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Aesiron Kor-Azor
Amarr Templars Amarr Empire
238
|
Posted - 2013.06.17 14:48:00 -
[1] - Quote
I previously thought it was near impossible to mobilise an MMO-FPS, but after playing PS2... why isn't this game more like it? Dust 514 as a PS2-like game only with the Amarr/Caldari vs Gallente/Minmatar, combined with lore and more solid and fictional foundations would make PS2 look like a kid's game... But instead you, CCP, have to adopt this 'matchmaking' thing. I advise you to make a constant world and base it on conquering systems, and simplifying the engine and sorting out the broken aspects... |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1783
|
Posted - 2013.06.17 14:51:00 -
[2] - Quote
We need to get as far away from PS2 as possible. No weapon diversity, months of cert grinding, blob tactics taking precedent over everything... need I say more? |
steadyhand amarr
Amarr Immortal Volunteers
712
|
Posted - 2013.06.17 14:53:00 -
[3] - Quote
I prefer plantside over this to be honest the one thing they have in common is to get the most out the game u need a good outfit |
Django Quik
R.I.f.t
687
|
Posted - 2013.06.17 14:54:00 -
[4] - Quote
You couldn't do PS2 on the PS3. The tech is too limiting - that's why they're waiting for the PS4 before porting over. |
Benari Kalidima
Villore Sec Ops Gallente Federation
28
|
Posted - 2013.06.17 14:54:00 -
[5] - Quote
Cosgar wrote:We need to get as far away from PS2 as possible. No weapon diversity, months of cert grinding, blob tactics taking precedent over everything... need I say more? Well, for those things i agree. What we could use though would be: Larger maps, better balance for _everything_, etc. I don't think it's wrong to compare planetside to dust, though they're not the same game. |
Mobius Wyvern
BetaMax. CRONOS.
1967
|
Posted - 2013.06.17 14:57:00 -
[6] - Quote
Aesiron Kor-Azor wrote:I previously thought it was near impossible to mobilise an MMO-FPS, but after playing PS2... why isn't this game more like it? Dust 514 as a PS2-like game only with the Amarr/Caldari vs Gallente/Minmatar, combined with lore and more solid and fictional foundations would make PS2 look like a kid's game... But instead you, CCP, have to adopt this 'matchmaking' thing. I advise you to make a constant world and base it on conquering systems, and simplifying the engine and sorting out the broken aspects... So, you know the entire game isn't based around matchmaking, right?
Also, Planetside 2 is terrible. They made 2000 players per continent their entire focus and delivered NO content to make people even want to fight.
The game has had 3 server merges since launch and still can't pop-cap a server even on the weekends. All "higher-level" features such as functioning warp-gates, additional continents, additional bases, and the ability to actually push a faction off of a continent via warpgate capturing have all been set to "unscheduled" on the Planetside 2 Roadmap some of those Dust Doomsayers have been saying is the greatest thing ever.
But those things pale in importance to the Instanced Battle Islands for MLG support that came in the last game update.
I realize I'm going on a bit, but you shouldn't ever use an SOE game as an example of how to do [i]anything/i] right. There are two rules of Sony Online Entertainment:
- They are incapable of making good games
- On the rare occasion that they do make a good (Star Wars Galaxies) or even semi-playable (Planetside) game, they will always destroy it with a completely unneeded content update (New Game Experience for SWG; Battle Frame Robotics for Planetside).
|
Absolute Idiom II
BetaMax. CRONOS.
119
|
Posted - 2013.06.17 15:00:00 -
[7] - Quote
The main reason I prefer Dust to PS2 is the matchmaking tbh. For the most part you are going to have equal numbers per side, which means it comes down to skill, organisation and equipment - rather than being blobbed by the opposition.
Ironically, this makes PS2 much more like EVE where no battle is even by design.
However, CCP needed to make Dust distinct from PS2 - because it it's the same then only the better game will win - and that would clearly be PS2 and it is better funded and is a sequel to the very popular PS1. And so we have matches with fixed match player numbers. |
Absolute Idiom II
BetaMax. CRONOS.
119
|
Posted - 2013.06.17 15:01:00 -
[8] - Quote
dupe |
Severance Pay
Purgatorium of the Damned League of Infamy
376
|
Posted - 2013.06.17 15:03:00 -
[9] - Quote
Aesiron Kor-Azor wrote:I previously thought it was near impossible to mobilise an MMO-FPS, but after playing PS2... why isn't this game more like it? Dust 514 as a PS2-like game only with the Amarr/Caldari vs Gallente/Minmatar, combined with lore and more solid and fictional foundations would make PS2 look like a kid's game... But instead you, CCP, have to adopt this 'matchmaking' thing. I advise you to make a constant world and base it on conquering systems, and simplifying the engine and sorting out the broken aspects... About that, there are 25,000 planets in EVE. You can't do open world on 25,000 planets. We only have access to 30 now and it feels inconceivable. I don't think you understand what DUST is. |
Shadow heat
Seykal Expeditionary Group Minmatar Republic
2
|
Posted - 2013.06.17 15:05:00 -
[10] - Quote
Django Quik wrote:You couldn't do PS2 on the PS3. The tech is too limiting - that's why they're waiting for the PS4 before porting over.
Actually, they never said that is "impossible" for PS2 to be release in the PS3, and its few rumors around that PS2 will be release in the PS3 & PS4 at the same time, as Sony normally does with their consoles. |
|
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
121
|
Posted - 2013.06.17 15:08:00 -
[11] - Quote
New Eden is huge and if CCP had a huge battle server for each planet, not only would it be a huge burden on their resources, but the players would be spread so thin. The massive battles in PlanetSide2 are possible because of the concentration of the players into small areas. I recently played PS2 and even as a Dust fanboy I can't deny how awesome it is. I haven't played it enough to know if it will have the same lasting appeal as EVE (and hopefully Dust). In an ideal situation a PS2 like FPS in New Eden would be amazing, but it raises far more problems. That said I think CCP should learn how to make their current plan effective, and maybe one day *cough* PS4 *cough* go for a much larger and more persistent scale. |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
238
|
Posted - 2013.06.17 15:10:00 -
[12] - Quote
Cosgar
Okay, by your logic those features did nothing but eradicate the thousands of players...
Django
PS4.
Mobius
- There is nothing but matchmaking, this game has locked itself in by forcing us to matchmake rather than having an open world like in PS2.
- I just played it and it is way more enjoyable than Dust 514. The engine is smoother, graphics are not broken, no major 'glitches and bugs', it actually has an MMO feel...
Absolute Idiom
The main reason I actually played PS2 was because of the lack of matchmaking...
SeverancePay
Don't play the 'I don't think you understand...' game with me you idiot. I've been with EVE for 3 years and Dust since the closed beta... I know exactly how it works and that is why I specified to make a single objective in PS2 the same as a planet in Dust. Hereby a system is one of those many 'regions' we see in PS2, and each continent would represent a certain space region... |
Judy Maat
Rebelles A Quebec Orion Empire
81
|
Posted - 2013.06.17 15:12:00 -
[13] - Quote
I agree that an open world map like PS2 create that blob problem. But I find the orbital strikes a good solution against this. The game HAD to be like this.. now it's a gladiator bet isk on games and watch? wth!.. |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
238
|
Posted - 2013.06.17 15:16:00 -
[14] - Quote
Sorry but for everyone going 'bla bla bla too many systems'...
Who said they have to fill every single system? What if we dedicate several thousand or hundred systems to factional warfare between the two main factions... It isn't as if these guys are going to go and fight in some nullsec place 2000 parsecs away...? |
DUST Fiend
OSG Planetary Operations Covert Intervention
3858
|
Posted - 2013.06.17 15:16:00 -
[15] - Quote
I haven't looked in to PS2 much because from what little I've seen, it's not for me. All I do know, is that DUST NEEDS persistent worlds / areas if it ever wants to be known as an MMO.
Also we NEED ways to interact with our environment. Being limited to jump and sprint....yea...boring |
Sgt Buttscratch
G I A N T EoN.
158
|
Posted - 2013.06.17 15:28:00 -
[16] - Quote
I prefer the look of dust514 over ps2, games real cartoony kinda goofy looking tbo |
Mobius Wyvern
BetaMax. CRONOS.
1968
|
Posted - 2013.06.17 15:40:00 -
[17] - Quote
DUST Fiend wrote:I haven't looked in to PS2 much because from what little I've seen, it's not for me. All I do know, is that DUST NEEDS persistent worlds / areas if it ever wants to be known as an MMO. Also we NEED ways to interact with our environment. Being limited to jump and sprint....yea...boring We have a persistent world already, but I think what we need is a way to really feel that when you're the people on the ground, and not just when you look a the starmap.
Right now, this game is more of an MMO that Planetside 2 will likely ever be because SOE listens to nothing but community feedback, and their community is almost worse than our's can get sometimes.
For example, SOE has proposed almost a dozen ways of implementing PvE content into Planetside 2, and they've been shouted down by the playerbase every time for "trying to water down the hardcore PvP-only shooter experience". |
Golda Go
Fraternity of St. Venefice Amarr Empire
41
|
Posted - 2013.06.17 15:51:00 -
[18] - Quote
It has vehicle variety while we're stuck with failships cars and tanks |
nate09
Royal Uhlans Amarr Empire
12
|
Posted - 2013.06.17 15:51:00 -
[19] - Quote
Mobius Wyvern wrote:DUST Fiend wrote:I haven't looked in to PS2 much because from what little I've seen, it's not for me. All I do know, is that DUST NEEDS persistent worlds / areas if it ever wants to be known as an MMO. Also we NEED ways to interact with our environment. Being limited to jump and sprint....yea...boring We have a persistent world already, but I think what we need is a way to really feel that when you're the people on the ground, and not just when you look a the starmap. Right now, this game is more of an MMO that Planetside 2 will likely ever be because SOE listens to nothing but community feedback, and their community is almost worse than our's can get sometimes. For example, SOE has proposed almost a dozen ways of implementing PvE content into Planetside 2, and they've been shouted down by the playerbase every time for "trying to water down the hardcore PvP-only shooter experience".
Does it feel weird to call dust a MMO? When I ever get disillusioned enough to call this instanced, segmented and seperated experience an mmo, i will resign common sense.
Its actually sad reading arguements against structuring dust like the many times more sucessful ps2.
No large combat because of blobs? really? really people? So this is suppose to be full scale, massive combat but lets keep it at 16v16 please okay. Have you all played EvE, half or more of pvp is major blob warfare... i mean how can you call this an mmo with matchmaking and 32 player limit count. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1793
|
Posted - 2013.06.17 15:53:00 -
[20] - Quote
Golda Go wrote:It has vehicle variety while we're stuck with failships cars and tanks You can blame people QQing about vehicles over a year because they want to ignore AV and play CoD 514. Hell, there's a guy in feedback/requests now trying to argue that HAV are OP... in Uprising |
|
Mobius Wyvern
BetaMax. CRONOS.
1968
|
Posted - 2013.06.17 15:55:00 -
[21] - Quote
Golda Go wrote:It has vehicle variety while we're stuck with failships cars and tanks It has vehicles that are worthless when they aren't just utter **** machines. The vehicle balance is atrocious.
To put this into perspective, my outfit, The Enclave, uses a combination of mostly Heavy Assault players with the Striker multi-rocket seeker-launcher, and a group of Mosquitos equipped with anti-armor rocket pods.
That combination is completely unstoppable no matter what our enemies do. While our HA's shoot down anything that clears the horizon and insta-blap vehicles with volleys of hundreds of rockets, the Mosquitos search out all the enemy's mobile spawn points and destroy them.
I mean, tanks are a joke in that game. Anything you can do with a tank can be done far better by an aircraft.
Oh, and the Flash ATV gets a 40mm automatic grenade launcher AND a cloak! Look up BuzzCutPsycho on YouTube and you can see how balanced THAT little asset is. |
steadyhand amarr
Amarr Immortal Volunteers
714
|
Posted - 2013.06.17 15:55:00 -
[22] - Quote
Plantside has and always will have the worse communty ever :-) you think nerf threads here are bad go back to the original planetside fourms. Ware a biohazard suit when u do |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
238
|
Posted - 2013.06.17 15:59:00 -
[23] - Quote
steadyhand amarr wrote:Plantside has and always will have the worse communty ever :-) you think nerf threads here are bad go back to the original planetside fourms. Ware a biohazard suit when u do
I just joined and saw an instantly more mature community which functions well. Not seen a single nerf/complaint on the forums so far... |
Golda Go
Fraternity of St. Venefice Amarr Empire
41
|
Posted - 2013.06.17 16:00:00 -
[24] - Quote
Mobius Wyvern wrote:Golda Go wrote:It has vehicle variety while we're stuck with failships cars and tanks It has vehicles that are worthless when they aren't just utter **** machines. The vehicle balance is atrocious. To put this into perspective, my outfit, The Enclave, uses a combination of mostly Heavy Assault players with the Striker multi-rocket seeker-launcher, and a group of Mosquitos equipped with anti-armor rocket pods. That combination is completely unstoppable no matter what our enemies do. While our HA's shoot down anything that clears the horizon and insta-blap vehicles with volleys of hundreds of rockets, the Mosquitos search out all the enemy's mobile spawn points and destroy them. I mean, tanks are a joke in that game. Anything you can do with a tank can be done far better by an aircraft. Oh, and the Flash ATV gets a 40mm automatic grenade launcher AND a cloak! Look up BuzzCutPsycho on YouTube and you can see how balanced THAT little asset is.
At least you can do a combination. Here is LAV world. Doesn't matter if your faction is OP.
|
smartlayer
Zumari Force Projection Caldari State
9
|
Posted - 2013.06.17 16:00:00 -
[25] - Quote
Planetside 2 cErtainly not but like planetside 1 definitly yes |
Ryder Azorria
Amarr Templars Amarr Empire
408
|
Posted - 2013.06.17 16:13:00 -
[26] - Quote
Django Quik wrote:You couldn't do PS2 on the PS3. The tech is too limiting - that's why they're waiting for the PS4 before porting over. You can't even do Dust on the PS3, not really. The devs have already admitted that with the benefit of hindsight, they probably should have done the same thing PS2 did and waited for the PS4. |
Django Quik
R.I.f.t
687
|
Posted - 2013.06.17 16:55:00 -
[27] - Quote
Shadow heat wrote:Django Quik wrote:You couldn't do PS2 on the PS3. The tech is too limiting - that's why they're waiting for the PS4 before porting over. Actually, they never said that is "impossible" for PS2 to be release in the PS3, and its few rumors around that PS2 will be release in the PS3 & PS4 at the same time, as Sony normally does with their consoles. They may never had said it's impossible but that doesn't mean it isn't. You really think SONY Entertainment Online wouldn't release a game on the PS3 if they could? It won't be coming on the PS3 at all - as I said, the tech is too limiting and that's why Dust can't handle that sort of massive maps with thousands of players fighting in the same battle.
Aesiron Kor-Azor wrote: Django
PS4.
Yes, so what? The thread's about why Dust isn't like PS2 and the reason it's not is because Dust is on the PS3 and this console can't handle PS2.
Ryder Azorria wrote:Django Quik wrote:You couldn't do PS2 on the PS3. The tech is too limiting - that's why they're waiting for the PS4 before porting over. You can't even do Dust on the PS3, not really. The devs have already admitted that with the benefit of hindsight, they probably should have done the same thing PS2 did and waited for the PS4. Probably but then hindsight is a horrible thing. |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
238
|
Posted - 2013.06.17 17:19:00 -
[28] - Quote
Django
I thought it would be bleedin' obvious but I was trying to emphasise the fact that the PS4 will be able to handle stuff like that... |
Iron Wolf Saber
Den of Swords
5279
|
Posted - 2013.06.17 17:37:00 -
[29] - Quote
Aesiron Kor-Azor wrote:steadyhand amarr wrote:Plantside has and always will have the worse communty ever :-) you think nerf threads here are bad go back to the original planetside fourms. Ware a biohazard suit when u do I just joined and saw an instantly more mature community which functions well. Not seen a single nerf/complaint on the forums so far...
They censor the crap out of it. |
ReGnYuM
Not another AR SCRUB
215
|
Posted - 2013.06.17 17:55:00 -
[30] - Quote
Quote=Cosgar]We need to get as far away from PS2 as possible. No weapon diversity, months of cert grinding, blob tactics taking precedent over everything... need I say more?[/quote]
Ok I am going to explain why you need to stop posting.
1. Your in a zerg corp therefore you have no right to whine about blog warfare.
2. PS2 is way more tactical then this indie shooter.
Last Friday night I in a 1000+ man attack. with over 5 major air platoons present.
What began as ROFL stomp turned into a **** show real fast when the other side rallied there forces.
Twas a night of fun |
|
Chinduko
KILL-EM-QUICK RISE of LEGION
213
|
Posted - 2013.06.17 17:58:00 -
[31] - Quote
It would be more fun if it were more like Planetside 2. The PS3 may have severe limitations but the PS3 game, MAG, had 256 players in one of their game modes meaning the PS3 is still capable of something bigger than Dust. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1808
|
Posted - 2013.06.17 18:01:00 -
[32] - Quote
ReGnYuM wrote:1. Your in a zerg corp therefore you have no right to whine about blog warfare. Zerging is a tactic, but in Dust, it's not the only tactic. There's ways to counter it of course, but whining on the forums isn't one of them. |
hooc order
Deep Space Republic
379
|
Posted - 2013.06.17 18:05:00 -
[33] - Quote
Django Quik wrote:You couldn't do PS2 on the PS3. The tech is too limiting - that's why they're waiting for the PS4 before porting over.
True...but they can do BF3 on a PS3.
No reason why we can't have fighter planes, guns with ranges over 50 meters, trees, water, bigger maps ect. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
971
|
Posted - 2013.06.17 18:08:00 -
[34] - Quote
ReGnYuM wrote: Last Friday night I in a 1000+ man attack. with over 5 major air platoons present.
... ... ... ... ... ... ... ... ... ... AAAAAHAHAHAHAHAHAHAHA! Sorry, sorry! I tried not to, I swear!
But seriously, this line made me chuckle. |
Noc Tempre
Imperfects Negative-Feedback
1947
|
Posted - 2013.06.17 18:18:00 -
[35] - Quote
Planetside 2 maps, facilities, vehicles, spawn system, VR room. shooting mechanics (strafe speed, recoil, ranges, swap speed, etc) with DUST fitting system (resources lost on death, battlefield salvage, very nuanced options) would be everything I could have hoped for with DUST 514.
The only imbalance that really hurts in PS2 at is you need to unlock a competent AA fit which can take about a week. And merging 3 servers into one makes a lot of sense when you got 3 times the land per server with the introduction on new continents, and a 4th one coming soon. But I can jump in day 1 and have fun is PS2 and not feel noncompetitive until I've grinded for 6-9 months (assuming you didn't mispend in useless skills, making it even longer!) but there is still stuff to work towards. To say they lack diversity of weapons is stupid. They have more real variants then DUST does even including the tiers (standard, advanced, proto).
Oh, and don't forget PS2 http://www.planetside2.com/roadmap Roadmap program.
DUST has an "endgame" but getting to that point and even the endgame content itself is tortuously unsatisfying. PS2 lacks endgame entirely, but the foundation is rock solid with a few nagging cracks that they tell the community they are actually working on and when to expect fixes, and they are working on creating an "endgame" for PS2. I love the risk reward idea of DUST, but execution is so sloppy it is nothing but tedium unless you happen to roll correctly on FotM. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3862
|
Posted - 2013.06.17 18:36:00 -
[36] - Quote
Mobius Wyvern wrote:We have a persistent world already
That's cute.
Can I see it now?
I'd like to go wander around an area that stays the same each time I visit. I want to impact the local area in some meaningful way, even for just a little bit. I'd like to go pick up a job somewhere and actually GO there, and every time I decide to get a job there, it's the same place. I want to start up a new character and go visit a major player hub.
I want to play an MMOFPS, not an FPSRPG. |
hooc order
Deep Space Republic
381
|
Posted - 2013.06.17 18:39:00 -
[37] - Quote
DUST Fiend wrote:Mobius Wyvern wrote:We have a persistent world already That's cute. Can I see it now?
The star map...i guess.
Plus the maps all have the same hills and crap no matter what world you are on....district geography is persistent across the New Edan Galaxy. |
Raizor Feddie
Seraphim Auxiliaries CRONOS.
90
|
Posted - 2013.06.17 18:49:00 -
[38] - Quote
Because Planetside 2 is an actual GOOD game, and CCP doesn't like the idea of making a good game. |
Mobius Wyvern
BetaMax. CRONOS.
1969
|
Posted - 2013.06.17 18:53:00 -
[39] - Quote
Raizor Feddie wrote:Because Planetside 2 is an actual GOOD game, and CCP doesn't like the idea of making a good game. AHAHAHAHAHAHAHAHAHAHAHAHAHAH You're funny. |
Raizor Feddie
Seraphim Auxiliaries CRONOS.
90
|
Posted - 2013.06.17 18:55:00 -
[40] - Quote
Mobius Wyvern wrote:Raizor Feddie wrote:Because Planetside 2 is an actual GOOD game, and CCP doesn't like the idea of making a good game. AHAHAHAHAHAHAHAHAHAHAHAHAHAH You're funny.
It's good to know the truth can be funny, fanboy. |
|
Mobius Wyvern
BetaMax. CRONOS.
1969
|
Posted - 2013.06.17 19:01:00 -
[41] - Quote
Raizor Feddie wrote:Mobius Wyvern wrote:Raizor Feddie wrote:Because Planetside 2 is an actual GOOD game, and CCP doesn't like the idea of making a good game. AHAHAHAHAHAHAHAHAHAHAHAHAHAH You're funny. It's good to know the truth can be funny, fanboy. Because the fact that I've stated clearly and concisely the issues I have with this game makes me a fanboy of it.
I was a fanboy of Planetside 2. I even got in for the Tech Test. I used to talk to my friends about it back when they lifted the NDA, hoping they would join me.
Then I watched SOE launch the Closed Beta build with no fixes and proceed to nerf all the starter gear to force you to pay $7 per gun to avoid having to grind for a week or more just to get ONE gun, and then ignore every feature to make it feel like you were actually doing something in the game in favor of things like the Instanced Battle Islands for ******* MLG that just launched in the last patch.
Functioning warpgates, the ability to push a faction off a continent, the new swamp continent, new base designs, even the concept of player owned and operated bases.
All of those have been set to "unscheduled" on the great "Planetside 2 Roadmap" in favor of MLG support and more cosmetic assets, most of which are $5 each or more.
See anything "good" in there? |
Scheneighnay McBob
Bojo's School of the Trades
1642
|
Posted - 2013.06.17 19:04:00 -
[42] - Quote
To be honest, this is the only good comparison I've seen to planetside 2- screw matchmaking |
Noc Tempre
Imperfects Negative-Feedback
1948
|
Posted - 2013.06.17 19:24:00 -
[43] - Quote
Mobius Wyvern wrote:See anything "good" in there?
Top features by month
- June - Community Grief Reporting
- July - Implants
- August - Player Generated Missions
- September - New Continent: Hossin
- October - Re-certification Item
- November - Continent Locking
- December - Class Update Engineer
That's a lot of good features, clearly laid out when they expect them to be worked on. Hey look at November! It's that continent lock that was so important to you. Maybe your favorite feature is delayed, but the fact remains they are consistently providing new content, iterating to improve the balance, and while you deride them for catering to the e-sports players, that's actually a huge positive because it adds more ways to play the game.
Features added since launch that I noticed immediately
- New continents
- VR training room
- New vehicle classes
- Lattice System
- Some downright fantastic cosmetic options.
- Global Missions (alerts)
- Test server
Yeah... PS2 is clearly dropping the ball |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
199
|
Posted - 2013.06.17 19:32:00 -
[44] - Quote
Cosgar wrote:We need to get as far away from PS2 as possible. No weapon diversity, months of cert grinding, blob tactics taking precedent over everything... need I say more?
This PS2 only has numbers going for it, and even that makes he servers woefully unstable. |
Noc Tempre
Imperfects Negative-Feedback
1948
|
Posted - 2013.06.17 19:38:00 -
[45] - Quote
True Adamance wrote:Cosgar wrote:We need to get as far away from PS2 as possible. No weapon diversity, months of cert grinding, blob tactics taking precedent over everything... need I say more? This PS2 only has numbers going for it, and even that makes he servers woefully unstable.
Compared to what? Certainly not compared to DUST. |
ReGnYuM
Not another AR SCRUB
216
|
Posted - 2013.06.17 20:44:00 -
[46] - Quote
TheAmazing FlyingPig wrote:ReGnYuM wrote: Last Friday night I in a 1000+ man attack. with over 5 major air platoons present.
... ... ... ... ... ... ... ... ... ... AAAAAHAHAHAHAHAHAHAHA! Sorry, sorry! I tried not to, I swear! But seriously, this line made me chuckle.
sorry typed that one from my phone... meh
Anyways, my PS2 clan leader and many others organised a huge offensive last friday. Like I said five of the top air platoons showed up and a number of ground forces and vehicle units. It was epic when the other sides started rallying their forces |
ReGnYuM
Not another AR SCRUB
216
|
Posted - 2013.06.17 20:50:00 -
[47] - Quote
Cosgar wrote:ReGnYuM wrote:1. Your in a zerg corp therefore you have no right to whine about blog warfare. Zerging is a tactic, but in Dust, it's not the only tactic. There's ways to counter it of course, but whining on the forums isn't one of them.
Just stop posting |
Travis Snyders
Circle of Huskarl Minmatar Republic
0
|
Posted - 2013.06.17 22:23:00 -
[48] - Quote
Dust has more ambition than planetside 2 |
Mobius Wyvern
BetaMax. CRONOS.
1975
|
Posted - 2013.06.17 22:25:00 -
[49] - Quote
Travis Snyders wrote:Dust has more ambition than planetside 2 And a shitload more potential.
SOE's "long term roadmap" is probably not even going to reach its third year.
EVE started out almost as shaky as Dust and is now the only MMO in history to have increased in player count every single year for as long as it's been running. |
TEBOW BAGGINS
Greatness Achieved Through Training EoN.
605
|
Posted - 2013.06.17 22:28:00 -
[50] - Quote
persistent maps? WTF but battle timers are sooo much fun |
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xjumpman23
Royal Uhlans Amarr Empire
355
|
Posted - 2013.06.17 22:30:00 -
[51] - Quote
with the PS4 SOE is turning PS2 into a console based shooter.
The PS2 has the full support of the MAG community and will serve as the spiritual successor.
It's going to be great to see the MAG community back on a game that has actual scale. |
Acezero 44
Ikomari-Onu Enforcement Caldari State
27
|
Posted - 2013.06.17 22:32:00 -
[52] - Quote
Why wish planet side ? its has way more cancer then Dust,. do people even play it before posting.. |
Mobius Wyvern
BetaMax. CRONOS.
1977
|
Posted - 2013.06.17 22:35:00 -
[53] - Quote
xjumpman23 wrote:with the PS4 SOE is turning PS2 into a console based shooter.
The PS2 has the full support of the MAG community and will serve as the spiritual successor.
It's going to be great to see the MAG community back on a game that has actual scale. Oh wow, I can't wait to see all of you on the Planetside 2 forums when you get the rude awakening that's coming to you.
I don't mean to stir a pot that's not even cooking yet, but isn't it odd how they haven't mentioned whether or not the PS4 client will have its own dedicated servers or not?
Also consider that there have been three server merges since release, and you can still barely get a full continent unless there's an Alert for it, at which point the lag makes the entire continent unplayable. |
TEBOW BAGGINS
Greatness Achieved Through Training EoN.
605
|
Posted - 2013.06.17 22:38:00 -
[54] - Quote
Aesiron Kor-Azor wrote:steadyhand amarr wrote:Plantside has and always will have the worse communty ever :-) you think nerf threads here are bad go back to the original planetside fourms. Ware a biohazard suit when u do I just joined and saw an instantly more mature community which functions well. Not seen a single nerf/complaint on the forums so far... that's PC for you.. here we're stuck with 8 year olds on their second FPS |
Kane Fyea
DUST University Ivy League
370
|
Posted - 2013.06.17 22:41:00 -
[55] - Quote
Mobius Wyvern wrote:Aesiron Kor-Azor wrote:I previously thought it was near impossible to mobilise an MMO-FPS, but after playing PS2... why isn't this game more like it? Dust 514 as a PS2-like game only with the Amarr/Caldari vs Gallente/Minmatar, combined with lore and more solid and fictional foundations would make PS2 look like a kid's game... But instead you, CCP, have to adopt this 'matchmaking' thing. I advise you to make a constant world and base it on conquering systems, and simplifying the engine and sorting out the broken aspects... So, you know the entire game isn't based around matchmaking, right? Also, Planetside 2 is terrible. They made 2000 players per continent their entire focus and delivered NO content to make people even want to fight. The game has had 3 server merges since launch and still can't pop-cap a server even on the weekends. All "higher-level" features such as functioning warp-gates, additional continents, additional bases, and the ability to actually push a faction off of a continent via warpgate capturing have all been set to "unscheduled" on the Planetside 2 Roadmap some of those Dust Doomsayers have been saying is the greatest thing ever. But those things pale in importance to the Instanced Battle Islands for MLG support that came in the last game update. I realize I'm going on a bit, but you shouldn't ever use an SOE game as an example of how to do [i]anything/i] right. There are two rules of Sony Online Entertainment:
- They are incapable of making good games
- On the rare occasion that they do make a good (Star Wars Galaxies) or even semi-playable (Planetside) game, they will always destroy it with a completely unneeded content update (New Game Experience for SWG; Battle Frame Robotics for Planetside).
I use to love SWG before they turned it to shit |
Mobius Wyvern
BetaMax. CRONOS.
1977
|
Posted - 2013.06.17 22:43:00 -
[56] - Quote
TEBOW BAGGINS wrote:Aesiron Kor-Azor wrote:steadyhand amarr wrote:Plantside has and always will have the worse communty ever :-) you think nerf threads here are bad go back to the original planetside fourms. Ware a biohazard suit when u do I just joined and saw an instantly more mature community which functions well. Not seen a single nerf/complaint on the forums so far... that's PC for you.. here we're stuck with 8 year olds on their second FPS YOu realize they have sections that they vigorously patrol to keep complaints in them, right. You should have been on the forums a few weeks back when they introduced the Zealot Overdrive Engine to the Vanu MAX suits and we were all drowning in a sea of super-speed lobster-suits. |
TEBOW BAGGINS
Greatness Achieved Through Training EoN.
605
|
Posted - 2013.06.17 22:43:00 -
[57] - Quote
SWG, the 7 year alpha. |
TEBOW BAGGINS
Greatness Achieved Through Training EoN.
605
|
Posted - 2013.06.17 22:46:00 -
[58] - Quote
Mobius Wyvern wrote:TEBOW BAGGINS wrote:Aesiron Kor-Azor wrote:steadyhand amarr wrote:Plantside has and always will have the worse communty ever :-) you think nerf threads here are bad go back to the original planetside fourms. Ware a biohazard suit when u do I just joined and saw an instantly more mature community which functions well. Not seen a single nerf/complaint on the forums so far... that's PC for you.. here we're stuck with 8 year olds on their second FPS YOu realize they have sections that they vigorously patrol to keep complaints in them, right. You should have been on the forums a few weeks back when they introduced the Zealot Overdrive Engine to the Vanu MAX suits and we were all drowning in a sea of super-speed lobster-suits. So basically a BFR from PS1 but only smaller. |
Travis Snyders
Circle of Huskarl Minmatar Republic
2
|
Posted - 2013.06.18 00:24:00 -
[59] - Quote
I created a video of my concerns |
FoxFour FailedPC
Eyniletti Rangers Minmatar Republic
0
|
Posted - 2013.06.18 01:03:00 -
[60] - Quote
Planetside 2 free on PS4 this year |
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Travis Snyders
Circle of Huskarl Minmatar Republic
5
|
Posted - 2013.06.18 01:13:00 -
[61] - Quote
Planetside 2 free on PS4 this year |
Travis Snyders
Circle of Huskarl Minmatar Republic
5
|
Posted - 2013.06.18 01:36:00 -
[62] - Quote
New Players Please Watch |
Mobius Wyvern
BetaMax. CRONOS.
1985
|
Posted - 2013.06.18 01:47:00 -
[63] - Quote
Mobius Wyvern wrote:Golda Go wrote:Raizor Feddie wrote:Mobius Wyvern wrote:I mean, it'd actually be annoying if it wasn't just hilarious to see people trying to praise such a pile of ****. I don't know. Planetside is kind of...Like what DUST promised to be. You know? The MMOFPS where the things you did had an impact, and was team oriented etc. For some reason, people still praise DUST, so why can't I like Planetside 2? QFFuckingT Things you do have an impact? Are you high? Have you even played the game at all? I mean, I hope you people are just deluded and have actually played the PC version, because I honestly feel sorry for you all if you haven't even played it on PC and are expecting it to be any better on the PS4. A. My outfit, The Enclave, does a mass air drop on a base. B. The enemies attempt to zerg us off the capture point for about 5 minutes, give or take C. EVERYONE leaves to go ghost-cap some empty base somewhere else If we have too many victories, the other outfits will just jump to other continents en masse to go stomp on randoms. Notice also that that video was not long after a Game Update, which bring people back for short periods before they all leave again. My outfit managed to get 128 players online for a full 4 platoons of us on the day of the Game Update that brought out the lattice system, the feature that promised to finally bring the massive battles we all started playing for into the game. 4 days later we could barely muster up 80, and I could long in as a non-premium member and switch continents during prime-time without even hitting a queue. Kinda hard to have fun when every fight ends in the Vanu rolling in and rolfstomping everyone in the retardedly OP ZOE MAXes* that it took SOE forever to fix, and people STILL preferred to go cap empty bases for easy XP rather than fight. *Terran Republic MAX suits get an ability that locks them to the ground and increases their RoF and reload speed. New Conglomerate get a riot shield that deflects all damage that hits it at the cost of not being able to use your weapons. The Vanu Sovereignty got the Zealot Overdrive Engine, which allowed them to move as fast as normal infantry, increased the damage their shots did, and only had a minor penalty to hp as a downside. Clearly SOE is the superior company when it comes to game balance.
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Planetside2 FreeonPS4
Tronhadar Free Guard Minmatar Republic
9
|
Posted - 2013.06.18 01:56:00 -
[64] - Quote
Planetside 2 PS4 |
Mobius Wyvern
BetaMax. CRONOS.
1985
|
Posted - 2013.06.18 01:56:00 -
[65] - Quote
Planetside2 FreeonPS4 wrote: http://www.youtube.com/watch?v=t2nWNZfKFSI |
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