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Thread Statistics | Show CCP posts - 10 post(s) |
Ninjanomyx
Imperfects Negative-Feedback
57
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Posted - 2013.05.08 06:57:00 -
[1] - Quote
LoveNewlooy wrote:DUST TAKE OVER wrote:Hello CCP this may have been over looked during your inspection of the new skill tree and skill books but heres a few things that have been over looked;
Vehicle modules: Shield boosters and extrenders need the DROPSUIT UPGRADES, DROPSUIT SHILD EXTENDERS. As this is for vehicles I don't see the reason why we would need INFANTRY things for vehicles. This is also for vehicle SHIELD BOOSTERS.
Stairs; I and a few members have noticed that while running up stairs you glitch into them or you are unable to jump unless this is made like this.
If these are not suppose to be here then can you please fix it ASAP for this is kinda unfair to tank drivers in my corp who have infantry going tank lol
shhh the module is fine its also give u more heal when u dont feel using tank and want to be infantry for fun! if u ask them to chnage for 2 different skills u still need to add skill pint for vehicle module away
I'm a Tanker who was forced out of Tanking this Build due to an unforseen "Family Issue", but after hearing how shafted we got I am kinda glad I was forced out of my element.
1. MLT & STD HAV only (Glass Cannon "Enforcer" is an ISK/SP Sink)
2. Large Turrets are almost the price of a PROTO HAV
3. STD HAV Price is unchanged whereas Dropsuits of STD & ADV get a major Price Cut (As well as Modules & Equipment)
4. Turrets don't look up yet can Glitch into the Base of the HAV to aim lower (Sort of...)
5. You need Dropsuit Upgrade Skillpoint Investment just for HAV Modules to be accessed.
6. You need LAV Skillpoint Investment just to get into HAV (Probably force MAV into that equasion next "BUILD".....)
7. Active Shield Hardeners are still the same (Even after Armor Tankers agreed it was Gimpy...)
8. Turrets turn slower all across the board
9. PG & CPU Upgrade Skill is BROKEN thus making Fitting even more difficult while further Sinking SP
And the "Nail in the Coffin".......................
10. EXO AV Grenades cost ISK & have no SP Requirement (ADV AV Nade.......GG)
So not only are Tanks gimpy as they are......but ya'll said "F**K Vehicles" by "Accidentally" providing FREE AV SP. Fix the entire Skill Tree, Modules (Hardeners), the Free AV BS, & then just MAYBE it will be "Tolerable" enough to deal with for a moment...... This REQUIRES a RESPEC @ "Launch" since we had to find these gross oversights by means of wasting SP on BROKEN BS.
I cannot believe how awefully incompetent a Dev Team can be to let such Statistical Oversights not only slip by.....but REOCCUR each & every BUILD/UPDATE when you supposedly have 10+ Years of XP in the field of MMORPG...... Then again....it doesn't surprize me at all after seeing the terrible "Balancing" over time & Lazy Coding that has lead to the Maps having Ghost Objects to get stuck on (Rocks, Edges, Light Fixtures, & even the Starmap Kiosk in the Warbarge...), but I digress. |
Ninjanomyx
Imperfects Negative-Feedback
57
|
Posted - 2013.05.08 08:22:00 -
[2] - Quote
The-Beard wrote: So vehicle skills req infantry skills and you think this is broke.... then why train into it then and demand a skill reset? You could have waited a bit to see if CCP would fix this issue or find out its what they intended. It would not have been hard to run around in milita gear for a bit (including your tanks and drop ships) while this issue was addressed.
You sir......are the definitive definition of Ignoramus....... Broken Skills ALL AROUND!!!!! Someone had to Skill into something to find out whether or not they are indeed BROKEN. Guess the babies that were fed Paint Chips whilst dropped on their heads in a room full of CS Gas have to hop on their Shiny Technology for sharing "Thoughts" every so often :o
PS: I am a Caldari Logi w/ a TAC AR so...............yeah :P |
Ninjanomyx
Imperfects Negative-Feedback
57
|
Posted - 2013.05.08 08:52:00 -
[3] - Quote
The-Beard wrote:Ya but you can read the pre-req to a skill before you train into it, including the ones you can not access until said skills are trained.
Yes, by your definition of "Logic" we should also train Light -> Medium -> Heavy Dropsuit in order to go into Specialization, & in order to be a Logi you would first have to have Dropship @ 5.... Might I advise against you ever procreating??? |
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