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ZiwZih
The Tritan Industries RISE of LEGION
112
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Posted - 2013.05.07 02:58:00 -
[1] - Quote
CCP Nothin just confirmed that mouse controls are not working as intended.
Quote:04:43<[CCP]nothin>: the KBM has some issues that we're aware of 04:43<[CCP]nothin>: we found a pretty severe issue when we had already submitted 04:44<[CCP]nothin>: and there was no way to fix it 04:44<[CCP]nothin>: so we just had to do the best we could by adjusting values 04:44<[CCP]nothin>: it'll be fixed
Now we can only speculate will the fix come until 14. if it wasn't possible to arrive today. Hopefully yes, as DUST is almost unplayable for KBM users in this state.
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Crazed Capitalist
Hellstorm Inc League of Infamy
9
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Posted - 2013.05.07 03:03:00 -
[2] - Quote
ZiwZih wrote:CCP Nothin just confirmed that mouse controls are not working as intended. Quote:04:43<[CCP]nothin>: the KBM has some issues that we're aware of 04:43<[CCP]nothin>: we found a pretty severe issue when we had already submitted 04:44<[CCP]nothin>: and there was no way to fix it 04:44<[CCP]nothin>: so we just had to do the best we could by adjusting values 04:44<[CCP]nothin>: it'll be fixed Now we can only speculate will the fix come until 14. if it wasn't possible to arrive today. Hopefully yes, as DUST is almost unplayable for KBM users in this state.
Well thank god. I can't use a controller and really want to play this game. |
Mark0h
SVER True Blood Unclaimed.
16
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Posted - 2013.05.07 03:06:00 -
[3] - Quote
I knew there was something wrong. |
Himiko Kuronaga
SyNergy Gaming EoN.
280
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Posted - 2013.05.07 03:07:00 -
[4] - Quote
ZiwZih wrote:CCP Nothin just confirmed that mouse controls are not working as intended. Quote:04:43<[CCP]nothin>: the KBM has some issues that we're aware of 04:43<[CCP]nothin>: we found a pretty severe issue when we had already submitted 04:44<[CCP]nothin>: and there was no way to fix it 04:44<[CCP]nothin>: so we just had to do the best we could by adjusting values 04:44<[CCP]nothin>: it'll be fixed Now we can only speculate will the fix come until 14. if it wasn't possible to arrive today. Hopefully yes, as DUST is almost unplayable for KBM users in this state.
Depends on the what he means by "submitted" If he is talking about sending it to Sony for the actual client build, it means you probably won't get a real fix until for six months.
In which case... yea, I can't promise I'll be around that long. I cannot play this game on KB/M, and touching the dual shock hurts my soul. |
DJINN leukoplast
Hellstorm Inc League of Infamy
406
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Posted - 2013.05.07 03:08:00 -
[5] - Quote
Well, at least those of us with controllers will get a few days of fair play |
Himiko Kuronaga
SyNergy Gaming EoN.
285
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Posted - 2013.05.07 03:08:00 -
[6] - Quote
or half a year. |
Crazed Capitalist
Hellstorm Inc League of Infamy
9
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Posted - 2013.05.07 03:09:00 -
[7] - Quote
DJINN leukoplast wrote:Well, at least those of us with controllers will get a few days of fair play You could just switch, join us using the superior control. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
698
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Posted - 2013.05.07 03:11:00 -
[8] - Quote
DJINN leukoplast wrote:Well, at least those of us with controllers will get a few days of fair play
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Lurchasaurus
SVER True Blood Unclaimed.
844
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Posted - 2013.05.07 03:12:00 -
[9] - Quote
ds3 jabs aside, they took a completely polished KB/M implementation that should have been left alone and raped it in the butt. This needs to be unfucked. This isnt even about precision or sniping....if anyone doesnt know what im talking about, use a mouse and try to select things on the R2 wheel....ya.
This wouldnt even be a problem if they just left it as is, was working completely fine, unless my lack of game design knowledge is showing and there is some way to scramble the controls without trying ot change the handling? |
Garrett Blacknova
Codex Troopers
2725
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Posted - 2013.05.07 03:14:00 -
[10] - Quote
DJINN leukoplast wrote:Well, at least those of us with controllers will get a few days of fair play There's a difference between "broken" and "balanced".
I have a mouse and keyboard, but prefer not to use them. I do just fine in most cases without KB+M. If they fix the problems with the different control schemes - sixaxis included - I'll be a lot happier than I can be with some people having completely unplayable controls and me having merely problematic controls on my end. |
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fred orpaul
The Tritan Industries RISE of LEGION
257
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Posted - 2013.05.07 03:32:00 -
[11] - Quote
Lurchasaurus wrote:ds3 jabs aside, they took a completely polished KB/M implementation that should have been left alone and raped it in the butt. This needs to be unfucked. This isnt even about precision or sniping....if anyone doesnt know what im talking about, use a mouse and try to select things on the R2 wheel....ya.
This wouldnt even be a problem if they just left it as is, was working completely fine, unless my lack of game design knowledge is showing and there is some way to scramble the controls without trying ot change the handling?
???? ahhaahhaha thanks for the laugh that was anything but polished. I my only issues was the acceleration, sensitivity should never affect max speed, and my turn limitation shouldn't be based on the fail speed of my mouse, it should either be hard capped or unlimited but turn speed should always proportional to mouse speed up to any turn limitation. |
Lurchasaurus
SVER True Blood Unclaimed.
845
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Posted - 2013.05.07 03:54:00 -
[12] - Quote
fred orpaul wrote:Lurchasaurus wrote:ds3 jabs aside, they took a completely polished KB/M implementation that should have been left alone and raped it in the butt. This needs to be unfucked. This isnt even about precision or sniping....if anyone doesnt know what im talking about, use a mouse and try to select things on the R2 wheel....ya.
This wouldnt even be a problem if they just left it as is, was working completely fine, unless my lack of game design knowledge is showing and there is some way to scramble the controls without trying ot change the handling? ???? ahhaahhaha thanks for the laugh that was anything but polished. I my only issues was the acceleration, sensitivity should never affect max speed, and my turn limitation shouldn't be based on the fail speed of my mouse, it should either be hard capped or unlimited but turn speed should always proportional to mouse speed up to any turn limitation.
It might be then because im using a logitech G400, but i honestly have never had any issues with the KBM implementation dude. It felt about as close to a 1:1 handling as playing on a comp, just on a lower sensitivity. Although, that too was not an issue when using the DPI buttons to tweak it up. |
Schalac 17
Murderz for hire
77
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Posted - 2013.05.07 03:56:00 -
[13] - Quote
I don't understand. My mouse has been working perfectly all night long. What possible issues are there? |
Zyrus Amalomyn
Militaires-Sans-Frontieres
103
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Posted - 2013.05.07 04:03:00 -
[14] - Quote
You have a setup that isn't effected by it probably.
I could feel it the second I got in game. |
Lurchasaurus
SVER True Blood Unclaimed.
845
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Posted - 2013.05.07 04:33:00 -
[15] - Quote
Schalac 17 wrote:I don't understand. My mouse has been working perfectly all night long. What possible issues are there?
The mouse control has been changed from a raw input to a virtual joystick. Look up the definitions if you dont know what that means. CCP has said the controls are broken, but it still makes using a mouse painful.
Impossible to reliably choose the correct mod on the R2 Wheel. |
Beld Errmon
Internal Error. Negative-Feedback
596
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Posted - 2013.05.07 04:42:00 -
[16] - Quote
I can't get a sensitivity that remotely resembles what I'm used to, it seems to be highly variable and it has massive deadzones, I'm getting killed like a day one nub and firing back like one, extremely frustrating. |
Lurchasaurus
SVER True Blood Unclaimed.
845
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Posted - 2013.05.07 04:46:00 -
[17] - Quote
beld, couldnt have said it better myself. its rough compounding that with having all my sp iinto vehicles with no skills carrying over like before.
Exile just seems so lackluster now.... |
Brigitte Newt
Kameira Lodge Amarr Empire
41
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Posted - 2013.05.07 10:54:00 -
[18] - Quote
I seriously hope they will fix this issue, especially since soon matches will matter finally.
Right now its unplayable with kb/m. I am not gonna go into what us heavies have become. I feel useless. |
Acturus Galaxy
Horizons' Edge
9
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Posted - 2013.05.07 11:01:00 -
[19] - Quote
Lurchasaurus wrote:ds3 jabs aside, they took a completely polished KB/M implementation that should have been left alone and raped it in the butt. This needs to be unfucked. This isnt even about precision or sniping....if anyone doesnt know what im talking about, use a mouse and try to select things on the R2 wheel....ya.
This wouldnt even be a problem if they just left it as is, was working completely fine, unless my lack of game design knowledge is showing and there is some way to scramble the controls without trying ot change the handling?
I would not call it polished as you could turn much faster with mouse than with the DS3. I have been using the mouse and have all the time considered it broken and are not surprised it has been changed. It is still good compared to DS3 but no longer super over powered good. Try to use the DS3 for a time and you will see it is really not that bad how the mouse works now. |
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ChribbaX
Otherworld Enterprises Dust Control Otherworld Empire Productions
373
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Posted - 2013.05.07 11:04:00 -
[20] - Quote
Well that would explain why I can't seem to aim... |
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mongahu
Bragian Order Amarr Empire
5
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Posted - 2013.05.07 11:17:00 -
[21] - Quote
Acturus Galaxy wrote:Lurchasaurus wrote:ds3 jabs aside, they took a completely polished KB/M implementation that should have been left alone and raped it in the butt. This needs to be unfucked. This isnt even about precision or sniping....if anyone doesnt know what im talking about, use a mouse and try to select things on the R2 wheel....ya.
This wouldnt even be a problem if they just left it as is, was working completely fine, unless my lack of game design knowledge is showing and there is some way to scramble the controls without trying ot change the handling? I would not call it polished as you could turn much faster with mouse than with the DS3. I have been using the mouse and have all the time considered it broken and are not surprised it has been changed. It is still good compared to DS3 but no longer super over powered good. Try to use the DS3 for a time and you will see it is really not that bad how the mouse works now.
Well ur wrong. Mouse turn speed was set to the same speed as the contolers it has been for a few builds. The only reason it felt faster wanas mouse is a more controlled turn. Trust me I've been using the kbm since the build it was released almost a year ago and what we had the last build was as close to perfect and balanced as they have come. But it seems like every other major patch swings it all kittens up and then they fix it and it gets better again so I'm not to worried about it. At least they know there is a problem from the start of this build. |
addsta01
The Southern Legion RISE of LEGION
15
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Posted - 2013.05.07 11:29:00 -
[22] - Quote
Beld Errmon wrote:I can't get a sensitivity that remotely resembles what I'm used to, it seems to be highly variable and it has massive deadzones, I'm getting killed like a day one nub and firing back like one, extremely frustrating.
Agree Fix kb/m CCP ...
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Weapon Kaiser
The Southern Legion RISE of LEGION
2
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Posted - 2013.05.07 11:30:00 -
[23] - Quote
I really hope they get this hotfixed and before PC comes in. |
5aEKUXeRJGJ27kCDnDVYak5q
Kirkinen Risk Control Caldari State
64
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Posted - 2013.05.07 16:37:00 -
[24] - Quote
CCP can you tell us if this will be fixed before uprising? |
Eltra Ardell
Goonfeet
34
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Posted - 2013.05.07 16:49:00 -
[25] - Quote
Well, that explains why I'm having a difficult time aiming properly.
Also, "virtual joystick" input is horrid and why I usually feather hipshots instead of ADS. Nothing should use a virtual joystick; Mouse is just not made for that. With vehicles, for instance, they should allow you to aim wherever you'd like as the turret slowly traverses to aim at your cursor. |
Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
6
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Posted - 2013.05.07 16:51:00 -
[26] - Quote
ZiwZih wrote:CCP Nothin just confirmed that mouse controls are not working as intended. Quote:04:43<[CCP]nothin>: the KBM has some issues that we're aware of 04:43<[CCP]nothin>: we found a pretty severe issue when we had already submitted 04:44<[CCP]nothin>: and there was no way to fix it 04:44<[CCP]nothin>: so we just had to do the best we could by adjusting values 04:44<[CCP]nothin>: it'll be fixed Now we can only speculate will the fix come until 14. if it wasn't possible to arrive today. Hopefully yes, as DUST is almost unplayable for KBM users in this state.
Yes, it's broken, but by all means it's not unplayable. Deal with it and save these posts for the bugs thread. |
XiBravo
TeamPlayers EoN.
7
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Posted - 2013.05.07 16:53:00 -
[27] - Quote
Fix it rite Meow. Yes, meow. |
Nemo Bluntz
TeamPlayers EoN.
47
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Posted - 2013.05.07 16:55:00 -
[28] - Quote
Crazed Capitalist wrote:DJINN leukoplast wrote:Well, at least those of us with controllers will get a few days of fair play You could just switch, join us using the superior control. B-b-b-b-but it's way easier to complain than it is to plug something that you already own into your ps3.
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Acturus Galaxy
Horizons' Edge
10
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Posted - 2013.05.07 16:56:00 -
[29] - Quote
mongahu wrote:Acturus Galaxy wrote:Lurchasaurus wrote:ds3 jabs aside, they took a completely polished KB/M implementation that should have been left alone and raped it in the butt. This needs to be unfucked. This isnt even about precision or sniping....if anyone doesnt know what im talking about, use a mouse and try to select things on the R2 wheel....ya.
This wouldnt even be a problem if they just left it as is, was working completely fine, unless my lack of game design knowledge is showing and there is some way to scramble the controls without trying ot change the handling? I would not call it polished as you could turn much faster with mouse than with the DS3. I have been using the mouse and have all the time considered it broken and are not surprised it has been changed. It is still good compared to DS3 but no longer super over powered good. Try to use the DS3 for a time and you will see it is really not that bad how the mouse works now. Well ur wrong. Mouse turn speed was set to the same speed as the contolers it has been for a few builds. The only reason it felt faster wanas mouse is a more controlled turn. Trust me I've been using the kbm since the build it was released almost a year ago and what we had the last build was as close to perfect and balanced as they have come. But it seems like every other major patch swings it all kittens up and then they fix it and it gets better again so I'm not to worried about it. At least they know there is a problem from the start of this build.
That is quite a generalisation you make, then I would say you are wrong as my mouse very clearly increased turning speed compared to the DS3 on the last build. With my old pc mouse I could wip the forge gun and HMG around, I could follow the quick jumping scouts. With the DS3 it was impossible to track anyone running around me. Maybe it is just my cheap HP mouse that are hacked and made the turning speeds much quicker, have not tried other mice. |
Lurchasaurus
SVER True Blood Unclaimed.
846
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Posted - 2013.05.07 17:03:00 -
[30] - Quote
Acturus Galaxy wrote:mongahu wrote:Acturus Galaxy wrote:Lurchasaurus wrote:ds3 jabs aside, they took a completely polished KB/M implementation that should have been left alone and raped it in the butt. This needs to be unfucked. This isnt even about precision or sniping....if anyone doesnt know what im talking about, use a mouse and try to select things on the R2 wheel....ya.
This wouldnt even be a problem if they just left it as is, was working completely fine, unless my lack of game design knowledge is showing and there is some way to scramble the controls without trying ot change the handling? I would not call it polished as you could turn much faster with mouse than with the DS3. I have been using the mouse and have all the time considered it broken and are not surprised it has been changed. It is still good compared to DS3 but no longer super over powered good. Try to use the DS3 for a time and you will see it is really not that bad how the mouse works now. Well ur wrong. Mouse turn speed was set to the same speed as the contolers it has been for a few builds. The only reason it felt faster wanas mouse is a more controlled turn. Trust me I've been using the kbm since the build it was released almost a year ago and what we had the last build was as close to perfect and balanced as they have come. But it seems like every other major patch swings it all kittens up and then they fix it and it gets better again so I'm not to worried about it. At least they know there is a problem from the start of this build. That is quite a generalisation you make, then I would say you are wrong as my mouse very clearly increased turning speed compared to the DS3 on the last build. With my old pc mouse I could wip the forge gun and HMG around, I could follow the quick jumping scouts. With the DS3 it was impossible to track anyone running around me. Maybe it is just my cheap HP mouse that are hacked and made the turning speeds much quicker, have not tried other mice.
DPI switching on a mouse is something that cant be planned for by CCP. its a third party adjustment to the game, much like a modded DS3 controller. for mice that had no DPI switching or dont have a stupidly high dpi, mice were damn near perfect. |
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