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wripple
WarRavens
0
|
Posted - 2013.05.26 09:05:00 -
[1] - Quote
Is it just me or does it seem like uplinks and nanohives are suffering from a weird bug where they expire and go away before they become active. Is this caused by deploying it in a bad location or is this just a bug? |
Joseph Ridgeson
WarRavens
175
|
Posted - 2013.05.26 09:07:00 -
[2] - Quote
Walls, and sometimes the ground, eat them. It is very annoying. |
Allah's Snackbar
Forty-Nine Fedayeen Minmatar Republic
42
|
Posted - 2013.05.26 09:16:00 -
[3] - Quote
wripple wrote:Is it just me or does it seem like uplinks and nanohives are suffering from a weird bug where they expire and go away before they become active. Is this caused by deploying it in a bad location or is this just a bug? It's not 59 on metacritic for nothing mate. |
Mer Kure
DUST University Ivy League
14
|
Posted - 2013.05.26 09:22:00 -
[4] - Quote
wripple wrote:Is it just me or does it seem like uplinks and nanohives are suffering from a weird bug where they expire and go away before they become active. Is this caused by deploying it in a bad location or is this just a bug?
Yeah, seems if you place them in a hill that's too steep or just in a bad position, they won't activate. Its best to just try to find the flattest ground if you're not sure it'll work. |
S0LlD SNAKE
PLAYSTATION4
53
|
Posted - 2013.05.26 09:53:00 -
[5] - Quote
yeah nanohives sometimes dissapear if u throw them near a wall and sometimes i dont get the ammount of ammo they give and they pop off before im even full clip |
Jenova's Witness
Red and Silver Hand Amarr Empire
33
|
Posted - 2013.05.26 10:12:00 -
[6] - Quote
It might be related to the issues people are having with nanite injectors and weapons with splash damage. |
Deskalkulos Ildigan
CrimeWave Syndicate
125
|
Posted - 2013.05.26 10:37:00 -
[7] - Quote
Allah's Snackbar wrote:wripple wrote:Is it just me or does it seem like uplinks and nanohives are suffering from a weird bug where they expire and go away before they become active. Is this caused by deploying it in a bad location or is this just a bug? It's not 59 on metacritic for nothing mate.
Metacritic's by far the worst way to get infos on a game. It outright refuses to change the scores of reviews after release, even if the game got patched up to a state that is far better than the initial release or even if they made factual errors in the first review that influenced the game's final score negatively. Not taking patching / constant evolution of a game or even the possibility of a reviewer screwing up into consideration, is just harmful to the games long term standing, as it gets promoted with scores that are in no way representative to the product after a certain amount of time. Not to mention that the way they weigh things is in no way transparent, so even the scoring shortly after release is highly controversive as no one knows how they ended up with that number. Then the tendency that they convert all reviews to a 0-100 scale, even those which don't give a rating in a numerical value at all, which in turn distorts or outright destroys the original meaning of a review that hasn't been gauged in the 100 point system.
For example in Dust 514's place, if the reviews were treated equally it would have gotten 63 instead of 59 points (it may not seem like much but people are more likely to play a game that has a 6 up front than a 5) - meaning that metacritic weighs the revies of either Eurogamer or Gametrailers, or even both reviewers higher than some or even all the other reviewers. The user score (though more favorable for the game) is even more obstrusive.
So it is safe to say, that metacritic is questionable to say the least. Yet they hold an enormous amount of power in the industry to the point where people actively lose money / their job due to scores, because for some reason a lot of people value metacritic highly. |
S0LlD SNAKE
PLAYSTATION4
55
|
Posted - 2013.05.26 11:22:00 -
[8] - Quote
Deskalkulos Ildigan wrote:Allah's Snackbar wrote:wripple wrote:Is it just me or does it seem like uplinks and nanohives are suffering from a weird bug where they expire and go away before they become active. Is this caused by deploying it in a bad location or is this just a bug? It's not 59 on metacritic for nothing mate. Metacritic's by far the worst way to get infos on a game. It outright refuses to change the scores of reviews after release, even if the game got patched up to a state that is far better than the initial release or even if they made factual errors in the first review that influenced the game's final score negatively. Not taking patching / constant evolution of a game or even the possibility of a reviewer screwing up into consideration, is just harmful to the games long term standing, as it gets promoted with scores that are in no way representative to the product after a certain amount of time. Not to mention that the way they weigh things is in no way transparent, so even the scoring shortly after release is highly controversive as no one knows how they ended up with that number. Then the tendency that they convert all reviews to a 0-100 scale, even those which don't give a rating in a numerical value at all, which in turn distorts or outright destroys the original meaning of a review that hasn't been gauged in the 100 point system. For example in Dust 514's place, if the reviews were treated equally it would have gotten 63 instead of 59 points (it may not seem like much but people are more likely to play a game that has a 6 up front than a 5) - meaning that metacritic weighs the reviews of either Eurogamer or Gametrailers, or even both reviewers higher than some or even all the other reviewers. The user score (though more favorable for the game) is even more obstrusive. So it is safe to say, that metacritic is questionable to say the least. Yet they hold an enormous amount of power in the industry to the point where people actively lose money / their job due to scores, because for some reason a lot of people value metacritic highly. On topic: The game tends to eat your hives/links if you place them on slopes that are too steep or if you place them inside a building. It is in some cases annoying as you waste another unit, on the other hand it prevents a lot of spawning in buildings -> being immune to others but at the same time being able to still shoot people outside the building. I am very sure that certain people would exploit the **** out of this error if they could (in fact they already did - at least if my memory doesn't fail me - but that was way ago)
sorry but dust 514 is 5/10 material and that because its pay to win , i like the game tough and i dont buy aur since its BS
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steppez
S.e.V.e.N. Gentlemen's Agreement
0
|
Posted - 2013.05.26 11:41:00 -
[9] - Quote
S0LlD SNAKE wrote:yeah nanohives sometimes dissapear if u throw them near a wall and sometimes i dont get the ammount of ammo they give and they pop off before im even full clip
Yeah, happened to me once , and at a pretty important moment at that. The Heavy machine gunner on the squad needed ammo and I had already used my first one. But NOOO threw straight into the wall it went.
Probably the one that stands out the most but it definitely needs to get fixed at some point.
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Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
605
|
Posted - 2013.05.26 11:49:00 -
[10] - Quote
Deskalkulos Ildigan wrote:Metacritic's by far the worst way to get infos on a game. It outright refuses to change the scores of reviews after release, even if the game got patched up to a state that is far better than the initial release or even if they made factual errors in the first review that influenced the game's final score negatively. Not taking patching / constant evolution of a game or even the possibility of a reviewer screwing up into consideration, is just harmful to the games long term standing, as it gets promoted with scores that are in no way representative to the product after a certain amount of time. Not to mention that the way they weigh things is in no way transparent, so even the scoring shortly after release is highly controversive as no one knows how they ended up with that number. Then the tendency that they convert all reviews to a 0-100 scale, even those which don't give a rating in a numerical value at all, which in turn distorts or outright destroys the original meaning of a review that hasn't been gauged in the 100 point system.
For example in Dust 514's place, if the reviews were treated equally it would have gotten 63 instead of 59 points (it may not seem like much but people are more likely to play a game that has a 6 up front than a 5) - meaning that metacritic weighs the reviews of either Eurogamer or Gametrailers, or even both reviewers higher than some or even all the other reviewers. The user score (though more favorable for the game) is even more obstrusive.
So it is safe to say, that metacritic is questionable to say the least. Yet they hold an enormous amount of power in the industry to the point where people actively lose money / their job due to scores, because for some reason a lot of people value metacritic highly.
While you do have good critique about Metacritic, the way the scoring works and doesn't change even if a game is patched encourages devs to release games which are ready. Way too often these days we get games which should have stayed in beta for many more months, Dust is just one of the many.
Devs need to appreciate that releasing too early not only kittens up your players, it hits the bottom line via poor reviews. Don't blame Metacritic for something which is the responsibility of devs: releasing a game when it is ready, not when a sexy date appears on the calendar. |
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Tore Matta
Kameira Lodge Amarr Empire
0
|
Posted - 2013.05.26 11:51:00 -
[11] - Quote
S0LlD SNAKE wrote:sorry but dust 514 is 5/10 material and that because its pay to win , i like the game tough and i dont buy aur since its BS Haha, pay to win? Please, I've yet to spend a dime on this game and I've taken out countless Aur builds. Its a time saver/ shortcut maybe, but not pay to win in the least..
Do you want them to charge for something that's WORSE than what you can get for free? Its a free game, they have to make a revenue somehow, they have to make it worth it. You don't like the game and don't think its worth spending your money on it? Good, that's your choice, but there needs to be some way for them to make money, these games do cost money to develop you know? Can't get everything for free.
Or what, would you rather have paid a full $60 to play? "Oh I wouldn't pay $60 for this game" Exactly, yet here you are, playing it and complaining about having the choice to not pay.
(Inb4 called a blind fanboy for having common sense/ not hating the game.) |
S0LlD SNAKE
PLAYSTATION4
55
|
Posted - 2013.05.26 11:54:00 -
[12] - Quote
Tore Matta wrote:S0LlD SNAKE wrote:sorry but dust 514 is 5/10 material and that because its pay to win , i like the game tough and i dont buy aur since its BS Haha, pay to win? Please, I've yet to spend a dime on this game and I've taken out countless Aur builds. Its a time saver/ shortcut maybe, but not pay to win in the least.. Do you want them to charge for something that's WORSE than what you can get for free? Its a free game, they have to make a revenue somehow, they have to make it worth it. You don't like the game and don't think its worth spending your money on it? Good, that's your choice, but there needs to be some way for them to make money, these games do cost money to develop you know? Can't get everything for free. Or what, would you rather have paid a full $60 to play? "Oh I wouldn't pay $60 for this game" Exactly, yet here you are, playing it and complaining about having the choice to not pay. (Inb4 called a blind fanboy for having common sense/ not hating the game.)
how do u know uve taken out countless Aur builds?
and YES , game should have been 60$ and have people equal stuff
CCP choose this formula because they greedy
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Doc Noah
Algintal Core Gallente Federation
19
|
Posted - 2013.05.26 11:57:00 -
[13] - Quote
If you want to undo the damage of unready premature reviews, then spread the word to your friends, blogs, write your own reviews, and get the word out on what the game is like. (maybe wait a bit until the game gets polished more..)
In regards to the thread, I hope they fix slope self destructing equipment. Tired of laying ammo on what looks like a flat enough ground only to have it eat my nanohive up. I think the real problem however is the 2d plane registration this game uses. The game wont refill ammo if you're not on a level surface with the nanohive even if you're in the bubble. |
Onesimus Tarsus
Tal-Romon Legion Amarr Empire
98
|
Posted - 2013.05.26 12:08:00 -
[14] - Quote
Yet another "little" thing wrong with the game that apologists will trip over themselves to blame on anything and anyone to keep from sullying the perfect name of Dust 514. I personally think that indestructible uplinks and hives that only expire when they are used up are a better idea (and you could shorten the life of each if that scares you). They should also be all but invisible to your opponents. Like the killer LAVs, they would be reminders that you can't just idly rely on guns and grenades to win the battle, and uplink scouts would make that underpowered suit that much more fun. |
Otoky
DIOS EX. Gentlemen's Agreement
98
|
Posted - 2013.05.26 12:35:00 -
[15] - Quote
S0LlD SNAKE wrote:sorry but dust 514 is 5/10 material and that because its pay to win , i like the game tough and i dont buy aur since its BS Only a bad player can say that when he cant find any other excuse. |
Kaze Eyrou
ROGUE SPADES EoN.
247
|
Posted - 2013.05.26 12:49:00 -
[16] - Quote
Otoky wrote:S0LlD SNAKE wrote:sorry but dust 514 is 5/10 material and that because its pay to win , i like the game tough and i dont buy aur since its BS Only a bad player can say that when he cant find any other excuse. This is the same dude that spammed threads with "adapt or die".
It's nice to see he made it out of pre-school though. He's typing in full sentences! They grow up so quickly... |
Deskalkulos Ildigan
CrimeWave Syndicate
127
|
Posted - 2013.05.26 12:51:00 -
[17] - Quote
S0LlD SNAKE wrote:sorry but dust 514 is 5/10 material and that because its pay to win , i like the game tough and i dont buy aur since its BS
Doesn't change the fact that metacritic is a horrible site (I tried to keep the ranting part free from oozing a pro Dust514 vibe, it was just easier to use Dust 514 as an example and also more on topic)
The problem is, that in a year or so this 5/10 (or in metacritic terms 50/100) material might increase to a 6 or 7 (or 8 / 9 / 10 / 0 / 1 / 2 / 3 / 4), the metacritic score would still be 59/100.
Also please give an exact definition, what pay to win is. I get the feeling that we might end up talking about two completely different things if we don't get on a common base.
Arramakaian Eka wrote: While you do have good critique about Metacritic, the way the scoring works and doesn't change even if a game is patched encourages devs to release games which are ready. Way too often these days we get games which should have stayed in beta for many more months, Dust is just one of the many.
Devs need to appreciate that releasing too early not only kittens up your players, it hits the bottom line via poor reviews. Don't blame Metacritic for something which is the responsibility of devs: releasing a game when it is ready, not when a sexy date appears on the calendar.
I totally agree with you, that Dev's should deliver a game when it is ready, and not when "a sexy date appears on the calendar" (hence the thunb up - good point i completely overlooked), it doesn't however change that metacritic is awful. The only thing i blame metacritic for, is a lack of transparency when it comes to the weighting and their irresponsible behaviour with updated reviews/revisited content after major updates etc, something which isn't at all a responsibility of the developers but metacritics own responsibility. Their way may does lead to a certain amount of pressure pre-release to deliver a more polished game, but at the same time it promotes shorter lifespans post release - why fix those bugs if metacritic doesn't update their scores? Why add content post release? |
Otoky
DIOS EX. Gentlemen's Agreement
98
|
Posted - 2013.05.26 12:52:00 -
[18] - Quote
Kaze Eyrou wrote:Otoky wrote:S0LlD SNAKE wrote:sorry but dust 514 is 5/10 material and that because its pay to win , i like the game tough and i dont buy aur since its BS Only a bad player can say that when he cant find any other excuse. This is the same dude that spammed threads with "adapt or die". It's nice to see he made it out of pre-school though. He's typing in full sentences! They grow up so quickly... Yep, i saw him some day before in skirmish games... He was as good as his comments here.
EDIT: I remeber his name because of the Metal Gear connect. |
Lazarus Solo
KILL-EM-QUICK RISE of LEGION
66
|
Posted - 2013.05.26 13:57:00 -
[19] - Quote
Self-destructing hives and nanites not working.. fix please. |
S0LlD SNAKE
PLAYSTATION4
55
|
Posted - 2013.05.26 14:08:00 -
[20] - Quote
Otoky wrote:S0LlD SNAKE wrote:sorry but dust 514 is 5/10 material and that because its pay to win , i like the game tough and i dont buy aur since its BS Only a bad player can say that when he cant find any other excuse.
oh so good players use AURUM , like that is any news
oh and what is ur main in dust?
post with it
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S0LlD SNAKE
PLAYSTATION4
55
|
Posted - 2013.05.26 14:10:00 -
[21] - Quote
Deskalkulos Ildigan wrote:S0LlD SNAKE wrote:sorry but dust 514 is 5/10 material and that because its pay to win , i like the game tough and i dont buy aur since its BS Doesn't change the fact that metacritic is a horrible site (I tried to keep the ranting part free from oozing a pro Dust514 vibe, it was just easier to use Dust 514 as an example and also more on topic) The problem is, that in a year or so this 5/10 (or in metacritic terms 50/100) material might increase to a 6 or 7 (or 8 / 9 / 10 / 0 / 1 / 2 / 3 / 4), the metacritic score would still be 59/100. Also please give an exact definition, what pay to win is. I get the feeling that we might end up talking about two completely different things if we don't get on a common base. Arramakaian Eka wrote: While you do have good critique about Metacritic, the way the scoring works and doesn't change even if a game is patched encourages devs to release games which are ready. Way too often these days we get games which should have stayed in beta for many more months, Dust is just one of the many.
Devs need to appreciate that releasing too early not only kittens up your players, it hits the bottom line via poor reviews. Don't blame Metacritic for something which is the responsibility of devs: releasing a game when it is ready, not when a sexy date appears on the calendar.
I totally agree with you, that Dev's should deliver a game when it is ready, and not when "a sexy date appears on the calendar" (hence the thunb up - good point i completely overlooked), it doesn't however change that metacritic is awful. The only thing i blame metacritic for, is a lack of transparency when it comes to the weighting and their irresponsible behaviour with updated reviews/revisited content after major updates etc, something which isn't at all a responsibility of the developers but metacritics own responsibility. Their way may does lead to a certain amount of pressure pre-release to deliver a more polished game, but at the same time it promotes shorter lifespans post release - why fix those bugs if metacritic doesn't update their scores? Why add content post release?
the stuff u buy with aurum is NOT i repeat is NOT cosmetics
they have better stats
equip yo self with aurum stuff and u the boss
FACT
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J Falcs
Bojo's School of the Trades
58
|
Posted - 2013.05.26 15:07:00 -
[22] - Quote
To S0lid Snake:
I am not sure all the aurum gear has better stats. I know there have been issues with that in the past, and CCP has addressed this before. Looking at it now, (and not having checked most items because I only use specific items), I believe most items have same stats to other items just with lower skill requirements, e.g., a proto level item that can be used with only advanced skill requirements.
I've heard this before, and I think it best illustrates the system: it's not P2W, it's Pay to Advance. I think that is a more accurate statement. |
Otoky
DIOS EX. Gentlemen's Agreement
99
|
Posted - 2013.05.26 15:30:00 -
[23] - Quote
S0LlD SNAKE wrote:Otoky wrote:S0LlD SNAKE wrote:sorry but dust 514 is 5/10 material and that because its pay to win , i like the game tough and i dont buy aur since its BS Only a bad player can say that when he cant find any other excuse. oh so good players use AURUM , like that is any news My kdr is 5+, I have only 5mil SP and never used aur because I CAN BUY BETTER EQUIPMENT for isk (like charge sniper rifle). I will buy merc pack only to support devs.
You cant show any item from the market which is better than the isk version.
Practice, stop blame others and face the fact that you are just bad player. If you can manage that than you did the first step to be better. |
IrishWebster
Algintal Core Gallente Federation
3
|
Posted - 2013.05.26 16:00:00 -
[24] - Quote
S0LlD SNAKE wrote:Deskalkulos Ildigan wrote:Allah's Snackbar wrote:wripple wrote:Is it just me or does it seem like uplinks and nanohives are suffering from a weird bug where they expire and go away before they become active. Is this caused by deploying it in a bad location or is this just a bug? It's not 59 on metacritic for nothing mate. Metacritic's by far the worst way to get infos on a game. It outright refuses to change the scores of reviews after release, even if the game got patched up to a state that is far better than the initial release or even if they made factual errors in the first review that influenced the game's final score negatively. Not taking patching / constant evolution of a game or even the possibility of a reviewer screwing up into consideration, is just harmful to the games long term standing, as it gets promoted with scores that are in no way representative to the product after a certain amount of time. Not to mention that the way they weigh things is in no way transparent, so even the scoring shortly after release is highly controversive as no one knows how they ended up with that number. Then the tendency that they convert all reviews to a 0-100 scale, even those which don't give a rating in a numerical value at all, which in turn distorts or outright destroys the original meaning of a review that hasn't been gauged in the 100 point system. For example in Dust 514's place, if the reviews were treated equally it would have gotten 63 instead of 59 points (it may not seem like much but people are more likely to play a game that has a 6 up front than a 5) - meaning that metacritic weighs the reviews of either Eurogamer or Gametrailers, or even both reviewers higher than some or even all the other reviewers. The user score (though more favorable for the game) is even more obstrusive. So it is safe to say, that metacritic is questionable to say the least. Yet they hold an enormous amount of power in the industry to the point where people actively lose money / their job due to scores, because for some reason a lot of people value metacritic highly. On topic: The game tends to eat your hives/links if you place them on slopes that are too steep or if you place them inside a building. It is in some cases annoying as you waste another unit, on the other hand it prevents a lot of spawning in buildings -> being immune to others but at the same time being able to still shoot people outside the building. I am very sure that certain people would exploit the **** out of this error if they could (in fact they already did - at least if my memory doesn't fail me - but that was way ago) sorry but dust 514 is 5/10 material and that because its pay to win , i like the game tough and i dont buy aur since its BS
Have you always been this stupid, or have you recently suffered a traumatic brain injury? I'm trying to give you the benefit of the doubt, dude, but if you think DUST is P2W, you're a bloody idiot. |
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