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5aEKUXeRJGJ27kCDnDVYak5q
Kirkinen Risk Control Caldari State
3
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Posted - 2013.05.05 14:42:00 -
[1] - Quote
Because other weapons have perfectly stable arms... sniper rifles really need some better engineering |
Delta 749
Ikomari-Onu Enforcement Caldari State
5
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Posted - 2013.05.05 14:45:00 -
[2] - Quote
Balance and gameplay and story segregation Without it you would have a bunch of twitchy energy drink swilling CoD fanboys trying to quickscope everything and then a brand new deluge of "X is OP" threads |
Val'herik Dorn
SyNergy Gaming EoN.
499
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Posted - 2013.05.05 14:50:00 -
[3] - Quote
They already do try to kwikskope.....
I played a game yesterday and no less than four members of the other team all tried to kwikskoep me |
Delta 749
Ikomari-Onu Enforcement Caldari State
6
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Posted - 2013.05.05 14:54:00 -
[4] - Quote
Val'herik Dorn wrote:They already do try to kwikskope.....
I played a game yesterday and no less than four members of the other team all tried to kwikskoep me
Then they need to be taken out back and beaten with a sack of oranges and their parents beaten with rakes for raising people like that |
Sgt Buttscratch
G I A N T EoN.
16
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Posted - 2013.05.05 15:06:00 -
[5] - Quote
Snipers work well, skill into them and you get a nice stable dealy weapon. don't skill in, you still get a nice strong weapon, but it can't really be used standing, and takes a little longer to stablize and aim.
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Yay Adski
Imperfects Negative-Feedback
219
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Posted - 2013.05.05 15:07:00 -
[6] - Quote
Because you ain't grizzz baby |
Sylwester Dziewiecki
BetaMax. CRONOS.
51
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Posted - 2013.05.05 15:08:00 -
[7] - Quote
5aEKUXeRJGJ27kCDnDVYak5q wrote:Because other weapons have perfectly stable arms... sniper rifles really need some better engineering Look at the model of Sniper Rifle, it's very long weapon so it's hard to find center of gravity while holding it. That's why SR sway at beginning. I think that there should be dropsuit that reduce that sway. For example Heavy do not get damage from overheated HMG, I'm not sure do he get damage from overheated Lassers, if so, this is a bug. With skill that reduce sway it self is something wired, while skilling it to 5 I felt bigger jump between lvl3 to lvl4, and 4 to 5 then from 0 to 3. Like each level of this skill, does not add a constant value - it is as if each new level of this skill add the new value that is bigger than previous one. Since I skilled it on 5 I felt like Sniper-God |
5aEKUXeRJGJ27kCDnDVYak5q
Kirkinen Risk Control Caldari State
7
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Posted - 2013.05.05 15:14:00 -
[8] - Quote
Sylwester Dziewiecki wrote:5aEKUXeRJGJ27kCDnDVYak5q wrote:Because other weapons have perfectly stable arms... sniper rifles really need some better engineering Look at the model of Sniper Rifle, it's very long weapon so it's hard to find center of gravity while holding it. That's why SR sway at beginning. I think that there should be dropsuit that reduce that sway. For example Heavy do not get damage from overheated HMG, I'm not sure do he get damage from overheated Lassers, if so, this is a bug. With skill that reduce sway it self is something wired, while skilling it to 5 I felt bigger jump between lvl3 to lvl4, and 4 to 5 then from 0 to 3. Like each level of this skill, does not add a constant value - it is as if each new level of this skill add the new value that is bigger than previous one. Since I skilled it on 5 I felt like Sniper-God Does it sway less in magnitude or timespan? |
Garrett Blacknova
Codex Troopers
2702
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Posted - 2013.05.05 15:28:00 -
[9] - Quote
Sylwester Dziewiecki wrote:5aEKUXeRJGJ27kCDnDVYak5q wrote:Because other weapons have perfectly stable arms... sniper rifles really need some better engineering Look at the model of Sniper Rifle, it's very long weapon so it's hard to find center of gravity while holding it. That's why SR sway at beginning. You also forgot to mention that the Sniper Rifle is a Railgun. The barrel will be mostly made of electromagnets. Have you tried holding up a metre-long line of high-powered electromagnets? Let alone aiming it at something... Ouch. |
Cat Merc
BetaMax. CRONOS.
844
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Posted - 2013.05.05 15:36:00 -
[10] - Quote
Because snipers aren't easy enough already.
1. Go to hill 2. Drop a uplink 3. Drop a nanohive 4. Use head glitch to see the entire map without being able to get hit 5. Point your insta travel lol damage weapon 6. ???? 7. ISK |
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Kristoff Atruin
Subdreddit Test Alliance Please Ignore
474
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Posted - 2013.05.05 15:51:00 -
[11] - Quote
Put a few levels in the sniper rifle skill and the sway goes down a lot. I've got a scout alt I play when I cap out my main, and even with just two levels in sniper rifles I can often still hit people before my sway stops. The more you commit to it, the easier it gets. |
Psychotic Shooter
Opus Arcana Orion Empire
48
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Posted - 2013.05.05 15:55:00 -
[12] - Quote
The sniper has a longer barrel so it will sway the assault rifle has a short barrel and you have your hand near the end of the barrel so it wont sway |
Appia Vibbia
Opus Arcana Orion Empire
12
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Posted - 2013.05.06 00:56:00 -
[13] - Quote
Garrett Blacknova wrote:Sylwester Dziewiecki wrote:5aEKUXeRJGJ27kCDnDVYak5q wrote:Because other weapons have perfectly stable arms... sniper rifles really need some better engineering Look at the model of Sniper Rifle, it's very long weapon so it's hard to find center of gravity while holding it. That's why SR sway at beginning. You also forgot to mention that the Sniper Rifle is a Railgun. The barrel will be mostly made of electromagnets. Have you tried holding up a metre-long line of high-powered electromagnets? Let alone aiming it at something... Ouch.
You are thinking of Gauss guns. Railguns just have magnetized rods, which is way ******* heavier than any future-tech barrell would be so your point remains. |
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