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Thread Statistics | Show CCP posts - 9 post(s) |
SuperKing BigNuts
Contract Hunters
26
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Posted - 2013.05.28 01:10:00 -
[1] - Quote
CCP Nullarbor wrote:Heinz Doofenshertz wrote:I could see a few issues here: 1 what stops a vet from rolling alts to grief the academy? 2 some players need longer to learn how to play than others. so how to you account for this? 3 is it really a good idea to segregate the new players then suddenly throw them to the bunnies?
While I agree there needs to be a much better way to teach people how to play this game, seperating them off by themselves in special battles is not an ideal way to do it.
I agree and this is what the improved matchmaking is being designed to do. Hard separations like this are not optimal but are hopefully better than nothing at all while we continue to work on a proper solution.
i realize dust and EVE are two seperate animals entirely, and to a degree i see a necessity for the instant battle academy... but why LOCK players into them? i just created an alt for post-SP cap play, and now i HAVE to squad to get away from the rookie swarm... new players should be able to experience the REAL DUST gameplay getting mowed down by protos if they feel frisky enough to take on the challenge...
without any in game description of what the battle is(i skipped through the help panels so i MAY have missed it), people are going to get to the end of their academy time playing primarily rookies, and then get thrown suddenly to the wolves dressed in all-proto gear.
i also feel that automated matchmaking would ruin a large portion of the experience... if it is one shard... one universe... what conceivable situation would allow me to not face any enemies that might be better geared than myself... though frustrating, if some guy wishes to throw away 10m ISK worth of proto suits, vehicles, and gear in a single battle that doesnt have any impact, isnt that his right? as mercenaries, we get paid to fight battles, good bad or ugly, we get paid. if militia suits down a proto suit, they get a considerably higher payout than proto suits mowing down militia gear. the ruthless faceless corporations contracting these battles dont care if the enemy squads have better gear than the mercs they hire, they may have lower chances of success, but i cant imagine them losing sleep over the loss of an immortals clone because he wasnt up to the job.
perhaps this next bit belongs in suggestions/feedback, but i would rather see something like this than automated matchmaking limiting my single shard experience.
before automated matchmaking, i would much prefer a selectable gear tier limited battle, but have the rewards for the limited battles reduced(standard or less, advanced or less), or FORCE a minimum wager to buy into the fight(advanced or better, ALL PROTO). these battles i would like to see advertised as exhibition matches(especially the ALL PROTO) and results listed as an article of newsfeed(preferably in game, akin to war reports from EVE) so that people could see the results of corporation rivalries and as a lead in to e-sports content. |
SuperKing BigNuts
Contract Hunters
117
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Posted - 2013.06.07 11:06:00 -
[2] - Quote
Pilgrim Plymco wrote:CCP Nullarbor wrote:So the values we are currently going with are:
War points: 10,000 Skill points: 2,000,000
If a player is above either of these then they graduate the Academy. These are subject to change but are based on some preliminary data mining which should see new players participating in around 30-40 battles before entering the rest of the queues.
I think you should offer another tier between this one above and playing against people like the ones I play with that have over 10 mil SP. Once they graduate past the 10,000/2,000,000 give them another option for rooms with players that have 20k warpoints and 4 mil SP or less...then a total free for all. Just my thoughts on how to retain more players past their first few weeks.
creating a second limited access playmode based on SP/WP i feel would be less beneficial than a simple suit level restriction mode, so that vets can drop in with their buddies and do some hand holding without having to worry about trying to make excuses about 'it becomes less suck once you play for 2-3 months' when they get frustrated getting proto stomped EVERY match... i find it hard to get people to play the game when they play one night then get thrown straight into battles they hold no chance of competing in consistently..
as far as the reward payouts go, the nature of payouts(based on contribution vs destroyed value) will automatically make a proto exclusive battle's natural payout considerably higher, which is why there should be a minimum buy-in to counteract this fact. make it a sourt of e-sports mode where elite players vie for bragging rights of whos really better, and meet other like minded, similarly geared players, without forcing players to actually set up a corp battles... a proto battle you can jump into solo and play with strangers rather than requiring it be a corp vs corp grudge match.
having proto suit exclusive matches would also allow you to see how your proto fits REALLY hold up under pressure, having an adv/proto battle would allow you to see how ADV suits do vs similarly or better geared players, effectively giving yourself a handicap of NOT facing weaker enemies. some players may want the challenge, some players may want simply a trial by fire of their shinnies, while others may want the pride and honor of competing 'fairly'.
militia/standard battles would allow people to take new-bros aside and explain a few things to them, demonstrate the importance of proper suit fitting, teach them how to operate in a squad, learn corp mate and friends play styles, all the while not having to worry about all of the pesky proto suits that they stand no chance of taking out even with an initiative advantage. of course the payouts for these battles should be severely reduced to encourage participation in free for all or higher tiered match groups, but at the same time would provide a somewhat sheltered practical training ground that corpmates and friends can do some hand holding without having to create a new char to get into battle academy matches.
and speaking of corporate activity in academy matches, there really should be a way for vet players to spectate and recruit in academy battles without having to create alts. perhaps have corp sponsorship for academy battles that they can spectate as a sort of recruitment mechanic aside from spamming a local chat you cant leave/change, or scalping people from the number of player created channels. |
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