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Thread Statistics | Show CCP posts - 1 post(s) |
Aetos Vahara
Red and Silver Hand Amarr Empire
0
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Posted - 2013.06.06 07:14:00 -
[1] - Quote
I started a new character and I skilled into the Plasma Cannon. But for some reason it's not as powerful as I thought it was. I wonder if it was nerfed. I read that it's supposed to be one of the most powerful weapons that should hit EVE Player's ships one day. If it does that, then it should really destroy tanks. It's like using a water balloon launcher. What's up with that? |
XXfootnoteXX
DUST University Ivy League
341
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Posted - 2013.06.06 07:24:00 -
[2] - Quote
It would have to have been strong at one point for it to have been nerfed.
(Hint: It was never strong) |
Sloth9230
Reaper Galactic ROFL BROS
1769
|
Posted - 2013.06.06 07:26:00 -
[3] - Quote
XXfootnoteXX wrote:It would have to have been strong at one point for it to have been nerfed.
(Hint: It was never strong) It was nerfed before it even hit the scene.
It and the flaylock did not receive the 10% damage boost every other weapon did, and while the flaylock is fine without it, the cannon just sucks. Also, it's splash range sucks.
Did I mention it sucks? |
Aero Yassavi
Shining Flame Amarr Empire
55
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Posted - 2013.06.06 07:30:00 -
[4] - Quote
Lol, I want to see a plasma cannon hit an EVE ship now.
EDIT: Sorry if I was being rude. I think you are mistaking the plasma cannon for something else here. And yes it is rather under powered, but as stated it was never nerfed because it was never powerful to begin with. |
Aetos Vahara
Red and Silver Hand Amarr Empire
0
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Posted - 2013.06.06 07:35:00 -
[5] - Quote
XXfootnoteXX wrote:It would have to have been strong at one point for it to have been nerfed.
(Hint: It was never strong)
If that's true, then there must be a reason for them to create the Plasma Cannon other than to hit EVE ships. But earlier I was able to hit LAVs and infantry in one hit kill, but not tanks, dropships, or installations. |
Aetos Vahara
Red and Silver Hand Amarr Empire
0
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Posted - 2013.06.06 07:44:00 -
[6] - Quote
Aero Yassavi wrote:Lol, I want to see a plasma cannon hit an EVE ship now.
EDIT: Sorry if I was being rude. I think you are mistaking the plasma cannon for something else here. And yes it is rather under powered, but as stated it was never nerfed because it was never powerful to begin with.
I understand that. But it's a cannon. If the Forge Gun can take down anything, then Plasma Cannon should. |
Acturus Galaxy
Horizons' Edge Orion Empire
52
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Posted - 2013.06.06 07:47:00 -
[7] - Quote
Aetos Vahara wrote:I started a new character and I skilled into the Plasma Cannon. But for some reason it's not as powerful as I thought it was. I wonder if it was nerfed. I read that it's supposed to be one of the most powerful weapons that should hit EVE Player's ships one day. If it does that, then it should really destroy tanks. It's like using a water balloon launcher. What's up with that?
I have also skilled into the plasma canon and have 3 skill levels in proficiency. What I have found is that it works fine if you keep back in your team, run around alone and you will be killed even by militia. Main problem are the hit detection which is critical up close 1v1. Miss one shot and you are dead before you get to reload the canon. Even up close I often see the projectile pass right through the opponents chest.
But as support it is a very fun weapon to use, my longest kill is at 108 meters. And it does descent enough damage to HAVs to make them back off, and can even destroy militia tanks.
There are often matches and teams which makes it impossible to archive anything with the plasma, especially the matchers where everyone on both teams runs around randomly. For this I have also skilled into the AR, and sadly I am only using the plasma canon very rarely now. I really want the plasma canon to succeed, the damage is just too low to make much of a difference compared to its one shot and long reload time. I get lots of kill assists and only a few kills. |
Spectral Clone
The Unholy Legion Of DarkStar DARKSTAR ARMY
21
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Posted - 2013.06.06 07:50:00 -
[8] - Quote
Acturus Galaxy wrote:the damage is just too low to make much of a difference compared to its one shot and long reload time. I get lots of kill assists and only a few kills.
Stack some complex damage mods. You will be able to reach 500 splash damage quite easily. This will ruin pretty much every scout and assault suit. Heavies move slow and can be hit with direct shots (one hit kill). |
Aetos Vahara
Red and Silver Hand Amarr Empire
0
|
Posted - 2013.06.06 07:51:00 -
[9] - Quote
Acturus Galaxy wrote:Aetos Vahara wrote:I started a new character and I skilled into the Plasma Cannon. But for some reason it's not as powerful as I thought it was. I wonder if it was nerfed. I read that it's supposed to be one of the most powerful weapons that should hit EVE Player's ships one day. If it does that, then it should really destroy tanks. It's like using a water balloon launcher. What's up with that? I have also skilled into the plasma canon and have 3 skill levels in proficiency. What I have found is that it works fine if you keep back in your team, run around alone and you will be killed even by militia. Main problem are the hit detection which is critical up close 1v1. Miss one shot and you are dead before you get to reload the canon. Even up close I often see the projectile pass right through the opponents chest. But as support it is a very fun weapon to use, my longest kill is at 108 meters. And it does descent enough damage to HAVs to make them back off, and can even destroy militia tanks. There are often matches and teams which makes it impossible to archive anything with the plasma, especially the matchers where everyone on both teams runs around randomly. For this I have also skilled into the AR, and sadly I am only using the plasma canon very rarely now. I really want the plasma canon to succeed, the damage is just too low to make much of a difference compared to its one shot and long reload time. I get lots of kill assists and only a few kills.
+1 I really appreciate your input. The details of your experience is a good example for others to give feedback, so thank you. I do not want to lose hope in the Plasma Cannon since it is a beautiful-looking gun and I agree that it is a lot of fun too. Maybe the Skirmish match is more stable and the height can provide coverage for use with the Plasma Cannon. I will continue to use it and experiment with it when I can. Thanks so much again. |
Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
147
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Posted - 2013.06.06 07:53:00 -
[10] - Quote
I don`t use it but it does seem UP. |
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Tharak Meuridiar
The Empyrean Agency
12
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Posted - 2013.06.06 07:55:00 -
[11] - Quote
The plasma cannon is a light weapon, the forge is a heavy. Should HMGs, ARs, and SMGs be on a par?
I agree though. The plasma cannon is an utter waste of space in it's current form. It shouldn't be as strong as a forge gun but it definitely needs a buff.
My main concern is I'm not sure how you would make it a better AV weapon without also making it very good against infantry. I mean if you up it's refire it will shred light infantry and if you up it's damage it will shred heavies. |
The Robot Devil
BetaMax. CRONOS.
364
|
Posted - 2013.06.06 07:57:00 -
[12] - Quote
1400 direct damage and about 400 splash isn't that bad. To me the worst thing is the flight of the cotton ball. It is straight line for a while then drops off. There is no arc or range, it takes two shots just to get the range down and by that time they know where you are. I like the PC but it is very hard to use. |
Aetos Vahara
Red and Silver Hand Amarr Empire
0
|
Posted - 2013.06.06 07:59:00 -
[13] - Quote
Tharak Meuridiar wrote:The plasma cannon is a light weapon, the forge is a heavy. Should HMGs, ARs, and SMGs be on a par?
I agree though. The plasma cannon is an utter waste of space in it's current form. It shouldn't be as strong as a forge gun but it definitely needs a buff.
My main concern is I'm not sure how you would make it a better AV weapon without also making it very good against infantry. I mean if you up it's refire it will shred light infantry and if you up it's damage it will shred heavies.
You bring up a good point on this. Since there's already AV weapons, then the Plasma Cannon would probably be better off for use against infantry and light vehicles. I don't know why, but this makes me feel better. It does hit the infantry and LAVs really well and I shouldn't complain about the tanks and dropships. |
Acturus Galaxy
Horizons' Edge Orion Empire
53
|
Posted - 2013.06.06 08:43:00 -
[14] - Quote
Spectral Clone wrote:Acturus Galaxy wrote:the damage is just too low to make much of a difference compared to its one shot and long reload time. I get lots of kill assists and only a few kills. Stack some complex damage mods. You will be able to reach 500 splash damage quite easily. This will ruin pretty much every scout and assault suit. Heavies move slow and can be hit with direct shots (one hit kill).
I have been considering the same, for now all I have added is three std. damage mods at only 3x3% damage bonus. The complex mods consumes too much CPU and power on my logi suit which I use most of the time with proto equipment.
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iceyburnz
Crux Special Tasks Group Gallente Federation
607
|
Posted - 2013.06.06 09:09:00 -
[15] - Quote
It even has a higher SP requirment than the SL.
Nothing about the Plasma cannon is competative.
Its an elephant in the room. A damp squip. A custard launcher with no qualities that make it useful. |
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CCP Eterne
C C P C C P Alliance
1908
|
Posted - 2013.06.06 09:55:00 -
[16] - Quote
I am moving this from General Discussions to Feedback/Requests. |
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ladwar
Dead Six Initiative Lokun Listamenn
584
|
Posted - 2013.06.06 10:03:00 -
[17] - Quote
hm do you devs lose you dev tabs or something? there was none for you eterne
(on the list of thread not in the post.) |
ImpureMort
Seykal Expeditionary Group Minmatar Republic
97
|
Posted - 2013.06.06 10:34:00 -
[18] - Quote
my thoughts on plasma cannon...should be a 3 shot burst weapon...should do somewhere between 600-900 neutral damage. should have a slow reload like now should have a 8-12 round carry capacity unskilled . |
Vermaak Doe
SVER True Blood Unclaimed.
773
|
Posted - 2013.06.06 10:57:00 -
[19] - Quote
I hit a ship with my plasma cannon. http://m.youtube.com/#/watch?v=MKH6umUgetQ&desktop_uri=%2Fwatch%3Fv%3DMKH6umUgetQ |
Pent'noir
Algintal Core Gallente Federation
106
|
Posted - 2013.06.06 11:12:00 -
[20] - Quote
my only interest in this weapon is as an av weapon. I would expect the direct dmg to be very strong for having to be so close to the vehicle, but it is instead very weak and takes a long time to charge + reload + charge again. Using this weapon for av is horrible. When having to get this close to a tank, it becomes a race for dmg before you die (either by the tank or infantry) and this weapon is very much lacking dmg for it to be any useful. It doesn't even do well in suicide av gren runs.
It seems to me that the ppl currently using this weapon just like to gimp themselves because it is a challenge. |
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Martin0 Brancaleone
Maphia Clan Corporation CRONOS.
321
|
Posted - 2013.06.06 13:28:00 -
[21] - Quote
The plasma cannon is supposed to be an av weapon. BUT the proto plasma cannon have LESS direct damage than the standard swarm launcher and forgegun. AND have to reload after every shot.
It's just useless. |
Krasymptimo
SyNergy Gaming EoN.
31
|
Posted - 2013.06.06 13:36:00 -
[22] - Quote
Would this make it more viable?
Plasma Mortar |
Aetos Vahara
Red and Silver Hand Amarr Empire
0
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Posted - 2013.06.06 15:19:00 -
[23] - Quote
I never expected this to be in the feedback/request, but I suppose it's more of a feedback than a request. Since the Dev took it under consideration, does that mean they might consider fixing it up to be more useful? I would hope so, it should be a balanced weapon. Hopefully it can be a cross between AV and infantry weaponry. |
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