Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
177
|
Posted - 2013.06.17 07:07:00 -
[1] - Quote
Why an HAV cost that much? A good player in proto suit can kill like a HAV do. A good player with a PRO AV fit can easily solo an HAV. imo tanks should cost not more than 250 k Isk. (with a complete ftting, not the basic tank)
|
Void Echo
Internal Error. Negative-Feedback
188
|
Posted - 2013.06.17 07:10:00 -
[2] - Quote
if only, then I could just relax a little more |
Wolfica
Planetary Response Organization
44
|
Posted - 2013.06.17 07:20:00 -
[3] - Quote
ok, if they only cost 250k to call in a proto HAV then you would get 10 proto tanks called in every match. and I know a proto AV fit will most def have a hard time taking out 10 pro |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
177
|
Posted - 2013.06.17 07:23:00 -
[4] - Quote
Wolfica wrote:ok, if they only cost 250k to call in a proto HAV then you would get 10 proto tanks called in every match. and I know a proto AV fit will most def have a hard time taking out 10 pro what is a proto HAV?
EDIT: title updated, I'm talking about STD HAV, the only HAV in the game. |
Benari Kalidima
Villore Sec Ops Gallente Federation
23
|
Posted - 2013.06.17 07:24:00 -
[5] - Quote
shaman oga wrote:A good player with a PRO AV fit can easily solo an HAV. Show me it and I'll believe it. Everytime I'm just about to get a HAV, it just drives away, tanks, comes back shoots everyone. HAV's should cost more if anything.
Besides, of course a pro av SHOULD be able to solo a HAV. That's their purpose. It would be ridiculous if half a team had to go anti-tank to take one or two tanks out. As it is now, i rarely ever see them being taken out though, as described above. |
Wolfica
Planetary Response Organization
44
|
Posted - 2013.06.17 07:36:00 -
[6] - Quote
ehh that's what I meant. but before uprising I used the suria I think is what it was called, the armor tank. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
177
|
Posted - 2013.06.17 07:46:00 -
[7] - Quote
Surya, i liked it when it was available, the marauders were good HAV, they worth their ISK cost. But even marauders were not PRO they were ADV because you unlock them at lvl. 3, i know that in game when you was aiming to them you saw the word PRO. |
Wolfica
Planetary Response Organization
47
|
Posted - 2013.06.17 08:40:00 -
[8] - Quote
I miss my old tank with 13500 armor hit points and 2.5k shields. but with uprising I decided to become a heavy tanking shields... then realized the new heavy suits don't have the ability to tank shields. I also miss my old T-2 heavy... :( sad face |
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
279
|
Posted - 2013.06.17 10:36:00 -
[9] - Quote
Benari Kalidima wrote:shaman oga wrote:A good player with a PRO AV fit can easily solo an HAV. Show me it and I'll believe it. Everytime I'm just about to get a HAV, it just drives away, tanks, comes back shoots everyone. HAV's should cost more if anything. Besides, of course a pro av SHOULD be able to solo a HAV. That's their purpose. It would be ridiculous if half a team had to go anti-tank to take one or two tanks out. As it is now, i rarely ever see them being taken out though, as described above.
If you cant solo a tanj with proto av your doi g it wrong tanks arw so up at the moment its not funny. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
212
|
Posted - 2013.06.25 09:50:00 -
[10] - Quote
Yesterday i had my respec and i finally decide myself to skill up and get a PRO dropsuit, this have strengthened my thought that a completely fitted STD HAV should cost as PRO dropsuit. The absence of a valid defense against PRO AV is terrible. |
|
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
403
|
Posted - 2013.06.25 11:10:00 -
[11] - Quote
I personally, would say flip it around. Have Proto Suits cost the same as HAVs. I think that'd be a better solution. |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
974
|
Posted - 2013.06.25 11:18:00 -
[12] - Quote
If the current conceit is that the better HAVs are STD and the better Suits/AV are PRO, then a person in that PRO gear probably should be able to take out a "STD" HAV. If PRO AV gear can't take out a STD vehicle, there would probably be serious balance issues. It may just be the lack of higher tier vehicles that's the real problem here (most vehicle skills don't really need to be skilled into particularly far, no?). |
Django Quik
R.I.f.t
744
|
Posted - 2013.06.25 11:18:00 -
[13] - Quote
A decent tank costing 1million isk plus will last at least ten times longer than a proto dropsuit that costs 200k. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
247
|
Posted - 2013.06.25 11:23:00 -
[14] - Quote
shaman oga wrote:Why an HAV cost that much? A good player in proto suit can kill like a HAV do. A good player with a PRO AV fit can easily solo an HAV. imo tanks should cost not more than 250 k Isk. (with a complete ftting, not the basic tank)
I disagree Proto suits should cost a **** ton more. Did anyone see the 2009 Dust vids. Tanks cost 1.4 Million and Dropsuits cost about 350,000k ish....now proto that ****. 450K per dropsuit and there'd be a lot less Proto spamming and more tacticalness when you have to actually care about life as an infantryman. |
Vyzion Eyri
The Southern Legion RISE of LEGION
775
|
Posted - 2013.06.25 11:28:00 -
[15] - Quote
Alaika Arbosa wrote:I personally, would say flip it around. Have Proto Suits cost the same as HAVs. I think that'd be a better solution.
Now we're talking.
Imagine if proto AV was so expensive, and the suits to equip it were so expensive, and the modules to make it effective were so expensive, that people didn't want to bring it out in public matches?
The price difference between prototype gear and advanced gear should be insanely higher than what it is now.
It alleviates the pressure on players to grind SP, too, because why grind for something you can't afford?
And that's the thing, because currently there's nothing you can't afford to run constantly except vehicles, as long as you have a decent gun game (even then, I've heard accounts of protobears bunny hopping and not returning fire at militia-geared players just for the lulz).
The ISK gap between STD and ADV gear should be large enough that ADV gear would only be run in the higher paying, higher risk contracts. (assuming one day contracts can be differentiated based on ISK rewards)
MLT gear should be dirt cheap, as it is currently, but prototype gear should only be profitable when used in PC. |
Daedric Lothar
Onslaught Inc RISE of LEGION
709
|
Posted - 2013.06.25 11:29:00 -
[16] - Quote
Yea tanks should always cost more then a suit, because you can get OUT of a tank if it gets damaged and keep fighting. If it only cost as much as a suit then its just another layer of health on top of your suit's armor and shields. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
247
|
Posted - 2013.06.25 11:32:00 -
[17] - Quote
Vyzion Eyri wrote:Alaika Arbosa wrote:I personally, would say flip it around. Have Proto Suits cost the same as HAVs. I think that'd be a better solution. Now we're talking. Imagine if proto AV was so expensive, and the suits to equip it were so expensive, and the modules to make it effective were so expensive, that people didn't want to bring it out in public matches? The price difference between prototype gear and advanced gear should be insanely higher than what it is now. It alleviates the pressure on players to grind SP, too, because why grind for something you can't afford?And that's the thing, because currently there's nothing you can't afford to run constantly except vehicles, as long as you have a decent gun game (even then, I've heard accounts of protobears bunny hopping and not returning fire at militia-geared players just for the lulz). The ISK gap between STD and ADV gear should be large enough that ADV gear would only be run in the higher paying, higher risk contracts. (assuming one day contracts can be differentiated based on ISK rewards) MLT gear should be dirt cheap, as it is currently, but prototype gear should only be profitable when used in PC.
Yeah I would like to get to the point where you are in a battle and someone goes.
Squaddie-"Oh **** there are tanks everywhere, the enemy is running rampant, and we need support at A"
Me- "Time to Crack open the Terminator Suits"
Squaddie- "WTF"
Me- "Proto Suits mate"
Squaddie "WERE SAVED!"
but on a more serious note, when I have to buy about 10 proto suits at a time because they are so expensive and they can change the tide of the game. |
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
323
|
Posted - 2013.06.25 11:33:00 -
[18] - Quote
Django Quik wrote:A decent tank costing 1million isk plus will last at least ten times longer than a proto dropsuit that costs 200k.
Well said iv been watching this thread but I will like to say that I dont really agree with the op's idea. My most survivable and profitable fit costs me just under 600k and I easily make at least 3-4 mill a day profit running my std gunlogi mussile fit in skirmishes. (I dont run ambush in my tanks as its far to easy) tanking can go one of two ways
1) You become copotent and self sufficient
2) You never learn from your mistakes and become an isk sink.
Now your std hav will only cost above 1 mill if you run proto turrets. If you are running proto turrets on every tank you use then you are giving up on allot of hp and will loose more tanks than a std hightank lowgank build . Proto turrets are nice if you are an experienced tanker and are willing to swap hp for raw fire power. But if you fit std turrets to your tank and bulk up your hp then youll not only notice your costs going down and your survivability increasing thusly leading to higher isk income and hopefully self sustainability. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
404
|
Posted - 2013.06.25 11:47:00 -
[19] - Quote
Vyzion Eyri wrote:Alaika Arbosa wrote:I personally, would say flip it around. Have Proto Suits cost the same as HAVs. I think that'd be a better solution. Now we're talking. Imagine if proto AV was so expensive, and the suits to equip it were so expensive, and the modules to make it effective were so expensive, that people didn't want to bring it out in public matches? The price difference between prototype gear and advanced gear should be insanely higher than what it is now. It alleviates the pressure on players to grind SP, too, because why grind for something you can't afford?And that's the thing, because currently there's nothing you can't afford to run constantly except vehicles, as long as you have a decent gun game (even then, I've heard accounts of protobears bunny hopping and not returning fire at militia-geared players just for the lulz). The ISK gap between STD and ADV gear should be large enough that ADV gear would only be run in the higher paying, higher risk contracts. (assuming one day contracts can be differentiated based on ISK rewards) MLT gear should be dirt cheap, as it is currently, but prototype gear should only be profitable when used in PC.
It makes sense, but the protoscrubs will cry bloody murder if anything happens to their precious crutches. I would welcome a change such as this. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
212
|
Posted - 2013.06.25 11:50:00 -
[20] - Quote
Daedric Lothar wrote:Yea tanks should always cost more then a suit, because you can get OUT of a tank if it gets damaged and keep fighting. If it only cost as much as a suit then its just another layer of health on top of your suit's armor and shields. My alt dropsuit sucks, i'm not driving a tank for a second layer of health.
@pegasis: my tank cost around 700k, proto turrets on a STD hav is like use a duvolle on STD suit. |
|
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
324
|
Posted - 2013.06.25 11:57:00 -
[21] - Quote
shaman oga wrote:Daedric Lothar wrote:Yea tanks should always cost more then a suit, because you can get OUT of a tank if it gets damaged and keep fighting. If it only cost as much as a suit then its just another layer of health on top of your suit's armor and shields. My alt dropsuit sucks, i'm not driving a tank for a second layer of health. @pegasis: my tank cost around 700k, proto turrets on a STD hav is like use a duvolle on STD suit.
Oh dont get me wrong I the only rail that worth while in my oppinion is the particle cannons but missiles and blasters are really effective at std level and only get better at adv and proto but do run with the price of giving up hp I.e. my missile gunlogi has aprox 9100 shields with a std turret when I fit the proto missiles it is restricted to 6000 with hardners at best. High tank low gank or high gank low tank . Its not just about how much or little it costs but just as much to do with how much proffit you make of off one tank. |
Rei Shepard
Spectre II
352
|
Posted - 2013.06.25 11:59:00 -
[22] - Quote
shaman oga wrote:Why an HAV cost that much? A good player in proto suit can kill like a HAV do. A good player with a PRO AV fit can easily solo an HAV. imo tanks should cost not more than 250 k Isk. (with a complete ftting, not the basic tank)
Ill counter that arguement with my idea, how about Tanks should start at around 2.5m isk unfitted?
The diffrence between a PRO suit and a Tank is that Everything on the map can kill the PRO guy, while only 10% on the map can kill that tank, if thats even 10%, most of the time if i dont make an effort to kill it, the tank mostly drives around all match unpunished..raping blueberries.
If you are a good player, youll make tanks work like they are right now and make ISK running them 24/7, bad players ask for cheaper tanks as they burn trough 5 of them in one match.
Not even good players should have the ability to run Tanks 24/7, nor should infantry be able to run PRO suits 24/7, but even while ive run protosuits 24/7 from 3 weeks ingame until now i am at an ISK stack of 280m and it never goes down.
ISK is pretty worthless for buying top end gear. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
212
|
Posted - 2013.06.25 12:09:00 -
[23] - Quote
Rei Shepard wrote:
Ill counter that arguement with my idea, how about Tanks should start at around 2.5m isk unfitted?
The diffrence between a PRO suit and a Tank is that Everything on the map can kill the PRO guy, while only 10% on the map can kill that tank, if thats even 10%, most of the time if i dont make an effort to kill it, the tank mostly drives around all match unpunished..raping blueberries.
You don't have to deal with invisible swarms and your defense are comparable to the offensinve.
Rei Shepard wrote: If you are a good player, youll make tanks work like they are right now and make ISK running them 24/7, bad players ask for cheaper tanks as they burn trough 5 of them in one match.
Not even good players should have the ability to run Tanks 24/7, nor should infantry be able to run PRO suits 24/7, but even while ive run protosuits 24/7 from 3 weeks ingame until now i am at an ISK stack of 280m and it never goes down.
ISK is pretty worthless for buying top end gear.
I don't have a lot of problems, i can earn ISK with my tank, if you make profit running 24/7 PRO suits this mean you don't die very much, so my theory is good.
|
Sigbjorn Foerik
Vherokior Combat Logistics Minmatar Republic
22
|
Posted - 2013.06.25 12:34:00 -
[24] - Quote
shaman oga wrote:Surya, i liked it when it was available, the marauders were good HAV, they worth their ISK cost. But even marauders were not PRO they were ADV because you unlock them at lvl. 3, i know that in game when you was aiming to them you saw the word PRO.
They were Standard too |
Rei Shepard
Spectre II
352
|
Posted - 2013.06.25 12:35:00 -
[25] - Quote
shaman oga wrote:Rei Shepard wrote:
Ill counter that arguement with my idea, how about Tanks should start at around 2.5m isk unfitted?
The diffrence between a PRO suit and a Tank is that Everything on the map can kill the PRO guy, while only 10% on the map can kill that tank, if thats even 10%, most of the time if i dont make an effort to kill it, the tank mostly drives around all match unpunished..raping blueberries.
You don't have to deal with invisible swarms and your defense are comparable to the offensinve. Rei Shepard wrote: If you are a good player, youll make tanks work like they are right now and make ISK running them 24/7, bad players ask for cheaper tanks as they burn trough 5 of them in one match.
Not even good players should have the ability to run Tanks 24/7, nor should infantry be able to run PRO suits 24/7, but even while ive run protosuits 24/7 from 3 weeks ingame until now i am at an ISK stack of 280m and it never goes down.
ISK is pretty worthless for buying top end gear.
I don't have a lot of problems, i can earn ISK with my tank, if you make profit running 24/7 PRO suits this mean you don't die very much, so my theory is good.
So what are you saying then ? I earn isk Running PRO gear all day, thats bad ? but as a tank driver while you say you make ISK, its needs to become cheaper to run them?
Doesnt make much sense, if you make a profit, it doesnt go down, as in you dont spend ISK, so why do they need to be cheaper if all your isk does is go up?
Prices should all go UP by x10, then you will see who can wear a 2.5m ISK Proto suit all day and tanks should sit around 10-20m isk just like Tech II frigates in Eve.
All it would do is make matches of 10 tanks vs 10 tanks if a tank costs peanuts, theres a game made for that its called World of Tanks, or PlanetSide 2 if you want to sit in vehicles all day long.
|
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
325
|
Posted - 2013.06.25 12:43:00 -
[26] - Quote
Tank prices are fine the way they are now. Plain and simple . not much more needs saying . |
Kekklian Noobatronic
Goonfeet Special Planetary Emergency Response Group
89
|
Posted - 2013.06.25 14:01:00 -
[27] - Quote
A well-equiped HAV takes multiple people rocking Proto AV to take down. Why in the hell would they price it the same as something that takes a few AR shots to kill?
OP, you need help. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
212
|
Posted - 2013.06.25 14:34:00 -
[28] - Quote
Kekklian Noobatronic wrote:A well-equiped HAV takes multiple people rocking Proto AV to take down. Why in the hell would they price it the same as something that takes a few AR shots to kill?
OP, you need help. i can solo a tank with ADV swarm and STD AV nades, the one who need help is not me. |
Taurion Bruni
Nightingale Logistics Pty Ltd
72
|
Posted - 2013.06.25 14:41:00 -
[29] - Quote
shaman oga wrote:Why an HAV cost that much? A good player in proto suit can kill like a HAV do. A good player with a PRO AV fit can easily solo an HAV. imo tanks should cost not more than 250 k Isk. (with a complete ftting, not the basic tank)
will you lower all vehicles cost too, as that is now, you will be allmost the same price as an LAV, and Cheaper than a dropship |
Scheneighnay McBob
Bojo's School of the Trades
1759
|
Posted - 2013.06.25 14:56:00 -
[30] - Quote
I could support that, as long as the modules are still somewhat pricey. I've seen packs of HAVs controlling the battlefield before, but the infantry they're working with are always getting their asses handed to them wherever the HAVs can't reach. |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |