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Chojine Dentetsu
Purgatorium of the Damned League of Infamy
35
|
Posted - 2013.06.15 18:28:00 -
[1] - Quote
Play Domination matches solely.
As Domination maps have only 1 objective, all enemy units will descend upon one area of the map.
If they have the objective, they will be there defending it.
If you have the objective, the enemy will descend upon it to take it.
Aside from enemy snipers, you can pretty much gauge exactly where the red dots will come from and only have to worry about getting a good vantage point over one objective.
With the draw distance being dropped, this is also a plus, put the objective at about 300 meters from your perch, and fire away :)!
I recommend the Charge sniper rifle, regularly going 20+/0 and 30+/0 on domination with that baby :)!
In the last week I have added over 400 kills to my stats just playing domination as a sniper, this game mode is perfect for our class :). |
stlcarlos989
SVER True Blood Public Disorder.
114
|
Posted - 2013.06.15 18:40:00 -
[2] - Quote
Thats why sniper rifles are broken, the charge sniper costs 2500 ISK. Why is it that the most expensive sniper rifle in the game is 30000 ISK cheaper than the most expensive AR. Sniping has the MOST SURVIVABILITY of all the infantry weapons yet its costs are the same as other infantry weapons. Also the only officer weapon that is viable to use is the thale because there is such a low risk in sniping. I know this will upset snipers but its true, the sniper rifles should be a lot more expensive atleast twice that of the ARs and the likelihood of getting thales should go down.
This isn't a QQ about sniping I have plenty of ehp and I rarely get sniped, my point is solely about the economics of sniping. |
Chojine Dentetsu
Purgatorium of the Damned League of Infamy
35
|
Posted - 2013.06.15 18:48:00 -
[3] - Quote
stlcarlos989 wrote:Thats why sniper rifles are broken, the charge sniper costs 2500 ISK. Why is it that the most expensive sniper rifle in the game is 30000 ISK cheaper than the most expensive AR. Sniping has the MOST SURVIVABILITY of all the infantry weapons yet its costs are the same as other infantry weapons. Also the only officer weapon that is viable to use is the thale because there is such a low risk in sniping. I know this will upset snipers but its true, the sniper rifles should be a lot more expensive atleast twice that of the ARs and the likelihood of getting thales should go down.
This isn't a QQ about sniping I have plenty of ehp and I rarely get sniped, my point is solely about the economics of sniping.
Even if you did increase the ISK value of sniper rifles, as you stated, snipers (at least good ones) rarely die and if they do, maybe once a match.
Other than increasing their monthly cost of buying in their rifles, you're not really going to affect them, it's not like an AR, where you can lose 15 a match.
SR's aren't broken, it is simply because the majority of players refuse to put down their AR and counter snipe, that is the root of their problems.
If 2 or 3 players decided to counter snipe, any self caring sniper is going to be over the hills, to the nearest supply depot and running with the rest of the team. |
JonnyAugust
Internal Error. Negative-Feedback
236
|
Posted - 2013.06.15 18:52:00 -
[4] - Quote
Brilliant deduction, Holmes. Find a spot where enemies will cluster and fire at them from a distance? You don't say! |
Chojine Dentetsu
Purgatorium of the Damned League of Infamy
35
|
Posted - 2013.06.15 18:53:00 -
[5] - Quote
JonnyAugust wrote:Brilliant deduction, Holmes. Find a spot where enemies will cluster and fire at them from a distance? You don't say!
I know, pretty proud of it myself :) I may invent the light bulb next, that thing will sell for sure!!! |
Rusty Shaklefurd
Couch Legion
52
|
Posted - 2013.06.15 18:54:00 -
[6] - Quote
try sitting in the MCC too... I hear thats awesome |
Chojine Dentetsu
Purgatorium of the Damned League of Infamy
35
|
Posted - 2013.06.15 18:56:00 -
[7] - Quote
Rusty Shaklefurd wrote:try sitting in the MCC too... I hear thats awesome
Nah, I hate that crap, if you can't play the game properly, then you should GTFO :P |
stlcarlos989
SVER True Blood Public Disorder.
114
|
Posted - 2013.06.15 19:00:00 -
[8] - Quote
Chojine Dentetsu wrote:stlcarlos989 wrote:Thats why sniper rifles are broken, the charge sniper costs 2500 ISK. Why is it that the most expensive sniper rifle in the game is 30000 ISK cheaper than the most expensive AR. Sniping has the MOST SURVIVABILITY of all the infantry weapons yet its costs are the same as other infantry weapons. Also the only officer weapon that is viable to use is the thale because there is such a low risk in sniping. I know this will upset snipers but its true, the sniper rifles should be a lot more expensive atleast twice that of the ARs and the likelihood of getting thales should go down.
This isn't a QQ about sniping I have plenty of ehp and I rarely get sniped, my point is solely about the economics of sniping. Even if you did increase the ISK value of sniper rifles, as you stated, snipers (at least good ones) rarely die and if they do, maybe once a match. Other than increasing their monthly cost of buying in their rifles, you're not really going to affect them, it's not like an AR, where you can lose 15 a match. SR's aren't broken, it is simply because the majority of players refuse to put down their AR and counter snipe, that is the root of their problems. If 2 or 3 players decided to counter snipe, any self caring sniper is going to be over the hills, to the nearest supply depot and running with the rest of the team.
Thats everyone's response when it comes to sniping and vehicles, If we got more SP or SP cost were lowered then you're right but the problem is that we can't specialize in multiple areas because of SP costs. Do you really expect people to put their SP into snipers to counter snipe, AV to deal with vehicles, and what their preferred method of play is. I am in a large corp so when I'm in a squad there are guys who are these different specialties, my point is for those players who don't have that luxury. Why should I put down my AR when I'm putting up 20 kills while reviving teammates, providing ammo, and repairing people just so I can take care of one guy on the other team who isn't even near the battlefield? |
Rusty Shaklefurd
Couch Legion
53
|
Posted - 2013.06.15 19:00:00 -
[9] - Quote
Chojine Dentetsu wrote:Rusty Shaklefurd wrote:try sitting in the MCC too... I hear thats awesome Nah, I hate that crap, if you can't play the game properly, then you should GTFO :P
+1 for a sniper who gets it |
Chojine Dentetsu
Purgatorium of the Damned League of Infamy
36
|
Posted - 2013.06.15 19:04:00 -
[10] - Quote
stlcarlos989 wrote:Chojine Dentetsu wrote:stlcarlos989 wrote:Thats why sniper rifles are broken, the charge sniper costs 2500 ISK. Why is it that the most expensive sniper rifle in the game is 30000 ISK cheaper than the most expensive AR. Sniping has the MOST SURVIVABILITY of all the infantry weapons yet its costs are the same as other infantry weapons. Also the only officer weapon that is viable to use is the thale because there is such a low risk in sniping. I know this will upset snipers but its true, the sniper rifles should be a lot more expensive atleast twice that of the ARs and the likelihood of getting thales should go down.
This isn't a QQ about sniping I have plenty of ehp and I rarely get sniped, my point is solely about the economics of sniping. Even if you did increase the ISK value of sniper rifles, as you stated, snipers (at least good ones) rarely die and if they do, maybe once a match. Other than increasing their monthly cost of buying in their rifles, you're not really going to affect them, it's not like an AR, where you can lose 15 a match. SR's aren't broken, it is simply because the majority of players refuse to put down their AR and counter snipe, that is the root of their problems. If 2 or 3 players decided to counter snipe, any self caring sniper is going to be over the hills, to the nearest supply depot and running with the rest of the team. Thats everyone's response when it comes to sniping and vehicles, If we got more SP or SP cost were lowered then you're right but the problem is that we can't specialize in multiple areas because of SP costs. Do you really expect people to put their SP into snipers to counter snipe, AV to deal with vehicles, and what their preferred method of play is. I am in a large corp so when I'm in a squad there are guys who are these different specialties, my point is for those players who don't have that luxury. Why should I put down my AR when I'm putting up 20 kills while reviving teammates, providing ammo, and repairing people just so I can take care of one guy on the other team who isn't even in the field of battle?
Your point of view is every ones point of view, why should we be penalized because people won't adapt?
I personally have AR skill at lv.5 and proficiency 1, as a back up.
I never moan if someone sneaks up and kills me, I just switch to a Duvolle and join the charge.
I have spent the SP so that I am flexible, it is each players choice how they spend theirs. |
|
stlcarlos989
SVER True Blood Public Disorder.
114
|
Posted - 2013.06.15 19:06:00 -
[11] - Quote
Chojine Dentetsu wrote:stlcarlos989 wrote:Chojine Dentetsu wrote:stlcarlos989 wrote:Thats why sniper rifles are broken, the charge sniper costs 2500 ISK. Why is it that the most expensive sniper rifle in the game is 30000 ISK cheaper than the most expensive AR. Sniping has the MOST SURVIVABILITY of all the infantry weapons yet its costs are the same as other infantry weapons. Also the only officer weapon that is viable to use is the thale because there is such a low risk in sniping. I know this will upset snipers but its true, the sniper rifles should be a lot more expensive atleast twice that of the ARs and the likelihood of getting thales should go down.
This isn't a QQ about sniping I have plenty of ehp and I rarely get sniped, my point is solely about the economics of sniping. Even if you did increase the ISK value of sniper rifles, as you stated, snipers (at least good ones) rarely die and if they do, maybe once a match. Other than increasing their monthly cost of buying in their rifles, you're not really going to affect them, it's not like an AR, where you can lose 15 a match. SR's aren't broken, it is simply because the majority of players refuse to put down their AR and counter snipe, that is the root of their problems. If 2 or 3 players decided to counter snipe, any self caring sniper is going to be over the hills, to the nearest supply depot and running with the rest of the team. Thats everyone's response when it comes to sniping and vehicles, If we got more SP or SP cost were lowered then you're right but the problem is that we can't specialize in multiple areas because of SP costs. Do you really expect people to put their SP into snipers to counter snipe, AV to deal with vehicles, and what their preferred method of play is. I am in a large corp so when I'm in a squad there are guys who are these different specialties, my point is for those players who don't have that luxury. Why should I put down my AR when I'm putting up 20 kills while reviving teammates, providing ammo, and repairing people just so I can take care of one guy on the other team who isn't even in the field of battle? Your point of view is every ones point of view, why should we be penalized because people won't adapt?I personally have AR skill at lv.5 and proficiency 1, as a back up. I never moan if someone sneaks up and kills me, I just switch to a Duvolle and join the charge. I have spent the SP so that I am flexible, it is each players choice how they spend theirs.
Because the SP costs of "adapting" are ridiculous, not all of us have 10+mil SP. |
Chojine Dentetsu
Purgatorium of the Damned League of Infamy
39
|
Posted - 2013.06.15 19:10:00 -
[12] - Quote
stlcarlos989 wrote:Chojine Dentetsu wrote:stlcarlos989 wrote:Chojine Dentetsu wrote:stlcarlos989 wrote:Thats why sniper rifles are broken, the charge sniper costs 2500 ISK. Why is it that the most expensive sniper rifle in the game is 30000 ISK cheaper than the most expensive AR. Sniping has the MOST SURVIVABILITY of all the infantry weapons yet its costs are the same as other infantry weapons. Also the only officer weapon that is viable to use is the thale because there is such a low risk in sniping. I know this will upset snipers but its true, the sniper rifles should be a lot more expensive atleast twice that of the ARs and the likelihood of getting thales should go down.
This isn't a QQ about sniping I have plenty of ehp and I rarely get sniped, my point is solely about the economics of sniping. Even if you did increase the ISK value of sniper rifles, as you stated, snipers (at least good ones) rarely die and if they do, maybe once a match. Other than increasing their monthly cost of buying in their rifles, you're not really going to affect them, it's not like an AR, where you can lose 15 a match. SR's aren't broken, it is simply because the majority of players refuse to put down their AR and counter snipe, that is the root of their problems. If 2 or 3 players decided to counter snipe, any self caring sniper is going to be over the hills, to the nearest supply depot and running with the rest of the team. Thats everyone's response when it comes to sniping and vehicles, If we got more SP or SP cost were lowered then you're right but the problem is that we can't specialize in multiple areas because of SP costs. Do you really expect people to put their SP into snipers to counter snipe, AV to deal with vehicles, and what their preferred method of play is. I am in a large corp so when I'm in a squad there are guys who are these different specialties, my point is for those players who don't have that luxury. Why should I put down my AR when I'm putting up 20 kills while reviving teammates, providing ammo, and repairing people just so I can take care of one guy on the other team who isn't even in the field of battle? Your point of view is every ones point of view, why should we be penalized because people won't adapt?I personally have AR skill at lv.5 and proficiency 1, as a back up. I never moan if someone sneaks up and kills me, I just switch to a Duvolle and join the charge. I have spent the SP so that I am flexible, it is each players choice how they spend theirs. Because the SP costs of "adapting" are ridiculous, not all of us have 10mil+ SP.
Very true. |
Nimerae
LineZerkers
29
|
Posted - 2013.06.15 19:22:00 -
[13] - Quote
Nova Knives are fun to use on snipers who think they are safe up on their perch. |
Azura Sakura
Militaires-Sans-Frontieres
107
|
Posted - 2013.06.15 19:54:00 -
[14] - Quote
I hate MCC snipers. |
Code Slucid
Not Guilty EoN.
3
|
Posted - 2013.06.16 07:30:00 -
[15] - Quote
As a sniper I have to say this.... DOMINATION IS BORING!!!!!!! Here my reason why I say this. Reason #1. domination is most of the time 1 sided, Reason #2. most sniper just camp behind the red zone *Sigh* Reason #3. So long!!! what the point if you beating them bad and now they camp behind the red zone :c Reason #4. Mcc sniper, not on top, but inside DX!!!!!!!! My favorite mode is ambush as a sniper, I love the thrill of running around as a assault with my sniper sometimes and dying. I barely get hate mail *I've gotten 2 hate mail throughout the course of me playing dust* most of the time I get *TY!! You save my suit* that why I play ambush :) ALSO!!! I started sniping in ambush ^.^ Anyways, this post been going to long, so... YESH!!! o7 |
Sgt Buttscratch
G I A N T EoN.
149
|
Posted - 2013.06.16 07:39:00 -
[16] - Quote
stlcarlos989 wrote: the likelihood of getting thales should go down.
No, they are rare enough thank you, I have gotten 10x more balacs and krins than i have thales.
CCP just need to eliminate MCC sniping, other than that it's all good.
Also, for counter sniping you just need a militia sniper, one good hit on a sniper for the most will send them into their hole. sometimes surpression is as good as taking them out. |
Rusty Shallows
Black Jackals
104
|
Posted - 2013.06.16 08:22:00 -
[17] - Quote
As a contestant in Death Race 514 I whole heartily approve that advice. Otherwise things could get boring while driving the map borders and no red-dots are rail sniping.
Azura Sakura wrote:I hate MCC snipers. Someone has to keep the MCC Carebears company. |
Shion Typhon
Intara Direct Action Caldari State
50
|
Posted - 2013.06.16 08:33:00 -
[18] - Quote
The problem with snipers is that only 1 in 5 (heck 1 in 20) snipers are actually a team asset who help win a match, the rest are just a waste of friggin' oxygen who sit at the bottom of the board with a 2/0 KDR. Well done sir!
A good player changes around his class depending on what's needed, a camper is a blight on his team.
I'd like to see a game where no such class existed to teach people how to play to team objectives. |
Niuvo
The Phoenix Federation
10
|
Posted - 2013.06.17 08:20:00 -
[19] - Quote
I've saved a couple suits on the battle field. I like this thread by the way. My game turns exciting when there are enemy snipers. I've seen snipers way in the back of the battlefield and I doubt they contribute much.
I like to move around, sometimes at risky close range. If I find a nice perch near enemies, I'm golden. I wish I can move a little quicker while crouching to duck for cover.
The sniping role is a unique, helpful and tough playing style.
I change my tactics for every game mode and battle arena. |
Dale Templar
Ghost Wolf Industries Alpha Wolf Pack
145
|
Posted - 2013.06.17 09:06:00 -
[20] - Quote
I change my fitting depending on who I'm squaded up with/conditions of the match, I've been running a sniper fit, alot more recently as I've been playing with two other very good snipers, between us, we can easily get an Orbital on kills alone, but if I see the game start to look like we might lose, it's straight over to the AR/Shotgun/Scrambler fit.
Also, Domination is the best game mode, whoever said it's the worst is clearly on crack.
EDIT: Also stocking up on Charge Rifles while they're cheap, it's an investment in my future.
EDIT: Also stocking up on Proto Dropsuits before I've even gotten the skill for it, by the time I get proto I'll have a hefty number of suits and be able to run with impunity, I plan ahead, sue me. |
|
Jesper Kines
DUST University Ivy League
0
|
Posted - 2013.06.17 09:17:00 -
[21] - Quote
stlcarlos989 wrote:Thats why sniper rifles are broken, the charge sniper costs 2500 ISK. Why is it that the most expensive sniper rifle in the game is 30000 ISK cheaper than the most expensive AR. Sniping has the MOST SURVIVABILITY of all the infantry weapons yet its costs are the same as other infantry weapons. Also the only officer weapon that is viable to use is the thale because there is such a low risk in sniping. I know this will upset snipers but its true, the sniper rifles should be a lot more expensive atleast twice that of the ARs and the likelihood of getting thales should go down.
This isn't a QQ about sniping I have plenty of ehp and I rarely get sniped, my point is solely about the economics of sniping.
While I am surprised that the charge isn't at least in the 10k ISK range, you need to keep in mind that it and the tac sniper are much better at counter-sniping than general attack and area denial. Also, the spool-up time on the charge is noticeable and the power-tool whine it makes as you hold the round at charge definitely cuts into your stealthiness.
Shion Typhon wrote:The problem with snipers is that only 1 in 5 (heck 1 in 20) snipers are actually a team asset who help win a match, the rest are just a waste of friggin' oxygen who sit at the bottom of the board with a 2/0 KDR. Well done sir!
A good player changes around his class depending on what's needed, a camper is a blight on his team.
I'd like to see a game where no such class existed to teach people how to play to team objectives.
You say blight, I say asset. We may only have that 2/0 K/D ourselves, but you're forgetting how much we add to our squad-mates' K/D by providing overwatch intel. I've even gone matches where I didn't take a single shot, but gave my squad constant info on enemy movements and prime orbital locations. I can give them head counts, suit types, shield/armor status, all without them having to expose themselves until they're ready to pounce.
I'm not going to pretend it's critical in all situations, but maps like Manus Peak are an overwatcher's treasure trove. in the city (especially Skim Junction), an active scanner is much more useful for the same role.
To your point about adapability, I also spent SP on SMG and carry uplinks for those times when my team needs me in closer combat.
|
Shion Typhon
Intara Direct Action Caldari State
67
|
Posted - 2013.06.17 09:47:00 -
[22] - Quote
Jesper Kines wrote:You say blight, I say asset. We may only have that 2/0 K/D ourselves, but you're forgetting how much we add to our squad-mates' K/D by providing overwatch intel. I've even gone matches where I didn't take a single shot, but gave my squad constant info on enemy movements and prime orbital locations. I can give them head counts, suit types, shield/armor status, all without them having to expose themselves until they're ready to pounce.
If you are the sniper who can keep people off my back by overwatching me as I cap the null cannon, welcome to the team, kickass. If you're in a public non-voice comm'ed match (fully comm'ed PC match is different) and you're only watching then you're only 1/100th as useful as you could be down next to the nulls fighting beside me with an AR.
This is the likely result for 95% of snipers in public matches. |
Slash Phage
HYDRA.
9
|
Posted - 2013.06.17 11:07:00 -
[23] - Quote
A sniper without comm == no asset
There is only one way to deal with snipers: Nova Knifes! |
dustwaffle
Ill Omens EoN.
78
|
Posted - 2013.06.17 12:59:00 -
[24] - Quote
Code Slucid wrote:As a sniper I have to say this.... DOMINATION IS BORING!!!!!!! Here my reason why I say this. Reason #1. domination is most of the time 1 sided, Reason #2. most sniper just camp behind the red zone *Sigh* Reason #3. So long!!! what the point if you beating them bad and now they camp behind the red zone :c Reason #4. Mcc sniper, not on top, but inside DX!!!!!!!! My favorite mode is ambush as a sniper, I love the thrill of running around as a assault with my sniper sometimes and dying. I barely get hate mail *I've gotten 2 hate mail throughout the course of me playing dust* most of the time I get *TY!! You save my suit* that why I play ambush :) ALSO!!! I started sniping in ambush ^.^ Anyways, this post been going to long, so... YESH!!! o7 Cue, "I went 21-0 sniping in an Ambush"
<3 |
calisk galern
BurgezzE.T.F
292
|
Posted - 2013.06.17 13:19:00 -
[25] - Quote
I love mcc snipers <3
their heads look good on my bullets ^^
I mcc snipe on occasion when it's the best place to snipe from, but only so long as nobody decent snipes back, the second anyone puts a bullet in my general direction I tend to hit the ground where it's easier to run and gun and keep mobile.
there are some mcc snipers that no joke will respawn the entire match with me killing them in the mcc, i've hadd mcc snipers with kaalkiotas going 1-14 |
Aramis Madrigal
SVER True Blood Public Disorder.
18
|
Posted - 2013.06.17 13:36:00 -
[26] - Quote
Chojine Dentetsu wrote:Rusty Shaklefurd wrote:try sitting in the MCC too... I hear thats awesome Nah, I hate that crap, if you can't play the game properly, then you should GTFO :P
I feel the same way. If I see people sniping from the MCC, I will neglect everything else and spend the entire match punishing them for that decision. The only time that sniping from the MCC is acceptable is if your team has been redlined and the opposing team is circling underneath the MCC. The you can go ahead and try to clear a place to land.
Chers,
Aramis |
Aramis Madrigal
SVER True Blood Public Disorder.
18
|
Posted - 2013.06.17 13:46:00 -
[27] - Quote
Regarding some of the comments about the ISK cost of sniper rifles, increasing the cost would make being a close support sniper/marksmen less viable. High ISK costs for sniper rifles would pigeonhole anyone using one into a redline/overwatch role. On more "urban" maps, I spend alot of time using a tac sniping rifle/smg and following just behind a squad to provide accurate fire to somewhat more distant targets or covering access routes from fairly close up. In both cases, it is possible to die a bit more than I might sniping from farther off. |
calisk galern
BurgezzE.T.F
292
|
Posted - 2013.06.17 13:57:00 -
[28] - Quote
Aramis Madrigal wrote:Regarding some of the comments about the ISK cost of sniper rifles, increasing the cost would make being a close support sniper/marksmen less viable. High ISK costs for sniper rifles would pigeonhole anyone using one into a redline/overwatch role. On more "urban" maps, I spend alot of time using a tac sniping rifle/smg and following just behind a squad to provide accurate fire to somewhat more distant targets or covering access routes from fairly close up. In both cases, it is possible to die a bit more than I might sniping from farther off.
I've tried to explain that snipers can snipe from placs other then the red line, anyone who isn't a main sniper tends to think that's all we do.
also I'd like to know in what way an AR is better then a sniper rifle, to warrent it's cost being higher then the AR.
sure we die less, but as far as impact on the battle goes, the AR wins as usual you end up with more WP, and over all are a crucial weapon on the battle field nad if you don't have a team with at least 50% AR's you usually can't win, most players with a sniper rifle can't do anything...at all...seriously I hate 95% of the snipers I get teamed up with. |
ER-Bullitt
Elements Of Death Elite Omega Commission
10
|
Posted - 2013.06.17 14:44:00 -
[29] - Quote
Love all the stats.. 95% this, 20% that. quit making up numbers and just state your opinions and move on.
I love sniping, started a few weeks ago... never sit in the redline but I definetely like to perch myself up where only a dropship can come get me. Eff your nova knives :)
I was surprised at how inexpensive the charge rifle is. It doesnt do too well taking out proto suits, but it certainly is a newb slayer.
And if you **** me off, I will bring out my proto forge gun to crush some ants :) |
Fearless Speech
Villore Sec Ops Gallente Federation
0
|
Posted - 2013.06.17 15:00:00 -
[30] - Quote
In MAG, we could team-kill redline / MCC equivalent snipers. This often solved the problem. Equiping a sniper rifle makes you vulnerable to friendly fire in all game modes. Problem solved.
Or, make a decent FPS and take them out all together. Snipers DO NOT help their teams. For every froum hero sniper who thinks they are winning the game with their "intel" and "tactical support" you're not. You are deluding yourself. Maybe in the entire community there are one or two such demi gods, but no, you're not. You just aren't. You are a waste of space and should be ashamed. Let me knife you when I know you're being terrible or get in the fight where you can actually help. And give us real ranges on our weapons. Muskets can fire further than current Dust ARs (not as accurately, but further all the same). Make me acocunt for drop and drift and all that, but use real bullet distances or write a SUPER convincing fluff piece about why they wont travel more than 100 yards. |
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ER-Bullitt
Elements Of Death Elite Omega Commission
10
|
Posted - 2013.06.17 15:06:00 -
[31] - Quote
Fearless Speech wrote:In MAG, we could team-kill redline / MCC equivalent snipers. This often solved the problem. Equiping a sniper rifle makes you vulnerable to friendly fire in all game modes. Problem solved.
Or, make a decent FPS and take them out all together. Snipers DO NOT help their teams. For every froum hero sniper who thinks they are winning the game with their "intel" and "tactical support" you're not. You are deluding yourself. Maybe in the entire community there are one or two such demi gods, but no, you're not. You just aren't. You are a waste of space and should be ashamed. Let me knife you when I know you're being terrible or get in the fight where you can actually help. And give us real ranges on our weapons. Muskets can fire further than current Dust ARs (not as accurately, but further all the same). Make me acocunt for drop and drift and all that, but use real bullet distances or write a SUPER convincing fluff piece about why they wont travel more than 100 yards.
Your post is full of fail. You know nothing and again what is up with you forum warriors (yes I am pointing at you Fearless Speech) who make up statistics like its your job? Do you have a spreadsheet with all the snipers in this game to provide evidence of your "one or two demigod" claim? Who are these demi-gods, and is there a website where I can sign up to worship them? effing tool |
calisk galern
BurgezzE.T.F
292
|
Posted - 2013.06.17 15:12:00 -
[32] - Quote
ER-Bullitt wrote:Love all the stats.. 95% this, 20% that. quit making up numbers and just state your opinions and move on.
I love sniping, started a few weeks ago... never sit in the redline but I definetely like to perch myself up where only a dropship can come get me. Eff your nova knives :)
I was surprised at how inexpensive the charge rifle is. It doesnt do too well taking out proto suits, but it certainly is a newb slayer.
And if you **** me off, I will bring out my proto forge gun to crush some ants :)
I can say I hate 95% of all snipers it's my percentage >.< |
ER-Bullitt
Elements Of Death Elite Omega Commission
10
|
Posted - 2013.06.17 15:14:00 -
[33] - Quote
calisk galern wrote:ER-Bullitt wrote:Love all the stats.. 95% this, 20% that. quit making up numbers and just state your opinions and move on.
I love sniping, started a few weeks ago... never sit in the redline but I definetely like to perch myself up where only a dropship can come get me. Eff your nova knives :)
I was surprised at how inexpensive the charge rifle is. It doesnt do too well taking out proto suits, but it certainly is a newb slayer.
And if you **** me off, I will bring out my proto forge gun to crush some ants :) I can say I hate 95% of all snipers it's my percentage >.<
I will give you my permission as a self appointed demi-god to make this post. Carry on. |
Fearless Speech
Villore Sec Ops Gallente Federation
0
|
Posted - 2013.06.17 15:43:00 -
[34] - Quote
ER-Bullitt wrote:Fearless Speech wrote:In MAG, we could team-kill redline / MCC equivalent snipers. This often solved the problem. Equiping a sniper rifle makes you vulnerable to friendly fire in all game modes. Problem solved.
Or, make a decent FPS and take them out all together. Snipers DO NOT help their teams. For every froum hero sniper who thinks they are winning the game with their "intel" and "tactical support" you're not. You are deluding yourself. Maybe in the entire community there are one or two such demi gods, but no, you're not. You just aren't. You are a waste of space and should be ashamed. Let me knife you when I know you're being terrible or get in the fight where you can actually help. And give us real ranges on our weapons. Muskets can fire further than current Dust ARs (not as accurately, but further all the same). Make me acocunt for drop and drift and all that, but use real bullet distances or write a SUPER convincing fluff piece about why they wont travel more than 100 yards. Your post is full of fail. You know nothing and again what is up with you forum warriors (yes I am pointing at you Fearless Speech) who make up statistics like its your job? Do you have a spreadsheet with all the snipers in this game to provide evidence of your "one or two demigod" claim? Who are these demi-gods, and is there a website where I can sign up to worship them? I have locked down entire sections of a map, covered a panel and prevented several hack attempts, provided an elevated uplink with nanohives for my teammates to spawn in, called out tanks and infantry movement, went 22-1 kdr (1 death came from me suiciding out of my nest fitting after I landed MY dropship that I called in to get there), top in war points, victory... yet I am not helping my team? effing tool
Then maybe you're the one good one. Congrats. You are not worth the drain on the community the rest of the snipers present. I don't need to "make up statisitcs" to state that MOST snipers are USELESS. Everyone knows this. This is why most peopel don't rage that mucha bout enemey snipers: we know they aren't helping their teams. If your'e doing so well, you won't get team killed, you aren't impacted by this change. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3860
|
Posted - 2013.06.17 15:50:00 -
[35] - Quote
stlcarlos989 wrote:Because the SP costs of "adapting" are ridiculous, not all of us have 10mil+ SP. Short on time?
Short on skill?
Purchase AUR today!
|
Fearless Speech
Villore Sec Ops Gallente Federation
0
|
Posted - 2013.06.17 15:52:00 -
[36] - Quote
DUST Fiend wrote:stlcarlos989 wrote:Because the SP costs of "adapting" are ridiculous, not all of us have 10mil+ SP. Short on time? Short on skill? Purchase AUR today!
Please remember suicide in public areas is strictly prohibited. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3860
|
Posted - 2013.06.17 15:53:00 -
[37] - Quote
Fearless Speech wrote:Please remember suicide in public areas is strictly prohibited. Yea, especially since they had time to FIX MY DEATH CORNER
Still can't fix that Tram though. It's ok, it's a loldari warbarge, so it makes sense |
Surt gods end
Demon Ronin
306
|
Posted - 2013.06.17 15:57:00 -
[38] - Quote
Snipers can do what the hell they want. I hardly get killed by them. and if spotted by me they are 100% dead, as they are good at defending themselves as a AV player. Btw snipers... you give yourselves away to flanking scouts by your ammo drops. |
ER-Bullitt
Elements Of Death Elite Omega Commission
10
|
Posted - 2013.06.17 16:20:00 -
[39] - Quote
Fearless Speech wrote: Then maybe you're the one good one. Congrats. You are not worth the drain on the community the rest of the snipers present. I don't need to "make up statisitcs" to state that MOST snipers are USELESS. Everyone knows this. This is why most peopel don't rage that mucha bout enemey snipers: we know they aren't helping their teams. If your'e doing so well, you won't get team killed, you aren't impacted by this change.
EDIT: Or we can make it 100% Fair. All targets behind redline are freindly-fire eligible. Then its not just sniper terribads getting offed.
You kind of contradict yourself in this post. If redline snipers are useless, nobody rages about them and they arent helping their team that is a good thing if you are on the team opposing them right?... so why the need for redline team killing? In a random pub match, there would be equal chances of these so-called useless snipers being on both sides.
You honestly think by adding a team killing element in the red line it would help this game progress? Do you know how much griefing would take place in this game if that were to happen? Friendly Fire is active in PC battles to add an element of difficulty. This works primarily because PC is run by a group of people who are out to win without the worry of griefing. Awox'ing aside, it works there... but definetley would not work in a random pub matches. Human nature and anonymity are the cause, some people just want to watch the world burn.
People do rage about getting sniped. I would venture a guess that THE MOST rage comes from being killed by a sniper (aside from DTAC QQ) at least from my personal observations. Why? Because they are difficult to counter unless you have a good sniper on your team or other strategies in place to take them out. I am not surprised by these types of post, when people cant figure out how to counter something they generally scream nerf. |
D3LTA ARM3GGIDDO
D3LTA FORC3 Orion Empire
11
|
Posted - 2013.06.17 16:51:00 -
[40] - Quote
I snipe from wherever I see fit, MCC, Redline, behind blasters or railguns. The difference is communication with team. I let the team know of enemy movement, vehicle locations (tanks lavs, etc), defend capture point(s), cover fire for team and my favorite, sniper hunting. You are a useless sniper if you do not communicate with team or squad. A sniper should always have the high ground so he can see at least 75% of the battlefield at all times. A good sniper will usually get between 8 and 15 kills per match with a maximum of 2 deaths. Above that is very good if consistent, below that very useless. If you go more that 2 minutes without a kill, switch into a different fit to be useful to team.
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Fearless Speech
Villore Sec Ops Gallente Federation
0
|
Posted - 2013.06.17 16:52:00 -
[41] - Quote
ER-Bullitt wrote:Fearless Speech wrote: Then maybe you're the one good one. Congrats. You are not worth the drain on the community the rest of the snipers present. I don't need to "make up statisitcs" to state that MOST snipers are USELESS. Everyone knows this. This is why most peopel don't rage that mucha bout enemey snipers: we know they aren't helping their teams. If your'e doing so well, you won't get team killed, you aren't impacted by this change.
EDIT: Or we can make it 100% Fair. All targets behind redline are freindly-fire eligible. Then its not just sniper terribads getting offed.
You kind of contradict yourself in this post. If redline snipers are useless, nobody rages about them and they arent helping their team that is a good thing if you are on the team opposing them right?... so why the need for redline team killing? In a random pub match, there would be equal chances of these so-called useless snipers being on both sides. You honestly think by adding a team killing element in the red line it would help this game progress? Do you know how much griefing would take place in this game if that were to happen? Friendly Fire is active in PC battles to add an element of difficulty. This works primarily because PC is run by a group of people who are out to win without the worry of griefing. Awox'ing aside, it works there... but definetley would not work in a random pub matches. Human nature and anonymity are the cause, some people just want to watch the world burn. People do rage about getting sniped. I would venture a guess that THE MOST rage comes from being killed by a sniper (aside from DTAC QQ) at least from my personal observations. Why? Because they are difficult to counter unless you have a good sniper on your team or other strategies in place to take them out. I am not surprised by these types of post, when people cant figure out how to counter something they generally scream nerf.
Snipers are often useless on both teams, therefore I want to kill the ones on my team. I want red dots to kill their terribads as well so overall match quality will go up. And griefing was nearly non existant in MAG due to a built in five friendly kills in x time = kick feature. Red line & MCC snipers get knifed by their own team enough, the community will have voted and done. They'll stop being terribads. OR, you're right, no one minds them and no one will kill them and ... nothing changes no harm no foul. Pretty much the only way you get killed by a sniper is to get head shot, and honestly, if I'm on the move from cover to cover and you head shot me, hey man nice shot. Or if you're an aggressive sniper, come around a corner and head shot me... hey man nice shot. If you're that useless dude who is camped up in your red line taking pot shots at the near objective "defending" it, the rage is so much more about how I know one day you'll be on my team and just as useless. Snipers, in particular (though plenty of AR heros are this way) are obsessive over thier K/D in an objective based game (dom/sab, A is obvs different) so a few freindly kills dropping this to make them move up will be pretty motivating.
I admit to you that snipers can have a valuable tactical role. That role, however, is rarely actually played by bludedot snipers, and the number of snipers way out numbers the useful number of peopel in that role. More over, a heavy AR hero standing on the objective is just as / more effective.
In organized corp play, yes one or two can be a game changer, but people aren't going to be knifing their hommies in a corp match. In pub, which, given the stat of PC right now, is what most players play most of the time, you know snipers are by and large lowering match quality and I'm sure you've met at least one red line camper you desperately wished you could knife. And I didn't say anything about reducing their capacity/damage/etc, jsut let me be able to kill them.
As to the countering difficulty, i think both snipers and non-snipers would massively benefit from more realistic bullet behavior (as I mentioned in my first post). Let a pinned down AR unit burn up ammo peppering a sniper (innacurately with low impact at range, but even modern assualt riffles can fire in excess of 800m with at least a degree of knowing where the round is going) to make him move off. The sniper still "tactically impacts" since he made them waste amo. And a draw distance greater than 300m would let you guys feel even more useful right? |
D3LTA ARM3GGIDDO
D3LTA FORC3 Orion Empire
11
|
Posted - 2013.06.17 16:57:00 -
[42] - Quote
Any Snipers in here want to squad up, send me message with time you will be on and we will squad up. I know some good places in each map and can guarantee you will get at least 8 kills minimum if you are a decent sniper. Headset is needed. My number 1 rule is communication. You must communicate with our team. Have damage mods and nano hives. No drop uplinks. If killed we move. |
Lazy Scumbag
The Unholy Legion Of DarkStar DARKSTAR ARMY
7
|
Posted - 2013.06.17 21:32:00 -
[43] - Quote
I have spent the SP so that I am flexible, it is each players choice how they spend theirs.[/quote]
Because the SP costs of "adapting" are ridiculous, not all of us have 10mil+ SP.[/quote] This is the most frustrating part of the game. Everyone complains about lack of game modes and the repetitive nature of battles, but the sp limitations force us to specialize. Meaning use the same gear and tactics over and over. I run all kinds of fits, nothing over advanced level, because I enjoy having an answer to a situation. Doesn't always work, but is rewarding when it does |
Code Slucid
Not Guilty EoN.
5
|
Posted - 2013.06.17 22:34:00 -
[44] - Quote
I'm back again from listening 2 trance ^.^ 2 be honest, most sniper are useless.... &!!! waffle, ur the one saying i'm bragging about that T_T lol... |
Sgt Buttscratch
G I A N T EoN.
195
|
Posted - 2013.06.21 16:50:00 -
[45] - Quote
Heres my lil tidbit/input on some WP gaining: whenever you see a Turret installation, LAV, tank, dropship getting wooped, get a few rounds in, kill asists on tanks and drops are actually a good bonus source of WP |
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