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Jackof All-Trades
Bojo's School of the Trades
114
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Posted - 2013.05.11 11:55:00 -
[1] - Quote
To get to a logistics suit, you have to skill up to proto in the 'basic' tier. In EVE Online, there are plenty of ships that are logistically-orientated, but aren't tech 2. So why is this different in DUST? Is CCP planning to make changes to this?
Suddenly a logistics user must be a hundred times more dedicated to their role than before because of all the skill points. Heck, make a 'basic' variant of logistics that retains its numerous equipment slots, but has no skill bonuses. |
J-Lewis
Edimmu Warfighters Gallente Federation
61
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Posted - 2013.05.11 12:00:00 -
[2] - Quote
The (actually useful) Tech 1 logistics ships are a new thing, and even then they're not useful solo.
Drawing the parallel: there's nothing stopping you from running logistics equipment on your standard basic suit; you're just going to need a couple of them and some coordination to be as useful as a dedicated logibro.
I've had good success creating 3 or 4 copies of the same suit, just with a different piece of equipment, and swapping when needed. |
Jackof All-Trades
Bojo's School of the Trades
114
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Posted - 2013.05.11 12:09:00 -
[3] - Quote
J-Lewis wrote:The (actually useful) Tech 1 logistics ships are a new thing, and even then they're not useful solo.
Drawing the parallel: there's nothing stopping you from running logistics equipment on your standard basic suit; you're just going to need a couple of them and some coordination to be as useful as a dedicated logibro.
I've had good success creating 3 or 4 copies of the same suit, just with a different piece of equipment, and swapping when needed. A good point, but the Devs had said they wanted DUST to appeal to the casual gamer. If the casual gamer wanted to try logistics, they couldn't due to it being a specialization, or 'Tech 2' role. |
J-Lewis
Edimmu Warfighters Gallente Federation
64
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Posted - 2013.05.11 14:14:00 -
[4] - Quote
Jackof All-Trades wrote:J-Lewis wrote:The (actually useful) Tech 1 logistics ships are a new thing, and even then they're not useful solo.
Drawing the parallel: there's nothing stopping you from running logistics equipment on your standard basic suit; you're just going to need a couple of them and some coordination to be as useful as a dedicated logibro.
I've had good success creating 3 or 4 copies of the same suit, just with a different piece of equipment, and swapping when needed. A good point, but the Devs had said they wanted DUST to appeal to the casual gamer. If the casual gamer wanted to try logistics, they couldn't due to it being a specialization, or 'Tech 2' role.
Actually, they can. The 'Neo' Minmatar Logistics M-I is available without any skill training for 60 AUR. The whole point of AUR items was to let you try the specialized items before you invest. |
Jackof All-Trades
Bojo's School of the Trades
115
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Posted - 2013.06.14 07:06:00 -
[5] - Quote
The casual gamer wouldn't want to pay AURGǪ |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
774
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Posted - 2013.06.14 07:28:00 -
[6] - Quote
You don't have to skill to proto in the basic tier anymore. Since 1.1, you skill to 3 (ADV) in basic frame to unlock roles (logistics, assault). |
Jackof All-Trades
Bojo's School of the Trades
115
|
Posted - 2013.06.14 07:32:00 -
[7] - Quote
And I have to admit, it's working great so far. Hopefully it's okay for new players too.
Sorry for bringing the thread back :p |
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