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DUST Fiend
OSG Planetary Operations Covert Intervention
3122
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Posted - 2013.05.20 12:27:00 -
[1] - Quote
Dev Post
- Reduced skill costs and level requirements for various vehicle skills - Lowered SP cost multiplier of basic frames from x6 to x4 and role suits from x10 to x8 (players that have spent their SP on these skills reviously will get their excess SP back to their unallocated pool)
It still technically hasn't been confirmed, but all signs point to the optional respec landing on the 22nd |
Knight SoIaire
Better Hide R Die D.E.F.I.A.N.C.E
528
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Posted - 2013.05.20 12:33:00 -
[2] - Quote
So it was the 20th first, then it was the 21st and now its the 22nd?!
Make up your mind CCP. |
Jin Robot
Polar Gooks
522
|
Posted - 2013.05.20 12:34:00 -
[3] - Quote
Speculation, just because the skill tree is tweaked that day doesnt necessarily mean the respecs fall on the 22nd. |
Sylwester Dziewiecki
BetaMax. CRONOS.
72
|
Posted - 2013.05.20 12:35:00 -
[4] - Quote
Jin Robot wrote:Speculation, just because the skill tree is tweaked that day doesnt necessarily mean the respecs fall on the 22nd. Exactly. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3122
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Posted - 2013.05.20 12:38:00 -
[5] - Quote
Jin Robot wrote:Speculation, just because the skill tree is tweaked that day doesnt necessarily mean the respecs fall on the 22nd.
Even though basically all signs point to the skill respec coming when the skill tree is tweaked: skill tree is being tweaked, so skill respec is likely
More of an educated guess than speculation, but we'll see :p |
Needless Sacermendor
Red Fox Brigade
259
|
Posted - 2013.05.20 12:54:00 -
[6] - Quote
DUST Fiend wrote:Jin Robot wrote:Speculation, just because the skill tree is tweaked that day doesnt necessarily mean the respecs fall on the 22nd. Even though basically all signs point to the skill respec coming when the skill tree is tweaked: skill tree is being tweaked, so skill respec is likely More of an educated guess than speculation, but we'll see :p All signs point to the optional skill respec occurring shortly after the changes to the skill tree ... as we were told. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3122
|
Posted - 2013.05.20 12:57:00 -
[7] - Quote
"This offer will be available once changes to the Skill Tree progression system is deployed to the Tranquility server and we will keep you posted on the date of that deployment."
Linky |
FeaR Ace
Ahrendee Frontlinez
74
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Posted - 2013.05.20 12:58:00 -
[8] - Quote
I Don't really care as long as I get what I asked for |
Jin Robot
Polar Gooks
522
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Posted - 2013.05.20 13:03:00 -
[9] - Quote
DUST Fiend wrote:"This offer will be available once changes to the Skill Tree progression system is deployed to the Tranquility server and we will keep you posted on the date of that deployment." Linky The "offer" is not meant as "completed respec" |
DUST Fiend
OSG Planetary Operations Covert Intervention
3122
|
Posted - 2013.05.20 13:04:00 -
[10] - Quote
Jin Robot wrote:DUST Fiend wrote:"This offer will be available once changes to the Skill Tree progression system is deployed to the Tranquility server and we will keep you posted on the date of that deployment." Linky The "offer" is not meant as "completed respec"
Then why would it be in the section titled Optional Skill Point Respec?
O.o |
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Mobius Wyvern
BetaMax. CRONOS.
1598
|
Posted - 2013.05.20 13:09:00 -
[11] - Quote
DUST Fiend wrote:Dev Post - Reduced skill costs and level requirements for various vehicle skills - Lowered SP cost multiplier of basic frames from x6 to x4 and role suits from x10 to x8 (players that have spent their SP on these skills reviously will get their excess SP back to their unallocated pool) It still technically hasn't been confirmed, but all signs point to the optional respec landing on the 22nd You forgot to mention the part where he said you now only have to train the race skill to level 3 to unlock the role skill. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3122
|
Posted - 2013.05.20 13:10:00 -
[12] - Quote
Mobius Wyvern wrote:DUST Fiend wrote:Dev Post - Reduced skill costs and level requirements for various vehicle skills - Lowered SP cost multiplier of basic frames from x6 to x4 and role suits from x10 to x8 (players that have spent their SP on these skills reviously will get their excess SP back to their unallocated pool) It still technically hasn't been confirmed, but all signs point to the optional respec landing on the 22nd You forgot to mention the part where he said you now only have to train the race skill to level 3 to unlock the role skill.
Oh yea, I just nabbed that cuz it stood out to me as being the most "evidence" of a respec, but good point |
Medic 1879
The Tritan Industries RISE of LEGION
362
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Posted - 2013.05.20 13:17:00 -
[13] - Quote
I thought the costs for dropsuit engineering and electronics would have been reduced as well. |
Jin Robot
Polar Gooks
522
|
Posted - 2013.05.20 13:18:00 -
[14] - Quote
DUST Fiend wrote:Jin Robot wrote:DUST Fiend wrote:"This offer will be available once changes to the Skill Tree progression system is deployed to the Tranquility server and we will keep you posted on the date of that deployment." Linky The "offer" is not meant as "completed respec" Then why would it be in the section titled Optional Skill Point Respec? O.o I just mean that it might be a few days after the "offer" begins til the respecs are completed. I wouldnt necessarily expect them right on the 22nd, not ruling it out but not making assumptions either. |
Jin Robot
Polar Gooks
522
|
Posted - 2013.05.20 13:20:00 -
[15] - Quote
Medic 1879 wrote:I thought the costs for dropsuit engineering and electronics would have been reduced as well. I wouldnt think so, those are more advanced skills to train. I see those as beyond getting your suit and into the slow growth of improving it. |
Reav Hannari
Red Rock Outriders Red Rock Consortium
604
|
Posted - 2013.05.20 13:22:00 -
[16] - Quote
Jin Robot wrote:Medic 1879 wrote:I thought the costs for dropsuit engineering and electronics would have been reduced as well. I wouldnt think so, those are more advanced skills to train. I see those as beyond getting your suit and into the slow growth of improving it.
This was mentioned in the weekly review under the feedback thread as 'working as intended due to value of skills' or something like that. Too lazy to go look now. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3122
|
Posted - 2013.05.20 13:28:00 -
[17] - Quote
Jin Robot wrote:I just mean that it might be a few days after the "offer" begins til the respecs are completed. I wouldnt necessarily expect them right on the 22nd, not ruling it out but not making assumptions either.
I hear you, I'm just eager and optimistic
It'll get here when it gets here, just thought I'd share the info :p |
Mobius Wyvern
BetaMax. CRONOS.
1598
|
Posted - 2013.05.20 13:29:00 -
[18] - Quote
Wait, where are all the guys who were saying this build would kill the game with the massively inflated time to get to Specialist Proto? Why aren't they posting in this thread? |
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ChribbaX
Otherworld Enterprises Dust Control Otherworld Empire Productions
404
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Posted - 2013.05.20 13:33:00 -
[19] - Quote
Wait for it... |
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Malkai Inos
The Vanguardians Orion Empire
90
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Posted - 2013.05.20 13:40:00 -
[20] - Quote
Mobius Wyvern wrote:Wait, where are all the guys who were saying this build would kill the game with the massively inflated time to get to Specialist Proto? Why aren't they posting in this thread? They're probably back playing...
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bigolenuts
KILL-EM-QUICK RISE of LEGION
15
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Posted - 2013.05.20 13:43:00 -
[21] - Quote
Thanks for the update DF. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3123
|
Posted - 2013.05.20 13:46:00 -
[22] - Quote
bigolenuts wrote:Thanks for the update DF.
As I said, nothing is confirmed, but you're welcome.
Here's hoping |
Delirium Inferno
Edoras Corporation
331
|
Posted - 2013.05.20 14:21:00 -
[23] - Quote
So in order to get into a specialized role prototype suit you only need about 2.8 million SP as opposed to the 5 million SP before before. That gives us a good 2.2 million extra skill points to spend. But of course since they are reducing the skill level requirement to move onto specialized suits from V to III, if you did not request a respec and already started specializing that is 1,865,520 SP you'll never see again (assuming you didn't want the basic frame prototype). |
XXfootnoteXX
DUST University Ivy League
300
|
Posted - 2013.05.20 14:39:00 -
[24] - Quote
Delirium Inferno wrote:So in order to get into a specialized role prototype suit you only need about 2.8 million SP as opposed to the 5 million SP before before. That gives us a good 2.2 million extra skill points to spend. But of course since they are reducing the skill level requirement to move onto specialized suits from V to III, if you did not request a respec and already started specializing that is 1,865,520 SP you'll never see again (assuming you didn't want the basic frame prototype).
Honestly I dont know why people would waist their SP on Assault Proto when they can get Basic Proto no problem, and Logi proto right under it. Untill they give assault suits a massive boost, they are damn near worthless. |
CHICAGOCUBS4EVER
TeamPlayers EoN.
298
|
Posted - 2013.05.20 14:44:00 -
[25] - Quote
but there has been nothing said that further changes aren't forthcoming...
I would assume they will issue re-specs once their skill tree 'renovations' are complete.
and they haven't indicated the dropsuit skills are the only thing there are changing...
just playin devils advocate here.. |
Delirium Inferno
Edoras Corporation
332
|
Posted - 2013.05.20 14:49:00 -
[26] - Quote
XXfootnoteXX wrote:Delirium Inferno wrote:So in order to get into a specialized role prototype suit you only need about 2.8 million SP as opposed to the 5 million SP before before. That gives us a good 2.2 million extra skill points to spend. But of course since they are reducing the skill level requirement to move onto specialized suits from V to III, if you did not request a respec and already started specializing that is 1,865,520 SP you'll never see again (assuming you didn't want the basic frame prototype). Honestly I dont know why people would waist their SP on Assault Proto when they can get Basic Proto no problem, and Logi proto right under it. Untill they give assault suits a massive boost, they are damn near worthless. Well I agree that Assault suits need different fitting layouts than the basics (as do scouts and sentinels), but the skill bonuses are still pretty nice. 25% shield recharge rate plus whatever your racial bonus, it's worth something.
Of course before the difference between basic proto and assault proto was 3 million SP, not really worth it. Now it's halved to about 1.5 million SP. That can be worth it for some, but it still needs something to differentiate it. |
Delirium Inferno
Edoras Corporation
332
|
Posted - 2013.05.20 14:51:00 -
[27] - Quote
CHICAGOCUBS4EVER wrote:but there has been nothing said that further changes aren't forthcoming...
I would assume they will issue re-specs once their skill tree 'renovations' are complete.
and they haven't indicated the dropsuit skills are the only thing there are changing...
just playin devils advocate here.. You know, who wants to bet that the reason they delayed this until Wednesday is so they can have everyone who requested a respec given their respec at the same time the skill tree changes, instead of changing it now and waiting a couple days for them to finish their request sorting. |
Knarf Black
Subdreddit Test Alliance Please Ignore
778
|
Posted - 2013.05.20 14:53:00 -
[28] - Quote
So what exactly is the point of Proto Basic Frames now? |
XXfootnoteXX
DUST University Ivy League
300
|
Posted - 2013.05.20 14:54:00 -
[29] - Quote
Delirium Inferno wrote:XXfootnoteXX wrote:Delirium Inferno wrote:So in order to get into a specialized role prototype suit you only need about 2.8 million SP as opposed to the 5 million SP before before. That gives us a good 2.2 million extra skill points to spend. But of course since they are reducing the skill level requirement to move onto specialized suits from V to III, if you did not request a respec and already started specializing that is 1,865,520 SP you'll never see again (assuming you didn't want the basic frame prototype). Honestly I dont know why people would waist their SP on Assault Proto when they can get Basic Proto no problem, and Logi proto right under it. Untill they give assault suits a massive boost, they are damn near worthless. Well I agree that Assault suits need different fitting layouts than the basics (as do scouts and sentinels), but the skill bonuses are still pretty nice. 25% shield recharge rate plus whatever your racial bonus, it's worth something. Of course before the difference between basic proto and assault proto was 3 million SP, not really worth it. Now it's halved to about 1.5 million SP. That can be worth it for some, but it still needs something to differentiate it.
I personally would actually like to see a second equipment slot for Basic, and bigger damage bonuses or more grandes for assault. That way the Basic suit is more of a jack of all trades, and the specialized suits, are actually specialized. |
Delirium Inferno
Edoras Corporation
332
|
Posted - 2013.05.20 14:57:00 -
[30] - Quote
Knarf Black wrote:So what exactly is the point of Proto Basic Frames now? Well it is a faster way to get into proto suits for new players as it would only take 1.2 million skill points instead of about 2.8 if they aimed straight for the specialized suits. But also in the future I imagine they are going to take our feedback and give each suit type different fitting layouts, so that say the Assault would be better geared layout-wise for actual assaulting, while the Basic Medium would be better for generalized roles. |
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