.20 23:08:00 -
[77] - Quote
At this point I wouldn't suggest anyone to take a break, as they might not come back.
CPM recommending a break? Weird |
PlanetsideTwo F2PonPS4
Condotta Rouvenor Gallente Federation
1
|
Posted - 2013.06.21 21:00:00 -
[78] - Quote
I took a break after reading this title.
Lool
Seriously kain what are you thinking? |
Planetside2onPS4
Algintal Core Gallente Federation
1
|
Posted - 2013.06.22 07:43:00 -
[79] - Quote
My Thoughts in 2 min.
Likes appreciated |
Terry Turner
Mannar Focused Warfare Gallente Federation
0
|
Posted - 2013.06.22 17:29:00 -
[80] - Quote
I would never promote taking a break.
Game needs all the numbers it can get |
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Onesimus Tarsus
Kameira Lodge Amarr Empire
499
|
Posted - 2013.06.22 17:56:00 -
[81] - Quote
Terry Turner wrote:I would never promote taking a break.
Game needs all the numbers it can get
Oh, I dunno. All my previous girlfriends asked me to take a break, and I'm pretty sure my next one will too. They'll all come back, you'll see. |
Michael Arck
sephiroth clones General Tso's Alliance
34
|
Posted - 2013.06.22 18:01:00 -
[82] - Quote
Took a break too. Came back to a different world with some of the old I know. I'm still enjoying the game. Like before, my mind is to grind and get better. A better teammate and so forth. Its good to get back to work... |
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