
Terra Thesis
HDYLTA Defiant Legacy
119
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Posted - 2013.06.12 14:00:00 -
[1] - Quote
I'm not in a PC corp. so my experiences are based on volunteering as a sub.
1) i like the framework for war with persistent consequences. 2) i like the connection to eve - what little there is. 3) can't really think of a third one, sorry. i suppose i could cite many enjoyable dust mechanics that aren't specific to PC.
1) as you might be aware, the technical issues (frame rate) must be addressed above all else. 2) no participation for the unwashed masses. one of the greatest innovations of eve that I'm really shocked wasn't carried over was the feasibility of every last corporation member from the 10 year veteran to the day old noob to directly participate in the epic conflicts.
I'm not talking about running coffee for the big shots, either. I'm talking about being right up at the front, potentially making the war-winning shot without worrying that you're occupying a "slot" that an elite player should be in. right now, in the top arena in dust, there's limited slots and a big isk barrier to entry. i play this game for fun, so I'm not "serious" enough to bother.
i understand why it's infeasible to re-engineer dust overnight to support unlimited players in a match. but you could feasibly overhaul the design of PC so that you can attack/defend over an unlimited number of matches simultaneously (you'd probably have to change how clones work). this could open up all kinds of intricate asymmetric strategies... you split up your elite A team to defend against two enemy squads, you instruct your B team to go heavy defense to delay until the cavalry can arrive.
the key is to engineer it so that no corp ever turns down a noob because the battle is too important and they'd use up a valuable slot. when that ultimate make or break day comes, they should be scrambling over themselves to get friends, wives, strangers to log on and strap into a dropsuit. 3) i don't know. i guess maybe open some ghetto districts for those who can't play every day but want to be proud of a small accomplishment. maybe make barren planets have a weekly reinforcement timer, but only a weekly payout, and just 6v6. |