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KingBabar
Seraphim Initiative. CRONOS.
614
|
Posted - 2013.05.26 20:31:00 -
[1] - Quote
So with the official launch we got?
Fixed/Improved:
- Spawning is better. - More fancy graphics - A lot better sound - More stuff - Active scanners! - Vehicle controls finally got normal, (gass/brake buttons - Squad invites are easier
Broken/worse:
- Even chunkyer, which is impressive - Framerate issues - Hit detection issues - Aiming got wonky - Input lag as bad as 1o months ago - Terrain interraction is worse - The laser got a huge nerf instead of a slight tune - Same goes for the MD - Tanks/AV balance is off - Having 10 LAVs bussing around is already getting old - please increase cost or nerf - Weapon range, huge open maps and such a short range? Come on! - Shotgun broken? - Tac AR broken - a 50% range advantage combined with its excellent CQC performance is too much - The fatsuit is well, mostly not here anymore - Scout is still weak - Balance is "more off" in general - Very odd, borderlining moronic racial bonuses for many of the suits - We have less weapon diversity leading to a blander game - Don't even get me started on the medkits - PC performance is an insult - and thats with only 16 vs 16 players, somebody should hang their heads in shame.
So please, help me add to the Fixed/Improved list, I'm sure I forgot something. |
General John Ripper
187. Unclaimed.
297
|
Posted - 2013.05.26 20:31:00 -
[2] - Quote
No one cares if your depressed. go be emo somewhere else.
But we did get PC battles which is a huge plus for the good list. maybe the only one worth mentioning..... |
KingBabar
Seraphim Initiative. CRONOS.
614
|
Posted - 2013.05.26 20:35:00 -
[3] - Quote
General John Ripper wrote:No one cares if your depressed. go be emo somewhere else.
But we did get PC battles which is a huge plus for the good list. maybe the only one worth mentioning.....
Not with its current performance, I'd rather wait than having to use 100+ bullets on average per kill. |
Mobius Wyvern
BetaMax. CRONOS.
1635
|
Posted - 2013.05.26 20:40:00 -
[4] - Quote
KingBabar wrote:General John Ripper wrote:No one cares if your depressed. go be emo somewhere else.
But we did get PC battles which is a huge plus for the good list. maybe the only one worth mentioning..... Not with its current performance, I'd rather wait than having to use 100+ bullets on average per kill. What's crazy is that with an all-American team fighting an American clan on the American server, the lag is worse than fighting an EU Corporation on the EU server.
I'm referring to one of our battles with SyN. Both teams almost entirely American on the American server and the lag was insane. |
gbghg
L.O.T.I.S. RISE of LEGION
1848
|
Posted - 2013.05.26 20:40:00 -
[5] - Quote
Am I the only one who still uses the old LAV control scheme? Using the triggers just feels wrong somehow... |
Whackjack
Intara Direct Action Caldari State
0
|
Posted - 2013.05.26 20:44:00 -
[6] - Quote
gbghg wrote:Am I the only one who still uses the old LAV control scheme? Using the triggers just feels wrong somehow... There's a new control scheme? |
Scheneighnay McBob
Bojo's School of the Trades
1353
|
Posted - 2013.05.26 20:44:00 -
[7] - Quote
Fixed: nova knives are now viable |
DeadlyAztec11
One-Armed Bandits Unclaimed.
360
|
Posted - 2013.05.26 20:50:00 -
[8] - Quote
Scheneighnay McBob wrote:Fixed: nova knives are now viable Wrong, patch 1.1 made even worse hit detection than in Chromosome. |
General John Ripper
187. Unclaimed.
298
|
Posted - 2013.05.26 20:51:00 -
[9] - Quote
KingBabar wrote:General John Ripper wrote:No one cares if your depressed. go be emo somewhere else.
But we did get PC battles which is a huge plus for the good list. maybe the only one worth mentioning..... Not with its current performance, I'd rather wait than having to use 100+ bullets on average per kill.
I only had massive lag on my very first game. 2nd game was still laggy but playable. My 3rd,4th, and 5th actually turned out pretty good.
I am not sure if restarting the ps3 is helping or not but it does suck that I feel like I have to restart to play a game. |
KingBabar
Seraphim Initiative. CRONOS.
616
|
Posted - 2013.05.26 20:53:00 -
[10] - Quote
Scheneighnay McBob wrote:Fixed: nova knives are now viable
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gbghg
L.O.T.I.S. RISE of LEGION
1848
|
Posted - 2013.05.26 20:58:00 -
[11] - Quote
Whackjack wrote:gbghg wrote:Am I the only one who still uses the old LAV control scheme? Using the triggers just feels wrong somehow... There's a new control scheme? You can use the triggers for acceleration but that's about it. I actually like accelerating with the left stick, it feels more responsive somehow. |
hooc order
Deep Space Republic Gentlemen's Agreement
140
|
Posted - 2013.05.26 21:00:00 -
[12] - Quote
KingBabar wrote:So with the official launch we got?
Fixed/Improved:
- Spawning is better. - More fancy graphics - A lot better sound - More stuff - Active scanners! - Vehicle controls finally got normal, (gass/brake buttons - Squad invites are easier - Mova nives is viable
Broken/worse:
- Even chunkyer, which is impressive - Framerate issues - Hit detection issues - Aiming got wonky - Input lag as bad as 1o months ago - Terrain interraction is worse - The laser got a huge nerf instead of a slight tune - Same goes for the MD - Tanks/AV balance is off - Having 10 LAVs bussing around is already getting old - please increase cost or nerf - Weapon range, huge open maps and such a short range? Come on! - Shotgun broken? - Tac AR broken - a 50% range advantage combined with its excellent CQC performance is too much - The fatsuit is well, mostly not here anymore - Scout is still weak - Balance is "more off" in general - Very odd, borderlining moronic racial bonuses for many of the suits - We have less weapon diversity leading to a blander game - Don't even get me started on the medkits - PC performance is an insult - and thats with only 16 vs 16 players, somebody should hang their heads in shame.
So please, help me add to the Fixed/Improved list, I'm sure I forgot something.
Much of the aim/framrate/clunky issues can be improved if you shut down your PS3 after every 5 or so games and let it cool down...or even just a restart. This is CCPs fault...they need to optimize. Still don't grind out 20 matches get crap frame rate and complain on the forums with out doing anything about it when you can. |
Heathen Bastard
Kang Lo Directorate Gallente Federation
310
|
Posted - 2013.05.26 21:07:00 -
[13] - Quote
hooc order wrote:KingBabar wrote:So with the official launch we got?
Fixed/Improved:
- Spawning is better. - More fancy graphics - A lot better sound - More stuff - Active scanners! - Vehicle controls finally got normal, (gass/brake buttons - Squad invites are easier - Mova nives is viable
Broken/worse:
- Even chunkyer, which is impressive - Framerate issues - Hit detection issues - Aiming got wonky - Input lag as bad as 1o months ago - Terrain interraction is worse - The laser got a huge nerf instead of a slight tune - Same goes for the MD - Tanks/AV balance is off - Having 10 LAVs bussing around is already getting old - please increase cost or nerf - Weapon range, huge open maps and such a short range? Come on! - Shotgun broken? - Tac AR broken - a 50% range advantage combined with its excellent CQC performance is too much - The fatsuit is well, mostly not here anymore - Scout is still weak - Balance is "more off" in general - Very odd, borderlining moronic racial bonuses for many of the suits - We have less weapon diversity leading to a blander game - Don't even get me started on the medkits - PC performance is an insult - and thats with only 16 vs 16 players, somebody should hang their heads in shame.
So please, help me add to the Fixed/Improved list, I'm sure I forgot something. Much of the aim/framrate/clunky issues can be improved if you shut down your PS3 after every 5 or so games and let it cool down...or even just a restart. This is CCPs fault...they need to optimize. Still don't grind out 20 matches get crap frame rate and complain on the forums with out doing anything about it when you can.
so, instead of calling CCP out on not making a game you can continually play, you tell people that's just how it's going to be, and they should just stop playing the game every couple matches because it's crap optimization tanks the framerate?
No. Hold them accountable for making a bad game. |
Allah's Snackbar
Forty-Nine Fedayeen Minmatar Republic
43
|
Posted - 2013.05.26 21:12:00 -
[14] - Quote
hooc order wrote:KingBabar wrote:So with the official launch we got?
Fixed/Improved:
- Spawning is better. - More fancy graphics - A lot better sound - More stuff - Active scanners! - Vehicle controls finally got normal, (gass/brake buttons - Squad invites are easier - Mova nives is viable
Broken/worse:
- Even chunkyer, which is impressive - Framerate issues - Hit detection issues - Aiming got wonky - Input lag as bad as 1o months ago - Terrain interraction is worse - The laser got a huge nerf instead of a slight tune - Same goes for the MD - Tanks/AV balance is off - Having 10 LAVs bussing around is already getting old - please increase cost or nerf - Weapon range, huge open maps and such a short range? Come on! - Shotgun broken? - Tac AR broken - a 50% range advantage combined with its excellent CQC performance is too much - The fatsuit is well, mostly not here anymore - Scout is still weak - Balance is "more off" in general - Very odd, borderlining moronic racial bonuses for many of the suits - We have less weapon diversity leading to a blander game - Don't even get me started on the medkits - PC performance is an insult - and thats with only 16 vs 16 players, somebody should hang their heads in shame.
So please, help me add to the Fixed/Improved list, I'm sure I forgot something. Much of the aim/framrate/clunky issues can be improved if you shut down your PS3 after every 5 or so games and let it cool down...or even just a restart. This is CCPs fault...they need to optimize. Still don't grind out 20 matches get crap frame rate and complain on the forums with out doing anything about it when you can. So we'll absolve CCP completely here huh?
Maybe we should all do the right thing and keep our PS3s in the freezer? |
Setaceous Prime
Nexus Prima
33
|
Posted - 2013.05.26 21:12:00 -
[15] - Quote
I guess the answer would be - Stop making lists that get you depressed. |
KingBabar
Seraphim Initiative. CRONOS.
616
|
Posted - 2013.05.26 21:45:00 -
[16] - Quote
hooc order wrote:KingBabar wrote:So with the official launch we got?
Fixed/Improved:
- Spawning is better. - More fancy graphics - A lot better sound - More stuff - Active scanners! - Vehicle controls finally got normal, (gass/brake buttons - Squad invites are easier - Mova nives is viable
Broken/worse:
- Even chunkyer, which is impressive - Framerate issues - Hit detection issues - Aiming got wonky - Input lag as bad as 1o months ago - Terrain interraction is worse - The laser got a huge nerf instead of a slight tune - Same goes for the MD - Tanks/AV balance is off - Having 10 LAVs bussing around is already getting old - please increase cost or nerf - Weapon range, huge open maps and such a short range? Come on! - Shotgun broken? - Tac AR broken - a 50% range advantage combined with its excellent CQC performance is too much - The fatsuit is well, mostly not here anymore - Scout is still weak - Balance is "more off" in general - Very odd, borderlining moronic racial bonuses for many of the suits - We have less weapon diversity leading to a blander game - Don't even get me started on the medkits - PC performance is an insult - and thats with only 16 vs 16 players, somebody should hang their heads in shame.
So please, help me add to the Fixed/Improved list, I'm sure I forgot something. Much of the aim/framrate/clunky issues can be improved if you shut down your PS3 after every 5 or so games and let it cool down...or even just a restart. This is CCPs fault...they need to optimize. Still don't grind out 20 matches get crap frame rate and complain on the forums with out doing anything about it when you can.
Stop making assumptions about stuff you know nothing about. |
KingBabar
Seraphim Initiative. CRONOS.
616
|
Posted - 2013.05.26 21:46:00 -
[17] - Quote
And I was expecting more additions to the positive list... |
Spkr4theDead
Namtar Elite Gallente Federation
100
|
Posted - 2013.05.27 15:59:00 -
[18] - Quote
Or, you could go back to MAG. |
Onesimus Tarsus
GamersForChrist
101
|
Posted - 2013.05.27 16:48:00 -
[19] - Quote
KingBabar wrote:And I was expecting more additions to the positive list...
The main positive is, "ccpftpht#uwtneqqwaitrollcodfanboi" Lather, rinse, repeat. |
Knight SoIaire
Better Hide R Die D.E.F.I.A.N.C.E
605
|
Posted - 2013.05.27 16:56:00 -
[20] - Quote
KingBabar wrote:And I was expecting more additions to the positive list...
Large Missile Turrets are useful now. |
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Bling Blaine
FrontLine-Coalition
122
|
Posted - 2013.05.27 17:39:00 -
[21] - Quote
This list is really really accurate, CCP hope your looking at this and doing something Now rather than SoonGäó-¬-« about a majority if these issues, and yes I am a little depressed as to the state of the game and it's uncanny ability to get worse.
Sad but true |
Iron Wolf Saber
Den of Swords
4670
|
Posted - 2013.05.27 17:41:00 -
[22] - Quote
My question is if this list got fixed would that fix your depression?
I have a funny feeling the answer is no. While I agree things on the list may gander a look at (I for one don't feel the controls are clunky anymore) the problem with this list is that even if killed you can easily generate another list similar to it. |
Clove PsyKoz
Deadly Blue Dots RISE of LEGION
17
|
Posted - 2013.05.27 17:51:00 -
[23] - Quote
The Starmap is back. That's positive. I like looking at it in wonder, knowing how small we are in such a huge universe. |
Konohamaru Sarutobi
Ahrendee Mercenaries
279
|
Posted - 2013.05.27 17:55:00 -
[24] - Quote
Iron Wolf Saber wrote:My question is if this list got fixed would that fix your depression?
I have a funny feeling the answer is no. While I agree things on the list may gander a look at (I for one don't feel the controls are clunky anymore) the problem with this list is that even if killed you can easily generate another list similar to it.
We understand your "job". But you could try to be less obvious |
DUST Fiend
OSG Planetary Operations Covert Intervention
3262
|
Posted - 2013.05.27 17:58:00 -
[25] - Quote
I really thought Uprising would help renew my excitement, but alas, it did exactly the opposite...
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Bling Blaine
FrontLine-Coalition
122
|
Posted - 2013.05.27 18:02:00 -
[26] - Quote
Konohamaru Sarutobi wrote:Iron Wolf Saber wrote:My question is if this list got fixed would that fix your depression?
I have a funny feeling the answer is no. While I agree things on the list may gander a look at (I for one don't feel the controls are clunky anymore) the problem with this list is that even if killed you can easily generate another list similar to it. We understand your "job". But you could try to be less obvious
Yeah alot of IWS's post as of late have been simply defending broken things, so IMO he is just puppeteering for the moment. |
KingBabar
Seraphim Initiative. CRONOS.
622
|
Posted - 2013.05.27 18:20:00 -
[27] - Quote
Iron Wolf Saber wrote:My question is if this list got fixed would that fix your depression?
I have a funny feeling the answer is no. While I agree things on the list may gander a look at (I for one don't feel the controls are clunky anymore) the problem with this list is that even if killed you can easily generate another list similar to it.
Well you officially lost my respect... " may gander a look at" ???? Really?
I have been on these forums from the start, I'm not the kind of guy to make "nerf this" threads or "CCP suxx" threads or any of the standard forums QQ. When I make a thread its because of MAJOR ISSUES, like the 1 week of nade spam we had before open beta. Do you really think I would make another list of the remaining minor issues? If these issues were "killed" as you put it, it wouldn't be much left to complain about now would it?
Many FPS veterans have been telling how bad this game is mechanically, this has been going on for close to a year now. How they can go from the relative liveable quality from the previous build into the chunky, framerate dropping, input laggy piece of kitten game we have now is beyond me.
I want this game to succeed, I want it to work properly. If this list got "killed", it would certainly cheer my Dust blues away.
I'll throw you a bone, I'll be very much impressed if you can answer me this:
How is it possible for a game thats been a year in beta to be released in such a horrid state?
- Or am I to believe that CCP simply is incompetent, that each future change or addition to the game will bring in more issues and we are practically back to the second beta build as far as gameplay smoothness goes. In my eyes, there have been very little in terms of improvement to game mechanics since the second build (I belive, might be nr 3), so little to no improvement after a year, will it be just as bad after 3?
I've played Dust for year now, out of curiosity, out of future potential and the hope that when the "Work in progress" dissapears it would be playable, boy was I wrong. |
The Attorney General
ZionTCD Unclaimed.
47
|
Posted - 2013.05.27 18:32:00 -
[28] - Quote
Iron Wolf Saber wrote:My question is if this list got fixed would that fix your depression?
I have a funny feeling the answer is no. While I agree things on the list may gander a look at (I for one don't feel the controls are clunky anymore) the problem with this list is that even if killed you can easily generate another list similar to it.
This is why you are worthless as a CPM.
The CPM needs actual critics who can openly asses the product CCP has presented to the community.
What we don't need are apologists like IWS, who although he is fantastic at scouring forums and iRC for info, is completely incapable of forming an objective view of the product that CCP has released.
They should make you pay back that airfare to Iceland, and distribute it as a mea culpa for forcing this useless apologist onto us as a so-called community representative. |
Jason Pearson
Seraphim Initiative. CRONOS.
1373
|
Posted - 2013.05.27 18:40:00 -
[29] - Quote
It's gotten to the point where CPM are seeming more and more like utter assholes, who decide what's important and what isn't.
We're in a released state and it's ******* atrocious, CCP ****** up and yet people defend them? Stop, you're embarrassing yourselves. |
Severance Pay
Purgatorium of the Damned League of Infamy
249
|
Posted - 2013.05.27 18:59:00 -
[30] - Quote
KingBabar wrote:So with the official launch we got?
Fixed/Improved:
- Spawning is better. - More fancy graphics - A lot better sound - More stuff - Active scanners! - Vehicle controls finally got normal, (gass/brake buttons - Squad invites are easier - Mova nives is viable
Broken/worse:
- Even chunkyer, which is impressive - Framerate issues - Hit detection issues - Aiming got wonky - Input lag as bad as 1o months ago - Terrain interraction is worse - The laser got a huge nerf instead of a slight tune - very pleased with this, thx ccp no sarcasm. - Same goes for the MD - Tanks/AV balance is off - all weapons got a 25%dmg nerf and vehicles got a 25% hp buff and people still complain. - Having 10 LAVs bussing around is already getting old - please increase cost or nerf - Weapon range, huge open maps and such a short range? Come on! - Shotgun broken? - a result of 3 items on the list, which adds fun redundancy. - Tac AR broken - a 50% range advantage combined with its excellent CQC performance is too much - The fatsuit is well, mostly not here anymore - Scout is still weak - it is supposed to be weak, it is a scout. - Balance is "more off" in general - your opinion - Very odd, borderlining moronic racial bonuses for many of the suits - your opinion - We have less weapon diversity leading to a blander game - your opinion - Don't even get me started on the medkits - rephrase to "nanoinjectors still broken despite attempts to fix" - PC performance is an insult - and thats with only 16 vs 16 players, somebody should hang their heads in shame. -rephrase to "PC lag takes sometimes unbearable"
So please, help me add to the Fixed/Improved list, I'm sure I forgot something.
In addition to that and the fixes I made. There are a huge number of bugs that need to be addressed. - The misfire bug, which causes guns to misfire and I think this has been mistaken for poor hitdetection. - Disconnection in loading screen. - ninja grenades bug - no pve or faction war standing.
The improvements that I am enjoying are as follows. - new weapons, suits, and vehicles - new colors for vehicles and suits - new game mode - mercenary tab with more frequent battles and the opportunity to pick the side I fight for in faction warfare. |
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KingBabar
Seraphim Initiative. CRONOS.
625
|
Posted - 2013.05.27 19:09:00 -
[31] - Quote
We don't have new game modes, they just have a new name.
We'we had "keep the letters blue" AKA a map control game mode and,
we'we also had "kill all the reddots" AKA classic team death match.
The difference between skirmish/domination and ambush/oms is not big enough to call them seperate game modes.
We can only hope that a progressive variant is in the making, like Skirmish 1.0 or any variant of capture the flag....
|
Severance Pay
Purgatorium of the Damned League of Infamy
252
|
Posted - 2013.05.27 19:25:00 -
[32] - Quote
KingBabar wrote:We don't have new game modes, they just have a new name.
We'we had "keep the letters blue" AKA a map control game mode and,
we'we also had "kill all the reddots" AKA classic team death match.
The difference between skirmish/domination and ambush/oms is not big enough to call them seperate game modes.
We can only hope that a progressive variant is in the making, like Skirmish 1.0 or any variant of capture the flag....
You are arguing symantics to make me agree. I will not. |
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