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Sir Petersen
Valhalla Nord
122
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Posted - 2013.05.11 10:15:00 -
[31] - Quote
There is a reason for the added 10%. You see.. People stopped playing when they-¦re AR-¦s felt like butter. This is why there is no turning back. The AR is just fine as it is now. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
655
|
Posted - 2013.05.11 10:26:00 -
[32] - Quote
Sir Petersen wrote:There is a reason for the added 10%. You see.. People stopped playing when they-¦re AR-¦s felt like butter. This is why there is no turning back. The AR is just fine as it is now. Did you know my my mass driver can out DPS the AR right now? |
Breakin Stuff
Goonfeet
856
|
Posted - 2013.05.11 10:35:00 -
[33] - Quote
this thread is bad.
Anyone who posts in it should feel bad.
Mostly because I can't figure out what the hell the problem with the damage increase is if it affects everyone evenly.
Did you get touched in a bad place with a Viziam?
Show us on the doll where the Viziam touched you. |
Panther Alpha
WarRavens Orion Empire
174
|
Posted - 2013.05.11 10:41:00 -
[34] - Quote
Breakin Stuff wrote:this thread is bad.
Anyone who posts in it should feel bad.
Mostly because I can't figure out what the hell the problem with the damage increase is if it affects everyone evenly.
Did you get touched in a bad place with a Viziam?
Show us on the doll where the Viziam touched you.
Zzzzzzzz... you could TRY posting something constructive ...because that is the more Nonconstructive post in the this topic. |
KalOfTheRathi
Talon Strike Force LTD Orion Empire
434
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Posted - 2013.05.11 10:43:00 -
[35] - Quote
No, the game is finally not horrible. Now it is only bad. I want them to fix the rest of the problems so we can get back to good. I am at the crossroads of still wanting Chromosome back with hoping that something good will come out of this.
I hate boring grinders.
When the extreme SP costs are combined with the slow SP gain you cannot afford to try anything new out. Now you have to specialize and not make any mistakes in the new, easier to make mistakes, UI. Which I actually like better and didn't make mistakes because I heard all the QQ from those that did. |
Sir Petersen
Valhalla Nord
122
|
Posted - 2013.05.11 10:46:00 -
[36] - Quote
Cosgar wrote:Sir Petersen wrote:There is a reason for the added 10%. You see.. People stopped playing when they-¦re AR-¦s felt like butter. This is why there is no turning back. The AR is just fine as it is now. Did you know my my mass driver can out DPS the AR right now? I do know you are what? 12? Perhaps 13 years old??
This game is still in development. Why are so many people forgetting this? |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
655
|
Posted - 2013.05.11 10:47:00 -
[37] - Quote
Breakin Stuff wrote:this thread is bad.
Anyone who posts in it should feel bad.
Mostly because I can't figure out what the hell the problem with the damage increase is if it affects everyone evenly.
Did you get touched in a bad place with a Viziam?
Show us on the doll where the Viziam touched you. Barring necessary buffs for weapons that got nerfed for no reasondamage was perfectly fine. People needed skill and actual aim to land shots on people and track their targets. Now people are trying to play the AR like back in chromosome, praying and spraying from outside their optimal range and beating you with clip size and damage mods instead of skil. Yeah, I said it. People who wanted the damage boost have terrible gun game.
Come at me bro! |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
655
|
Posted - 2013.05.11 10:49:00 -
[38] - Quote
Sir Petersen wrote:Cosgar wrote:Sir Petersen wrote:There is a reason for the added 10%. You see.. People stopped playing when they-¦re AR-¦s felt like butter. This is why there is no turning back. The AR is just fine as it is now. Did you know my my mass driver can out DPS the AR right now? I do know you are what? 12? Perhaps 13 years old?? This game is still in development. Why are so many people forgetting this? I was testing to see if you were one of these AR cryhards with terrible gun game that wanted the damage boost so you can win with twitch instead of aim.
Verdict is still out.
P.S. I'm old enough to know a betamax isn't just a top ranking corp in Dust 514. |
Sir Petersen
Valhalla Nord
122
|
Posted - 2013.05.11 10:51:00 -
[39] - Quote
Cosgar wrote:Breakin Stuff wrote:this thread is bad.
Anyone who posts in it should feel bad.
Mostly because I can't figure out what the hell the problem with the damage increase is if it affects everyone evenly.
Did you get touched in a bad place with a Viziam?
Show us on the doll where the Viziam touched you. Barring necessary buffs for weapons that got nerfed for no reasondamage was perfectly fine. People needed skill and actual aim to land shots on people and track their targets. Now people are trying to play the AR like back in chromosome, praying and spraying from outside their optimal range and beating you with clip size and damage mods instead of skil. Yeah, I said it. People who wanted the damage boost have terrible gun game. Come at me bro! What people are you talking about?
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Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
655
|
Posted - 2013.05.11 10:57:00 -
[40] - Quote
Sir Petersen wrote:Cosgar wrote:Breakin Stuff wrote:this thread is bad.
Anyone who posts in it should feel bad.
Mostly because I can't figure out what the hell the problem with the damage increase is if it affects everyone evenly.
Did you get touched in a bad place with a Viziam?
Show us on the doll where the Viziam touched you. Barring necessary buffs for weapons that got nerfed for no reasondamage was perfectly fine. People needed skill and actual aim to land shots on people and track their targets. Now people are trying to play the AR like back in chromosome, praying and spraying from outside their optimal range and beating you with clip size and damage mods instead of skil. Yeah, I said it. People who wanted the damage boost have terrible gun game. Come at me bro! What people are you talking about? People QQing for this game to be a twitch, 4 shots and your're dead FPS. They cry about everything that's not an AR killing them, they moan about vehicles, they want heavies to be nerfed, and the want the AR to be the best weapon in the game instead of there being weapon balance. Most of them are trolling this thread now because their gun game sucks and they want to keep their unnecessary 10% damage boost to compensate for their weak sauce aim. |
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Surt gods end
Demon Ronin
89
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Posted - 2013.05.11 10:58:00 -
[41] - Quote
No more nerfing. I like that my shotgun one shot kills again. You know like it's suppose too. And don't want to hear how this is not a typical fps. ITS SUPPOSE TO KILL IN ONE SHOT. SHOT GUN FOR BLOODY SAKE. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
659
|
Posted - 2013.05.11 11:22:00 -
[42] - Quote
Surt gods end wrote:No more nerfing. I like that my shotgun one shot kills again. You know like it's suppose too. And don't want to hear how this is not a typical fps. ITS SUPPOSE TO KILL IN ONE SHOT. SHOT GUN FOR BLOODY SAKE. Would you care if only the AR got the -10%? |
Happy Violentime
OMFGZOMBIESRUN
54
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Posted - 2013.05.11 11:34:00 -
[43] - Quote
No. Just no, be patient.... They know things still need tuning, hopefully it will be sooner rather than later... |
J-Lewis
Edimmu Warfighters Gallente Federation
61
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Posted - 2013.05.11 11:42:00 -
[44] - Quote
Panther Alpha wrote:Mithridates VI wrote:Do you really need it explained to you that the people you claim are "stomping pubs" are fighting against people who have been given exactly the same buff? So.. i'm really the only one that have notice the " Come Back " of Pub Storming yesterday ? Almost every battle i was on, was "Pub Storming"... Do you remember why new people use to play the game only for 5 minutes in the old build ?... I think you do.
The pubstomps are mainly caused by there being nothing but pub-matches available atm (in case you forgot, corp battles were replaced with FW pubs on the 6th); once PC hits, they'll be too busy attacking districts to bother pubstomping. At least for a while.
Another factor is pubstomps being the highest SP/time activity due to how SP is allocated. This is why pubstomps happen mostly in the days following Wednesdays. Once they cap out, it's back to corporation warfare (except they don't have any of that until the 14th, so it's pubstomps all-day-erryday until then instead).
Finally, it's down to poor matchmaking that doesn't seem to take corporation/player ranking into account (such a tweak would help regulate certain forms of stat padding btw). I've literally had matches where we had two 3 man squads from unknown corps, plus a bunch of random NPC corp guys (like myself), against two 6 man squads from Seraphim Initiative and Vacuum Cleaners. The matchmaker seems to use the existence of squads as a balancing mechanic, but it doesn't seem to account for how many are in the squad or how good those players are.
I've started quitting matches in the lobby where the matchmaker set us up the bomb against a full team of competitive corps.
Basically the damage buff and pubstomps are completely separate issues.
Oh... and this thread is now about Heavies getting their bacon back. |
Panther Alpha
WarRavens Orion Empire
177
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Posted - 2013.05.11 11:51:00 -
[45] - Quote
J-Lewis wrote:Panther Alpha wrote:Mithridates VI wrote:Do you really need it explained to you that the people you claim are "stomping pubs" are fighting against people who have been given exactly the same buff? So.. i'm really the only one that have notice the " Come Back " of Pub Storming yesterday ? Almost every battle i was on, was "Pub Storming"... Do you remember why new people use to play the game only for 5 minutes in the old build ?... I think you do. The pubstomps are mainly caused by there being nothing but pub-matches available atm (in case you forgot, corp battles were replaced with FW pubs on the 6th); once PC hits, they'll be too busy attacking districts to bother pubstomping. At least for a while. Another factor is pubstomps being the highest SP/time activity due to how SP is allocated. This is why pubstomps happen mostly in the days following Wednesdays. Once they cap out, it's back to corporation warfare (except they don't have any of that until the 14th, so it's pubstomps all-day-erryday until then instead). Finally, it's down to poor matchmaking that doesn't seem to take corporation/player ranking into account (such a tweak would help regulate certain forms of stat padding btw). I've literally had matches where we had two 3 man squads from unknown corps, plus a bunch of random NPC corp guys (like myself), against two 6 man squads from Seraphim Initiative and Vacuum Cleaners. The matchmaker seems to use the existence of squads as a balancing mechanic, but it doesn't seem to account for how many are in the squad or how good those players are. I've started quitting matches in the lobby where the matchmaker set us up the bomb against a full team of competitive corps. Basically the damage buff and pubstomps are completely separate issues. Oh... and this thread is now about Heavies getting their bacon back.
"Oh... and this thread is now about Heavies getting their bacon back."
No is not......I don't give a monkeys a$$ about you precious HMG... I worrying about overall balance.
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Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
660
|
Posted - 2013.05.11 11:53:00 -
[46] - Quote
J-Lewis wrote:Panther Alpha wrote:Mithridates VI wrote:Do you really need it explained to you that the people you claim are "stomping pubs" are fighting against people who have been given exactly the same buff? So.. i'm really the only one that have notice the " Come Back " of Pub Storming yesterday ? Almost every battle i was on, was "Pub Storming"... Do you remember why new people use to play the game only for 5 minutes in the old build ?... I think you do. The pubstomps are mainly caused by there being nothing but pub-matches available atm (in case you forgot, corp battles were replaced with FW pubs on the 6th); once PC hits, they'll be too busy attacking districts to bother pubstomping. At least for a while. Another factor is pubstomps being the highest SP/time activity due to how SP is allocated. This is why pubstomps happen mostly in the days following Wednesdays. Once they cap out, it's back to corporation warfare (except they don't have any of that until the 14th, so it's pubstomps all-day-erryday until then instead). Finally, it's down to poor matchmaking that doesn't seem to take corporation/player ranking into account (such a tweak would help regulate certain forms of stat padding btw). I've literally had matches where we had two 3 man squads from unknown corps, plus a bunch of random NPC corp guys (like myself), against two 6 man squads from Seraphim Initiative and Vacuum Cleaners. The matchmaker seems to use the existence of squads as a balancing mechanic, but it doesn't seem to account for how many are in the squad or how good those players are. I've started quitting matches in the lobby where the matchmaker set us up the bomb against a full team of competitive corps. Basically the damage buff and pubstomps are completely separate issues. Oh... and this thread is now about Heavies getting their bacon back. Pub stomps weren't much of a problem in uprising before the damage increase on the AR. Now everyone runs around with Duvolles and TARs beating you with damage/range instead of skill. Uprising exposed a lot of people's weak aim. Stacking damage mods and such just have terrible gun game and are trying to overcompensate
How come this guy hasn't had any issues with aiming? |
Blamejudg3s KEQ
KILL-EM-QUICK RISE of LEGION
22
|
Posted - 2013.05.11 12:13:00 -
[47] - Quote
All damage should be increased by another 25% |
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