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Vyzion Eyri
The Southern Legion RISE of LEGION
674
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Posted - 2013.05.16 22:28:00 -
[31] - Quote
Don't forget, also, that there will be mercs hired as counter-terrorists. And hence, may the highest bidder win. |
Daedric Lothar
Onslaught Inc RISE of LEGION
332
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Posted - 2013.05.16 22:33:00 -
[32] - Quote
Iron Wolf Saber wrote:We're more perfect for black ops than any other soldier out there. How would one catch such terrorist.
The only thing I could think of would be some type of handheld jamming device which would stop the implant's signals from transmitting the information from one location to another, or one that could reroute the signal to a detention facility. However that has serious implications about the gameplay of Dust 514. Considering it would neutralize the cloning ability of any attackers or defenders.
There is also the possibility of Battle-star Galactica where you can't really jam the signal, but you can only clone so far away. However that would severely limit Null Sec attack possibilities. Companies could only attack fairly adjacent facilities instead of trying to penetrate deep into enemy territory.
The bidding is up to a combined bid of 25 million to release an airborne pathogen in a Mim Aide center. However for that price I may just do 5-10 Aide centers. Also once that job is complete I can do more. Keep the bids coming!.
The only thing that stops people from committing atrocities is the fear of consequences. The fear of death, the fear of imprisonment. With nothing like that to stop us then there is nothing to prevent us from destroying everything. No Empire could withstand hundreds of attacks each day, hundreds or thousands of mercs working independently to commit acts of terrorism on a mass scale. |
Daedric Lothar
Onslaught Inc RISE of LEGION
332
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Posted - 2013.05.16 22:37:00 -
[33] - Quote
Vyzion Eyri wrote:Don't forget, also, that there will be mercs hired as counter-terrorists. And hence, may the highest bidder win.
Don't forget, you can stop me a dozen times, a hundred times. however all I have to do is reach my destination to wreck havoc. How would a facility do if I reach the first checkpoint and detonate a huge explosive and then clone and come back within minutes to hours and do it again and again. How long could a facility or location last with the sheer scale of uncaring terrorist activity?
And each time I'm stopped I will learn more about your procedures, adapt my infiltration paths. How often can you change the codes before people start to screw up and your information chains break down? The only way is constant martial law, but even that doesn't work because you could hire one of us to guard you and we use that to get in and destroy you.
The only real way to stop us is to kill us all now. |
Mark The Red
The NM Militia
13
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Posted - 2013.05.16 23:06:00 -
[34] - Quote
For every action, there is an equal and opposite reaction.
As with all weapons, the clone will fall into the hands of terrorists. To meet the new threat, government enforced protocols will be brought in to test the background of each and every clone as he awakens to ensure they truly are who they claim.
A specially assigned task force of clones and men alike will rise up to find and destroy rogue facuilities, thus ending the cycle for criminal clones.
It'll become another sort of black market, another cat and mouse game between pirate and English navy.
And, as always, God help those caught in the middle. |
Daedric Lothar
Onslaught Inc RISE of LEGION
338
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Posted - 2013.05.17 11:05:00 -
[35] - Quote
Mark The Red wrote:For every action, there is an equal and opposite reaction.
As with all weapons, the clone will fall into the hands of terrorists. To meet the new threat, government enforced protocols will be brought in to test the background of each and every clone as he awakens to ensure they truly are who they claim.
A specially assigned task force of clones and men alike will rise up to find and destroy rogue facuilities, thus ending the cycle for criminal clones.
It'll become another sort of black market, another cat and mouse game between pirate and English navy.
And, as always, God help those caught in the middle.
Good luck with that. If there is one thing that history teaches us again and again. It is that Empires and Nations cannot stand up against small bands of loose elements who engage is guerilla warfare. The idea of a task force trying to hunt down an immortal terrorist is silly at best. Kill him today on one planet, he is on another one planting a bomb. Kill him there and he will just appear in a concert hall on another planet. How long until Anarchy rules? There is only so much a population can take before they start blaming the government instead of the terrorist. |
Robert JD Niewiadomski
NULLIMPEX INC
125
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Posted - 2013.05.17 11:22:00 -
[36] - Quote
DHS is watching all of you closely for sure You will have to swim in kayaks for next year fanfest As your names get to the "no fly" list... For this reason i will not like any post here... |
Daedric Lothar
Onslaught Inc RISE of LEGION
341
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Posted - 2013.05.17 11:29:00 -
[37] - Quote
Robert JD Niewiadomski wrote:DHS is watching all of you closely for sure You will have to swim in kayaks for next year fanfest As your names get to the "no fly" list... For this reason i will not like any post here...
Protip - If you can't afford a doctor, go to an airport - you'll get a free x-ray and a breast exam, and; if you mention Al Qaeda you'll get a free colonoscopy. |
steadyhand amarr
BetaMax Beta CRONOS.
546
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Posted - 2013.05.17 11:30:00 -
[38] - Quote
I would be strong money on the empires working on jamming tech to stop clones jumping in or running off else wereif I was an empire leader this would be at the top of my list |
Cpt Murd0ck
Sanmatar Kelkoons Minmatar Republic
180
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Posted - 2013.05.17 11:32:00 -
[39] - Quote
Guys it would actully be very easy to stop a merc...
All you have to do is keep him/her alive.
and to stop any suicide attempts you would use a null collar (see eve lore).
simple.
This could obviously be countered by a self destruct device embedded in the merc. although he would need a squad mate to activate it. |
Cpt Murd0ck
Sanmatar Kelkoons Minmatar Republic
180
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Posted - 2013.05.17 11:32:00 -
[40] - Quote
Guys it would actully be very easy to stop a merc...
All you have to do is keep him/her alive.
and to stop any suicide attempts you would use a null collar (see eve lore).
simple.
This could obviously be countered by a self destruct device embedded in the merc. although he would need a squad mate to activate it. |
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Cpt Murd0ck
Sanmatar Kelkoons Minmatar Republic
180
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Posted - 2013.05.17 11:33:00 -
[41] - Quote
Guys it would actully be very easy to stop a merc...
All you have to do is keep him/her alive.
and to stop any suicide attempts you would use a null collar (see eve lore).
simple.
This could obviously be countered by a self destruct device embedded in the merc. although he would need a squad mate to activate it. |
Cpt Murd0ck
Sanmatar Kelkoons Minmatar Republic
180
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Posted - 2013.05.17 11:33:00 -
[42] - Quote
Guys it would actully be very easy to stop a merc...
All you have to do is keep him/her alive.
and to stop any suicide attempts you would use a null collar (see eve lore).
simple.
This could obviously be countered by a self destruct device embedded in the merc. although he would need a squad mate to activate it. |
Vyzion Eyri
The Southern Legion RISE of LEGION
674
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Posted - 2013.05.17 11:33:00 -
[43] - Quote
Daedric Lothar wrote: Good luck with that. If there is one thing that history teaches us again and again. It is that Empires and Nations cannot stand up against small bands of loose elements who engage in guerilla warfare. The idea of a task force trying to hunt down an immortal terrorist is silly at best. Kill him today on one planet, he is on another one planting a bomb. Kill him there and he will just appear in a concert hall on another planet. How long until Anarchy rules? There is only so much a population can take before they start blaming the government instead of the terrorist.
Another thing that history has taught us? Power never dies. Anarchy is when power is constantly fluctuating and never held by one person for more than a second. In an instant, a beggar may kill a king, a woman may **** a man. That's anarchy, pure chaos.
But it's impossible, just like a utopia is impossible. There will always be one who takes control of the chaos. Whether it's a corporation or a small group, someone has to pay your terrorists. And those who pay immortal clones to do their bidding obviously have an agenda. If they go blow **** up just for the hell of it, the future will be bleak and biomass shortages will turn immortals into impossibly expensive assets.
Terrorists have agendas. Anarchists don't. Even if one says "my agenda is to create chaos", one isn't an anarchist.
There is only so much destruction immortal clones can cause before the reasons and money to do so run dry, and after that, nations surface again. See Orwell's Animal Farm; it's a nice loosely related case of the impossibility of trying to run from power. |
Daedric Lothar
Onslaught Inc RISE of LEGION
342
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Posted - 2013.05.17 11:44:00 -
[44] - Quote
[quote=Vyzion Eyri] ....utopia is impossible. There will always be one who takes control of the chaos. Whether it's a corporation or a small group, someone has to pay your terrorists. And those who pay immortal clones to do their bidding obviously have an agenda. If they go blow **** up just for the hell of it, the future will be bleak and biomass shortages will turn immortals into impossibly expensive assets..... [quote]
Excellent post Vyzion. Thats what I mean. I believe the future of EVE lies in the rising of player corporations. I think that is the next step we are heading towards. An empire is to large and unwieldy to deal with something like Immortal Terrorism. However, player corporations are small enough to prevent the need to fund mass murder to make a point. |
iceyburnz
Crux Special Tasks Group Gallente Federation
463
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Posted - 2013.05.17 12:24:00 -
[45] - Quote
Cpt Murd0ck wrote:Guys it would actully be very easy to stop a merc...
All you have to do is keep him/her alive.
and to stop any suicide attempts you would use a null collar (see eve lore).
simple.
This could obviously be countered by a self destruct device embedded in the merc. although he would need a squad mate to activate it.
Or just shut down the fluid routers that allow for clone jumping.
The empires control this technology. Its pretty silly that empire space would ever be in threat.
CCP are breaking the fourth wall by implimenting any kind of take over of empire space. Simply because the empires are supposed to be trillions of people with unlimited supplys of star ships and resources, most of which arn't represented in the game. Another example: Interbus are supposed to be the universes largest logistics carrier. So big they have thier own star system, so, when was the last time a player ever saw an interbus transport...
Never.
Because they don't exist ingame.
Yes the Players will take over empire space and conquer thier hypothetical non-existant space navys that only exist in militia space as the extension of another game system.
I like the NPCs, I like the back story. Its immersive. Letting players rule empire is just license to have a wonderful piece of game art defaced by the first guy who calls Jita 4/4 ***** STATION or XXXX (enemy of station owner) leks hurd bum secks.
Giving players total control is a nice idea on paper, but ultimately it will muddy the "complete sci fi" experience. As you know from these forums, many people consider themselves game players, but look down on people who enjoy sci-fi and fantasy experience as nerds/geeks/basement dwellers, so therefore giving control to players will destroy immersion because this "gamer class" with thier own reticence to participate in the backstory or keeping the lore intact would rather call a station something rediculious rather than some lorey (which they consider silly anyway). |
Daedric Lothar
Onslaught Inc RISE of LEGION
342
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Posted - 2013.05.17 13:01:00 -
[46] - Quote
Long but excellent point iceyburnz. However depending on the clone transfer technology, as others have said, Pandora's box may well and truly be open from a real Lore perspective. That transport company may control entire star systems, but how long would they stay in buisness with daily attacks on their space stations, space ports,employees and their families, their distrubution hubs, their corporate events, their headquarters. Every time they air a commercial a terrorist attacks the studio who aired it making companies pull their adds, attacking large clients to pull their sponsorship.
Large companies have to much visibility to withstand the kind of hurt that a small guerilla operation with little fear of reprisal can put on them.
I also agree with you that a player driven game would be amazing, but lore breaking. However I have played Shadowbane and that was all player driven, and it was still... really fun. There were some good elements for lore there as well. |
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