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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Captain Africa Clone1
GRIM MARCH
6
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Posted - 2013.05.31 11:11:00 -
[1] - Quote
Player Owned Customs Office (POCO) is the answer to many current challenges in Dust .
To Dusties unfamiliar to what a POCO is , it is a space station above a planet , Eve players use this space station as a link to move resources (PI) from the planet into space and then to respective markets . Every planet can have one POCO anchored to it .The owner of this POCO sets a tax rate so everything you move through this space station from the planet you have to pay x amount of tax on the total value of shipment.
Ownership of this little feature can make or break the viability for everyone farming on the planet and is well worth fighting for. In high sec Concord own these stations so its a no go zone but as far as low GÇô sec , nul GÇô sec and wormholes go ..... its player owned.
If Eve players had to start putting contracts out for defending or attacking these POKOS , suddenly there will be a HUGE platform for additional interaction namely: -This will give the opportunity for the big block Dust alliances to have additional stream of revenue and action. -It will allow the medium and small Dust Corps to also get involved and make extra ISK. -Due to the fact that there are so many planets being used for PI there will be more than enough action for everyone. -I really like the fact that you as an Eve player can have a whole Dust corp on your pay role ...and donGÇÖt have to be a super power to make use of the Dust Corporations. -Its not complicated, the Dust corp attacking the POCO and winning the match takes over the station and hand ownership over to new owner for a fee. GÇô -A nice change if we could have a map/structure resembling a space station and fighting in it. -Add additional game play where an Eve pilot have to collect DUST players in a ship from the MCC and deliver them to the POCO ( Its not a long trip ). So there is a chance that the whole squad and Eve pilot can get blown up by other Eve pilots or the defender.
Not that many extra features to be implemented except for an additional map to really make this a reality.
Hope this gets noticed. Reg Cap
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Captain Africa Clone1
GRIM MARCH
6
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Posted - 2013.05.31 11:22:00 -
[2] - Quote
Your Info is wrong on ...nul sec and worm holes you can make a lot more , I personally have a few planet's in a wormhole and beleive me with a few characters on them you can make billions on them in a month. |
Captain Africa Clone1
GRIM MARCH
6
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Posted - 2013.05.31 11:47:00 -
[3] - Quote
Daedric Lothar wrote:I'm not sure it would be worth it. EVE players only make like100-150 million a month from PI per character, the poco makes a percentage of that. So if the tax is like 10% adn 3 players are making like 150 mill a month, that poco is like 45M a month revenue . Given that it cost us 80M per district I'm not sure the funding would be there. Mostly PI in EVE is a way to make some ISK on the side when you are bored more then an active career.
My math may be off because I don't mess with Pocos in space. I weighed the option and found Carrier belt ratting to be much more profitable.
You also need to remember that there can be a few different Eve players on one planet. If I had to go and take a hanfull of plantes say 20 . Can ypu imagine how much ISK I will be making off taxes. This would almost be a new career option for Eve players to consider.
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Captain Africa Clone1
GRIM MARCH
9
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Posted - 2013.05.31 12:01:00 -
[4] - Quote
I think CCP mentioned that this was something they want to per-sue...it was mentioned during fan fest . There is just soooo much possibilities here and dynamics that can solve a lot of current pressing Dust Issues. |
Captain Africa Clone1
GRIM MARCH
11
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Posted - 2013.05.31 12:52:00 -
[5] - Quote
Not much risk either , You will need to get a destroyer near the planet to collect players from the MMC and deliver them to the POCO ( Thats if you wanna go that route)
To simplify things lets say you don't transport the Dust Players - Your squad starts in the station and by activating a few mechanisms you reinforce the station. The owner of the station gets the message that his station is under attack and organizes his own Dust team to defend the station when the station goes out of reinforce mode.
Reinforce timer runs out = match begins. The winning team wins ownership and completes the contract by handing station over to owner for a nice fee. This should happen automated ...we dont want Dust players to sit with all the planets in Eve lol... |
Captain Africa Clone1
GRIM MARCH
11
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Posted - 2013.05.31 12:57:00 -
[6] - Quote
In this case scenario there wont be OB'S cause your team is in space not on the planet. This has nothing to do with PC.
In distant future maybe you could have ships firing directly on station with Dust players replying on turrets shooting at space ships......whooo haaa ! |
Captain Africa Clone1
GRIM MARCH
11
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Posted - 2013.05.31 13:02:00 -
[7] - Quote
Obodiah Garro wrote:POCOs in Dust... No sir just no. The OP puts forward some really good points but id rather CCP bring in some fresh ideas/mechanics rather than a reskin/rehash of some old models. They currently have this other game out that's doing really well that caters to all your needs currently.
LOL it will turn a few eye brows for sure ! |
Captain Africa Clone1
GRIM MARCH
40
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Posted - 2013.05.31 23:33:00 -
[8] - Quote
lol VERY COOL !!! Thanks for taking time to read this , would like to comment on everything but its late ....so for now just a few ideas I would like to comment on ..
If the Poco reinforcement timer was activated inside (By a Dust Corp ) you can only defend it with another Dust Corp , If it was Blasted from the outside by space ships well then you need a fleet to defend it.
This would force Dust Corps to hire Eve corps and Eve Corps to hire Dust corps....Nice interaction there.
A Poco is HUGE !!!!You can easily squeeze a couple of 747 Boeings in there ...so there is way more than enough space to accommodate 2 or even 4 squads in there. The space station environment will be a nice change from the current maps we have. I would only make it accessible for foot soldiers ...
Would be great if we can map this idea out ....so please some more input from the community would be great !
Cap |
Captain Africa Clone1
GRIM MARCH
53
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Posted - 2013.06.01 20:18:00 -
[9] - Quote
Bump for some more support ...lets get this out there. |
Captain Africa Clone1
GRIM MARCH
57
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Posted - 2013.06.04 08:37:00 -
[10] - Quote
Doran Gallen wrote:I agree with the OP,but to make things more interesting I suggest the ability to STEAL whats on the POCO.
I know what you're thinking,"That's evil".Yes,it is,but profitable.Just imagine it,EVE players recruiting DUST corps just to be able to raid POCOs for some sweet loot.This could be like another game mode or a side objective when attacking them,A chance to be a pirate.Now looting the POCO would be as simple as locating the cargo hold,hacking the doors open,then simply calling for your EVE pilot to get you...then holding off the other team till he comes,if the attackers fail to hold long enough or are all killed off at the cargo hold,the defenders just lock the doors and wait and see if they try again.Now,IF you hold off long enough the EVE pilot will come to whisk that precious loot away with you on it or without if you want to continue the raid or not...question is will he make it!?Because ships might be guarding the cargo hold...so they have a dogfight so your EVE buddy could bring his own buddies to the fight depending on the situation.Now there could be multiple cargo holds on the POCO and multiple entrances into the POCO,This sort of "pirate raid mode" is like conquest in bf3 but with a time limit,say 20-30 minutes with a clone count OR 1-2 cargo holds with no time limit and a clone count.The cargo holds will have a sort of health bar to show how much they still have in them.The attacking team could lose by not having a ride home,the clone count goes to zero or the timer runs out before they get all of the cargo.If they do win,well,the defenders bodies are littered on the floor,or they get all the cargo out and escape in style while being chased by other ships or the silence of victory as debris floats in space on the ride back.Rewards for the EVE players would be that sweet booty(not that booty,the pirate kind of booty),or the POCO(for a fee),or both.The dust players would get salvage,A LOT OF IT(like say,the chance to get 50 GEK-38s in ONE match,or maybe even some tanks) and also a minimum 250 ISK on victory and also the payment promised by the EVE player.Now with this,POCOs could be guarded by fleets of ships outside,and mercs on the inside.Bodyguarding and Piracy for POCOs would be new job options for both Dust and Eve players.But I don't know much about POCOs aside from what OP said 'cause I'm just a dust merc so...thoughts?
Yea I really like this idea as added content . I don't know why CCP didn't start with something like this where they would get everyone involved making Dust and their corporations much more of a house hold name in New Eden compared to PC where its only the big corps and alliances that's getting the benefit of the game mechanic with very little interaction between Dust and Eve. |
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Captain Africa Clone1
GRIM MARCH
57
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Posted - 2013.06.04 09:00:00 -
[11] - Quote
This on the EVE Forums :
" From a Dust perspective there is a lot of support for this https://forums.dust514.com/default.aspx?g=posts&t=83672&find=unread
I would like to know what Eve players think about this and if you would support this to bring Dust and Eve interaction to a new level.
Reg Cap "
Would be interesting to see what their thoughts on this is.... |
Captain Africa Clone1
GRIM MARCH
58
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Posted - 2013.06.04 09:19:00 -
[12] - Quote
LOL some interesting replies ...looks like we have a war on our hands ... |
Captain Africa Clone1
GRIM MARCH
63
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Posted - 2013.06.05 06:49:00 -
[13] - Quote
a bump for keeping this alive .... |
Captain Africa Clone1
GRIM MARCH
63
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Posted - 2013.06.05 10:20:00 -
[14] - Quote
New POCO Revised Mechanics From Dust and Eve Feedback .. https://forums.dust514.com/default.aspx?g=posts&t=84881&find=unread |
Captain Africa Clone1
GRIM MARCH
66
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Posted - 2013.06.06 06:15:00 -
[15] - Quote
xHxHx AOD wrote:@ captain africa u are quite wrong in ur post and here is why 1st i do pi so i know what i am talking about now on to why. 1st of all a poco is not a station as no ships may dock at it. 2nd yes u may set a tax rate for the poco u can also set it so the poco can only be accessed by corp or alliance members so no need to even bring in dust players at all. now to why this really fails is bc dust players are only in low or highsec, the best place to do pi is wh or null sec bc u gather more p0 stuff.
@Daedric Lothar ur income is quite low unless u do pi in low sec or something which is a waste. i make about 1.2/1.5 bil a month with for toons in wh space. also u mostly use the barren and temp planets as a production planets u dont gather any pi on the planets so u really cant do much as if i want i could just go to highsec to make p3/p4 stuff. and just a reminder dust players cant go into null or wh space
My friend I do about a bil worth of PI a month lol . All your saying is a given and correct were talking about a complete new system that will accommodate interaction between Dust and Eve more. Hope this clears it for you . |
Captain Africa Clone1
GRIM MARCH
67
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Posted - 2013.06.06 06:20:00 -
[16] - Quote
This would be an Idea of how the POCO Mechanics might work:
POCO Mechanics Ver 2
X Dust Corporation decides to get into POCO ownership as a business venture. So their leadership views their star map and identify potential POCOS to take over. They identify your POCO and as a squad spawn to the MMC covering the planet where your POCO is anchored.
Reinforcing The POCO:
The X Dust Corporation then wait for the timer in the MMC and spawn into a transport ship. The transport ship piloted by an Eve player undocs from the MMC and transports the Mercs to the POCO. A few things regarding this :
a.Since it is in a player owned POCO it will be in shoot able space. During this stage of the operation the Mercs in the transport ship are pretty vulnerable. They could have more Eve pilots protecting them against hostile enemy ships while doing the trip. b.The Transport Ship docks onto the POCO , the Mercs hack the front gate and enter the installation.
The Mercs need to kill off the M-Tac Mecs and dismantle explosives and mines defending the installation, then hack a few mechanics which brings the POCO into reinforcement mode. The elimination of these Mecs and booby traps should be a challenge in itself. The Mercs also deploys a specialized drop up link in order to spawn to the POCO when the reinforcement timer runs out before the match begins. Obviously this would be a specialized drop up link tool .
X Dust Corp goes back to MMC and wait for timer to run out. The timer can be anything from a few hours to less than two days. You as the owner sets the timer before the time.
Initially Defending The POCO From Reinforcement:
The owner of the POCO has a limited amount of specialized M- TAC Mecs with Drone AI available to guard your installation: They come in three sizes divided in 4 races
Example: Minmatar M-Tac Mecs Small GÇô Scouts = Light Auto cannon , Sniper Gun Medium GÇô Attack = Medium Auto Cannon with Mass Driver Heavy GÇô Guard = Heavy Auto Cannon with Blaster
The owner may also make use of explosive booby traps and mines placing them at strategic points within the POCO station. These M-Tac Mecs and booby traps are available on the Eve market and get deployed by the owner by means of a map ingame mechanic where he can deploy them in strategic areas. Remember were talking one map here so Devs relax.
POCO Now In Reinforcement Mode:
The owner (You ) gets notified via mail that your POKO has been put into reinforcement mode. The POCO still belongs to the owner but now accessible to the attacking Mercs . Because it was hacked from the inside you as the owner can only defend it from the inside, that means you have to hire another Dust corp via contract. So you initiate a contract to defend your POCO for a fee.
The Final Battle For Ownership and Results
Some Y Dust Corp accepts your contract , Both Corps spawn to the MMC when the timer runs out and then from the MMC to the POCO station where they would initiate the match. At this stage there are no more AI Defences left and none can be deployed by the owner of the POCO. During the match no Eve OBM is possible cause its a station not a planet and Eve pilots also cant shoot the station /POCO into structure ( Cause its a DustGrab).. -If Y Dust Corp (Defending) wins the POCO, full ownership gets transferred back to Eve owner and the contract ISK fee gets transferred to the Dust defending corporation. -If X Dust Corp wins they receive ownership of the POCO and now can set the new tax rate. -They can also **** off the farmers and raid the minerals inside the POCO. However that might make the farmers leave so there will be no long term benefit in doing that. -Obviously who ever farms on the planet can still farm there, however they will have to adjust to the new tax rate. The owner of the POCO obviously does not want to alienate his renters so he keeps the tax rate at an acceptable level in order to have a long term passive income.
Taking Your POCO Back
Ok so lets say you as an Eve player lost your POCO and your really peed off now. So you rally your Corpies a few days later and attack the POCO now owned by X Dust Corp.
A.You shoot it into structure and wait for the timer to run out as per current game mechanics. Now X Dust Corp scrambles around to find Eve pilots to defend their POCO against you , why ? Because they cant do **** against an air attack. Or B.X Dust Corp deployed station turrets and shoots back at You . To simplify things each turret will be a mini game shooting at Eve ships around the POCO station. Or X Dust Corp releases drones that attacks the Eve pilots from the station (These would be specialized Dust drones made to attack ships in space).
See the interaction......?
Few Side Notes
GÇô Only POCOS can be attacked not POSSES -Would be cool in future to have Eve pilots transport Mercs from MMC to POCO ( So there is a chance that your ship with mercs can be blown up. -The same way PI is a nice passive income for Eve Pilots it now can be a nice passive income for Dust corps or they can just raid them.
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Captain Africa Clone1
GRIM MARCH
67
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Posted - 2013.06.06 06:23:00 -
[17] - Quote
meri jin wrote:Captain Africa Clone1 wrote: Player Owned Customs Office (POCO) is the answer to many current challenges in Dust .
To Dusties unfamiliar to what a POCO is , it is a space station above a planet , Eve players use this space station as a link to move resources (PI) from the planet into space and then to respective markets . Every planet can have one POCO anchored to it .The owner of this POCO sets a tax rate so everything you move through this space station from the planet you have to pay x amount of tax on the total value of shipment.
Ownership of this little feature can make or break the viability for everyone farming on the planet and is well worth fighting for. In high sec Concord own these stations so its a no go zone but as far as low GÇô sec , nul GÇô sec and wormholes go ..... its player owned.
If Eve players had to start putting contracts out for defending or attacking these POKOS , suddenly there will be a HUGE platform for additional interaction namely: -This will give the opportunity for the big block Dust alliances to have additional stream of revenue and action. -It will allow the medium and small Dust Corps to also get involved and make extra ISK. -Due to the fact that there are so many planets being used for PI there will be more than enough action for everyone. -I really like the fact that you as an Eve player can have a whole Dust corp on your pay role ...and donGÇÖt have to be a super power to make use of the Dust Corporations. -Its not complicated, the Dust corp attacking the POCO and winning the match takes over the station and hand ownership over to new owner for a fee. GÇô -A nice change if we could have a map/structure resembling a space station and fighting in it. -Add additional game play where an Eve pilot have to collect DUST players in a ship from the MCC and deliver them to the POCO ( Its not a long trip ). So there is a chance that the whole squad and Eve pilot can get blown up by other Eve pilots or the defender.
Not that many extra features to be implemented except for an additional map to really make this a reality.
Hope this gets noticed. Reg Cap
I LOVE THIS IDEA!! Please, as soon as you have an own POCO, please please invite your corp and all of your friends inside the POKO, please wear the most expensive gear you have to look really fancy. And please tell us eve players a time and date, so we can come for a ... visit, and try to ignore the battleships, we just want to look fancy as well... Remember, invite everyone you know, wear the most expensive stuff. Thank you!
You Sir need to read more on this topic - But yea its not going to be that easy lol |
Captain Africa Clone1
GRIM MARCH
68
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Posted - 2013.06.07 05:21:00 -
[18] - Quote
Fox Gaden wrote:This would be an Expansion worthy addition to both EVE and DUST 514:
- Requires Infantry Drones. - Requires Infantry Drone Shop and Small Clone Lab be added to POCOGÇÖs - Add Genolution interface to the POCO interface. - Add DUST Contract Interface to the POCO interface. - Add POCO Attack and Defence contracts to the Battle Finder for Directors/CEOGÇÖs. - Add POCO info to PC map. - Add CIU launcher and CIU to EVE Market. (Requires art and animation.) - Add interface for activating CIU and setting up DUST Contract. - Add new reinforce mechanic. * Leave old shoot and replace mechanic in place for EVE players. - Add mobile CRU. (Requires art and animation.) - Add POCO interior map as battleground setting. (All that this involves.) - Add new battle mode with two control points and long acquisition timers.
Including all the development, testing, and debugging involved, this by itself would be enough work to warrant and expansion.
This suggestion does not include DUST mercs owning POCOGÇÖs in its initial iteration. That would come later.
Things to add in future expansions: - DUST Corp ability to attack, conquer, and own POCOGÇÖs. Would involve contracting an EVE player to place the CIU. - Add the ability to purchase turrets for the POCO. - Add the ability for DUST Mercs to use these turrets to shoot at EVE ships. - Add standings toward other Corporations to DUST for tax purposes. - Add ability for EVE player to upgrade drone defenders. - Add ability for EVE player to control Drone defenders through a tactical interface. (One battle with FPS on one side and RTS on the other.)
This is by no means a complete list of what would be involved. But it would be so cool! I think it is worth the work.
+1 For the input , there are a few things I like about your model .... |
Captain Africa Clone1
GRIM MARCH
69
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Posted - 2013.06.13 06:28:00 -
[19] - Quote
Keeping this alive ...DO IT!!!! |
Captain Africa Clone1
GRIM MARCH
71
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Posted - 2013.06.15 22:23:00 -
[20] - Quote
We want to WAR in space ....!!!!!! |
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Captain Africa Clone1
GRIM MARCH
73
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Posted - 2013.06.19 07:50:00 -
[21] - Quote
Tequila ...To mucho will make you dive head first into dust |
Captain Africa Clone1
GRIM MARCH
78
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Posted - 2013.06.21 06:23:00 -
[22] - Quote
Bump for more |
Captain Africa Clone1
GRIM MARCH
79
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Posted - 2013.06.27 06:55:00 -
[23] - Quote
Our corp lost about 3 bil to change Poco ownership in a wormhole , just another reason for ccp to make this happen.... |
Captain Africa Clone1
GRIM MARCH
81
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Posted - 2013.06.28 12:04:00 -
[24] - Quote
Today I had a POCO in my soup , when I scooped it up ...it cracked and a CCP Dev popped out ....does this mean anything ? |
Captain Africa Clone1
GRIM MARCH
82
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Posted - 2013.07.02 09:58:00 -
[25] - Quote
ALL HAIL THE POCO .... |
Captain Africa Clone1
GRIM MARCH
84
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Posted - 2013.07.03 11:39:00 -
[26] - Quote
SAVE THE POCO IDEA !!!!!! |
Captain Africa Clone1
GRIM MARCH
85
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Posted - 2013.07.04 06:45:00 -
[27] - Quote
Draxus Prime wrote:Captain Africa Clone1 wrote:Our corp lost about 3 bil to change Poco ownership in a wormhole , just another reason for ccp to make this happen.... :\
In Eve you have to first shoot the POCO into reinforcement mode , because its a pretty big structure its takes time to take the shields down. After this there is a timer for all to see , from starting till it runs out of reinforcement. So its like a big bill board when your corp will be back at the POCO to finally shoot it into structure.
We were in two carriers , a talos and a logi ...just as we got it into structure all hell broke loose as ships warped in and started pounding us. It was a good fight but we lost all our ships.
Now if we could hire Dusties , man the risk would be sooooo much less. So yea Dust players taking POCOS in Eve is a very viable option. |
Captain Africa Clone1
GRIM MARCH
86
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Posted - 2013.07.05 06:28:00 -
[28] - Quote
I really like the idea of an Eve player installing defense systems in his POCO , like MTAC'S , mines , booby traps and turrets to defend his station in space. This in itself will make it a challenge for Dust squads to reinforce the facility.
As an Eve player it will give me great sense of power if I have Mercs on my pay roll whether it is to defend my **** or to attack and take over someone else s assets and generate a passive income from it.
A new breed in New Eden ...The POCO War Lords. |
Captain Africa Clone1
GRIM MARCH
97
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Posted - 2013.07.10 10:30:00 -
[29] - Quote
POCO'S ......the answer to all your challanges CCP.
Consider it ...please |
Captain Africa Clone1
GRIM MARCH
111
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Posted - 2013.07.22 10:14:00 -
[30] - Quote
Lets do it ! |
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Captain Africa Clone1
GRIM MARCH
116
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Posted - 2013.07.23 06:15:00 -
[31] - Quote
CCP FoxFour wrote:Tallen Ellecon wrote:Bump, because we don't talk enough about EVE interaction. If you want to talk about EVE/DUST interaction can we start a new discussion? This one has kind of run it's course no?
Hey Foxy Soxy what do you mean it has run its course ....we haven't even started ! LOL dont you see the value in this ? Cmon bro this is HUGE BANG FOR BUCK as you would put it. I will try and keep supporting this until I can run around in a space station (POCO) shooting your foxy ass lol.
Bro instead of fighting us , join us , make this dream happen ....this will work on so many levels.
I will personally send you a POCO badge if you make this happen :)
So what you say Mr CCP FoxFour ?
Ps......I know you want to lol |
Captain Africa Clone1
GRIM MARCH
123
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Posted - 2013.08.14 14:11:00 -
[32] - Quote
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Captain Africa Clone1
GRIM MARCH
124
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Posted - 2013.08.18 21:14:00 -
[33] - Quote
Pocos ...Its dry but you can drink it lol |
Captain Africa Clone1
GRIM MARCH
131
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Posted - 2013.08.27 09:24:00 -
[34] - Quote
Devs you heard the man ..make it happen ...pretty please |
Captain Africa Clone1
GRIM MARCH
138
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Posted - 2013.09.11 07:09:00 -
[35] - Quote
o7 |
Captain Africa Clone1
GRIM MARCH
138
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Posted - 2013.09.11 07:42:00 -
[36] - Quote
TheAmazing FlyingPig wrote:What's the skill multiplier on Thread Necro?
If it was up to me x3 lol |
Captain Africa Clone1
GRIM MARCH
138
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Posted - 2013.09.12 05:50:00 -
[37] - Quote
Operative 1171 Aajli wrote:I thought the whole long term idea was for the planets to have to be taken over by a corp using DUST mercs in order to do anything else with it and collect resources from both planet and moons.
If there is anything less planned then the EVE/DUST connection is a joke.
As I stated in another post GÇö there is too much going on in EVE otherwise for DUST to matter unless CCP backpedals and makes planets the only means to gain valuable resources.
Then maybe we'd see fleet battles raging over planets and DUST mercs would matter to EVE.
Planetary interaction is huge in Eve , its more on a individual basis where players harvest and produce resources. Dust is about Mercs so from my point of view where not industrialists. CCP however decided to continue with Planetary conquest and it turned out to be more for the bigger alliances making Mega ISK but excluding the medium and small corps. I knew that PC would be run by big alliances the same way null are run by big Eve coalitions.
The beauty of the POCO idea is that you don't have to produce anything , you just take them over or defend them as a corp or accept a contract from an Eve player. Controlling a POCO gives you the right to set a tax rate , however if you set it to high you run the risk of your farmers packing up and leave. So there needs to be a good balance in order to ensure a long term passive income for the corp that holds a POCO.
Ownership of POCOS should not just be for DUST players , Eve players should also be able to take ownership of POCOS via current Eve game mechanics.
There are so many of these planets each with a POCO that it would kick start most current Dust corporations into having ownership or the opportunity to defend Eve players planetary resources which in return will kick start the Eve Dust link immediately.
All the POCOS have the same space station so CCP only have to develope one MAP that could be used for all POCOS. Sure there would be some major input but what you are getting is what every one wants .....:)
If I was the CCP CEO this would be my first priority .....besides it would be great to war in space , it would bring you so much closer to the new Eden experience ......
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Captain Africa Clone1
GRIM MARCH
138
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Posted - 2013.09.12 06:05:00 -
[38] - Quote
Killar-12 wrote:Captain Africa Clone1 wrote:Operative 1171 Aajli wrote:I thought the whole long term idea was for the planets to have to be taken over by a corp using DUST mercs in order to do anything else with it and collect resources from both planet and moons.
If there is anything less planned then the EVE/DUST connection is a joke.
As I stated in another post GÇö there is too much going on in EVE otherwise for DUST to matter unless CCP backpedals and makes planets the only means to gain valuable resources.
Then maybe we'd see fleet battles raging over planets and DUST mercs would matter to EVE. Planetary interaction is huge in Eve , its more on a individual basis where players harvest and produce resources. Dust is about Mercs so from my point of view where not industrialists. CCP however decided to continue with Planetary conquest and it turned out to be more for the bigger alliances making Mega ISK but excluding the medium and small corps. I knew that PC would be run by big alliances the same way null are run by big Eve coalitions. The beauty of the POCO idea is that you don't have to produce anything , you just take them over or defend them as a corp or accept a contract from an Eve player. Controlling a POCO gives you the right to set a tax rate , however if you set it to high you run the risk of your farmers packing up and leave. So there needs to be a good balance in order to ensure a long term passive income for the corp that holds a POCO. Ownership of POCOS should not just be for DUST players , Eve players should also be able to take ownership of POCOS via current Eve game mechanics. There are so many of these planets each with a POCO that it would kick start most current Dust corporations into having ownership or the opportunity to defend Eve players planetary resources which in return will kick start the Eve Dust link immediately. All the POCOS have the same space station so CCP only have to develope one MAP that could be used for all POCOS. Sure there would be some major input but what you are getting is what every one wants .....:) If I was the CCP CEO this would be my first priority .....besides it would be great to war in space , it would bring you so much closer to the new Eden experience ...... No...
LOL and my dear Sir who the **** might you be ? |
Captain Africa Clone1
GRIM MARCH
138
|
Posted - 2013.09.12 06:18:00 -
[39] - Quote
Killar-12 wrote:Captain Africa Clone1 wrote:Killar-12 wrote:Captain Africa Clone1 wrote:Operative 1171 Aajli wrote:I thought the whole long term idea was for the planets to have to be taken over by a corp using DUST mercs in order to do anything else with it and collect resources from both planet and moons.
If there is anything less planned then the EVE/DUST connection is a joke.
As I stated in another post GÇö there is too much going on in EVE otherwise for DUST to matter unless CCP backpedals and makes planets the only means to gain valuable resources.
Then maybe we'd see fleet battles raging over planets and DUST mercs would matter to EVE. Planetary interaction is huge in Eve , its more on a individual basis where players harvest and produce resources. Dust is about Mercs so from my point of view where not industrialists. CCP however decided to continue with Planetary conquest and it turned out to be more for the bigger alliances making Mega ISK but excluding the medium and small corps. I knew that PC would be run by big alliances the same way null are run by big Eve coalitions. The beauty of the POCO idea is that you don't have to produce anything , you just take them over or defend them as a corp or accept a contract from an Eve player. Controlling a POCO gives you the right to set a tax rate , however if you set it to high you run the risk of your farmers packing up and leave. So there needs to be a good balance in order to ensure a long term passive income for the corp that holds a POCO. Ownership of POCOS should not just be for DUST players , Eve players should also be able to take ownership of POCOS via current Eve game mechanics. There are so many of these planets each with a POCO that it would kick start most current Dust corporations into having ownership or the opportunity to defend Eve players planetary resources which in return will kick start the Eve Dust link immediately. All the POCOS have the same space station so CCP only have to develope one MAP that could be used for all POCOS. Sure there would be some major input but what you are getting is what every one wants .....:) If I was the CCP CEO this would be my first priority .....besides it would be great to war in space , it would bring you so much closer to the new Eden experience ...... No... LOL and my dear Sir who the **** might you be ? Tired, and a person with more likes than you
I have a Corp of more than 300 people liking me ...plus my Mom loves me. Sooooo Im not in the liking business. However I would dig more Eve integration and content in Dust. |
Captain Africa Clone1
GRIM MARCH
142
|
Posted - 2013.09.12 10:00:00 -
[40] - Quote
Huh ? The only hole to be found is between your two ears ... |
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