Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
SMiTTYCO
Internal Error. Negative-Feedback
31
|
Posted - 2013.05.23 21:56:00 -
[1] - Quote
I took two level 4 ex-11 av grenades to kill 1 militia shield lav. Av grenades need increased effectiveness vs lavs when it takes 2 near prototype to kill a militia lav. Proximity mines also need a buff vs lavs, I just watched a milita lav run over all of my F/49 proximity mines only 2 out of 5 detonated and those two were unable to kill a militia lav. |
Ralek Shepard
The Tritan Industries RISE of LEGION
5
|
Posted - 2013.05.23 21:58:00 -
[2] - Quote
I think they're just play acting GTA. |
Xender17
Murderz for hire
97
|
Posted - 2013.05.23 22:00:00 -
[3] - Quote
http://www.quickmeme.com/meme/3ujk2j/ I like meme genertators. |
Doc Noah
Algintal Core Gallente Federation
15
|
Posted - 2013.05.23 22:01:00 -
[4] - Quote
Right... |
THUNDERGROOVE
ZionTCD Unclaimed.
53
|
Posted - 2013.05.23 22:02:00 -
[5] - Quote
SMiTTYCO wrote:It took two level 4 ex-11 av grenades to kill 1 militia shield lav. Av grenades need increased effectiveness vs lavs when it takes 2 near prototype to kill a militia lav. Proximity mines also need a buff vs lavs, I just watched a milita lav run over all of my F/49 proximity mines only 2 out of 5 detonated and those two were unable to kill a militia lav.
One basic packed AV grenade and two shots of my CRG-3 and every militia LAV is blown up. Either you have no idea what you're talking about or you can't throw an AV 'nade. |
SMiTTYCO
Internal Error. Negative-Feedback
31
|
Posted - 2013.05.23 22:04:00 -
[6] - Quote
THUNDERGROOVE wrote:SMiTTYCO wrote:It took two level 4 ex-11 av grenades to kill 1 militia shield lav. Av grenades need increased effectiveness vs lavs when it takes 2 near prototype to kill a militia lav. Proximity mines also need a buff vs lavs, I just watched a milita lav run over all of my F/49 proximity mines only 2 out of 5 detonated and those two were unable to kill a militia lav. One basic packed AV grenade and two shots of my CRG-3 and every militia LAV is blown up. Either you have no idea what you're talking about or you can't throw an AV 'nade. I've been playing dust for over a year pretty sure I know what I'm talking about and how to throw an av grenade. He was sitting on the turret I throw one av grenade from 10 feet and watched as it only took the lav to half armor. |
Selinate deux
DUST University Ivy League
76
|
Posted - 2013.05.23 22:05:00 -
[7] - Quote
As insanely annoying as they are, "murder taxis" as people like to call them exist because teams don't properly diversify in their arsenal when the situation calls for it. Part of this might be because CCP made it so god damned expensive to even start getting into multiple roles, but that's not the point.
So when you see one, ask a few people to pull out forge guns or swarm launchers or AV grenades and the problem will be solved. |
hooc order
Deep Space Republic Gentlemen's Agreement
128
|
Posted - 2013.05.23 22:05:00 -
[8] - Quote
SMiTTYCO wrote:It took two level 4 ex-11 av grenades to kill 1 militia shield lav. Av grenades need increased effectiveness vs lavs when it takes 2 near prototype to kill a militia lav. Proximity mines also need a buff vs lavs, I just watched a milita lav run over all of my F/49 proximity mines only 2 out of 5 detonated and those two were unable to kill a militia lav.
How would you know if was free or not?
How would you know what SP the driver used in his skill tree?
|
SMiTTYCO
Internal Error. Negative-Feedback
31
|
Posted - 2013.05.23 22:09:00 -
[9] - Quote
hooc order wrote:SMiTTYCO wrote:It took two level 4 ex-11 av grenades to kill 1 militia shield lav. Av grenades need increased effectiveness vs lavs when it takes 2 near prototype to kill a militia lav. Proximity mines also need a buff vs lavs, I just watched a milita lav run over all of my F/49 proximity mines only 2 out of 5 detonated and those two were unable to kill a militia lav. How would you know if was free or not? How would you know what SP the driver used in his skill tree? Seeing as the lav said mlt I'm pretty sure it was free unless someone was stupid enough to buy and fit a militia lav |
hooc order
Deep Space Republic Gentlemen's Agreement
128
|
Posted - 2013.05.23 22:12:00 -
[10] - Quote
Selinate deux wrote:As insanely annoying as they are, "murder taxis" as people like to call them exist because teams don't properly diversify in their arsenal when the situation calls for it. Part of this might be because CCP made it so god damned expensive to even start getting into multiple roles, but that's not the point.
So when you see one, ask a few people to pull out forge guns or swarm launchers or AV grenades and the problem will be solved.
Death taxi...and technically a death taxi is a heavy with an HMG in an LAV that rolls up (probably from behind and maybe runs someone over) jumps out and brings death to all the red dots in an area....also Death Taxis tend be part of the players spec. They have SP spent on it and often use better then militia or militia with addons LAVs. |
|
Selinate deux
DUST University Ivy League
77
|
Posted - 2013.05.23 22:17:00 -
[11] - Quote
hooc order wrote:Selinate deux wrote:As insanely annoying as they are, "murder taxis" as people like to call them exist because teams don't properly diversify in their arsenal when the situation calls for it. Part of this might be because CCP made it so god damned expensive to even start getting into multiple roles, but that's not the point.
So when you see one, ask a few people to pull out forge guns or swarm launchers or AV grenades and the problem will be solved. Death taxi...and technically a death taxi is a heavy with an HMG in an LAV that rolls up (probably from behind and maybe runs someone over) jumps out and brings death to all the red dots in an area....also Death Taxis tend be part of the players spec. They have SP spent on it and often use better then militia or militia with addons LAVs.
So your terminology is wrong from what has been stated on the forums and the general idea you have is something completely different from what is being discussed.
As it is now, I can call down an LAV for free, run over a bunch of enemies for free without being killed very easily and profit from it. This is what is being discussed. |
hooc order
Deep Space Republic Gentlemen's Agreement
128
|
Posted - 2013.05.23 22:18:00 -
[12] - Quote
SMiTTYCO wrote:hooc order wrote:SMiTTYCO wrote:It took two level 4 ex-11 av grenades to kill 1 militia shield lav. Av grenades need increased effectiveness vs lavs when it takes 2 near prototype to kill a militia lav. Proximity mines also need a buff vs lavs, I just watched a milita lav run over all of my F/49 proximity mines only 2 out of 5 detonated and those two were unable to kill a militia lav. How would you know if was free or not? How would you know what SP the driver used in his skill tree? Seeing as the lav said mlt I'm pretty sure it was free unless someone was stupid enough to buy and fit a militia lav
Death taxis exist. Also death taxis are a viable class/spec.
You want to nerf the starter kit of death taxis?
"Dust is a thinking mans FPS with diverse classes!! we need to remove and nerf classes otherwise it will be a CoD clone!!!" |
hooc order
Deep Space Republic Gentlemen's Agreement
128
|
Posted - 2013.05.23 22:26:00 -
[13] - Quote
Selinate deux wrote:hooc order wrote:Selinate deux wrote:As insanely annoying as they are, "murder taxis" as people like to call them exist because teams don't properly diversify in their arsenal when the situation calls for it. Part of this might be because CCP made it so god damned expensive to even start getting into multiple roles, but that's not the point.
So when you see one, ask a few people to pull out forge guns or swarm launchers or AV grenades and the problem will be solved. Death taxi...and technically a death taxi is a heavy with an HMG in an LAV that rolls up (probably from behind and maybe runs someone over) jumps out and brings death to all the red dots in an area....also Death Taxis tend be part of the players spec. They have SP spent on it and often use better then militia or militia with addons LAVs. So your terminology is wrong from what has been stated on the forums and the general idea you have is something completely different from what is being discussed. As it is now, I can call down an LAV for free, run over a bunch of enemies for free without being killed very easily and profit from it. This is what is being discussed.
So a class exists and you want to nerf the starter kit for that class?
This is another Nerf X thread and you are all crap players who are carried by their SP/gear who want to nerf anything a better player with less SP/gear can use that can kill you.
One does not need to "EARN" the right to kill you....that is not how FPS works, MMO or otherwise. Go back to farmville in space. |
Cody Allentek
Edimmu Warfighters Gallente Federation
11
|
Posted - 2013.05.23 22:28:00 -
[14] - Quote
What can I say, I love to drink and drive.
*Cody Allentek (Onikuma - Impact) Proto Scrub* |
Selinate deux
DUST University Ivy League
77
|
Posted - 2013.05.23 22:36:00 -
[15] - Quote
hooc order wrote:
So a class exists and you want to nerf the starter kit for that class?
This is another Nerf X thread and you are all crap players who are carried by their SP/gear who want to nerf anything a better player with less SP/gear can use that can kill you.
One does not need to "EARN" the right to kill you....that is not how FPS works, MMO or otherwise. Go back to farmville in space.
You have the reading comprehension of a 10 year old and are completely oblivious to the topic at hand, yet still you think you have a valid opinion.
You're an idiot and not worth discussing this with at this point. |
Another Heavy SOB
TRUE TEA BAGGERS
73
|
Posted - 2013.05.23 22:38:00 -
[16] - Quote
Selinate deux wrote:As insanely annoying as they are, "murder taxis" as people like to call them exist because teams don't properly diversify in their arsenal when the situation calls for it. Part of this might be because CCP made it so god damned expensive to even start getting into multiple roles, but that's not the point.
So when you see one, ask a few people to pull out forge guns or swarm launchers or AV grenades and the problem will be solved.
EDIT: They also probably shouldn't be free, but maybe cost around 15k isk.
This is correct, the term "murder taxi" was originally birthed by heavys using the LAV to "taxi" them to a group of red and proceed to "murder" them.
However since the 60% buff to militia LAV's the heavy is better off staying in the truck......
Regardless of AV nades the LAV spamming is getting ridiculous. Mostly because militia LAV's are now able to tank a hit from most basic AV weapons. |
Bubba Brown
Militaires Sans Jeux
98
|
Posted - 2013.05.23 22:53:00 -
[17] - Quote
LAVs being really tough is fine militia LAVs being really tough makes absolutely no sense, it's just silly.
not many people have any kind of worthwhile dedicated Av fit because they're frantically trying to keep pace with the 12mil sp jackasses with full proto who just waltz over everyone. going AV carries enormous risk of just getting killed by some militia random you didn't see, and the reward of maybe taking out an LAV. it's not worth it for most. what'll happen is the LAV problem will get so bad that everyone deems it necessary to get decent swarms. everyone will get them, and then the LAV problem will go away.
two standard swarm shots should kill a militia LAV. especially since they can really motor out of a dangerous situation instead of tanks that need to just sit there or slowly crawl away |
Full Metal Kitten
Chatelain Rapid Response Gallente Federation
489
|
Posted - 2013.05.23 23:07:00 -
[18] - Quote
hooc order wrote:Death taxi...and technically a death taxi is a heavy with an HMG in an LAV that rolls up (probably from behind and maybe runs someone over) jumps out and brings death to all the red dots in an area....also Death Taxis tend be part of the players spec. They have SP spent on it and often use better then militia or militia with addons LAVs. QFT
First time I encountered the murder taxi was the receiving end of HowDidThatTaste's HMG just as I was leaving the redline to start a match. Lol
What people are co-opting as death taxi is just a clown car. There is no taxi'ing involved. |
Rusty Shallows
Black Jackals
83
|
Posted - 2013.05.23 23:16:00 -
[19] - Quote
Selinate deux wrote:hooc order wrote:Selinate deux wrote:As insanely annoying as they are, "murder taxis" as people like to call them exist because teams don't properly diversify in their arsenal when the situation calls for it. Part of this might be because CCP made it so god damned expensive to even start getting into multiple roles, but that's not the point.
So when you see one, ask a few people to pull out forge guns or swarm launchers or AV grenades and the problem will be solved. Death taxi...and technically a death taxi is a heavy with an HMG in an LAV that rolls up (probably from behind and maybe runs someone over) jumps out and brings death to all the red dots in an area....also Death Taxis tend be part of the players spec. They have SP spent on it and often use better then militia or militia with addons LAVs. So your terminology is wrong from what has been stated on the forums and the general idea you have is something completely different from what is being discussed. As it is now, I can call down an LAV for free, run over a bunch of enemies for free without being killed very easily and profit from it. This is what is being discussed. Actually his reference to terminology is correct. Only recently has the word pair evolved to include use of LAVs for roadkill.
Edit: Curse you FMK |
Full Metal Kitten
Chatelain Rapid Response Gallente Federation
489
|
Posted - 2013.05.23 23:27:00 -
[20] - Quote
Bubba Brown wrote:not many people have any kind of worthwhile dedicated Av fit because they're frantically trying to keep pace with the 12mil sp jackasses with full proto who just waltz over everyone. going AV carries enormous risk of just getting killed by some militia random you didn't see, and the reward of maybe taking out an LAV. it's not worth it for most. I've been rolling AV grenades as a standard fit to all suits since the demolition derby days of open beta launch. Locus is for my CQC fit only. My dedicated AV swarm fit is for tanks, DS, and installations; blasting clown cars is just icing on the cake. Or atleast it was in Chromosome. If you can get good with SMG or even better, Flaylock, you'd be surprised how well you can hold your own without swapping suits if you play smart. However, I digress. Since the LAV buff, I roll my dedicated AV swarm fit right out of the gate. If you paste those scrubs hard at the start they back off on the comedy LAVs as the match wears on.
I thing it's a shame level 4 advanced EX-11 packed AV doesn't TK a militia LAV, but the upside is folks have a good reason to consider co-specializing in dedicated AV. It's not that hard to at least train advanced swarms. Level 3 of a 2x skill. As for AV grenades, there's not much of a reason to train past level 2 of Grenadier for Packed AV (at least for casuals). Two of these will kill a clown car. It takes two EX-11 packed to do the same job. No real benefit if you're just looking to stave off a hit and run. |
|
Rasatsu
Much Crying Old Experts
742
|
Posted - 2013.05.23 23:41:00 -
[21] - Quote
Until AV grenades get nerfed into oblivion or gets CPU/PG fitting req so high that it actually impacts the standard infantry fittings, AV default on any proper fit and as such LAVs and HAVs should be balanced on the assumption that everyone on the opposing team are fielding AV grenades.
Yet CCP balances us as if they all fit milita locus.
Derp.
Got run over? Get better. |
Another Heavy SOB
TRUE TEA BAGGERS
75
|
Posted - 2013.05.23 23:49:00 -
[22] - Quote
Rasatsu wrote:Until AV grenades get nerfed into oblivion or gets CPU/PG fitting req so high that it actually impacts the standard infantry fittings, AV default on any proper fit and as such LAVs and HAVs should be balanced on the assumption that everyone on the opposing team are fielding AV grenades.
Yet CCP balances us as if they all fit milita locus.
Derp.
Got run over? Get better.
And you've never been run down out of nowhere while ADS firing on red's while trying to push into an objective?
Yes most of the time you see them coming and AV nades away, but don't just act as though it's simply a matter of "get gud" and always carry AV. It happens to the best player's when they're preoccupied by the impending infantry threat firing upon them. |
Kane Fyea
BetaMax. CRONOS.
170
|
Posted - 2013.05.23 23:55:00 -
[23] - Quote
Well I have yet to find an LAV that can take more then two swarms from my SL. I take any free LAV down with a single swarm. |
gbghg
L.O.T.I.S. RISE of LEGION
1762
|
Posted - 2013.05.23 23:57:00 -
[24] - Quote
Death taxi'ing is a very viable and profitable side job for vehicle specialists like myself who aren't as effective as infantry. When I'm running on the ground if I see a port suit I just die, however if I'm in a LAV his gear advantage doesn't count for ****.
The LAV the great LAVerler
Btw I death taxi in a saga, I'm putting 200k ISK at risk to squish you. |
SMiTTYCO
Internal Error. Negative-Feedback
34
|
Posted - 2013.05.24 20:02:00 -
[25] - Quote
gbghg wrote:Death taxi'ing is a very viable and profitable side job for vehicle specialists like myself who aren't as effective as infantry. When I'm running on the ground if I see a proto suit I just die, however if I'm in a LAV his gear advantage doesn't count for ****. The LAV the great LAVerler Btw I death taxi in a saga, I'm putting 200k ISK at risk to squish you. See this I have no problem with, standard lavs should be hard to kill and take more than 1 ex-11, atleast when youre run over by a standard lav you know that they had to spend isk and skills on it. But free lav's that cost no isk or sp shouldn't be able to take a level 4 av grenade. |
Rusty Shallows
Black Jackals
85
|
Posted - 2013.05.24 20:07:00 -
[26] - Quote
gbghg wrote:The LAV the great LAVerler The NRA is not amused. The solution is always more guns not joyriding roadkill parties.
NO matter how cool or tricked out your ride may be. |
Daedric Lothar
Onslaught Inc RISE of LEGION
461
|
Posted - 2013.05.24 20:07:00 -
[27] - Quote
Hey you know what, we should bump ALL of the old Free LAV OP threads and see how many pages we can fill up.. I bet once we get to 3 then we can start some more threads to make it to 4... |
SMiTTYCO
Internal Error. Negative-Feedback
34
|
Posted - 2013.05.24 20:16:00 -
[28] - Quote
Daedric Lothar wrote:Hey you know what, we should bump ALL of the old Free LAV OP threads and see how many pages we can fill up.. I bet once we get to 3 then we can start some more threads to make it to 4... Then maybe ccp will finally do something about it. Probably not. |
gbghg
L.O.T.I.S. RISE of LEGION
1785
|
Posted - 2013.05.24 20:22:00 -
[29] - Quote
Rusty Shallows wrote:gbghg wrote:The LAV the great LAVerler The NRA is not amused. The solution is always more guns not joyriding roadkill parties. NO matter how cool or tricked out your ride may be. **** the NRA, I have a rather strong opinion on the NRA and the second amendment which is basically summarized in the words "What a load of ******* ******** bollocks!" But let's not derail the thread. |
Rusty Shallows
Black Jackals
85
|
Posted - 2013.05.24 20:35:00 -
[30] - Quote
gbghg wrote:But let's not derail the thread. Good point.
As far as Isk-Free lavs goes I've actively considered the Elite Pack for the Ishikone Watch LAV BPO. Stirs up some fluff and game play memories from the Eve Online days. Kind of hard justifying dropping a Benjerman for it. Even if it would mean Passive SP Booster alllllllllllll summer long. That and there is a quirky humor to a Forge Gunner invested and using a LAV. |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |