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Caeli SineDeo
Imperfects Negative-Feedback
514
|
Posted - 2013.05.21 15:58:00 -
[1] - Quote
First off I play Eve and have been part of it for over a year. I run in low sec and null sec and high.
First of in Eve you have control over your risks. You know what happens in lowsec and null sec. You know if you AFK in a spendy ship in high sec you can get ganked. If you build a ship poorly in high sec with expensive mods you will get ganked. But in general you have alot of control and can lower these risk by playing smart.
Goon one of the biggest alliances in Eve probably has 100s players as spies and and another few hundred with AWOXing plans. Goon has placed probably a good 100s spies across the many alliances in EVE and AWOXers alike. Even with these infiltrations 99.9% of these spies can do nothing to disturb the corp. They can not join the fleets because they are not invited to join them. They can be kicked from the fleet if they are not suppost to be their. If they are in fleet they can not invite anyone to fleet. They have a great control over what is going on and lowering their risk. People actually have to meta game to AWOX in eve. You need to create trust and work your way into positions that allow you to AWOX to the extreme or gain information by spying.
When your in a corp as a new member you do not gain access to the POS locations of GOONs. You do not get to go grab free ships from there pos. You do not get to turn off the guns. These are all rights you earn as you gain trust.
In dust there is no metagaming in the AWOXing system. Whether you want to believe so or not. You join a corp that revolves around having the masses. and bang you can make PC living hell for them. They have no way to control the risks besides limit there corp to a few members. Destroying the sandboxs of differences between corps and corp sizes. You do not have to gain trust in dust to be part of PC. You do not need to work your way in for months to gain these spots. Currently AWOXing is just retardedly easy and there are not tools set in place to lower risk. If this system was put in eve it would destroy the community there and hurt eve over all.
This is a Hugely broken mechanic currently. It is not a welcome to new eden mechanic. Those claiming so are just the people that do not understand new eden. And think they are cool because they are eve pilots.
CCP needs to make it so AWOXing actually takes metagaming in dust. You have to work within the alliance and work with the leaders and gain trust and raise into positions of power. That is new eden. Not the bullshit that Devs put into dust. |
VEXation Gunn
IMPSwarm Negative-Feedback
3
|
Posted - 2013.05.21 16:01:00 -
[2] - Quote
Caeli SineDeo wrote:First off I play Eve and have been part of it for over a year. I run in low sec and null sec and high.
First of in Eve you have control over your risks. You know what happens in lowsec and null sec. You know if you AFK in a spendy ship in high sec you can get ganked. If you build a ship poorly in high sec with expensive mods you will get ganked. But in general you have alot of control and can lower these risk by playing smart.
Goon one of the biggest alliances in Eve probably has 100s players as spies and and another few hundred with AWOXing plans. Goon has placed probably a good 100s spies across the many alliances in EVE and AWOXers alike. Even with these infiltrations 99.9% of these spies can do nothing to disturb the corp. They can not join the fleets because they are not invited to join them. They can be kicked from the fleet if they are not suppost to be their. If they are in fleet they can not invite anyone to fleet. They have a great control over what is going on and lowering their risk. People actually have to meta game to AWOX in eve. You need to create trust and work your way into positions that allow you to AWOX to the extreme or gain information by spying.
When your in a corp as a new member you do not gain access to the POS locations of GOONs. You do not get to go grab free ships from there pos. You do not get to turn off the guns. These are all rights you earn as you gain trust.
In dust there is no metagaming in the AWOXing system. Whether you want to believe so or not. You join a corp that revolves around having the masses. and bang you can make PC living hell for them. They have no way to control the risks besides limit there corp to a few members. Destroying the sandboxs of differences between corps and corp sizes. You do not have to gain trust in dust to be part of PC. You do not need to work your way in for months to gain these spots. Currently AWOXing is just retardedly easy and there are not tools set in place to lower risk. If this system was put in eve it would destroy the community there and hurt eve over all.
This is a Hugely broken mechanic currently. It is not a welcome to new eden mechanic. Those claiming so are just the people that do not understand new eden. And think they are cool because they are eve pilots.
CCP needs to make it so AWOXing actually takes metagaming in dust. You have to work within the alliance and work with the leaders and gain trust and raise into positions of power. That is new eden. Not the bullshit that Devs put into dust.
The cpm doesn't want a kick function like eve has or every other fps game has and they know best. We should listen to them because they are super awesome fps players... wait a second... CCP only picked eve nerds that are bad at dust. |
Arkena Wyrnspire
Turalyon Plus
356
|
Posted - 2013.05.21 16:10:00 -
[3] - Quote
VEXation Gunn wrote:Caeli SineDeo wrote:-snip- The cpm doesn't want a kick function like eve has or every other fps game has and they know best. We should listen to them because they are super awesome fps players... wait a second... CCP only picked eve nerds that are bad at dust.
Actually, I am inclined to agree. A kick function would completely neuter the potential for using this. However, much, MUCH tighter controls for who gets into PC matches are needed. If someone convinces a director that they should be in a PC match, then they deserve to be able to wreak havoc in that one match. Right now though, it's just stupidly easy. |
VEXation Gunn
IMPSwarm Negative-Feedback
3
|
Posted - 2013.05.21 16:15:00 -
[4] - Quote
Arkena Wyrnspire wrote:VEXation Gunn wrote:Caeli SineDeo wrote:-snip- The cpm doesn't want a kick function like eve has or every other fps game has and they know best. We should listen to them because they are super awesome fps players... wait a second... CCP only picked eve nerds that are bad at dust. Actually, I am inclined to agree. A kick function would completely neuter the potential for using this. However, much, MUCH tighter controls for who gets into PC matches are needed. If someone convinces a director that they should be in a PC match, then they deserve to be able to wreak havoc in that one match. Right now though, it's just stupidly easy.
There needs to be a kick fuction no matter what. This whole issue is nonsense because it Eve Nerds that are bad at dust that want an easy button.
What stupid is that in Eve spys try for director roles so they can screw the corp. That takes real effort and patients not just being accepted into the corp.
CCP doesn't have a choice in the matter and ccp foxfour said back in march that there would be a kick function for ceo/dir roles. So this is all much ado about nothing |
RedRebelCork
Ahrendee Mercenaries
73
|
Posted - 2013.05.21 16:15:00 -
[5] - Quote
Arkena Wyrnspire wrote:VEXation Gunn wrote:Caeli SineDeo wrote:-snip- The cpm doesn't want a kick function like eve has or every other fps game has and they know best. We should listen to them because they are super awesome fps players... wait a second... CCP only picked eve nerds that are bad at dust. Actually, I am inclined to agree. A kick function would completely neuter the potential for using this. However, much, MUCH tighter controls for who gets into PC matches are needed. If someone convinces a director that they should be in a PC match, then they deserve to be able to wreak havoc in that one match. Right now though, it's just stupidly easy.
Makes no sense in the context of the game.
Commander has control over our clone tanks and everything else. Of course he'd simply revoke cloning rights of the traitor immediately (killing him would be up to the people on the ground).
Now, if the battle commander or a squad leader is an "AWOXer" then things could become trickier. |
Cass Barr
Red Star. EoN.
28
|
Posted - 2013.05.21 16:17:00 -
[6] - Quote
Arkena Wyrnspire wrote:VEXation Gunn wrote:Caeli SineDeo wrote:-snip- The cpm doesn't want a kick function like eve has or every other fps game has and they know best. We should listen to them because they are super awesome fps players... wait a second... CCP only picked eve nerds that are bad at dust. Actually, I am inclined to agree. A kick function would completely neuter the potential for using this. However, much, MUCH tighter controls for who gets into PC matches are needed. If someone convinces a director that they should be in a PC match, then they deserve to be able to wreak havoc in that one match. Right now though, it's just stupidly easy.
No it wouldn't, and claiming it to be so just indicates you've put zero thought into it. That or you're so desperate to find a way to compete while having a ****** gun game that you want awoxing to be an instant IWIN button if you pull it off.
Awoxing with a properly implemented kick function would be a significant tactical advantage. Awoxing with no kick function eliminates the need to even fight the battle.
Which of those is dumber? |
Laheon
Osmon Surveillance Caldari State
589
|
Posted - 2013.05.21 16:31:00 -
[7] - Quote
As I've posted in other threads, a kick button completely negates any vision that CCP has for in-game griefing/spying/betraying. For example, they have stated their views that in the future, hopefully you can be offered a contract mid-game to turn against your employers. This could be at a key point, e.g. capping a point, or using Skyfire battery.
A kick button completely negates that feature. Why, you ask? Oh so simple. The commander gives an order, that soldier refuses to carry out said order, and is kicked immediately. Another soldier walks over and uses it instead. All that happens is a minor delay in what happens, rather than "oh **** we're screwed because we didn't ensure that our soldiers are loyal enough".
I can agree that the current mechanics are not viable long term, and the best solution would be to grant roles that allow said player into PC. This controls who enters the match, but doesn't impact on the saboteur capabilities of anyone who decides to sabotage the match. This path still needs for the saboteur/spy to gain the confidence of the directors or CEOs, but doesn't need any artificial methods such as creating a holding corp. |
Daedric Lothar
Onslaught Inc RISE of LEGION
417
|
Posted - 2013.05.21 16:33:00 -
[8] - Quote
All I'm going to say in these OMG AWOXING threads from now on is this.
Pandas
Carebear more. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1816
|
Posted - 2013.05.21 16:33:00 -
[9] - Quote
hey hey hey... some people want DUST to be EXACTLY like EVE.
That will solve every problem in DUST |
pink FLUFF
Goonfeet
11
|
Posted - 2013.05.21 18:07:00 -
[10] - Quote
Caeli SineDeo wrote:First off I play Eve and have been part of it for over a year. I run in low sec and null sec and high.
They can not join the fleets because they are not invited to join them. They can be kicked from the fleet if they are not suppost to be their. If they are in fleet they can not invite anyone to fleet. They have a great control over what is going on and lowering their risk. People actually have to meta game to AWOX in eve. You need to create trust and work your way into positions that allow you to AWOX to the extreme or gain information by spying. .
I have been playing eve for 10 years.
You can join fleets since most fleets are open to all members currently on right now and even standings, however the FC has the ability to see who is docked or undocked etc. But you are right and wrong on this. It is easy to get into an alliance or corp in eve. It is EASY AS HELL TO AWOX IN EVE. Get in a new character with cloak, lurk a little bit and find the expensive ratter and poof hes gone. It is a lot easier to awox in eve.
Caeli SineDeo wrote: When your in a corp as a new member you do not gain access to the POS locations of GOONs. You do not get to go grab free ships from there pos. You do not get to turn off the guns. These are all rights you earn as you gain trust.
You can do a google search of the CFC JB network its all there. To find the moons? Use dotlan and find the wealthy moons. Well yeah you do not get the ships due to the fact that they are in a hanger. No guns in DUST yet. Also ccp is bringing out individual hangers.
Caeli SineDeo wrote: In dust there is no metagaming in the AWOXing system. Whether you want to believe so or not. You join a corp that revolves around having the masses. and bang you can make PC living hell for them. They have no way to control the risks besides limit there corp to a few members. Destroying the sandboxs of differences between corps and corp sizes. You do not have to gain trust in dust to be part of PC. You do not need to work your way in for months to gain these spots. Currently AWOXing is just retardedly easy and there are not tools set in place to lower risk. If this system was put in eve it would destroy the community there and hurt eve over all.
Yes the thing is though there needs to be metagaming. There needs to be complex metagaming and very easy to do metagaming also. Yeah it is easy? The one thing that EVE has over dust is experience. Years of experience has showed the EVE guys ways they can avoid doing certain things. In dust the best thing to do right now is to create placeholder corp. Adapt.
Caeli SineDeo wrote: This is a Hugely broken mechanic currently. It is not a welcome to new eden mechanic. Those claiming so are just the people that do not understand new eden. And think they are cool because they are eve pilots.
Right now dust has only two metagaming aspects. The ability to get into a corp and become a director and the ability to mess with PC battles. Thats it. Also the occasional forum metagaming, so its 2 1/2. It is not broken, learn from it and find ways to fix it.
Caeli SineDeo wrote: CCP needs to make it so AWOXing actually takes metagaming in dust. You have to work within the alliance and work with the leaders and gain trust and raise into positions of power. That is new eden. Not the bullshit that Devs put into dust.
You still can do this. However what I want to say is that there is no way in dust to grief another alliance or corp. NON at all. The only thing you can do is take their district. If they dont have a district you really can not do anything else. I want to be able to destroy the assets of players. However it will take years before any sort of ganking or eve style metagaming makes its way into dust. I will be ready for it.
You made a lot of good points however it is easier to mess with people in eve. |
|
Syther Shadows
The Unholy Legion Of DarkStar DARKSTAR ARMY
78
|
Posted - 2013.05.29 08:51:00 -
[11] - Quote
id like to just say i agree this can be fixed by allowing the corp coe's to select how high a rank you have to be to join PC battles
last battle i joined my corps battle by mistakes taking up squad space and unintentionally delaying my teams reinforcements i quickly left after i was prompted out |
trollsroyce
Seraphim Initiative. CRONOS.
510
|
Posted - 2013.05.29 08:57:00 -
[12] - Quote
I'll just underline the fail in OP:
You do not need to be in fleet to awox in eve. It's mostly done in nullsec by random light blues not in corp, that tackle a ratting supercarrier and cyno in the gank squad. In highsec it's mostly done by a new corp member who is not fleeted with the awoxed either, but by his neutral rr squad. |
The Robot Devil
BetaMax. CRONOS.
314
|
Posted - 2013.05.29 09:16:00 -
[13] - Quote
I agree 100% with you pink FLUFF. I have tried to say things very similar to your post but I am just a fanboy awoxer. The problem is they are mad because it does suck to get screwed and it isn't hard to do. However the loss is minuscule and sometimes is not even a loss. This isn't a normal fps and these people talking about as if it is the worst thing ever are in for rude awakening. The meta hasn't even started and if you think you don't have spies on upper management then you are a fool. There is no way to check people before giving them anything. The good spies are just sitting and waiting to their job. Doomed spies (what we have now) are only one of five types listed by Sun Tzu. The other four kinds will make this look like kids play. |
Obodiah Garro
Tech Guard General Tso's Alliance
41
|
Posted - 2013.05.29 10:46:00 -
[14] - Quote
By far the best thought on this so far is simply a squad commander can just revoke clone rights for a player, be it a squad member or leader or anybody who is taking the ****.
Give us some control CCP |
Natu Nobilis
BetaMax Beta CRONOS.
327
|
Posted - 2013.05.29 10:59:00 -
[15] - Quote
Caeli SineDeo wrote:First off I play Eve and have been part of it for over a year. I run in low sec and null sec and high.
First of in Eve you have control over your risks. You know what happens in lowsec and null sec. You know if you AFK in a spendy ship in high sec you can get ganked. If you build a ship poorly in high sec with expensive mods you will get ganked. But in general you have alot of control and can lower these risk by playing smart.
Goon one of the biggest alliances in Eve probably has 100s players as spies and and another few hundred with AWOXing plans. Goon has placed probably a good 100s spies across the many alliances in EVE and AWOXers alike. Even with these infiltrations 99.9% of these spies can do nothing to disturb the corp. They can not join the fleets because they are not invited to join them. They can be kicked from the fleet if they are not suppost to be their. If they are in fleet they can not invite anyone to fleet. They have a great control over what is going on and lowering their risk. People actually have to meta game to AWOX in eve. You need to create trust and work your way into positions that allow you to AWOX to the extreme or gain information by spying.
When your in a corp as a new member you do not gain access to the POS locations of GOONs. You do not get to go grab free ships from there pos. You do not get to turn off the guns. These are all rights you earn as you gain trust.
What you can-¦t do in Dust that you can in EVE.
1 - Knowing troop location is relevant, informing fleet composition matter and you can send reinforcements to a battle, because they-¦re not limited to a max number, making 300 x 30 possible.
2 - Fleets are usually not only open to alliance, but also to blues. You don-¦t need permision from anyone to join, you simply click, and there you go, you-¦re part of the team. If free-move is on, you can make yourself squad leader and invite whoever the hell you want, including enemies that will show as purple (fleet member) if you don-¦t have your overview properly set. Now, all you need to do is open a buble, open a cyno, and get the other guys from the squad you formed up to kill everyone while reinforcements arrive.
So no, you actually have LESS control in EVE than you have in Dust, where one person is responsible for forming up a squad, and you get a lobby showing all of the members affiliations right at your face before a battle.
Caeli SineDeo wrote:In dust there is no metagaming in the AWOXing system. Whether you want to believe so or not. You join a corp that revolves around having the masses. and bang you can make PC living hell for them. They have no way to control the risks besides limit there corp to a few members. Destroying the sandboxs of differences between corps and corp sizes. You do not have to gain trust in dust to be part of PC. You do not need to work your way in for months to gain these spots. Currently AWOXing is just retardedly easy and there are not tools set in place to lower risk. If this system was put in eve it would destroy the community there and hurt eve over all.
So you-¦re saying that taking advantage of a poor HR departament is not metagaming? You-¦re saying that stupidity and completely lack of influx control are bad mechanics from the game, and not bad behaviour from the players? There are tools to reduce the risk, INTERVIEW people, play battles with them, or simply stop inviting everyone that asks to join! This way they won-¦t get near the invite button to undesired people.
Caeli SineDeo wrote:This is a Hugely broken mechanic currently. It is not a welcome to new eden mechanic. Those claiming so are just the people that do not understand new eden. And think they are cool because they are eve pilots.
CCP needs to make it so AWOXing actually takes metagaming in dust. You have to work within the alliance and work with the leaders and gain trust and raise into positions of power. That is new eden. Not the bullshit that Devs put into dust.
It-¦s bad player behaviour, it-¦s bad security check, it-¦s lack of proper screening. If corporations go for the numbers instead of quality, then this kind of thing will happen frequently. The mechanics in place are the ones we know, they can and will be improved, but for now, dance with the music, and stop making comparisons that are not valid.
Dust is a kindergarten compared to |
Noc Tempre
Commando Perkone Caldari State
1713
|
Posted - 2013.05.29 15:28:00 -
[16] - Quote
Laheon wrote:As I've posted in other threads, a kick button completely negates any vision that CCP has for in-game griefing/spying/betraying. For example, they have stated their views that in the future, hopefully you can be offered a contract mid-game to turn against your employers. This could be at a key point, e.g. capping a point, or using Skyfire battery.
A kick button completely negates that feature. Why, you ask? Oh so simple. The commander gives an order, that soldier refuses to carry out said order, and is kicked immediately. Another soldier walks over and uses it instead. All that happens is a minor delay in what happens, rather than "oh **** we're screwed because we didn't ensure that our soldiers are loyal enough".
I can agree that the current mechanics are not viable long term, and the best solution would be to grant roles that allow said player into PC. This controls who enters the match, but doesn't impact on the saboteur capabilities of anyone who decides to sabotage the match. This path still needs for the saboteur/spy to gain the confidence of the directors or CEOs, but doesn't need any artificial methods such as creating a holding corp.
And that is bad why? If one person can ruin the whole match, that is unreasonable risk. Especially since they are just going to get kicked after. Force them to be smarter about sabotage. You call kick the easy button, but lack of kick is a waste of everyone's time and the true easy button.
It should be harder for the spy to ruin things than for the director to manage things, or the FPS side isn't the main gameplay. |
Daedric Lothar
Onslaught Inc RISE of LEGION
496
|
Posted - 2013.05.29 15:34:00 -
[17] - Quote
Natu Nobilis wrote: A lot of stuff
This is all correct, People complaining that EVE players have more control over Jenzaers are mistaken. And spies are actually useful in EVE and not useful at all in Dust.
We need more features to improve the abilities of spies and Awoxers/Jenzaers rather then limiting them.
Yea boo hoo, you can screw up one match and cost a corp like 100M. So what. |
Tony Calif
Seraphim Initiative. CRONOS.
2206
|
Posted - 2013.05.29 15:47:00 -
[18] - Quote
Yay for all those including the OP who don't know what meta gaming is... Simply discussing this is meta. Taking any action in game relating to this is meta gaming. I don't defend Awoxing ect because it wastes people fighting time. I also think it's pathetic.
Bottom line, it should be made more difficult to pull off a successful sabotage. I think everyone can agree on that. |
SuperKing BigNuts
Contract Hunters
52
|
Posted - 2013.05.29 15:58:00 -
[19] - Quote
i got bored with the standard replies of 'kick function good' vs 'kick function bad'...
You give a kick function, griefers are going to use it. your going to go into a corp battle, and suddenly a corp director kicks all squads out of the PC battle... welcome to new eden, where spais are in your directorship.
if you dont believe me, why dont you do some research about the BoB vs GOONS finale...
and in EVE, we had a guys brother log into his accounts and go on a rampage in blue space... was something like 5billion in damages? in less than 2 hours. to reduce further losses our CEO removed us from the alliance until the individual was eventually kicked from the corporation to ensure the AWOXer in our midst was no longer blue to the entire alliance. the AWOXer was just a run of the mill, rank and file member. had no roles, had no rights, and still managed to wreak havoc that ONE time.
as for the comment of DOOMED SPAI, we had a guy invite a neut into a mining fleet, quickly caught the transgression, and then blew up his nidhoggur as he was attempting to get an out-cyno. within 24hours he biomassed his character... 3 year old account for ONE failed attempt at AWOX. committed seppuku like a true warrior. |
Ric Barlom
Seraphim Auxiliaries CRONOS.
202
|
Posted - 2013.05.29 16:01:00 -
[20] - Quote
Caeli SineDeo wrote:First off I play Eve and have been part of it for over a year. I run in low sec and null sec and high.
First of in Eve you have control over your risks. You know what happens in lowsec and null sec. You know if you AFK in a spendy ship in high sec you can get ganked. If you build a ship poorly in high sec with expensive mods you will get ganked. But in general you have alot of control and can lower these risk by playing smart.
Goon one of the biggest alliances in Eve probably has 100s players as spies and and another few hundred with AWOXing plans. Goon has placed probably a good 100s spies across the many alliances in EVE and AWOXers alike. Even with these infiltrations 99.9% of these spies can do nothing to disturb the corp. They can not join the fleets because they are not invited to join them. They can be kicked from the fleet if they are not suppost to be their. If they are in fleet they can not invite anyone to fleet. They have a great control over what is going on and lowering their risk. People actually have to meta game to AWOX in eve. You need to create trust and work your way into positions that allow you to AWOX to the extreme or gain information by spying.
When your in a corp as a new member you do not gain access to the POS locations of GOONs. You do not get to go grab free ships from there pos. You do not get to turn off the guns. These are all rights you earn as you gain trust.
In dust there is no metagaming in the AWOXing system. Whether you want to believe so or not. You join a corp that revolves around having the masses. and bang you can make PC living hell for them. They have no way to control the risks besides limit there corp to a few members. Destroying the sandboxs of differences between corps and corp sizes. You do not have to gain trust in dust to be part of PC. You do not need to work your way in for months to gain these spots. Currently AWOXing is just retardedly easy and there are not tools set in place to lower risk. If this system was put in eve it would destroy the community there and hurt eve over all.
This is a Hugely broken mechanic currently. It is not a welcome to new eden mechanic. Those claiming so are just the people that do not understand new eden. And think they are cool because they are eve pilots.
CCP needs to make it so AWOXing actually takes metagaming in dust. You have to work within the alliance and work with the leaders and gain trust and raise into positions of power. That is new eden. Not the bullshit that Devs put into dust. Hey, bro, are you the guy who says everything two or three times dude? |
|
SuperKing BigNuts
Contract Hunters
52
|
Posted - 2013.05.29 16:04:00 -
[21] - Quote
Ric Barlom wrote: Hey, dude, are you the dude who says everything two or three times dude?
***fixed*** |
Ani X
United Pwnage Service RISE of LEGION
58
|
Posted - 2013.05.29 16:07:00 -
[22] - Quote
... removed wall of cheap excuses for cheap cheats...
Natu Nobilis wrote: Dust is a kindergarten compared to
You probably haven't noticed that DUST just came out of beta and that EVE had 10 years to develop itself as a game and as a community.
You also probably haven't noticed that in DUST you have less options to investigate on individual characters, not to speak of API keys of multiple chars per PSN account. Hell, is there even any career history in-game!?
You also probably haven't noticed that in EVE Online you have plenty of access control, whether you assign roles, many different kinds of access controls even for individual assets or you also can restrict who gets into an op. In DUST all members can do almost everything, including entering any PCQ battle they want, whether with bad intentions or just accidentally.
You also probably haven't noticed that DUST is an FPS game which also attracts a breed of players rather different from EVE Online. DUST already is a game with a steep learning curve and it is crucial for the long term success of the game, that new players are not scared away right on day one.
Corps help with that learning curve.
Doing x hours interviews or bureaucratically moving players between non-PCQ corps and noob corps and real corps just for the fun of paperwork will not help gaining the community size DUST will need to sustain.
Basically, the only reason we haven't seen more AWOX'ing if it wouldn't be considered by most corps as being a cheap cheat caused by a flaw in the game. |
DJINN Marauder
Purgatorium of the Damned League of Infamy
715
|
Posted - 2013.05.29 16:09:00 -
[23] - Quote
Kick function should ONLY work in the war barge tbh if it is implemented.. |
Phantomnom
Internal Error. Negative-Feedback
530
|
Posted - 2013.05.29 16:13:00 -
[24] - Quote
It has no correlation, it's just tryhard kids emulating Super-cool Eve stories they heard on the internet. |
SuperKing BigNuts
Contract Hunters
52
|
Posted - 2013.05.29 16:24:00 -
[25] - Quote
Ani X wrote:... removed wall of cheap excuses for cheap cheats... Natu Nobilis wrote: Dust is a kindergarten compared to
You probably haven't noticed that DUST just came out of beta and that EVE had 10 years to develop itself as a game and as a community. You also probably haven't noticed that in DUST you have less options to investigate on individual characters, not to speak of API keys of multiple chars per PSN account. Hell, is there even any career history in-game!? You also probably haven't noticed that in EVE Online you have plenty of access control, whether you assign roles, many different kinds of access controls even for individual assets or you also can restrict who gets into an op. In DUST all members can do almost everything, including entering any PCQ battle they want, whether with bad intentions or just accidentally. You also probably haven't noticed that DUST is an FPS game which also attracts a breed of players rather different from EVE Online. DUST already is a game with a steep learning curve and it is crucial for the long term success of the game, that new players are not scared away right on day one. Corps help with that learning curve. Doing x hours interviews or bureaucratically moving players between non-PCQ corps and noob corps and real corps just for the fun of paperwork will not help gaining the community size DUST will need to sustain. Basically, the only reason we haven't seen more AWOX'ing if it wouldn't be considered by most corps as being a cheap cheat caused by a flaw in the game.
you forgot the ease of creating new PSN accounts. i created a second account so that my POST-SPCap alt would have a second passive booster at all times.
there are corp historys for dust mercs, we just cant see them in dust. cue the cries that EVE has unfair advantage...
and is it a cheap cheat caused by a flaw? or an advantageous exploit of current game mechanics? what about the Hacked AV grenades that shouldnt have been on the market? the Charge Sniper rifle being a proto-tier weapon but costing 2.6k? i own an excess of 5k of each of these currently. exploited mechanic? yes. cheating? not beyond the confines of the game.
New Eden breeds a vicious brand of gamer. exploit it while you can because it will get fixed and have to go back to facing a level playing field. refrence one of the Rooks and Kings videos about a Wormhole siege vs players exploiting tracking mechanic bug. i am trying to find it now, but they have a bunch of excessively long video documentaries of their campaigns... |
Noc Tempre
Commando Perkone Caldari State
1713
|
Posted - 2013.05.29 16:28:00 -
[26] - Quote
Daedric Lothar wrote:Natu Nobilis wrote: A lot of stuff This is all correct, People complaining that EVE players have more control over Jenzaers are mistaken. And spies are actually useful in EVE and not useful at all in Dust. We need more features to improve the abilities of spies and Awoxers/Jenzaers rather then limiting them. Yea boo hoo, you can screw up one match and cost a corp like 100M. So what.
This word only refers to failures. The issue at hand is AWOXing. |
Daedric Lothar
Onslaught Inc RISE of LEGION
499
|
Posted - 2013.05.29 16:37:00 -
[27] - Quote
Noc Tempre wrote: This word only refers to failures. The issue at hand is AWOXing.
HAHA, but really. The damage an AWOXer can inflict is minimal, as time goes by it will mostly be used to try and cause a corp to lose a district. It will be to difficult to try and figure out who will attack your district and infiltrate them in advance. And anyways the defending corp will probably have a store of clones by then and probably won't even lose the district even if they lose the battle due to AWOXING.
The threat is minimal. |
Maximus Stryker
Villore Sec Ops Gallente Federation
490
|
Posted - 2013.05.29 17:10:00 -
[28] - Quote
Laheon wrote:As I've posted in other threads, a kick button completely negates any vision that CCP has for in-game griefing/spying/betraying. For example, they have stated their views that in the future, hopefully you can be offered a contract mid-game to turn against your employers. This could be at a key point, e.g. capping a point, or using Skyfire battery.
A kick button completely negates that feature. Why, you ask? Oh so simple. The commander gives an order, that soldier refuses to carry out said order, and is kicked immediately. Another soldier walks over and uses it instead. All that happens is a minor delay in what happens, rather than "oh **** we're screwed because we didn't ensure that our soldiers are loyal enough".
I can agree that the current mechanics are not viable long term, and the best solution would be to grant roles that allow said player into PC. This controls who enters the match, but doesn't impact on the saboteur capabilities of anyone who decides to sabotage the match. This path still needs for the saboteur/spy to gain the confidence of the directors or CEOs, but doesn't need any artificial methods such as creating a holding corp. Leave this to null sec and let us kick people in low sec.
I do not understand a situation where a field commander would not have control over who fights with him in battle. If the FC is the spy than fine, game over, spy team win but a random who gets pulled in, FC should be able to stop the transmission of consciousness to new clones, that players spot on the 16 man roster remains and the team with the awoxer is down 15 to 16 but to continually allow a person to spawn and team/suicide to ridiculous and a bad idea |
Jathniel
G I A N T EoN.
388
|
Posted - 2013.05.29 17:39:00 -
[29] - Quote
A kick function doesn't actually eliminate the meta game. It encourages it.
The spy would have to play their role very well, to sabotage a match with subterfuge. Screw up, and the DIC picks up on you and your kicked. Do it well enough, and you can cost them a match with them barely knowing. Be good enough of a dirty liar, and the spy could become the DIC.
For a corp to have it's PC match totally wrecked just because they have a random member, is too easy. We're talking 100s of players in bigger corps. There's no such thing as zero roster control. It would seem silly to walk around peacefully with people in a warbarge, that are about to wreck your PC match. In reality, a shoot out would begin right there on the warbarge if there were intruders! So as it currently works, it''s also unrealistic and ridiculous.
A roster control mechanic should be implemented. |
Daedric Lothar
Onslaught Inc RISE of LEGION
501
|
Posted - 2013.05.29 17:42:00 -
[30] - Quote
Jathniel wrote:A kick function doesn't actually eliminate the meta game. It encourages it.
The spy would have to play their role very well, to sabotage a match with subterfuge. Screw up, and the DIC picks up on you and your kicked. Do it well enough, and you can cost them a match with them barely knowing. Be good enough of a dirty liar, and the spy could become the DIC.
For a corp to have it's PC match totally wrecked just because they have a random member, is too easy. We're talking 100s of players in bigger corps. There's no such thing as zero roster control. It would seem silly to walk around peacefully with people in a warbarge, that are about to wreck your PC match. In reality, a shoot out would begin right there on the warbarge if there were intruders! So as it currently works, it''s also unrealistic and ridiculous.
A roster control mechanic should be implemented.
Not sure if you saw this, but most corps already have roster control. Its called dual corps. You have your holding corp and your PC corp. Its simple, its easy and its actually a really good idea. You can put everyone into an academy so they don't ruin your good name by being sucky players. Then when they prove themselves and get good and you trust them, you promote them into the main corp.
Also you can raise taxes on the training corp or lower them. Its an extremely effective tactic that is also used in real life. I've seen places that use temp jobs to fill their permanent job slots in the main corp. |
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Noc Tempre
Commando Perkone Caldari State
1713
|
Posted - 2013.05.29 17:44:00 -
[31] - Quote
Daedric Lothar wrote:Noc Tempre wrote: This word only refers to failures. The issue at hand is AWOXing. HAHA, but really. The damage an AWOXer can inflict is minimal, as time goes by it will mostly be used to try and cause a corp to lose a district. It will be to difficult to try and figure out who will attack your district and infiltrate them in advance. And anyways the defending corp will probably have a store of clones by then and probably won't even lose the district even if they lose the battle due to AWOXING. The threat is minimal.
If the threat is minimal, why ruin the pew pew game to allow it? |
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