First lets look at their stats:
----------------
Caldari Assauault:
Caldari Logi:
PG:-----------60-----------------------70
CPU:---------300---------------------390
Shield:-------210---------------------180
Armor:-------120----------------------90
SR:-----------25/s---------------------20/s
SRD:---------5s-----------------------4s
SDRD:-------8s-----------------------6s
MS:-----------5-------------------------4.7
SS:-----------7--------------------------6.6
SD:----------15s-----------------------11.5
Stamina:---150-----------------------111.5
S recovery:15/s----------------------12/s
EHP:---------412.5--------------------337.5(75 HP difference)
So what is logistics suit? From it's stats, it's a medium suit that's traded in some of it's base speed, health, and stamina for a higher slot count, while also switching it's side arm for equipment so that it can support it's team instead of slaying(Amarr logi excluded).
So is losing the side arm worth the extra equipment? First, let me ask you something. What side arm do most laser users use? A SMG? Bingo. Why? Because their laser is weak in CQC and does less damage to armor, while the SMG is the opposite of that. So what does a siderm do? It allows the player to overcome the inherent weakness of their main weapon, and gives them an emergency weapon incase they run out of ammo. Logis on the other hand exchange that combat adaptability in order to support their teamates. A side arm deal damage to the enemies, a repair tool heals your teammates. a side arm can kill your enemies, a nanite injector can revive your teammates. A siderm gives you back ammo, a nano-hive gives your team more ammo.
All in all I'd say the two are pretty well balanced.
Now then, shield extenders... A logi can fit 5 while an assault can fit 4, that's 330 and 264 respectively.
Caldari Assault: 412.5 + 264 = 667.5 EHP
Caldari Logistics: 337.5 + 330 = 667.5 EHP
Nothing wrong so far, in fact the logi suit is losing since it's slower.
Except... that Caldari logi bonus... 5% + to shield extenders per level, with 5 extenders that leads to 412.5 HP from extenders alone, that's the assault suits entire base EHP.
So 412.5 + 337.5 = 750 EHP
750(L) - 667.5(A) = 82.5 HP difference.
That's a bit too much in my opinion.
My possible solutions:
1. Bring down the Caladri bonus from 5% per lvl to 2-3% instead.
That would result in a 33- 49.5 HP difference, in favor of the logi, which in my opinion is acceptable considering it's also slower.
2: Change the assault class bonus to something useful, my suggestion? 2% weapon damage per level, so that at level 5 it's the equivalent of a permanent complex damage module, this I think would give combat oriented people more of a reason to spec into assault suit instead of logistcs.
Edit: touch their light weapons and I will cut you!