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![HowDidThatTaste HowDidThatTaste](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
HowDidThatTaste
Imperfects Negative-Feedback
2631
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Posted - 2013.06.09 10:36:00 -
[1] - Quote
If the organized mercenaries, who have spent a lot of real time and effort to organize into Dust514 corporations.
With full on HTFU griefs towards each other, we find ourselves punching the clock to fight? ( Wile E. Coyote and The Road Runner Style)
We will attack your planet today at 5, and the neighboring district at 6.
good game guys see you again tomorrow same time.
Oh you lost really bad? Both timers? For the last few days? Hmmmm see you again tomorrow, and the next day and probably the day after that( depending on the amount of districts owned.)
Win or loose this is not a satisfying game mechanic. A battle is won or lost in the first few matches. If my 16 beat your 16 today at 5 and 6 and 7. And tomorrow at 5, 6,and 7 and the day after at 5, 6 And 7.
Is it enjoyable to either side? |
![Allah's Snackbar Allah's Snackbar](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Allah's Snackbar
Forty-Nine Fedayeen Minmatar Republic
87
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Posted - 2013.06.09 10:41:00 -
[2] - Quote
HowDidThatTaste wrote:Is it enjoyable to either side? Not really no.
PC was obviously a fairly ill-conceived idea punched out at the last minute to give an "oh wow!" for the release of Dust.
However, it's just a mind-numbing bore that by grinding process generates disinterest in the game.
So many flawed concepts in the design of this game it is mind boggling.
|
![RuckingFetard RuckingFetard](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
RuckingFetard
Better Hide R Die D.E.F.I.A.N.C.E
182
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Posted - 2013.06.09 10:45:00 -
[3] - Quote
Can alliance corps attack each other? If so, can IE attack the main Corp? |
![Azura Sakura Azura Sakura](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
Azura Sakura
Militaires-Sans-Frontieres
72
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Posted - 2013.06.09 10:45:00 -
[4] - Quote
Well you're right but the forum drama is fun to read. . Almost more fun to read Dust from then trollfield. |
![True Adamance True Adamance](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
True Adamance
Ametat Security Amarr Empire
104
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Posted - 2013.06.09 10:47:00 -
[5] - Quote
Its pretty damn cool when you get organised and efficient connections between EVE and DUST going.
I've been boots on the ground in PC. Somewhat entertaining, a lot more of the line than a standard game.
I've been up in space in fleet ops preparing to drop OB's.
Both were relatively new and exciting concepts for me.
However what made PC, the ISK loss, and the grind all worth while was sitting above a Southern Legion District with a tiny (and I mean tiny) fleet of ships just waiting for that OB call to come.
However we got told the match was over. SO we were prepping to leave. All of a sudden Local Spikes, short range scans show battleships warping in above the planet.
Everyone in our fleet just scatters. Me with a 40 Million bounty on my head is run down at the gate, the entire rest of the fleet makes it station side and escapes later, and Im just sitting in local chatting to the guy whose Abaddon just owned me.
So so entertaining. If things like that happened every fight in PC..... |
![Django Quik Django Quik](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Django Quik
R.I.f.t
642
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Posted - 2013.06.09 10:47:00 -
[6] - Quote
Losing an attack should not give the attackers the re-attack at the next RT option. Only a successful attack should do that. |
![Callidus Vanus Callidus Vanus](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Callidus Vanus
BetaMax. CRONOS.
71
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Posted - 2013.06.09 10:50:00 -
[7] - Quote
RuckingFetard wrote:Can alliance corps attack each other? If so, can IE attack the main Corp?
Yes, we had a few derps were we accidentally invaded alliance districts coz we are bad![P](https://forums.dust514.com/Images/Emoticons/ccp_p.png) |
![HowDidThatTaste HowDidThatTaste](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
HowDidThatTaste
Imperfects Negative-Feedback
2631
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Posted - 2013.06.09 10:51:00 -
[8] - Quote
Azura Sakura wrote:Well you're right but the forum drama is fun to read. ![Cool](https://forums.dust514.com/Images/Emoticons/ccp_cool.png) . Almost more fun to read Dust from then trollfield.
And just as quickly we are all starting to agree the forum war is more fun than the actual war. Its sad to hear and realize in game that so many great corps are loosing players/interest after realizing the limitations of dust514 16 v 16 mechanics.
How can we fix this?
|
![HowDidThatTaste HowDidThatTaste](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
HowDidThatTaste
Imperfects Negative-Feedback
2631
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Posted - 2013.06.09 10:55:00 -
[9] - Quote
True Adamance wrote:Its pretty damn cool when you get organised and efficient connections between EVE and DUST going.
I've been boots on the ground in PC. Somewhat entertaining, a lot more of the line than a standard game.
I've been up in space in fleet ops preparing to drop OB's.
Both were relatively new and exciting concepts for me.
However what made PC, the ISK loss, and the grind all worth while was sitting above a Southern Legion District with a tiny (and I mean tiny) fleet of ships just waiting for that OB call to come.
However we got told the match was over. SO we were prepping to leave. All of a sudden Local Spikes, short range scans show battleships warping in above the planet.
Everyone in our fleet just scatters. Me with a 40 Million bounty on my head is run down at the gate, the entire rest of the fleet makes it station side and escapes later, and Im just sitting in local chatting to the guy whose Abaddon just owned me.
So so entertaining. If things like that happened every fight in PC.....
How can we get this kinda drama dust side? We fight the same maps against the same mercs 16 v 16. That's all that determines the outcome the 16 feet on the gound.? |
![Novawolf McDustingham The514th Novawolf McDustingham The514th](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Novawolf McDustingham The514th
The Official Mintchip Fanclub
198
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Posted - 2013.06.09 10:56:00 -
[10] - Quote
HowDidThatTaste wrote:Azura Sakura wrote:Well you're right but the forum drama is fun to read. ![Cool](https://forums.dust514.com/Images/Emoticons/ccp_cool.png) . Almost more fun to read Dust from then trollfield. And just as quickly we are all starting to agree the forum war is more fun than the actual war. Its sad to hear and realize in game that so many great corps are loosing players/interest after realizing the limitations of dust514 16 v 16 mechanics. How can we fix this?
Bring back the old skirmish Staged style of map. |
|
![DJINN Marauder DJINN Marauder](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
DJINN Marauder
Purgatorium of the Damned League of Infamy
780
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Posted - 2013.06.09 11:00:00 -
[11] - Quote
True Adamance wrote:Its pretty damn cool when you get organised and efficient connections between EVE and DUST going.
I've been boots on the ground in PC. Somewhat entertaining, a lot more of the line than a standard game.
I've been up in space in fleet ops preparing to drop OB's.
Both were relatively new and exciting concepts for me.
However what made PC, the ISK loss, and the grind all worth while was sitting above a Southern Legion District with a tiny (and I mean tiny) fleet of ships just waiting for that OB call to come.
However we got told the match was over. SO we were prepping to leave. All of a sudden Local Spikes, short range scans show battleships warping in above the planet.
Everyone in our fleet just scatters. Me with a 40 Million bounty on my head is run down at the gate, the entire rest of the fleet makes it station side and escapes later, and Im just sitting in local chatting to the guy whose Abaddon just owned me.
So so entertaining. If things like that happened every fight in PC..... Yeah sorry bout that lol. We didnt let SL get an OB in that match by making sure they didnt get kills ![Pirate](https://forums.dust514.com/Images/Emoticons/ccp_pirate.png) |
![Azura Sakura Azura Sakura](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
Azura Sakura
Militaires-Sans-Frontieres
72
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Posted - 2013.06.09 11:05:00 -
[12] - Quote
HowDidThatTaste wrote:Azura Sakura wrote:Well you're right but the forum drama is fun to read. ![Cool](https://forums.dust514.com/Images/Emoticons/ccp_cool.png) . Almost more fun to read Dust from then trollfield. And just as quickly we are all starting to agree the forum war is more fun than the actual war. Its sad to hear and realize in game that so many great corps are loosing players/interest after realizing the limitations of dust514 16 v 16 mechanics. How can we fix this? Well. I only played 1 PC match so I can't help much. But we can all agree that PC matches can lag and needs fixing, if possible. Once the game is properly balance, maybe more strategies will come out. Maybe they can change the maps a lot more or allow a "few" modifications like be able to move null to certain fixed locations. Open up more strategies. |
![steadyhand amarr steadyhand amarr](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
steadyhand amarr
Amarr Immortal Volunteers
672
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Posted - 2013.06.09 11:08:00 -
[13] - Quote
i have a few ideas for PC just need to time to hit up into a post and get someone to spell check it :P.
i strongly belive that it should shift to either 24/7 system. or PC is done the same way player owned stations are. you spend a LONG time building up what you need to own it. You get it with some awesome bonuses it, downside it can be attacked at any time with once chance to defend it following a raid. This way you have downtime and everybody gets to take part as if your not in during a raid other members of the corp can fill in.
right now noone wants to take part in PC beucase its the A-team club, NO corp is going to field bad players by choice and no players want to spend 1 hour squaring off on the imperfects because they Know they will lose. i am still shocked PC was not tested in any shape or form this could have pointed out at the early stages and fixed |
![SoTa PoP SoTa PoP](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
SoTa PoP
Internal Error. Negative-Feedback
2461
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Posted - 2013.06.09 11:09:00 -
[14] - Quote
steadyhand amarr wrote:
right now noone wants to take part in PC beucase its the A-team club, NO corp is going to field bad players by choice and no players want to spend 1 hour squaring off on the imperfects because they Know they will lose. i am still shocked PC was not tested in any shape or form this could have pointed out at the early stages and fixed
It's sad to see in an FPS people aren't competitive. I would be striving for the next level of excellence - but it seems everyone is just fine with rolling over and blaming CCP for there problems :( |
![HowDidThatTaste HowDidThatTaste](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
HowDidThatTaste
Imperfects Negative-Feedback
2631
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Posted - 2013.06.09 11:10:00 -
[15] - Quote
Novawolf McDustingham The514th wrote:HowDidThatTaste wrote:Azura Sakura wrote:Well you're right but the forum drama is fun to read. ![Cool](https://forums.dust514.com/Images/Emoticons/ccp_cool.png) . Almost more fun to read Dust from then trollfield. And just as quickly we are all starting to agree the forum war is more fun than the actual war. Its sad to hear and realize in game that so many great corps are loosing players/interest after realizing the limitations of dust514 16 v 16 mechanics. How can we fix this? Bring back the old skirmish Staged style of map.
Yes. A conquest sort of match. Win district Alpha move on to district Beta. Same time mechanic we have 15 minutes to secure the Alpha district . We win it you have 10 min. To bring in alliance ringers or substitute tankers/ AV or slayers. District Bravo is under attack 15 min again / now attacking team wins again they can bring in the MCC. And a beach head on the planet can be established. If the attacker looses (blah blah some sorta something)
Based on the planet size there should only be a few beach head opportunities giving advantage to the defenders like any other war. Gotta bring it. All can be sorted out. |
![R F Gyro R F Gyro](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
R F Gyro
Krusual Covert Operators Minmatar Republic
360
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Posted - 2013.06.09 11:17:00 -
[16] - Quote
Allah's Snackbar wrote:PC was obviously a fairly ill-conceived idea punched out at the last minute to give an "oh wow!" for the release of Dust. You do realise that 60 pages of player & dev discussion contributed to that don't you? |
![General Technique General Technique](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
General Technique
Vherokior Combat Logistics Minmatar Republic
5
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Posted - 2013.06.09 11:19:00 -
[17] - Quote
Allah's Snackbar wrote:So many flawed concepts in the design of this game it is mind boggling.
Would I be out of line if I called that an UNDERstatement? |
![HowDidThatTaste HowDidThatTaste](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
HowDidThatTaste
Imperfects Negative-Feedback
2633
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Posted - 2013.06.09 11:21:00 -
[18] - Quote
R F Gyro wrote:Allah's Snackbar wrote:PC was obviously a fairly ill-conceived idea punched out at the last minute to give an "oh wow!" for the release of Dust. You do realise that 60 pages of player & dev discussion contributed to that don't you?
Plans are only good intentions unless they immediately degenerate into hard work. |
![Tectonious Falcon Tectonious Falcon](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Tectonious Falcon
Phaze O n e
522
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Posted - 2013.06.09 11:23:00 -
[19] - Quote
We REALLY need better game modes.
Skirmish is a joke and shouldn't be used for PC matches - I'm not surprised people don't want to play PC matches. |
![KingBabar KingBabar](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
KingBabar
Storm Wind Strikeforce Caldari State
756
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Posted - 2013.06.09 11:32:00 -
[20] - Quote
Well, I'm out.
The mere performance of PC is so bad that it shouldn't be played at all in its current state.
Its not fun to play a FPS game when your bullets register only when the game feels like it....
|
|
![The Black Art The Black Art](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
The Black Art
Pro Hic Immortalis
108
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Posted - 2013.06.09 11:57:00 -
[21] - Quote
HowDidThatTaste wrote: 16 v 16. That's all that determines the outcome the 16 feet on the gound.?
You guys are good if you all play on 1 foot ![Pirate](https://forums.dust514.com/Images/Emoticons/ccp_pirate.png) |
![cr0ps cr0ps](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
cr0ps
0uter.Heaven League of Infamy
2
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Posted - 2013.06.09 12:08:00 -
[22] - Quote
The Black Art wrote:HowDidThatTaste wrote: 16 v 16. That's all that determines the outcome the 16 feet on the gound.? You guys are good if you all play on 1 foot ![Pirate](https://forums.dust514.com/Images/Emoticons/ccp_pirate.png)
well **** i logged in just to say that, now what?
cocks. |
![Allah's Snackbar Allah's Snackbar](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Allah's Snackbar
Forty-Nine Fedayeen Minmatar Republic
92
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Posted - 2013.06.09 12:38:00 -
[23] - Quote
steadyhand amarr wrote:right now noone wants to take part in PC beucase its the A-team club, NO corp is going to field bad players by choice and no players want to spend 1 hour squaring off on the imperfects because they Know they will lose. i am still shocked PC was not tested in any shape or form this could have pointed out at the early stages and fixed If only there had of been some kind of beta for dust.
|
![steadyhand amarr steadyhand amarr](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
steadyhand amarr
Amarr Immortal Volunteers
673
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.06.09 12:49:00 -
[24] - Quote
HowDidThatTaste wrote:Novawolf McDustingham The514th wrote:HowDidThatTaste wrote:Azura Sakura wrote:Well you're right but the forum drama is fun to read. ![Cool](https://forums.dust514.com/Images/Emoticons/ccp_cool.png) . Almost more fun to read Dust from then trollfield. And just as quickly we are all starting to agree the forum war is more fun than the actual war. Its sad to hear and realize in game that so many great corps are loosing players/interest after realizing the limitations of dust514 16 v 16 mechanics. How can we fix this? Bring back the old skirmish Staged style of map. Yes. A conquest sort of match. Win district Alpha move on to district Beta. Same time mechanic we have 15 minutes to secure the Alpha district . We win it you have 10 min. To bring in alliance ringers or substitute tankers/ AV or slayers. District Bravo is under attack 15 min again / now attacking team wins again they can bring in the MCC. And a beach head on the planet can be established. If the attacker looses (blah blah some sorta something) Based on the planet size there should only be a few beach head opportunities giving advantage to the defenders like any other war. Gotta bring it. All can be sorted out.
This, different game modes across a planet would be awesome. For example, you send in a A-list team to secure a beach head, ala ambush, once the beachhead is formed the next matches switch to domination to show the attacking setting up defenses. and at the last point we use skrimish 2.0 to show full scale attack in progress.
it would still be better to have old skrimish back and allow progressive maps that required squad changes, im holding out to see how the old Skrim works out if it does come back at all |
![Rynoceros Rynoceros](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Rynoceros
One-Armed Bandits Unclaimed.
113
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Posted - 2013.06.09 13:27:00 -
[25] - Quote
An attacking corp should have to wait 720 hours (1 month) before trying that district and its owners again. Change in ownership would nullify the remainder of the timer. |
![SoTa PoP SoTa PoP](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
SoTa PoP
Internal Error. Negative-Feedback
2468
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Posted - 2013.06.09 13:29:00 -
[26] - Quote
Rynoceros wrote:An attacking corp should have to wait 720 hours (1 month) before trying that district and its owners again. Change in ownership would nullify the remainder of the timer. What???? You want to make this even longer and more dragged out???? |
![The Attorney General The Attorney General](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
The Attorney General
ZionTCD Unclaimed.
79
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Posted - 2013.06.09 13:30:00 -
[27] - Quote
SoTa PoP wrote:steadyhand amarr wrote:
right now noone wants to take part in PC beucase its the A-team club, NO corp is going to field bad players by choice and no players want to spend 1 hour squaring off on the imperfects because they Know they will lose. i am still shocked PC was not tested in any shape or form this could have pointed out at the early stages and fixed
It's sad to see in an FPS people aren't competitive. I would be striving for the next level of excellence - but it seems everyone is just fine with rolling over and blaming CCP for there problems :(
If the Imps had remained a small group, just large enough to fill a couple of teams with beasts then maybe there would be something to fight against, if there were actual mechanics to PC.
As it is, unless you have the bankroll and the ringers, there is little chance of mounting a successful attack on an NF district. None of the big alliances have ISK to burn fighting Imps with everyone else at their door, and none of the small corps have the talent, gear or preparation to handle the task.
So more corps will pass away, donating their few elite players to the NF pool and the game will get more dull.
Thankfully, winning at Dust is looking less and less like an accomplishment every day.
|
![SoTa PoP SoTa PoP](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
SoTa PoP
Internal Error. Negative-Feedback
2468
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.06.09 13:41:00 -
[28] - Quote
The Attorney General wrote:SoTa PoP wrote:steadyhand amarr wrote:
right now noone wants to take part in PC beucase its the A-team club, NO corp is going to field bad players by choice and no players want to spend 1 hour squaring off on the imperfects because they Know they will lose. i am still shocked PC was not tested in any shape or form this could have pointed out at the early stages and fixed
It's sad to see in an FPS people aren't competitive. I would be striving for the next level of excellence - but it seems everyone is just fine with rolling over and blaming CCP for there problems :( If the Imps had remained a small group, just large enough to fill a couple of teams with beasts then maybe there would be something to fight against, if there were actual mechanics to PC. As it is, unless you have the bankroll and the ringers, there is little chance of mounting a successful attack on an NF district. None of the big alliances have ISK to burn fighting Imps with everyone else at their door, and none of the small corps have the talent, gear or preparation to handle the task. So more corps will pass away, donating their few elite players to the NF pool and the game will get more dull. Thankfully, winning at Dust is looking less and less like an accomplishment every day. "IF" we remained a small group? How big do you think we are? We just happen to all be active unlike some un-name corps whose members refuse to even PC ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png)
League of Infamy and EoN are walking all over everyone - did you forget about them? Or are you too busy ridin' the Imp hate train to notice? If a corp sucks it's there own fault. Should of trained using CB's before uprising when you had the chance. I spoke to shad to set up training matches with you guys and you NO SHOWED.
Excuses - got anymore? Maybe blame lag that everyone gets? Lol |
![CHICAGOCUBS4EVER CHICAGOCUBS4EVER](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
CHICAGOCUBS4EVER
TeamPlayers EoN.
394
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Posted - 2013.06.09 13:59:00 -
[29] - Quote
KingBabar wrote:Well, I'm out.
The mere performance of PC is so bad that it shouldn't be played at all in its current state.
Its not fun to play a FPS game when your bullets register only when the game feels like it....
Agreed +1. This entire discussion is the result of rushing things into the game and not properly testing them first.
Unfortunately there been waaaay too many examples of that, and not enough marky mark top 10 hits :( |
![The Attorney General The Attorney General](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
The Attorney General
ZionTCD Unclaimed.
80
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.06.09 14:02:00 -
[30] - Quote
SoTa PoP wrote:"IF" we remained a small group? How big do you think we are? We just happen to all be active unlike some un-name corps whose members refuse to even PC ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png) League of Infamy and EoN are walking all over everyone - did you forget about them? Or are you too busy ridin' the Imp hate train to notice? If a corp sucks it's there own fault. Should of trained using CB's before uprising when you had the chance. I spoke to shad to set up training matches with you guys and you NO SHOWED. Excuses - got anymore? Maybe blame lag that everyone gets? Lol
I've played in victories over Nyain San and Imperfects so I don't need any excuses.
The northern coalition failed, so I can either look for a new home, or go play just as meaningful pub and FW matches until GTA comes out.
If CCP had given us an easy way to be mercenaries, then maybe I would provide tanking services, but without a simple way to transfer ISK, I don't see the point in leaving my corp, or having to shuffle around alts just to get paid.
Maybe before this game goes in the crapper we can get a good way to have matches without the pointless week long scheduled matches. |
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