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ladwar
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Posted - 2013.05.15 22:33:00 -
[1] - Quote
LAVs are never the problem when I play so im guessing you have to many non-av skilled players on the field. so guess what when you have no AV cover you get smashed by vehicles which is not the games fault that your team is all anti-infantry. btw all maps give enough cover that LAVs should never be that big of an issue and if they are then your team isn't playing all that well and there are bigger issues then LAVs. |
ladwar
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410
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Posted - 2013.05.15 23:06:00 -
[2] - Quote
Another Heavy SOB wrote:ladwar wrote:LAVs are never the problem when I play so im guessing you have to many non-av skilled players on the field. so guess what when you have no AV cover you get smashed by vehicles which is not the games fault that your team is all anti-infantry. btw all maps give enough cover that LAVs should never be that big of an issue and if they are then your team isn't playing all that well and there are bigger issues then LAVs. I'll bet you'll change your mind next time you play skirmish on manus peak and find yourself alone and surrounded by three militia LAV's and no AV nades on your current fit. You could try to make it to that supply depot, but surely one will splat you before you get there. At this point your only hope is to hide were they cannot hit you, hope the get the balls to get out, or are dumb enough to hop on the gun so you can headshot them. Honestly it is getting a bit ridiculous, the 60% HP buff certainly didn't help. Honestly when I'm not rolling AV I find LAV's to be a greater threat than HAV's.... you must know I drive tanks so this is actually not scary at all and they die down within a minute of my tank in the field. but hey it is AV. |
ladwar
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411
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Posted - 2013.05.15 23:45:00 -
[3] - Quote
Ulysses Knapse wrote:The problem is that any time they hit you at a set speed, it is an insta-kill. No matter how tanked you are, no matter if it is actually going relatively slow, if they hit you above that set speed, you die. You don't get temporarily incapacitated like one would expect while wearing ultra-durable armor and shielding, you just die. You are more vulnerable to being hit by a jeep in Heavily armored dropsuit than you are of being hit by a van in real life. Can someone explain that? Don't say it is because LAVs are made of super dense material, because so are our dropsuits.
Another problem is that you can't dive out of the way like you could in real life. because they are made of more dense material AND are moving fast with a lot more mass then your silly dropsuit. |
ladwar
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Posted - 2013.05.16 01:05:00 -
[4] - Quote
5 to take down mine but.. mines special. |
ladwar
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414
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Posted - 2013.05.16 06:54:00 -
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RINON114 wrote:ladwar wrote:LAVs are never the problem when I play so im guessing you have to many non-av skilled players on the field. so guess what when you have no AV cover you get smashed by vehicles which is not the games fault that your team is all anti-infantry. btw all maps give enough cover that LAVs should never be that big of an issue and if they are then your team isn't playing all that well and there are bigger issues then LAVs. Except that half of the seeking protocols and explosive components have now been replaced with cotton wool. You're lucky to take out a militia LAV with 3 of those hacked AV nades, let alone the standard ones. you ground guys are funny, really funny that are doomed to get ran over. |
ladwar
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Posted - 2013.05.16 07:12:00 -
[6] - Quote
RINON114 wrote:Cross Atu wrote:LAVs are like big kill and WP stuffed pinatas Granted they're a little tougher than they used to be, now they're a 1.5-2 swarm launcher kill instead of the 1/2-1 swarm volley kill they used to be. Forge guns and AV nades eat them up even more. If folks are struggling with these kills just remember that not only target areas on a vehicle are created equally, aim for the weak spots and you'll get better DPS. Yes LAVs can crush and kill you, tho even being hit doesn't always result in a kill. Yes LAVs can do this 'even to proto gear' but all in all most of the time folks tooling around in a LAV are just 90 WP kills instead of the usual 50 WP kills. Cheers, Cross I am in the unfortunate position of disagreeing with you here. Most of the time I find that once the first grenade hits, you can't kill the LAV before the driver gets out and mows you down anyway, which considering your scenario is entirely possible. One man would be gunning so you're down a bit anyway plus you're priming a nade and oh look, you're dead. you guys are so funny.. omfg gosh a LAV actually killed me, nerf it.. omfg gosh a AR killed me, nerf it. LAVs are WP stuffed pi+Ķatas your just using a needle to open up when you should be using a bat. |
ladwar
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414
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Posted - 2013.05.16 07:46:00 -
[7] - Quote
AV nades did not get a nerf. |
ladwar
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414
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Posted - 2013.05.16 08:42:00 -
[8] - Quote
Cosgar wrote:Breakin Stuff wrote: minimum 2 shots with an advanced Forge gun to kill a militia crapfit.
yes, I see vehicles have been balanced so well.
By the way, when the forge takes less than 1/8th of a tank's health there's a problem.
When the AV grenade doesn't kill the dip trying to run you over there's no point having Av nades. When AV nades were so powerful to the point that they could one shot a logi LAV or a couple could kill a marauder class tank, there's no point in specializing in other AV. yup, us vehicles had to adopt now its time for the infantry to do the same. |
ladwar
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Posted - 2013.05.16 18:56:00 -
[9] - Quote
I can promise you that they are mad about the good skilled LLAV drivers which I LOL at all day long. |
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