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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
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Dis Cord
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
88
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Posted - 2013.05.10 13:31:00 -
[1] - Quote
I have to say, these changes do not address the core problem of range for the HMG (and indeed, all weapons). This is by far the biggest issue.
You're going to release PC with heavies and tanks still non-viable??? This is an enormous mistake.
I know, May 14th, 5-14, hurr durr! Seriously though, the core game mechanics have been fubarred with Uprising. You need more drastic fixes to release such a major game component. |
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Dis Cord
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
94
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Posted - 2013.05.10 16:15:00 -
[2] - Quote
Driftward wrote:I like how everyone ignored the 5% dispersion decrease for the HMG. I fairly certain this will have as large an impact as the damage. It effectively increases the range of the HMG (which is a good thing in my opinion) from the current ~20 m (see this forum link https://forums.dust514.com/default.aspx?g=posts&t=73100&find=unread ) to the *hopefully* actual ranges that CCP Remnant quoted. I used to round a corner in my shotgun scout and run like hell when I saw a heavy facing me, now I go in strafing thinking about my free points. Maybe now I'll have to actually work for my kills.
The problem is that their ranges are so small as to be utterly ridiculous. Who cares that I can reach 5 or 10 more meters with a few more bullets?
That CCP is telling us with a straight face that an HMG should only be as effective as the distance you can throw a baseball is unreal. |
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Dis Cord
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
101
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Posted - 2013.05.10 23:48:00 -
[3] - Quote
xxBIG DIRTYxx wrote:Sponglyboy Squaredoo wrote:Very pleased. Keep up the good work CCP.
Now for the Range and I'll be active again like never before. Yeah, I'm pumped to test the assault variants with DM's, oops.. ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png)
All variants are just "meh" without any range. |
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Dis Cord
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
106
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Posted - 2013.05.12 14:19:00 -
[4] - Quote
Soozu wrote:CCP Remnant wrote: the hard stop that occurs at max range is not cool. As I mentioned in the post, we're fixing that across the board by ensuring incidental damage is done even at extreme range. I've been searching the forums since the 6th hoping for a straight up and clear comment from a dev such as this. I don't know how many of you guys are dedicated shotgunners, but the one step back and I'm useless and can't put down that clown who is knocking on death's door standing right in front of me thing got old immediately.... suddenly there is hope.
Unfortunately I get the sense from CCP's various statements that they feel the effective range of most of the weapons is pretty good (there may be some tweaking for some weapons).
Removing the hard range just means that your weapon will now "tickle" people where rounds normally disappear. But from what I understand they will not be any more effective. It's just to stop our heads from exploding from disappearing bullet shenanigans.
Also, CCP thinks an HMG is a shotgun: A short range, area denial weapon. Which is why we have a minigun that is only effective over 30-50m (derp?).
Maybe they'll make your shotgun a long range heavy caliber fully auto suppression weapon? |
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Dis Cord
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
124
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Posted - 2013.05.15 01:00:00 -
[5] - Quote
hydraSlav's wrote:So, there is no new data-dump available. The one we had before from here https://forums.dust514.com/default.aspx?g=posts&t=75594&find=unread is pretty much irrelevant. CCP says "10%" damage increase. I"ve just checked this latest spreadsheet against in-game values. Some are spot on 10%, others are 10.1%, 10.3%, 11%, 9.5%, 9% and so on. There is no rhyme or logic. The values variate too high to be a rounding issue. Also Nova Knives and Grenades did not get any kind of damage increase (i am not complaining about the lack of increase, just inconsistency and lack of data). And of course the new weapons are missing all together. CCP, PLEASE PLEASE PLEASE give us another accurate data-dump
+1 to this. And please try and get it to us before the updates so Hydra can update his DFT. :-) |
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