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ZiwZih
The Tritan Industries RISE of LEGION
112
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Posted - 2013.05.07 02:58:00 -
[1] - Quote
CCP Nothin just confirmed that mouse controls are not working as intended.
Quote:04:43<[CCP]nothin>: the KBM has some issues that we're aware of 04:43<[CCP]nothin>: we found a pretty severe issue when we had already submitted 04:44<[CCP]nothin>: and there was no way to fix it 04:44<[CCP]nothin>: so we just had to do the best we could by adjusting values 04:44<[CCP]nothin>: it'll be fixed
Now we can only speculate will the fix come until 14. if it wasn't possible to arrive today. Hopefully yes, as DUST is almost unplayable for KBM users in this state.
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Crazed Capitalist
Hellstorm Inc League of Infamy
9
|
Posted - 2013.05.07 03:03:00 -
[2] - Quote
ZiwZih wrote:CCP Nothin just confirmed that mouse controls are not working as intended. Quote:04:43<[CCP]nothin>: the KBM has some issues that we're aware of 04:43<[CCP]nothin>: we found a pretty severe issue when we had already submitted 04:44<[CCP]nothin>: and there was no way to fix it 04:44<[CCP]nothin>: so we just had to do the best we could by adjusting values 04:44<[CCP]nothin>: it'll be fixed Now we can only speculate will the fix come until 14. if it wasn't possible to arrive today. Hopefully yes, as DUST is almost unplayable for KBM users in this state.
Well thank god. I can't use a controller and really want to play this game. |
Mark0h
SVER True Blood Unclaimed.
16
|
Posted - 2013.05.07 03:06:00 -
[3] - Quote
I knew there was something wrong. |
Himiko Kuronaga
SyNergy Gaming EoN.
280
|
Posted - 2013.05.07 03:07:00 -
[4] - Quote
ZiwZih wrote:CCP Nothin just confirmed that mouse controls are not working as intended. Quote:04:43<[CCP]nothin>: the KBM has some issues that we're aware of 04:43<[CCP]nothin>: we found a pretty severe issue when we had already submitted 04:44<[CCP]nothin>: and there was no way to fix it 04:44<[CCP]nothin>: so we just had to do the best we could by adjusting values 04:44<[CCP]nothin>: it'll be fixed Now we can only speculate will the fix come until 14. if it wasn't possible to arrive today. Hopefully yes, as DUST is almost unplayable for KBM users in this state.
Depends on the what he means by "submitted" If he is talking about sending it to Sony for the actual client build, it means you probably won't get a real fix until for six months.
In which case... yea, I can't promise I'll be around that long. I cannot play this game on KB/M, and touching the dual shock hurts my soul. |
DJINN leukoplast
Hellstorm Inc League of Infamy
406
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Posted - 2013.05.07 03:08:00 -
[5] - Quote
Well, at least those of us with controllers will get a few days of fair play |
Himiko Kuronaga
SyNergy Gaming EoN.
285
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Posted - 2013.05.07 03:08:00 -
[6] - Quote
or half a year. |
Crazed Capitalist
Hellstorm Inc League of Infamy
9
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Posted - 2013.05.07 03:09:00 -
[7] - Quote
DJINN leukoplast wrote:Well, at least those of us with controllers will get a few days of fair play You could just switch, join us using the superior control. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
698
|
Posted - 2013.05.07 03:11:00 -
[8] - Quote
DJINN leukoplast wrote:Well, at least those of us with controllers will get a few days of fair play
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Lurchasaurus
SVER True Blood Unclaimed.
844
|
Posted - 2013.05.07 03:12:00 -
[9] - Quote
ds3 jabs aside, they took a completely polished KB/M implementation that should have been left alone and raped it in the butt. This needs to be unfucked. This isnt even about precision or sniping....if anyone doesnt know what im talking about, use a mouse and try to select things on the R2 wheel....ya.
This wouldnt even be a problem if they just left it as is, was working completely fine, unless my lack of game design knowledge is showing and there is some way to scramble the controls without trying ot change the handling? |
Garrett Blacknova
Codex Troopers
2725
|
Posted - 2013.05.07 03:14:00 -
[10] - Quote
DJINN leukoplast wrote:Well, at least those of us with controllers will get a few days of fair play There's a difference between "broken" and "balanced".
I have a mouse and keyboard, but prefer not to use them. I do just fine in most cases without KB+M. If they fix the problems with the different control schemes - sixaxis included - I'll be a lot happier than I can be with some people having completely unplayable controls and me having merely problematic controls on my end. |
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fred orpaul
The Tritan Industries RISE of LEGION
257
|
Posted - 2013.05.07 03:32:00 -
[11] - Quote
Lurchasaurus wrote:ds3 jabs aside, they took a completely polished KB/M implementation that should have been left alone and raped it in the butt. This needs to be unfucked. This isnt even about precision or sniping....if anyone doesnt know what im talking about, use a mouse and try to select things on the R2 wheel....ya.
This wouldnt even be a problem if they just left it as is, was working completely fine, unless my lack of game design knowledge is showing and there is some way to scramble the controls without trying ot change the handling?
???? ahhaahhaha thanks for the laugh that was anything but polished. I my only issues was the acceleration, sensitivity should never affect max speed, and my turn limitation shouldn't be based on the fail speed of my mouse, it should either be hard capped or unlimited but turn speed should always proportional to mouse speed up to any turn limitation. |
Lurchasaurus
SVER True Blood Unclaimed.
845
|
Posted - 2013.05.07 03:54:00 -
[12] - Quote
fred orpaul wrote:Lurchasaurus wrote:ds3 jabs aside, they took a completely polished KB/M implementation that should have been left alone and raped it in the butt. This needs to be unfucked. This isnt even about precision or sniping....if anyone doesnt know what im talking about, use a mouse and try to select things on the R2 wheel....ya.
This wouldnt even be a problem if they just left it as is, was working completely fine, unless my lack of game design knowledge is showing and there is some way to scramble the controls without trying ot change the handling? ???? ahhaahhaha thanks for the laugh that was anything but polished. I my only issues was the acceleration, sensitivity should never affect max speed, and my turn limitation shouldn't be based on the fail speed of my mouse, it should either be hard capped or unlimited but turn speed should always proportional to mouse speed up to any turn limitation.
It might be then because im using a logitech G400, but i honestly have never had any issues with the KBM implementation dude. It felt about as close to a 1:1 handling as playing on a comp, just on a lower sensitivity. Although, that too was not an issue when using the DPI buttons to tweak it up. |
Schalac 17
Murderz for hire
77
|
Posted - 2013.05.07 03:56:00 -
[13] - Quote
I don't understand. My mouse has been working perfectly all night long. What possible issues are there? |
Zyrus Amalomyn
Militaires-Sans-Frontieres
103
|
Posted - 2013.05.07 04:03:00 -
[14] - Quote
You have a setup that isn't effected by it probably.
I could feel it the second I got in game. |
Lurchasaurus
SVER True Blood Unclaimed.
845
|
Posted - 2013.05.07 04:33:00 -
[15] - Quote
Schalac 17 wrote:I don't understand. My mouse has been working perfectly all night long. What possible issues are there?
The mouse control has been changed from a raw input to a virtual joystick. Look up the definitions if you dont know what that means. CCP has said the controls are broken, but it still makes using a mouse painful.
Impossible to reliably choose the correct mod on the R2 Wheel. |
Beld Errmon
Internal Error. Negative-Feedback
596
|
Posted - 2013.05.07 04:42:00 -
[16] - Quote
I can't get a sensitivity that remotely resembles what I'm used to, it seems to be highly variable and it has massive deadzones, I'm getting killed like a day one nub and firing back like one, extremely frustrating. |
Lurchasaurus
SVER True Blood Unclaimed.
845
|
Posted - 2013.05.07 04:46:00 -
[17] - Quote
beld, couldnt have said it better myself. its rough compounding that with having all my sp iinto vehicles with no skills carrying over like before.
Exile just seems so lackluster now.... |
Brigitte Newt
Kameira Lodge Amarr Empire
41
|
Posted - 2013.05.07 10:54:00 -
[18] - Quote
I seriously hope they will fix this issue, especially since soon matches will matter finally.
Right now its unplayable with kb/m. I am not gonna go into what us heavies have become. I feel useless. |
Acturus Galaxy
Horizons' Edge
9
|
Posted - 2013.05.07 11:01:00 -
[19] - Quote
Lurchasaurus wrote:ds3 jabs aside, they took a completely polished KB/M implementation that should have been left alone and raped it in the butt. This needs to be unfucked. This isnt even about precision or sniping....if anyone doesnt know what im talking about, use a mouse and try to select things on the R2 wheel....ya.
This wouldnt even be a problem if they just left it as is, was working completely fine, unless my lack of game design knowledge is showing and there is some way to scramble the controls without trying ot change the handling?
I would not call it polished as you could turn much faster with mouse than with the DS3. I have been using the mouse and have all the time considered it broken and are not surprised it has been changed. It is still good compared to DS3 but no longer super over powered good. Try to use the DS3 for a time and you will see it is really not that bad how the mouse works now. |
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ChribbaX
Otherworld Enterprises Dust Control Otherworld Empire Productions
373
|
Posted - 2013.05.07 11:04:00 -
[20] - Quote
Well that would explain why I can't seem to aim... |
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mongahu
Bragian Order Amarr Empire
5
|
Posted - 2013.05.07 11:17:00 -
[21] - Quote
Acturus Galaxy wrote:Lurchasaurus wrote:ds3 jabs aside, they took a completely polished KB/M implementation that should have been left alone and raped it in the butt. This needs to be unfucked. This isnt even about precision or sniping....if anyone doesnt know what im talking about, use a mouse and try to select things on the R2 wheel....ya.
This wouldnt even be a problem if they just left it as is, was working completely fine, unless my lack of game design knowledge is showing and there is some way to scramble the controls without trying ot change the handling? I would not call it polished as you could turn much faster with mouse than with the DS3. I have been using the mouse and have all the time considered it broken and are not surprised it has been changed. It is still good compared to DS3 but no longer super over powered good. Try to use the DS3 for a time and you will see it is really not that bad how the mouse works now.
Well ur wrong. Mouse turn speed was set to the same speed as the contolers it has been for a few builds. The only reason it felt faster wanas mouse is a more controlled turn. Trust me I've been using the kbm since the build it was released almost a year ago and what we had the last build was as close to perfect and balanced as they have come. But it seems like every other major patch swings it all kittens up and then they fix it and it gets better again so I'm not to worried about it. At least they know there is a problem from the start of this build. |
addsta01
The Southern Legion RISE of LEGION
15
|
Posted - 2013.05.07 11:29:00 -
[22] - Quote
Beld Errmon wrote:I can't get a sensitivity that remotely resembles what I'm used to, it seems to be highly variable and it has massive deadzones, I'm getting killed like a day one nub and firing back like one, extremely frustrating.
Agree Fix kb/m CCP ...
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Weapon Kaiser
The Southern Legion RISE of LEGION
2
|
Posted - 2013.05.07 11:30:00 -
[23] - Quote
I really hope they get this hotfixed and before PC comes in. |
5aEKUXeRJGJ27kCDnDVYak5q
Kirkinen Risk Control Caldari State
64
|
Posted - 2013.05.07 16:37:00 -
[24] - Quote
CCP can you tell us if this will be fixed before uprising? |
Eltra Ardell
Goonfeet
34
|
Posted - 2013.05.07 16:49:00 -
[25] - Quote
Well, that explains why I'm having a difficult time aiming properly.
Also, "virtual joystick" input is horrid and why I usually feather hipshots instead of ADS. Nothing should use a virtual joystick; Mouse is just not made for that. With vehicles, for instance, they should allow you to aim wherever you'd like as the turret slowly traverses to aim at your cursor. |
Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
6
|
Posted - 2013.05.07 16:51:00 -
[26] - Quote
ZiwZih wrote:CCP Nothin just confirmed that mouse controls are not working as intended. Quote:04:43<[CCP]nothin>: the KBM has some issues that we're aware of 04:43<[CCP]nothin>: we found a pretty severe issue when we had already submitted 04:44<[CCP]nothin>: and there was no way to fix it 04:44<[CCP]nothin>: so we just had to do the best we could by adjusting values 04:44<[CCP]nothin>: it'll be fixed Now we can only speculate will the fix come until 14. if it wasn't possible to arrive today. Hopefully yes, as DUST is almost unplayable for KBM users in this state.
Yes, it's broken, but by all means it's not unplayable. Deal with it and save these posts for the bugs thread. |
XiBravo
TeamPlayers EoN.
7
|
Posted - 2013.05.07 16:53:00 -
[27] - Quote
Fix it rite Meow. Yes, meow. |
Nemo Bluntz
TeamPlayers EoN.
47
|
Posted - 2013.05.07 16:55:00 -
[28] - Quote
Crazed Capitalist wrote:DJINN leukoplast wrote:Well, at least those of us with controllers will get a few days of fair play You could just switch, join us using the superior control. B-b-b-b-but it's way easier to complain than it is to plug something that you already own into your ps3.
|
Acturus Galaxy
Horizons' Edge
10
|
Posted - 2013.05.07 16:56:00 -
[29] - Quote
mongahu wrote:Acturus Galaxy wrote:Lurchasaurus wrote:ds3 jabs aside, they took a completely polished KB/M implementation that should have been left alone and raped it in the butt. This needs to be unfucked. This isnt even about precision or sniping....if anyone doesnt know what im talking about, use a mouse and try to select things on the R2 wheel....ya.
This wouldnt even be a problem if they just left it as is, was working completely fine, unless my lack of game design knowledge is showing and there is some way to scramble the controls without trying ot change the handling? I would not call it polished as you could turn much faster with mouse than with the DS3. I have been using the mouse and have all the time considered it broken and are not surprised it has been changed. It is still good compared to DS3 but no longer super over powered good. Try to use the DS3 for a time and you will see it is really not that bad how the mouse works now. Well ur wrong. Mouse turn speed was set to the same speed as the contolers it has been for a few builds. The only reason it felt faster wanas mouse is a more controlled turn. Trust me I've been using the kbm since the build it was released almost a year ago and what we had the last build was as close to perfect and balanced as they have come. But it seems like every other major patch swings it all kittens up and then they fix it and it gets better again so I'm not to worried about it. At least they know there is a problem from the start of this build.
That is quite a generalisation you make, then I would say you are wrong as my mouse very clearly increased turning speed compared to the DS3 on the last build. With my old pc mouse I could wip the forge gun and HMG around, I could follow the quick jumping scouts. With the DS3 it was impossible to track anyone running around me. Maybe it is just my cheap HP mouse that are hacked and made the turning speeds much quicker, have not tried other mice. |
Lurchasaurus
SVER True Blood Unclaimed.
846
|
Posted - 2013.05.07 17:03:00 -
[30] - Quote
Acturus Galaxy wrote:mongahu wrote:Acturus Galaxy wrote:Lurchasaurus wrote:ds3 jabs aside, they took a completely polished KB/M implementation that should have been left alone and raped it in the butt. This needs to be unfucked. This isnt even about precision or sniping....if anyone doesnt know what im talking about, use a mouse and try to select things on the R2 wheel....ya.
This wouldnt even be a problem if they just left it as is, was working completely fine, unless my lack of game design knowledge is showing and there is some way to scramble the controls without trying ot change the handling? I would not call it polished as you could turn much faster with mouse than with the DS3. I have been using the mouse and have all the time considered it broken and are not surprised it has been changed. It is still good compared to DS3 but no longer super over powered good. Try to use the DS3 for a time and you will see it is really not that bad how the mouse works now. Well ur wrong. Mouse turn speed was set to the same speed as the contolers it has been for a few builds. The only reason it felt faster wanas mouse is a more controlled turn. Trust me I've been using the kbm since the build it was released almost a year ago and what we had the last build was as close to perfect and balanced as they have come. But it seems like every other major patch swings it all kittens up and then they fix it and it gets better again so I'm not to worried about it. At least they know there is a problem from the start of this build. That is quite a generalisation you make, then I would say you are wrong as my mouse very clearly increased turning speed compared to the DS3 on the last build. With my old pc mouse I could wip the forge gun and HMG around, I could follow the quick jumping scouts. With the DS3 it was impossible to track anyone running around me. Maybe it is just my cheap HP mouse that are hacked and made the turning speeds much quicker, have not tried other mice.
DPI switching on a mouse is something that cant be planned for by CCP. its a third party adjustment to the game, much like a modded DS3 controller. for mice that had no DPI switching or dont have a stupidly high dpi, mice were damn near perfect. |
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Garrett Blacknova
Codex Troopers
2747
|
Posted - 2013.05.07 17:29:00 -
[31] - Quote
Lurchasaurus wrote:DPI switching on a mouse is something that cant be planned for by CCP. its a third party adjustment to the game, much like a modded DS3 controller. for mice that had no DPI switching or dont have a stupidly high dpi, mice were damn near perfect. Actually, it IS possible to put a hard cap on turn speed. That's what everyone assumed had been done until some people with DPI switches found they could get past the usual speed limit by tweaking their settings.
It's what SHOULD have been done for Uprising instead of all the other changes they made for the worse. |
Lurchasaurus
SVER True Blood Unclaimed.
846
|
Posted - 2013.05.07 18:20:00 -
[32] - Quote
Garrett Blacknova wrote:Lurchasaurus wrote:DPI switching on a mouse is something that cant be planned for by CCP. its a third party adjustment to the game, much like a modded DS3 controller. for mice that had no DPI switching or dont have a stupidly high dpi, mice were damn near perfect. Actually, it IS possible to put a hard cap on turn speed. That's what everyone assumed had been done until some people with DPI switches found they could get past the usual speed limit by tweaking their settings. It's what SHOULD have been done for Uprising instead of all the other changes they made for the worse.
i stand corrected then. my point still stands that mice were great and for reasons beyond my comprehension they were destroyed |
Zyrus Amalomyn
Militaires-Sans-Frontieres
107
|
Posted - 2013.05.07 18:29:00 -
[33] - Quote
Yep, I'll be giving CCP two weeks to roll out a fix for this. Right now, I can barely tolerate playing. |
Ansiiis The Trustworthy
Seraphim Auxiliaries CRONOS.
1
|
Posted - 2013.05.07 18:52:00 -
[34] - Quote
I love Uprising and I understand the hype from FoxFour but this mouse stuff is capping my enjoyment... |
Eero Vesisaari
The Tritan Industries RISE of LEGION
2
|
Posted - 2013.05.07 18:57:00 -
[35] - Quote
ZiwZih wrote:CCP Nothin just confirmed that mouse controls are not working as intended. Quote:04:43<[CCP]nothin>: the KBM has some issues that we're aware of 04:43<[CCP]nothin>: we found a pretty severe issue when we had already submitted 04:44<[CCP]nothin>: and there was no way to fix it 04:44<[CCP]nothin>: so we just had to do the best we could by adjusting values 04:44<[CCP]nothin>: it'll be fixed Now we can only speculate will the fix come until 14. if it wasn't possible to arrive today. Hopefully yes, as DUST is almost unplayable for KBM users in this state.
+1 that's great to hear that the current mouse controls are not as intended. I must admit, Uprising has been impressive in many respects, however the current mouse controls have me frustrated. Unfortunately, controlling the character is pretty fundamental, so its hard to appreciate other improvements to the game when struggling to simply maneuver.
looking forward to the fix - pre uprising mouse control was very nice |
Akhi Rhise
Sinq Laison Gendarmes Gallente Federation
7
|
Posted - 2013.05.07 18:58:00 -
[36] - Quote
DJINN leukoplast wrote:Well, at least those of us with controllers will get a few days of fair play
You mean GIMPED play? Anyone who chooses to use a controller is choosing to be GIMPED, in any shooter. They weren't made to be played with a damn controller unless there is no up and down, only side-scrolling. |
Den-tredje Baron
The Unholy Legion Of DarkStar DARKSTAR ARMY
29
|
Posted - 2013.05.07 19:04:00 -
[37] - Quote
ZiwZih wrote:CCP Nothin just confirmed that mouse controls are not working as intended. Quote:04:43<[CCP]nothin>: the KBM has some issues that we're aware of 04:43<[CCP]nothin>: we found a pretty severe issue when we had already submitted 04:44<[CCP]nothin>: and there was no way to fix it 04:44<[CCP]nothin>: so we just had to do the best we could by adjusting values 04:44<[CCP]nothin>: it'll be fixed Now we can only speculate will the fix come until 14. if it wasn't possible to arrive today. Hopefully yes, as DUST is almost unplayable for KBM users in this state.
THANK YOU !!! Thank you for actually showing us that the KBM controls are actually broken. Having a very hard time myself as well with the mouse. Everybody who is crying about KBM being superior to DS3 CCP shouldn't nerf mouse but aim to bring the DS3 up to the same level. I've seen request that moving R3 a little will only move you slowly while moving R3 a lot will making you turn very fast. Also giving DS3 controllers more sensitivity options (like buffing up sensitivity options as i've seen a lot of DS3 players ask for this )
I've been killed by DS3 controller guys a looot of times and even one of the best guys i know is rocking the DS3 |
Dregarian
IMPSwarm Negative-Feedback
0
|
Posted - 2013.05.07 19:04:00 -
[38] - Quote
Im currently using a G15 Keyboard and G500 mouse and am not noticing any problems with sensitivity and/or turn speed. I do have my mouse sensitivity at 90 percent. Im not sure what other KBM combos others are using. |
Schalac 17
Murderz for hire
77
|
Posted - 2013.05.07 20:26:00 -
[39] - Quote
Dregarian wrote:Im currently using a G15 Keyboard and G500 mouse and am not noticing any problems with sensitivity and/or turn speed. I do have my mouse sensitivity at 90 percent. Im not sure what other KBM combos others are using. This is the way I feel. I think the mouse is actually better now with the update. I don't see why all the fuss people are having about the mouse controls.
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Buster Friently
Rosen Association
374
|
Posted - 2013.05.07 20:39:00 -
[40] - Quote
Yes, set your mouse sensitivity to 90%. Something very weird is going on at 100% sensitivity.
This won't fix the radial menu issue, but has fixed all the other weird mouse behavior I've been experiencing since uprising. |
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Eero Vesisaari
The Tritan Industries RISE of LEGION
2
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Posted - 2013.05.07 20:42:00 -
[41] - Quote
Schalac 17 wrote:Dregarian wrote:Im currently using a G15 Keyboard and G500 mouse and am not noticing any problems with sensitivity and/or turn speed. I do have my mouse sensitivity at 90 percent. Im not sure what other KBM combos others are using. This is the way I feel. I think the mouse is actually better now with the update. I don't see why all the fuss people are having about the mouse controls.
maybe its the variable sensitivity on your guys fancy mice. For me, it feels like I'm playing with a slightly laggy wireless mouse. When I look around / aim, there is a fair bit of acceleration, which makes it quite frustrating to track targets legitimately. Even experimenting with the dust mouse sensitivity and smoothing hasn't brought it to an "un-frustrating" level.
I'm just so relieved to hear that the current pattern isn't as intended. My hope is that whatever correction is made, it will bring it back to that crisper movement |
Schalac 17
Murderz for hire
77
|
Posted - 2013.05.07 20:53:00 -
[42] - Quote
Eero Vesisaari wrote:Schalac 17 wrote:Dregarian wrote:Im currently using a G15 Keyboard and G500 mouse and am not noticing any problems with sensitivity and/or turn speed. I do have my mouse sensitivity at 90 percent. Im not sure what other KBM combos others are using. This is the way I feel. I think the mouse is actually better now with the update. I don't see why all the fuss people are having about the mouse controls. maybe its the variable sensitivity on your guys fancy mice. For me, it feels like I'm playing with a slightly laggy wireless mouse. When I look around / aim, there is a fair bit of acceleration, which makes it quite frustrating to track targets legitimately. Even experimenting with the dust mouse sensitivity and smoothing hasn't brought it to an "un-frustrating" level. I'm just so relieved to hear that the current pattern isn't as intended. My hope is that whatever correction is made, it will bring it back to that crisper movement Here is my fancy mouse. http://www.newegg.com/Product/Product.aspx?Item=N82E16826104328&Tpk=Logitech%20Corded%20Mouse%20M500&IsVirtualParent=1 It is corded and has a laser, no variable sensitivity. Works great. |
Eero Vesisaari
The Tritan Industries RISE of LEGION
2
|
Posted - 2013.05.07 21:01:00 -
[43] - Quote
Thanks man! I'll have to check it out |
UK-Shots
Internal Error. Negative-Feedback
31
|
Posted - 2013.05.07 21:11:00 -
[44] - Quote
its not just the mouse its the ds3 and move |
Rei Shepard
Spectre II
198
|
Posted - 2013.05.07 21:12:00 -
[45] - Quote
Buster Friently wrote:Yes, set your mouse sensitivity to 90%. Something very weird is going on at 100% sensitivity.
This won't fix the radial menu issue, but has fixed all the other weird mouse behavior I've been experiencing since uprising.
The radial menu behaves exactly like when i use the Eagle Eye Converter to convert my Mouse into DS3 input. |
Taarec
Phoenix Reavers
2
|
Posted - 2013.05.07 21:20:00 -
[46] - Quote
The current state of kb/m makes me cry.
Thankfully Uprising did get rid of the crouch sensitivity modifier. Sadly, the ironsights sensitivity modifier seems to be gone aswell... |
Atreyu Rheya
Paladin Survey Force Amarr Empire
0
|
Posted - 2013.05.07 21:21:00 -
[47] - Quote
I've had no problems with mouselook. I'm using a Razer Diamondback. What I would like to see though, is better kb/mouse integration in navigating the UI. In other words, I want to see a keyboard/mouse MODE that takes over the UI once you plug those peripherals in. I don't want to see 'Press O to access' - I want to see 'Press K' or 'Press Mousebutton 1' etc.
The alienation of PC gamers is what bothers me... CCP has an entire playerbase from EVE to think about. I'm one of them. Don't punish us, please. I haven't gamed with a controller in like 10 years. |
Schalac 17
Murderz for hire
78
|
Posted - 2013.05.07 21:23:00 -
[48] - Quote
Atreyu Rheya wrote:I've had no problems with mouselook. I'm using a Razer Diamondback. What I would like to see though, is better kb/mouse integration in navigating the UI. In other words, I want to see a keyboard/mouse MODE that takes over the UI once you plug those peripherals in. I don't want to see 'Press O to access' - I want to see 'Press K' or 'Press Mousebutton 1' etc.
The alienation of PC gamers is what bothers me... CCP has an entire playerbase from EVE to think about. I'm one of them. Don't punish us, please. I haven't gamed with a controller in like 10 years. Go to keyboard section of the options and turn on mouse tool tips. |
Xender17
Oblivion S.G.X
53
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Posted - 2013.05.07 21:25:00 -
[49] - Quote
Are there any advantages to using a mouse? |
Schalac 17
Murderz for hire
78
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Posted - 2013.05.07 21:26:00 -
[50] - Quote
Xender17 wrote:Are there any advantages to using a mouse? The DS3 sucks. Xbox controller is far better for FPS. |
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hooc order
Deep Space Republic Gentlemen's Agreement
25
|
Posted - 2013.05.07 21:35:00 -
[51] - Quote
Crazed Capitalist wrote:ZiwZih wrote:CCP Nothin just confirmed that mouse controls are not working as intended. Quote:04:43<[CCP]nothin>: the KBM has some issues that we're aware of 04:43<[CCP]nothin>: we found a pretty severe issue when we had already submitted 04:44<[CCP]nothin>: and there was no way to fix it 04:44<[CCP]nothin>: so we just had to do the best we could by adjusting values 04:44<[CCP]nothin>: it'll be fixed Now we can only speculate will the fix come until 14. if it wasn't possible to arrive today. Hopefully yes, as DUST is almost unplayable for KBM users in this state. Well thank god. I can't use a controller and really want to play this game.
Just drive a jeep around and run people over for a week or two. One thing CCP did fix is Jeep driving with DS3 and Mouse&keyboard.
Actually instead of the FPS we have now, where everyone runs at each other then dances around 5 feet from each other having sword fights with guns, if CCP changed it into a "Death Race 2000" style game i think i would actually play that. |
Dregarian
IMPSwarm Negative-Feedback
1
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Posted - 2013.05.08 16:04:00 -
[52] - Quote
I will say this, navigating the menus with my KBM set up is horrid. My keyboard has two USB ports on it so I keep my DS3 plugged in and use it when navigating menus and setting my deployment in game.
My preference with using KBM for this game is for the sole reason that im a PC gamer and can't stand the DS3 for FPS games. Not that there is anything wrong with it, just not a preference of mine and when offering the option of a KBM set up I of course am going to take it since that is what I am accustomed to.
As far as it being a "fancy" set up - its rather out dated in the realm of PC gaming as for that I use a G19 and G700 with multiple macro settings. If they allowed macro binds for actions in this game, then there would be a clear advantage for the KBM users given the obvious additional button options. But thats not an issue. |
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