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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Kain Spero
Imperfects Negative-Feedback
1635
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Posted - 2013.06.18 06:04:00 -
[1] - Quote
The thing is I really enjoyed myself. Despite what problems Dust has I still have a lot of fun. Everything may not be rosy, but in the end I think that Dust 514 is still something worth putting time into, investing into, and coming back to.
As long as CCP supports this game and keeps iterating that is going to be one of this game's strong suits. People may go to this game and that for a while, but Dust will still be waiting for them when they come back. I do believe our voices matter and that this community matters. With those voices, when people come back after a break or peeking into other games Dust will be better and better.
The key for Dust's future is that the march of progress continue, that changes as they come down the pipe are clearly communicated to the players both in-game and out and that the communication between the players and devs always remains a two way street. Dust has to keep improving so as the iterations keep coming players will come back and fall in love with the game again.
I'm willing to fight for that future and I refuse to let all the blood, sweat, and tears from the early stages of closed beta to now go quietly in the night. It's going to be a long road and it will have its ups and downs, but I'll be happy to travel down it with this community and with all those I've come to know along the way. |
Kain Spero
Imperfects Negative-Feedback
1636
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Posted - 2013.06.18 06:17:00 -
[2] - Quote
ladwar wrote:wow haven't seen you on in a while... guess that's why. any chance we will get feedback from the devs on whats actually happing? or just more road walls of soon and we will think abouts.
I really do feel that the communication needs to improve. I think that the understand this more and more every day. I really do feel that the devs will take action on this and improve.
It's not instant. Nothing ever is, but I'm willing to hang on for the ride. |
Kain Spero
Imperfects Negative-Feedback
1664
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Posted - 2013.06.18 13:48:00 -
[3] - Quote
Ninjanomyx wrote: Shout me a holler when SoonGäó is Now & the Game is Good. 'Till then I pay $0 and say "Hi" on Wednesdays. PS4 & MGS5 here I come :P
I'll be here. One of both my perks and flaws is that I can be very stubborn when I set my mind to something. |
Kain Spero
Imperfects Negative-Feedback
1671
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Posted - 2013.06.18 19:00:00 -
[4] - Quote
Mavado V Noriega wrote: needs to be on PS4 till then dont see anyone who is gettin a PS4 coming back to DUST in its current state
I always thought that moving Dust to PS4 was going to be a priority. I do think it should be part of a whole plan to keep Dust progressing forward.
http://evenews24.com/2013/02/23/an-imperfect-look-at-dusts-future-on-the-playstation-4/
The caveat needs to be that Dust needs to be able to played across both consoles, but my thought was that cross-console play between the PS3 and PS4 would be a given.
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Kain Spero
Imperfects Negative-Feedback
1675
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Posted - 2013.06.18 20:53:00 -
[5] - Quote
CCP has a history of working on several systems and at even different graphical levels.
Just take a look at them running Eve on Mac and PC (previously Linux as well).
I think if there is a way forward that can include running Dust on PS3 and PS4 that should be the route to go. I really don't feel CCP should leave behind folks of PS3 out of hand. |
Kain Spero
Imperfects Negative-Feedback
1675
|
Posted - 2013.06.18 22:22:00 -
[6] - Quote
Jathniel wrote: If they can get Unreal to behave itself, then yeah, support for Dust on the PS3 can go as long as they want... but if they can't, there is no getting around needing a new engine... besides abandoning the PS3.
I don't see a new engine being made from the ground up. Not after all this time with Unreal. You might actually be able to run Dust off two different engines, but I'd imagine that would be a programming nightmare even with Crest. |
Kain Spero
Imperfects Negative-Feedback
1676
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Posted - 2013.06.18 23:48:00 -
[7] - Quote
Exergonic wrote:
+1 kain... Glad to see you again
My tank surely missed your Forge >.<
Best part of being a forge gunner is coming up against a challenging tank or dropship. |
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