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Parson Atreides
Ahrendee Mercenaries Omega Commission
390
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Posted - 2013.06.14 04:26:00 -
[61] - Quote
Commander Tuna wrote:Call me crazy but I prefer the aiming in uprising as compared to Chromosone.
This is what makes me think not everyone is experiencing the same issue as Xero and other players are (myself included).
You aren't alone in thinking Uprising has better aiming--I've talked to several people in my corp who say the same thing. But the reverse is also true. I've heard multiple people on the forums and in corp chat saying the aiming makes the game almost unplayable, and when I see people saying it's better now than it was before, I can't help but think we're talking about two different aiming systems.
Honestly if we're all experiencing the same aiming system right now and it was worse for you before, I don't see how you were able to play Dust without ragequitting. |
XeroTheBigBoss
TeamPlayers EoN.
450
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Posted - 2013.06.14 04:39:00 -
[62] - Quote
Parson Atreides wrote:Commander Tuna wrote:Call me crazy but I prefer the aiming in uprising as compared to Chromosone. This is what makes me think not everyone is experiencing the same issue as Xero and other players are (myself included). You aren't alone in thinking Uprising has better aiming--I've talked to several people in my corp who say the same thing. But the reverse is also true. I've heard multiple people on the forums and in corp chat saying the aiming makes the game almost unplayable, and when I see people saying it's better now than it was before, I can't help but think we're talking about two different aiming systems. Honestly if we're all experiencing the same aiming system right now and it was worse for you before, I don't see how you were able to play Dust without ragequitting.
I still do decent in Uprising don't get me wrong. It's just I can tell something is off at the same time about 90% of the time.
EDIT- You can see it really good when fighting a Scout. |
Mobius Wyvern
BetaMax. CRONOS.
1913
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Posted - 2013.06.14 05:07:00 -
[63] - Quote
XeroTheBigBoss wrote:Parson Atreides wrote:Commander Tuna wrote:Call me crazy but I prefer the aiming in uprising as compared to Chromosone. This is what makes me think not everyone is experiencing the same issue as Xero and other players are (myself included). You aren't alone in thinking Uprising has better aiming--I've talked to several people in my corp who say the same thing. But the reverse is also true. I've heard multiple people on the forums and in corp chat saying the aiming makes the game almost unplayable, and when I see people saying it's better now than it was before, I can't help but think we're talking about two different aiming systems. Honestly if we're all experiencing the same aiming system right now and it was worse for you before, I don't see how you were able to play Dust without ragequitting. I still do decent in Uprising don't get me wrong. It's just I can tell something is off at the same time about 90% of the time. EDIT- You can see it really good when fighting a Scout. Aiming modifications were confirmed for Uprising 1.2 in the video uploaded yesterday. |
XeroTheBigBoss
TeamPlayers EoN.
607
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Posted - 2013.07.01 19:40:00 -
[64] - Quote
Mobius Wyvern wrote:XeroTheBigBoss wrote:Parson Atreides wrote:Commander Tuna wrote:Call me crazy but I prefer the aiming in uprising as compared to Chromosone. This is what makes me think not everyone is experiencing the same issue as Xero and other players are (myself included). You aren't alone in thinking Uprising has better aiming--I've talked to several people in my corp who say the same thing. But the reverse is also true. I've heard multiple people on the forums and in corp chat saying the aiming makes the game almost unplayable, and when I see people saying it's better now than it was before, I can't help but think we're talking about two different aiming systems. Honestly if we're all experiencing the same aiming system right now and it was worse for you before, I don't see how you were able to play Dust without ragequitting. I still do decent in Uprising don't get me wrong. It's just I can tell something is off at the same time about 90% of the time. EDIT- You can see it really good when fighting a Scout. Aiming modifications were confirmed for Uprising 1.2 in the video uploaded yesterday.
Cool I can't wait! |
Rynoceros
Rise Of Old Dudes
164
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Posted - 2013.07.01 19:54:00 -
[65] - Quote
How do you capture that "floppy feeling"? How do you prove it's too slow at distances over 5m? How do you show that it's too fast and flighty inside that 5m? I can show off the faults of hit detection all day long. Every match. But trying to record poor tracking without it being presumably User Error seems impossible. |
XeroTheBigBoss
TeamPlayers EoN.
607
|
Posted - 2013.07.01 19:55:00 -
[66] - Quote
Rynoceros wrote:How do you capture that "floppy feeling"? How do you prove it's too slow at distances over 5m? How do you show that it's too fast and flighty inside that 5m? I can show off the faults of hit detection all day long. Every match. But trying to record poor tracking without it being presumably User Error seems impossible.
Hey talk to CCP, they are the ones that were demanding video proof. |
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