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Thread Statistics | Show CCP posts - 9 post(s) |
Noc Tempre
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1489
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Posted - 2013.05.10 18:49:00 -
[1] - Quote
WPs is a really bad metric. If you really want to go that way, then perhaps 1M? |
Noc Tempre
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1490
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Posted - 2013.05.10 19:01:00 -
[2] - Quote
Noc Tempre wrote:WPs is a really bad metric. If you really want to go that way, then perhaps 1M? In case this wasn't clear, this wasn't serious. Ideally I would like to see the number be dynamic. Bottom 5%? |
Noc Tempre
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1490
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Posted - 2013.05.10 19:11:00 -
[3] - Quote
howard sanchez wrote:Noc Tempre wrote:WPs is a really bad metric. If you really want to go that way, then perhaps 1M? Noc, You've been around a long time and are a very experienced beta vet. Why do you consider total WP earned a poor metric for gauging overall player experience? Follow up: given your reasoning for declaring WP a 'really bad metric', why do you suggest 1,000,000 WP as the cut off for Academy matches?
See my follow up. Sorry for leading with sarcasm. But in general, any fixed number risks sending players off a cliff if they are still unable to compete. Sure they *should* have graduated, but forcing them to so suddenly may be an experience that causes them to give up. |
Noc Tempre
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1490
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Posted - 2013.05.10 19:14:00 -
[4] - Quote
CCP Nullarbor wrote:Noc Tempre wrote:Noc Tempre wrote:WPs is a really bad metric. If you really want to go that way, then perhaps 1M? In case this wasn't clear, this wasn't serious. Ideally I would like to see the number be dynamic. Bottom 5%? It will be dynamic in that we can change the threshold very easily ourselves, we will absolutely be data mining how well this goes and adjusting accordingly.
I am very concerned about using a hard cutoff where one game you are a "noob" the next you are playing against Hellstorm |
Noc Tempre
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1491
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Posted - 2013.05.10 19:23:00 -
[5] - Quote
CCP Nullarbor wrote:Noc Tempre wrote:howard sanchez wrote:Noc Tempre wrote:WPs is a really bad metric. If you really want to go that way, then perhaps 1M? Noc, You've been around a long time and are a very experienced beta vet. Why do you consider total WP earned a poor metric for gauging overall player experience? Follow up: given your reasoning for declaring WP a 'really bad metric', why do you suggest 1,000,000 WP as the cut off for Academy matches? See my follow up. Sorry for leading with sarcasm. But in general, any fixed number risks sending players off a cliff if they are still unable to compete. Sure they *should* have graduated, but forcing them to so suddenly may be an experience that causes them to give up. Yeah this is in general why I'm not so in favor of a hard limit. A gradient of experience and skill level is really what we are after and that is what a proper match making solution should provide (it's also really difficult to do but we are working on it). So far we have self-selection for leaving the "noob" pool. But what would be a fair mechanism for self-selecting being put IN the "noob" pool? Militia only matches may be a bridge between the solution offered here and the "full game" that we are trying to ease them into. So not opposed to this starter area, just would like to see a way for players to return to a less competitive zone if they feel they are drowning even after they have become acclimated to the game. |
Noc Tempre
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1491
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Posted - 2013.05.10 19:26:00 -
[6] - Quote
Telcontar Dunedain wrote:CCP Nullarbor wrote:Noc Tempre wrote:Noc Tempre wrote:WPs is a really bad metric. If you really want to go that way, then perhaps 1M? In case this wasn't clear, this wasn't serious. Ideally I would like to see the number be dynamic. Bottom 5%? It will be dynamic in that we can change the threshold very easily ourselves, we will absolutely be data mining how well this goes and adjusting accordingly. My concern is that there be enough in both the "newb" pool and the vet pool that we all get our games within the launch times we are used to. I hope this is the most important metric. Overall I would say that the newb pool should consist of the players that are loading in with swarm launchers and expecting to kill infantry with them. In other words the really first time players. I would guess that for WP the number should be 10k or so.
I agree the "tutorial zone" should be very short. But we do need queues for players that simply aren't good yet still want to have fun. They may not become master slayers, but they still deserve a way to have a fun time. |
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