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Thread Statistics | Show CCP posts - 9 post(s) |
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CCP Nullarbor
C C P C C P Alliance
968
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Posted - 2013.05.10 11:54:00 -
[1] - Quote
On Tuesday 14th of May we will be enabling a special instant battle queue for new players called the Instant Battle Academy. Entry to these battles will be limited by total war points earned per character and will prevent older players from joining. New players will not be presented with the existing instant battle queues however they can join a squad with veteran players and be pulled into other battles. Faction warfare and planetary conquest battles will also still be available to new players.
This is a first step at improving the new player experience. We are also working on a vastly improved matchmaking system which is designed to better separate players based on their actual skill level instead of just isolating new players. We will hopefully be rolling that out in an expansion later this year.
You may notice I have not mentioned the exact criteria for being a new player and I am very interested in hearing how many skill points, war points, battles or any other metric you would use to determine what constitutes a "newbie". Remember the goal is to give new players enough time to understand the game not necessarily become proficient at it. So if you have any thoughts on that please reply here. |
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CCP Nullarbor
C C P C C P Alliance
977
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Posted - 2013.05.10 12:34:00 -
[2] - Quote
Thumb Green wrote:CCP Nullarbor wrote:On Tuesday 14th of May we will be enabling a special instant battle queue for new players called the Instant Battle Academy. Entry to these battles will be limited by total war points earned per character and will prevent older players from joining. New players will not be presented with the existing instant battle queues however they can join a squad with veteran players and be pulled into other battles. Faction warfare and planetary conquest battles will also still be available to new players.. I'm curious, is there anything in place to stop a new player from leading a squad and pulling older players into "Instant Battle Academy"?
Yes, only players meeting the requirement for the academy queue can join regardless of squad. If you try to join a squad into the academy queue with veteran players you get an error. It does however work the other way around with new players being able to join the standard queues. |
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CCP Nullarbor
C C P C C P Alliance
977
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Posted - 2013.05.10 12:36:00 -
[3] - Quote
By the way our initial thought based on advice from the CPM is to use total war points not skill points. One the of the problems with skill points is you earn them passively, so if you roll an account and leave it inactive for a while you will eventually end up out of the academy without playing any battles. We feel that war points is a better indicator of actual game experience which also happens to scale with proficiency. |
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CCP Nullarbor
C C P C C P Alliance
986
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Posted - 2013.05.10 13:16:00 -
[4] - Quote
Heinz Doofenshertz wrote:I could see a few issues here: 1 what stops a vet from rolling alts to grief the academy? 2 some players need longer to learn how to play than others. so how to you account for this? 3 is it really a good idea to segregate the new players then suddenly throw them to the bunnies?
While I agree there needs to be a much better way to teach people how to play this game, seperating them off by themselves in special battles is not an ideal way to do it.
I agree and this is what the improved matchmaking is being designed to do. Hard separations like this are not optimal but are hopefully better than nothing at all while we continue to work on a proper solution. |
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CCP Nullarbor
C C P C C P Alliance
1014
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Posted - 2013.05.10 18:46:00 -
[5] - Quote
RydogV wrote:Part of the problem is the limitations of current Faction Warfare options. There are rarely ever any battles available. We are lucky to get into one a day. I know the availability of battles is subject to an EVE-side mechanic but wouldn't it be possible to increase the number of battles while decreasing the effect each individual battle has on EVE side standings. I am sure many organized corps would prefer to queue-sync multiple Squads and play against other teams instead of Instant Battles. So more Faction Warfare options could potentially bleed many veteran players out of the Instant Battle pool. Also making FW battles restricted to Squads with at least 3 players would keep the battles available from being populated with single players.
I am not against separate levels of Instant Battles...good initiative. But give Faction Warfare a little love and it might help aid the issues that are prompting it. Thanks.
There is actually a bug that is preventing faction warfare battles from spawning quick enough. Expect a fix to be deployed next week. |
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CCP Nullarbor
C C P C C P Alliance
1016
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Posted - 2013.05.10 19:07:00 -
[6] - Quote
Noc Tempre wrote:Noc Tempre wrote:WPs is a really bad metric. If you really want to go that way, then perhaps 1M? In case this wasn't clear, this wasn't serious. Ideally I would like to see the number be dynamic. Bottom 5%?
It will be dynamic in that we can change the threshold very easily ourselves, we will absolutely be data mining how well this goes and adjusting accordingly. |
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CCP Nullarbor
C C P C C P Alliance
1016
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Posted - 2013.05.10 19:17:00 -
[7] - Quote
Noc Tempre wrote:howard sanchez wrote:Noc Tempre wrote:WPs is a really bad metric. If you really want to go that way, then perhaps 1M? Noc, You've been around a long time and are a very experienced beta vet. Why do you consider total WP earned a poor metric for gauging overall player experience? Follow up: given your reasoning for declaring WP a 'really bad metric', why do you suggest 1,000,000 WP as the cut off for Academy matches? See my follow up. Sorry for leading with sarcasm. But in general, any fixed number risks sending players off a cliff if they are still unable to compete. Sure they *should* have graduated, but forcing them to so suddenly may be an experience that causes them to give up.
Yeah this is in general why I'm not so in favor of a hard limit. A gradient of experience and skill level is really what we are after and that is what a proper match making solution should provide (it's also really difficult to do but we are working on it). |
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CCP Nullarbor
C C P C C P Alliance
1070
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Posted - 2013.05.13 15:35:00 -
[8] - Quote
Laurent Cazaderon wrote:Good news ! Especially the part regarding working on a more strict matchmaking based on SP.
Until then, a tighten playerbase for new players doesnt sound like a bad idea. Just be very informative about it in game ! Maybe add a new screen tutorial when first launching the battle finder. And an auto in game email when a player is over the WP limit for playing this Instant Battle Academy.
Oh and another question,may have been asked already though : A new player can join a squad of vets and go into regular instant battles. Does it work the other way around ? Can a 100% noob create a squad, invite 5 proto and take them into Academy fights ? IF yes, then this is not going to work.... Worse it could end up with even worse stomping than we have now.
New players can play with veterans in the normal queues using squads but it does not work the other way around. Veterans players will not be able to join the academy queue battles at all. |
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CCP Nullarbor
C C P C C P Alliance
1204
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Posted - 2013.05.17 01:34:00 -
[9] - Quote
So the values we are currently going with are:
War points: 10,000 Skill points: 2,000,000
If a player is above either of these then they graduate the Academy. These are subject to change but are based on some preliminary data mining which should see new players participating in around 30-40 battles before entering the rest of the queues.
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