Jesper Kines
DUST University Ivy League
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Posted - 2013.06.17 09:17:00 -
[1] - Quote
stlcarlos989 wrote:Thats why sniper rifles are broken, the charge sniper costs 2500 ISK. Why is it that the most expensive sniper rifle in the game is 30000 ISK cheaper than the most expensive AR. Sniping has the MOST SURVIVABILITY of all the infantry weapons yet its costs are the same as other infantry weapons. Also the only officer weapon that is viable to use is the thale because there is such a low risk in sniping. I know this will upset snipers but its true, the sniper rifles should be a lot more expensive atleast twice that of the ARs and the likelihood of getting thales should go down.
This isn't a QQ about sniping I have plenty of ehp and I rarely get sniped, my point is solely about the economics of sniping.
While I am surprised that the charge isn't at least in the 10k ISK range, you need to keep in mind that it and the tac sniper are much better at counter-sniping than general attack and area denial. Also, the spool-up time on the charge is noticeable and the power-tool whine it makes as you hold the round at charge definitely cuts into your stealthiness.
Shion Typhon wrote:The problem with snipers is that only 1 in 5 (heck 1 in 20) snipers are actually a team asset who help win a match, the rest are just a waste of friggin' oxygen who sit at the bottom of the board with a 2/0 KDR. Well done sir!
A good player changes around his class depending on what's needed, a camper is a blight on his team.
I'd like to see a game where no such class existed to teach people how to play to team objectives.
You say blight, I say asset. We may only have that 2/0 K/D ourselves, but you're forgetting how much we add to our squad-mates' K/D by providing overwatch intel. I've even gone matches where I didn't take a single shot, but gave my squad constant info on enemy movements and prime orbital locations. I can give them head counts, suit types, shield/armor status, all without them having to expose themselves until they're ready to pounce.
I'm not going to pretend it's critical in all situations, but maps like Manus Peak are an overwatcher's treasure trove. in the city (especially Skim Junction), an active scanner is much more useful for the same role.
To your point about adapability, I also spent SP on SMG and carry uplinks for those times when my team needs me in closer combat.
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