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wicked rocketvinny
Secret Underground Nation
0
|
Posted - 2013.05.15 21:10:00 -
[1] - Quote
This is simple and fast players who stink at the game are jumping in the newly upgraded and wonderful LAV and just using them to run players over. I listened to a skilled player talk about how much he spent to upgrade his dropsuit only to be run over two times by two weaker players. The talk is this is now a real problem I hear it over and over again. I am very new to the game but see the problem myself, and yet i just can't lower myself to get in the LAV and plow players over just to rack up kills. I don't think this was really the intention of the creator of the LAV. Let them spend tons of SP if they want to drive a LAV around and kill players don't just hand noobs and easy way out of the game. They will learn nothing this way, as is already evident. |
Dominus Fatali
Nox Aeterna Security
70
|
Posted - 2013.05.15 21:23:00 -
[2] - Quote
It is the free BPO LAVs that are the problem. |
DeathwindRising
ROGUE SPADES EoN.
21
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Posted - 2013.05.15 22:19:00 -
[3] - Quote
not my fault CCP doesnt know what theyre doing lol.
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ladwar
Dead Six Initiative Lokun Listamenn
409
|
Posted - 2013.05.15 22:33:00 -
[4] - Quote
LAVs are never the problem when I play so im guessing you have to many non-av skilled players on the field. so guess what when you have no AV cover you get smashed by vehicles which is not the games fault that your team is all anti-infantry. btw all maps give enough cover that LAVs should never be that big of an issue and if they are then your team isn't playing all that well and there are bigger issues then LAVs. |
Another Heavy SOB
TRUE TEA BAGGERS Orion Empire
64
|
Posted - 2013.05.15 22:48:00 -
[5] - Quote
ladwar wrote:LAVs are never the problem when I play so im guessing you have to many non-av skilled players on the field. so guess what when you have no AV cover you get smashed by vehicles which is not the games fault that your team is all anti-infantry. btw all maps give enough cover that LAVs should never be that big of an issue and if they are then your team isn't playing all that well and there are bigger issues then LAVs.
I'll bet you'll change your mind next time you play skirmish on manus peak and find yourself alone and surrounded by three militia LAV's and no AV nades on your current fit.
You could try to make it to that supply depot, but surely one will splat you before you get there. At this point your only hope is to hide were they cannot hit you, hope the get the balls to get out, or are dumb enough to hop on the gun so you can headshot them.
Honestly it is getting a bit ridiculous, the 60% HP buff certainly didn't help. Honestly when I'm not rolling AV I find LAV's to be a greater threat than HAV's.... |
bacon blaster
VENGEANCE FOR HIRE
33
|
Posted - 2013.05.15 23:02:00 -
[6] - Quote
Av grenades. I'm telling you, popping laves with these things is just funny. |
ladwar
Dead Six Initiative Lokun Listamenn
410
|
Posted - 2013.05.15 23:06:00 -
[7] - Quote
Another Heavy SOB wrote:ladwar wrote:LAVs are never the problem when I play so im guessing you have to many non-av skilled players on the field. so guess what when you have no AV cover you get smashed by vehicles which is not the games fault that your team is all anti-infantry. btw all maps give enough cover that LAVs should never be that big of an issue and if they are then your team isn't playing all that well and there are bigger issues then LAVs. I'll bet you'll change your mind next time you play skirmish on manus peak and find yourself alone and surrounded by three militia LAV's and no AV nades on your current fit. You could try to make it to that supply depot, but surely one will splat you before you get there. At this point your only hope is to hide were they cannot hit you, hope the get the balls to get out, or are dumb enough to hop on the gun so you can headshot them. Honestly it is getting a bit ridiculous, the 60% HP buff certainly didn't help. Honestly when I'm not rolling AV I find LAV's to be a greater threat than HAV's.... you must know I drive tanks so this is actually not scary at all and they die down within a minute of my tank in the field. but hey it is AV. |
Ulysses Knapse
Bojo's School of the Trades
370
|
Posted - 2013.05.15 23:24:00 -
[8] - Quote
The problem is that any time they hit you at a set speed, it is an insta-kill. No matter how tanked you are, no matter if it is actually going relatively slow, if they hit you above that set speed, you die. You don't get temporarily incapacitated like one would expect while wearing ultra-durable armor and shielding, you just die. You are more vulnerable to being hit by a jeep in Heavily armored dropsuit than you are of being hit by a van in real life. Can someone explain that? Don't say it is because LAVs are made of super dense material, because so are our dropsuits. |
Jax Saurian
GunFall Mobilization Covert Intervention
34
|
Posted - 2013.05.15 23:28:00 -
[9] - Quote
Dominus Fatali wrote:It is the free BPO LAVs that are the problem.
THANK YOU!
I agree |
ladwar
Dead Six Initiative Lokun Listamenn
411
|
Posted - 2013.05.15 23:45:00 -
[10] - Quote
Ulysses Knapse wrote:The problem is that any time they hit you at a set speed, it is an insta-kill. No matter how tanked you are, no matter if it is actually going relatively slow, if they hit you above that set speed, you die. You don't get temporarily incapacitated like one would expect while wearing ultra-durable armor and shielding, you just die. You are more vulnerable to being hit by a jeep in Heavily armored dropsuit than you are of being hit by a van in real life. Can someone explain that? Don't say it is because LAVs are made of super dense material, because so are our dropsuits.
Another problem is that you can't dive out of the way like you could in real life. because they are made of more dense material AND are moving fast with a lot more mass then your silly dropsuit. |
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ImpureMort
Seykal Expeditionary Group Minmatar Republic
5
|
Posted - 2013.05.16 00:02:00 -
[11] - Quote
the bpo lavs are the problem ..i have no suit i am a tanker and a caldari master ...my charybdis costs 270 k ..if i run over your proto suit its your fault for not packing proto av nades ...lai dai packed ..on your proto suit. however no one should have a infinite vehicles that insta kills anything it runs over. you should have to spend sp to have the right to mow people over. |
flesth
Red Star. EoN.
28
|
Posted - 2013.05.16 00:16:00 -
[12] - Quote
you will see more lav saga on maps in future as there are in 2 merc packs , saga bpo , i got one and they are even better then the free ones and i am starting to use it bpo saga to get my money worth out of it , saga is a beast to drive, ccp thanks for those packs :D |
ImpureMort
Seykal Expeditionary Group Minmatar Republic
5
|
Posted - 2013.05.16 00:18:00 -
[13] - Quote
flesth wrote:you will see more lav saga on maps in future as there are in 2 merc packs , saga bpo , i got one and they are even better then the free ones and i am starting to use it bpo saga to get my money worth out of it , saga is a beast to drive, ccp thanks for those packs :D they have fixed head on collision ...i can head on impact saga's now with my charybdis and drive through them and survive suit and lav:) |
Full Metal Kitten
Sinq Laison Gendarmes Gallente Federation
317
|
Posted - 2013.05.16 00:57:00 -
[14] - Quote
I thought people were joking about multiple grenades to kill militia LAVs. They weren't.
x3 advanced EX-0 to now take down a militia LAV. |
ladwar
Dead Six Initiative Lokun Listamenn
413
|
Posted - 2013.05.16 01:05:00 -
[15] - Quote
5 to take down mine but.. mines special. |
wicked rocketvinny
Secret Underground Nation
1
|
Posted - 2013.05.16 05:06:00 -
[16] - Quote
perhaps the greatest problem is noobs that are taking out the good players. they have found and easy way to kill and get those free war points so they can get the bonus and greater SP that will come along with it. How that can be fair to a player who has worked hard to create a good dropsuit only to be road kill by a noob giving you the easy kill finger i don't know. and when all is said and done and the noob LAV driver gets first place in the battle you just have to wonder whats wrong with this picture. |
RINON114
B.S.A.A.
157
|
Posted - 2013.05.16 05:30:00 -
[17] - Quote
ladwar wrote:LAVs are never the problem when I play so im guessing you have to many non-av skilled players on the field. so guess what when you have no AV cover you get smashed by vehicles which is not the games fault that your team is all anti-infantry. btw all maps give enough cover that LAVs should never be that big of an issue and if they are then your team isn't playing all that well and there are bigger issues then LAVs. Except that half of the seeking protocols and explosive components have now been replaced with cotton wool. You're lucky to take out a militia LAV with 3 of those hacked AV nades, let alone the standard ones. |
ZDub 303
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
139
|
Posted - 2013.05.16 05:42:00 -
[18] - Quote
Takes a full 3 Hacked EX-0 AV nades to kill a starter LAV with reppers on btw.
Was in a FW battle earlier, running people over like it was nothing cause you cant throw 3 nades faster than I can run you over.
With the vehicle recall now in place... CCP time to get rid of the starter LAVs, its really frustrating when a starter suit can hop into a starter LAV and mow over 150k+ protos like its nothing, and not even AV nades work anymore.
Not even sure what the point of the buffs were in the first place?? Nobody but a few scrubs where even complaining about LAV hp... and even then those scrubs were only mad cause they couldnt run protos over.
Is that seriously the kind of feedback you're listening to??
For shame CCP... you continue to surprise me everyday with a new level of disappointment. |
Cross Atu
Conspiratus Immortalis League of Infamy
978
|
Posted - 2013.05.16 05:47:00 -
[19] - Quote
LAVs are like big kill and WP stuffed pinatas Granted they're a little tougher than they used to be, now they're a 1.5-2 swarm launcher kill instead of the 1/2-1 swarm volley kill they used to be. Forge guns and AV nades eat them up even more.
If folks are struggling with these kills just remember that not only target areas on a vehicle are created equally, aim for the weak spots and you'll get better DPS.
Yes LAVs can crush and kill you, tho even being hit doesn't always result in a kill. Yes LAVs can do this 'even to proto gear' but all in all most of the time folks tooling around in a LAV are just 90 WP kills instead of the usual 50 WP kills.
Cheers, Cross |
Breakin Stuff
Goonfeet
873
|
Posted - 2013.05.16 06:15:00 -
[20] - Quote
minimum 2 shots with an advanced Forge gun to kill a militia crapfit.
yes, I see vehicles have been balanced so well.
By the way, when the forge takes less than 1/8th of a tank's health there's a problem.
When the AV grenade doesn't kill the dip trying to run you over there's no point having Av nades. |
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ladwar
Dead Six Initiative Lokun Listamenn
414
|
Posted - 2013.05.16 06:54:00 -
[21] - Quote
RINON114 wrote:ladwar wrote:LAVs are never the problem when I play so im guessing you have to many non-av skilled players on the field. so guess what when you have no AV cover you get smashed by vehicles which is not the games fault that your team is all anti-infantry. btw all maps give enough cover that LAVs should never be that big of an issue and if they are then your team isn't playing all that well and there are bigger issues then LAVs. Except that half of the seeking protocols and explosive components have now been replaced with cotton wool. You're lucky to take out a militia LAV with 3 of those hacked AV nades, let alone the standard ones. you ground guys are funny, really funny that are doomed to get ran over. |
RINON114
B.S.A.A.
157
|
Posted - 2013.05.16 06:59:00 -
[22] - Quote
Cross Atu wrote:LAVs are like big kill and WP stuffed pinatas Granted they're a little tougher than they used to be, now they're a 1.5-2 swarm launcher kill instead of the 1/2-1 swarm volley kill they used to be. Forge guns and AV nades eat them up even more. If folks are struggling with these kills just remember that not only target areas on a vehicle are created equally, aim for the weak spots and you'll get better DPS. Yes LAVs can crush and kill you, tho even being hit doesn't always result in a kill. Yes LAVs can do this 'even to proto gear' but all in all most of the time folks tooling around in a LAV are just 90 WP kills instead of the usual 50 WP kills. Cheers, Cross I am in the unfortunate position of disagreeing with you here. Most of the time I find that once the first grenade hits, you can't kill the LAV before the driver gets out and mows you down anyway, which considering your scenario is entirely possible. One man would be gunning so you're down a bit anyway plus you're priming a nade and oh look, you're dead. |
ladwar
Dead Six Initiative Lokun Listamenn
414
|
Posted - 2013.05.16 07:12:00 -
[23] - Quote
RINON114 wrote:Cross Atu wrote:LAVs are like big kill and WP stuffed pinatas Granted they're a little tougher than they used to be, now they're a 1.5-2 swarm launcher kill instead of the 1/2-1 swarm volley kill they used to be. Forge guns and AV nades eat them up even more. If folks are struggling with these kills just remember that not only target areas on a vehicle are created equally, aim for the weak spots and you'll get better DPS. Yes LAVs can crush and kill you, tho even being hit doesn't always result in a kill. Yes LAVs can do this 'even to proto gear' but all in all most of the time folks tooling around in a LAV are just 90 WP kills instead of the usual 50 WP kills. Cheers, Cross I am in the unfortunate position of disagreeing with you here. Most of the time I find that once the first grenade hits, you can't kill the LAV before the driver gets out and mows you down anyway, which considering your scenario is entirely possible. One man would be gunning so you're down a bit anyway plus you're priming a nade and oh look, you're dead. you guys are so funny.. omfg gosh a LAV actually killed me, nerf it.. omfg gosh a AR killed me, nerf it. LAVs are WP stuffed pi+Ķatas your just using a needle to open up when you should be using a bat. |
JX1
Goonfeet
26
|
Posted - 2013.05.16 07:24:00 -
[24] - Quote
The point of the LAV HAV etc health buff was "because extremely bad drivers". I just returned from a game where I took two tanks (mil + adv) out with a militia swarmer, and before that, a game where I downed four LAVs. I mistakingly thought the second tanker was AFK but nope just oblivious - maybe someone's child logged on onto a parents account, who knows.
So with how bad some tankers are I'd say that buff wasn't entirely unnecessary, but it should not have touched the starter LAVs at all. Convince people to invest in vehicle command and getting actual LAVs instead by removing that buff, make the LAV a form of disposable fast travel and adjust the completely silly health boost to adv/prototanks by a bit while at it.
Or add hoverbikes as replacements. |
RINON114
B.S.A.A.
157
|
Posted - 2013.05.16 07:44:00 -
[25] - Quote
JX1 wrote:The point of the LAV HAV etc health buff was "because extremely bad drivers". I just returned from a game where I took two tanks (mil + adv) out with a militia swarmer, and before that, a game where I downed four LAVs. I mistakingly thought the second tanker was AFK but nope just oblivious - maybe someone's child logged on onto a parents account, who knows.
So with how bad some tankers are I'd say that buff wasn't entirely unnecessary, but it should not have touched the starter LAVs at all. Convince people to invest in vehicle command and getting actual LAVs instead by removing that buff, make the LAV a form of disposable fast travel and adjust the completely silly health boost to adv/prototanks by a bit while at it.
Or add hoverbikes as replacements. The health buff in tandem with the AV nade nerf has made things ridiculous I agree 100% with this post. |
ladwar
Dead Six Initiative Lokun Listamenn
414
|
Posted - 2013.05.16 07:46:00 -
[26] - Quote
AV nades did not get a nerf. |
Garrett Blacknova
Codex Troopers
3032
|
Posted - 2013.05.16 07:52:00 -
[27] - Quote
ZDub 303 wrote:Takes a full 3 Hacked EX-0 AV nades to kill a starter LAV with reppers on btw. Onikuma - Impact. Already shield-tanked, and therefore resistant to explosives (for example, AV Grenades).
If you fit it right (thus making it no longer free) and train up your Shield Upgrades skill for an additional resistance bonus, you can tank a couple of AV Grenades and keep going.
But as mentioned, you can't do it with the basic unmodded Onikuma - Impact fiting. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
955
|
Posted - 2013.05.16 08:05:00 -
[28] - Quote
Breakin Stuff wrote: minimum 2 shots with an advanced Forge gun to kill a militia crapfit.
yes, I see vehicles have been balanced so well.
By the way, when the forge takes less than 1/8th of a tank's health there's a problem.
When the AV grenade doesn't kill the dip trying to run you over there's no point having Av nades. When AV nades were so powerful to the point that they could one shot a logi LAV or a couple could kill a marauder class tank, there's no point in specializing in other AV. |
ladwar
Dead Six Initiative Lokun Listamenn
414
|
Posted - 2013.05.16 08:42:00 -
[29] - Quote
Cosgar wrote:Breakin Stuff wrote: minimum 2 shots with an advanced Forge gun to kill a militia crapfit.
yes, I see vehicles have been balanced so well.
By the way, when the forge takes less than 1/8th of a tank's health there's a problem.
When the AV grenade doesn't kill the dip trying to run you over there's no point having Av nades. When AV nades were so powerful to the point that they could one shot a logi LAV or a couple could kill a marauder class tank, there's no point in specializing in other AV. yup, us vehicles had to adopt now its time for the infantry to do the same. |
DropKickSuicide
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
114
|
Posted - 2013.05.16 08:51:00 -
[30] - Quote
ladwar wrote:Cosgar wrote:Breakin Stuff wrote: minimum 2 shots with an advanced Forge gun to kill a militia crapfit.
yes, I see vehicles have been balanced so well.
By the way, when the forge takes less than 1/8th of a tank's health there's a problem.
When the AV grenade doesn't kill the dip trying to run you over there's no point having Av nades. When AV nades were so powerful to the point that they could one shot a logi LAV or a couple could kill a marauder class tank, there's no point in specializing in other AV. yup, us vehicles had to adopt now its time for the infantry to do the same.
Dont worry we will, untill then I hope you injoy urselvs |
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Cybus Trama'dol
EYE Security Task Force and Resources Acquisition
45
|
Posted - 2013.05.16 09:30:00 -
[31] - Quote
I posted a thread on this yesterday. Its a real problem that the LAV has turned into easymode kills for scrubs since aiming is broken. An what's worse is that 1/2 the time they are in ninja mode and dont appear on TacNet
Link to my thread Carmageddon 514 |
Aeon Amadi
WarRavens
1330
|
Posted - 2013.05.16 10:08:00 -
[32] - Quote
Dominus Fatali wrote:It is the free BPO LAVs that are the problem.
Indefinitely. 2000 EHP makes them hard to kill with AV options.
Hell, even a Prototype Forge Gun would have a hell of a time offing one with 1600 damage. Swarm Launcher -might- be able to do it but I can't confirm on this.
And the Plasma Cannon? Please. |
JX1
Goonfeet
28
|
Posted - 2013.05.16 11:45:00 -
[33] - Quote
My all-vehicle upgrades test character wonders how you guys get 2000 EHP BPO starter LAVs, unless you're actually seeing some merc/etc package deal. |
Korvin Lomont
United Pwnage Service RISE of LEGION
24
|
Posted - 2013.05.16 14:11:00 -
[34] - Quote
JX1 wrote:My all-vehicle upgrades test character wonders how you guys get 2000 EHP BPO starter LAVs, unless you're actually seeing some merc/etc package deal.
Last time i checked the Baloch had roughly 1500 points of Armor and roughly 400 points of schield without any modules attached (and with no skills in vehicles) |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
0
|
Posted - 2013.05.16 14:40:00 -
[35] - Quote
Stop moaning about the lavs and get used to the fact tht they are going to kill you! it is frustrating getting killed either way but i kill just as many ppl on foot as i do in my LAV and i die equally as much, the only problem i have with LAVs is i cant hit them with my av grenades, LAVS ftw!! |
ZDub 303
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
141
|
Posted - 2013.05.16 14:44:00 -
[36] - Quote
Cosgar wrote:Breakin Stuff wrote: minimum 2 shots with an advanced Forge gun to kill a militia crapfit.
yes, I see vehicles have been balanced so well.
By the way, when the forge takes less than 1/8th of a tank's health there's a problem.
When the AV grenade doesn't kill the dip trying to run you over there's no point having Av nades. When AV nades were so powerful to the point that they could one shot a logi LAV or a couple could kill a marauder class tank, there's no point in specializing in other AV.
But that is the whole point of AV grenades... to counter murder taxis.
The fact that we could use them so effectively on HAVs was a balance issue with HAV health, not AV grenades or LAVs.
If you are taking your LAV close enough to a group of people to get hit by an AV grenade, then you were most likely going for the kill, and you deserve to get destroyed by a single adv AV grenade. |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
0
|
Posted - 2013.05.16 14:49:00 -
[37] - Quote
P.S need locks on vehicles i place a LAV strategically in the middle of a road effectively creating a road block and some smeg drives off with it, jump out of your dropship to place a drop uplink and it flys away, costing hard earnt isk a much bigger issue then merely getting ran over, this is the eve universe ppl we are forgetting how war is! |
Full Metal Kitten
Sinq Laison Gendarmes Gallente Federation
322
|
Posted - 2013.05.16 15:00:00 -
[38] - Quote
I have no qualms with tank EHP buff. I support a drop ship buff. Buff the scout and logi LAVs, no problem. You all invested skills into your ride. In Chromosome you couldn't OHK vehicles that the driver invested in, but you could control starter LAVs with no skill from proliferating with a single advanced AV nade or swarm launch.
It feels like demolition derby out there again just like open beta launch before people trained AV. When tanks are called in, AV dudes have to drop what they're doing and deal with it in coordinated fashion. That's cool. But starter LAVs, really? Lol
|
Thor Thunder Fist
Better Hide R Die D.E.F.I.A.N.C.E
105
|
Posted - 2013.05.16 15:20:00 -
[39] - Quote
my onikuma has 1150 shield and 425 armor I happen to have militia BPO mods so I can give it around 20% passive shield resist so thats about 2k total EHP but still thats only 2 nades I often throw 1 nade then finish them off with my HMG. my saga has the same fitting :D but that has more armor so around 2.5k EHP. both free vehicles |
Full Metal Kitten
Sinq Laison Gendarmes Gallente Federation
322
|
Posted - 2013.05.16 17:35:00 -
[40] - Quote
Thor Thunder Fist wrote:my onikuma has 1150 shield and 425 armor I happen to have militia BPO mods so I can give it around 20% passive shield resist so thats about 2k total EHP but still thats only 2 nades I often throw 1 nade then finish them off with my HMG. my saga has the same fitting :D but that has more armor so around 2.5k EHP. both free vehicles If you fit your ride properly, then you should not go down to single advanced AV nade or swarm. But that's not what we are hoping gets addressed.
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Maken Tosch
DUST University Ivy League
2307
|
Posted - 2013.05.16 17:41:00 -
[41] - Quote
If an enemy is standing in front of you and you are in a wheeled vehicle capable of crushing them, you will certainly do what that enemy thinks you're about to do. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
471
|
Posted - 2013.05.16 17:44:00 -
[42] - Quote
Incoming STD BPOs say "shut up" |
mollerz
s1ck3r Corp
255
|
Posted - 2013.05.16 17:50:00 -
[43] - Quote
I don't run the free LAV.. I run the BPO Gurista/ishkune.
I put two militia over drives on it, an standard or advanced turret, and 3 militia shield rechargers. I roll with a heavy/forge and my gunner runs a scout with a swarm.It seems like this is the winning combo for me running people over and my gunner taking out installations and dropships. Dropships are a hoot. We follow them and ruin them. Tanks? We learned to stop the LAV where their turret is 180 degrees turned away from us.. he rails on them with the turret until our car gets wasted and then he switches to swarm, and i, meanwhile, am forge gunning anything I see. By the way, using a tanks slow turret speed is pretty boss if you have a good gunner. If our car wasn't trashed we jump back in and repeat. Chasing other LAVs is particularly my favorite :D
Still. we die a lot. I get hit by hacked AV nades and it's definitely a 2 shot affair. I can take two milita swarms before my armor is flaming. One adv/proto swarm and we either die or have to ditch. Forge guns don't kill us outright, but it takes out the car. Another thing, your gunner needs to get good at switching to the passenger side seat so he gets protected/let his shield rep. All these errors resulting in our deaths are making us craftier and craftier. It's tactics guys. If you are getting run over- I can tell you right now. It's basically your fault. I gun for people in the open. Lone wolfs. I stay away from squads because they tend to have at least one AV guy. We try to test them out by buzzing their towers, and if no AV comes out it becomes a slaughter.
There is a bug of some sort I've started to notice, however. Every once in awhile, the sound of our LAV engine errors out or something and we basically become a prius. Completely silent. Holy moly. No one ever knows we are coming. I drive around enemy tanks and they never knew we went by. Last night we blasted over a ridge, and into a staging area for an enemy carmegedon. It was hilarious There was like 5 sagas waiting to mobilize, and here we are like dukes of hazard flying into their party. They blew us up so fast, not only did we not get to land, we didn't even get to see death screens
FWIW- I think the freebie LAVs should go until their map sizes require them. If you hate LAVs tho, BPOs are the real issue ;) |
Driftward
Subdreddit Test Alliance Please Ignore
87
|
Posted - 2013.05.16 18:53:00 -
[44] - Quote
I have no problem with people being able to run me over if I'm not paying attention or even surviving a single AV nade hit. My problem is where I can fit my AV nades and toss 2 grenades, get hits, dodge a car about three times and still be run over by a militia BPO LAV that required no skill or additional ISK cost.
This may sound like whining and QQing to many but when an entire match is dominated by a single vehicle type (a free one at that) or any fitting type for that matter, there's a balance issue. We don't want matches to degenerate into 5v5 LAVs crashing into another. |
ladwar
Dead Six Initiative Lokun Listamenn
418
|
Posted - 2013.05.16 18:56:00 -
[45] - Quote
I can promise you that they are mad about the good skilled LLAV drivers which I LOL at all day long. |
Herpn Derpidus
Crux Special Tasks Group Gallente Federation
11
|
Posted - 2013.05.16 19:36:00 -
[46] - Quote
the free LAVs should just push and damage players not flaten them, and if small turrets did anything people wouldmt feel so tempted to run everyone over |
Chinduko
KILL-EM-QUICK RISE of LEGION
73
|
Posted - 2013.05.16 20:37:00 -
[47] - Quote
I don't mind the removal of Free LAVs. |
Full Metal Kitten
Sinq Laison Gendarmes Gallente Federation
322
|
Posted - 2013.05.16 21:29:00 -
[48] - Quote
Herpn Derpidus wrote:the free LAVs should just push and damage players not flaten them, and if small turrets did anything people wouldmt feel so tempted to run everyone over I have no problems with dudes getting run over by starter fits. Happens to me too when I'm caught in a firefight. Militia LAVs just need their HP dialed back to prior update so they can be adequately countered with an AV grenade. Meta 2 LAV and above, I don't care.
Edit: all we are aiming to do is put an end to noobville demolition derby. If dudes with invested skills want to play Chinese fire drill, have at it. |
Thor Thunder Fist
Better Hide R Die D.E.F.I.A.N.C.E
105
|
Posted - 2013.05.16 21:31:00 -
[49] - Quote
from what I have heard they are working on 1 person hover bikes to replace free LAV's. and it takes a fair bit of skill to drive an LAV well enough to get 10+ kills in an LAV in an ambush most of the time. the rest of the time no one bothers with AV to blow them up. I like that LAV's now need some effort to be blown up rather then just oh LAV throw a nade then boom. |
Full Metal Kitten
Sinq Laison Gendarmes Gallente Federation
325
|
Posted - 2013.05.17 00:08:00 -
[50] - Quote
Dear thread, why you not front page anymore?
Bump. Fixed. You're turn CCP! |
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DeadlyAztec11
One-Armed Bandits
286
|
Posted - 2013.05.17 00:52:00 -
[51] - Quote
Nay I say, Nay! Do not take away my Swarm Launchers targets! |
JX1
Goonfeet
28
|
Posted - 2013.05.17 21:23:00 -
[52] - Quote
Freebie LAVs of less than 2000EHP without a single point of vehicle upgrades need two large railgun installation hits to explode. Why was LAV health buffed? Were people complaining?
1) AV grenade on LAV 2) Driver wearing a free suit, no upgrades, dies 3) The free LAV, without upgrades, doesn't even catch fire |
CLONE117
Planetary Response Organization
10
|
Posted - 2013.05.17 21:38:00 -
[53] - Quote
may the buff is to counter for the fact that they flip over alot more.
i remember being able to drive of a cliff or jump a hill and land on an enemy position and capture an objective or mow them down by getting out and using my gun.
besides my free lav still dies in 1 swarm or av grenade.
i believe they should have increased the ability to turn with the lav.
and last time i tried to drive into a nice group of players located on a bridge my lav did not kill any of them my lav stopped as if it hit a wall. i like the armor and shield buffs of the lav they improve the effectiveness to support infantry.
if anything more is to be done to the lav i say the small militia blaster turret should get a damage increase.
av grenade damage should be reduced by half.
swarm damage should be increased.
and lav shouldnt flip over as much and it should be able to make sharper turns.
right now its best to just drive randomly around the map in an lav running over some players and getting them to focus on the lav while every1 else guns them down and takes there position...
i believe i should have the abillity to run over a group of ppl and have them all die.
so enough of your nooby complaining about losing prototype gear by a free lav.
u rnt meant to be invincible in proto gear any ways.
edit: i dont feel the fre lav should be removed how the heck can a squad move fast from 1 area to the other its great for moving squads arounf the battle field and a great way not to get gunned down by snipers. |
Gunmouse
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
57
|
Posted - 2013.05.17 22:33:00 -
[54] - Quote
Let me get this straight. New players are using something to get easy and cheap kills? What is it exactly that veteran players are doing differently? Instead of LAV's they use TAR's, Caldari Logi suits, ect... |
RINON114
B.S.A.A.
164
|
Posted - 2013.05.19 07:26:00 -
[55] - Quote
Something I haven't seen mentioned yet is the fact that we can only carry 3 AV nades. Better be packing a nanohive if you want to survive Carmageddon. Missing one shot usually means not being able to take down that militia LAV. If we have infinite LAV's then I want infinite AV grenades that can only take out militia LAV's.
Like someone mentioned earlier; if you invested into your ride, I'm glad it lasts those 3 grenades. If not, you should die in one hit. |
CharCharOdell
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
121
|
Posted - 2013.05.19 07:31:00 -
[56] - Quote
This is how tankers feel about AV. Exactly how we feel. Is it nice? Because IM GOING TO KEEP RUNNING YOU OVER UNTIL I GET MY TANKS BACK TO THEIR FORMER GLORY. And free LAVs CAN be killed. But the logi lavs- they are invincible. Those are saved for the guys with duvolle tacs who put me in the LAV in the first place bc my tank is broken. |
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